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UNIVERSAL DESIGN FOR
        LEARNING
        ~UDL~
        and Wood-Ridge High School

                            Working Together To
                            Ensure All Our Students'
                            Needs are Met!



                        By: Colleen Meyer
    http://www.voki.com/pickup.php?scid=5724416&height=267&width=200


 
What are the Origins of UDL?



    UDL is an extension of the architectural
    movement known as universal design.

     The universal design movement created
    structures that accommodated the needs of
    ALL users, including those with disabilities.
    Examples include self-opening doors, wide
    doorways, ramp access, and curb cuts.

 
CURB CUTS~a prime example of
universal design.....

Curb cuts, originally
designed for people in
wheelchairs to navigate
curbs also eases travel for
people pushing strollers,
skateboarders, pedestrians
with canes, or even the
average walker.
 
What is UDL?
                         What is UDL?


Universal design benefits the diverse needs
of special populations which increases
usability for everyone; the UDL plans
curriculum with the needs of ALL
learners in mind.
(Rose and Meyer, 2002)


 
UNIVERSAL DESIGN FOR LEARNING
UNIVERSAL DESIGN FOR LEARNING-a universally designed
curriculum is a curriculum that has been specifically designed,
developed, and validated to meet the needs of the full range of
students who are actually in our schools, students with a wide
range of sensory, motor, cognitive, linguistic, and affective
abilities and disabilities rather than a narrow range of students in
the “middle” of the population (Hitchcock and Stahl, 2003).
 
 
 
? Is this what we always have in mind as we rewrite the curriculum and create our lessons??
 ? Is this what we always have in mind as we rewrite the curriculum and create our
 lessons?
Universal Design for Learning extends
universal design in two key ways:
______________________________________

 1. It applies the idea of built-in flexibility to the
educational curriculum.

2. It is supporting not only improved access to information
within classrooms, but also improved access to learning.
( Rose and Meyer, 2002)
THE 3 KEY PRINCIPLES OF UDL

1.   Provide Multiple Means of Representation -
The "WHAT" of learning
2. Provide Multiple Means of Action and Expression -
The "HOW" of learning
3. Provide Multiple Means of Engagement -
The "WHY" of learning

 *This link displays a graphic representation of the UDL Principles and the
checkpoints of each:
http://www.udlcenter.org/sites/udlcenter.org/files/updateguidelines2_0.pdf
The 3 UDL Principles are based on the
3 Brain Networks (3 systems for learning):
 
 
 
THE 3 BRAIN NETWORKS EQUAL
     ~DIVERSE LEARNERS~
 Brain research tells us about individual learning differences- three systems for learning.

 It is important to understand the 3 brain networks to understand how students process their
 information.
                                                               http://www.udlcenter.org/aboutudl/whatisudl
  
                                                                                    Strategic Networks
                                                                                    -Learners plan and
                                                                                    perform tasks
Recognition NetworkS                                                                differently. They
-Learners gather facts and                                                          organize and
categorize what they see,                                                           express ideas in
hear, and read differently.                                                         their own unique
                                                                                    ways.
                                 Affective networks
                                 Learners get engaged and stay
                                 motivated in different ways.
                                 How they are challenged,
                                 excited, or interested depends
                                 on the individual.
Instructional Methods for Principle One: Multiple means
of Representation~Recognition networks


It is important to give students           ●   Offer print and digital
various ways to acquire                        graphic organizers
knowledge.
Some essential methods include:         

    ●   Provide multiple examples          ●   Provide relevant web
                                               resources with multiple
    ●   Highlight important                    formats for information
        information                            (archival magazine, primary
                                               source photos, speeches,
 
                                               etc.)
    ●   Present content utilizing
        multiple media and formats      
                                        
    ●   Build or activate background   http://iris.peabody.vanderbilt.edu/udl/udl_06.html

        knowledge
 
Instructional Methods for
                                          Principle 2: Multiple
GUESS WHAT I FOUND
                                          Means of Action and
AFTER CREATING THE                        Engagement ~Strategic
GLOGSTER ON THIS                          Networks ....(click on the
PAGE.......                               link below)
                                          
"Glogster EDU’s platform fulfills the    http://cmeyer101.
UDL Principles of: Multiple Means of
Representation, in order to give         edu.glogster.
diverse learners options for acquiring
information and knowledge; Multiple
                                         com/instructional-
Means of Action and Expression, to       methods-meyer/
provide learners options for
demonstrating what they know; and         
Multiple Means of Engagement, to tap
into learners' interests, offer
appropriate challenges, and increase
motivation" (Glogster EC, Inc., 2012).
Instructional Methods for Principle 3:
     Multiple Means of Engagement~Affective Networks
http://iris.peabody.vanderbilt.edu/udl/udl_06.
html
         ●   Offer choices of content and
             tools
                                                 http://fkompar.edu.
                                                 glogster.com/glog-
     ●       Provide adjustable levels of        1187/
             challenge
      
         ●   Allow students to choose from a
             variety of reinforcers
      
         ●   Allow options for the learning
             environment or context
      
         ●   Utilize flexible grouping
What are the immediate
thoughts, words, ideas,
reminders, etc... that pop into
your head as you look at this
image?




   http://www.transcribeyourclass.ca/hts.html
Central Role of Technology in UDL
"Technology, in particular digital media, makes UDL implementation practical and achievable in
a diverse classroom. Digital materials make it possible for the same material to be flexibly
presented and accessed – even adapted on a student-to-student basis"
Reflection: What do you use in your classroom?

●    Web-based timelines, graphic organizers, and mind maps?
●    publish writing online and create online portfolios, books,
     newsletters, etc...
●    engage in online discussions with peers and teachers as well as
     people from all over the world
●    record and edit audio

●    use interactive whiteboard
                                                                          http://edtechteacher.org/index.
                                                                          php/teachingtechnology/86-
                                                                          great-tech-tools
●    create rubrics, tests, quizzes, surveys, maps, and games online
●    organize, edit, and bookmark research online
 
Role of Technology and Brain Research
Technology.....who would have thought a few years ago
technology would play such an essential role on our
students' lives.




Remember, there is no such thing as a "normal" learner. Therefore,
through the integration of technology, multiple ways of presenting the
same content can be done effectively By supporting the different
recognition, strategic, and affective networks of different learners,
students are provided with access to information and access to learning.
http://www.financebehavior.co.uk/news/barter-system-history-past-present-and-future/10/09/2010/
Impact UDL and Technology Has on Student Learning at
Wood-Ridge High School Right Now....

●   Devil's Advocate (Online School newspaper)
●   Blue Devil's Nation TV Channel        http://youtu.be/XN3bO7BZERA


●   MAP Testing (Aligned with the CCCS)
●   Google Docs                     Reflection: What else
●   Turnitin.com                    do we offer our
                                    students? What
                                    impact has UDL and
●   Web 2.0 Toolbox                 Technology had in
                                    your classroom?
●   TV Production and Communication
●   Web Design
●   Acellus
●   District/Teacher Websites/Powerschool
●   Interactive Whiteboards......
 
 
UDL supports Cultural, Ethnic, Linguistic, and Academic
Diversity
 
   
                            Do you....
   
  To customize
                            ● use classroom media such as
                                digital text, sound, images, and
  learning, teachers            the Web?
  need to create and        ● give options for gaining
                                information, for expression, and
  implement lessons             for content selection, tailoring
  with flexible goals,          the learning experience to each
                                student?
  tools, teaching           *A UDL curriculum takes on the
  methods, and              burden of adaptation so that the
                            student doesn't have to,
  assessments.              minimizing barriers and
                                 maximizing access to both
                                 information and learning.
Multimedia Sample: Xtranormal
   http://www.youtube.com/watch?v=zYFrCXATXLI&feature=player_embedded


This Utube video clip is an excellent example of implementing
multimedia tools into the curriculum. Students can create their
own stories by typing in their stories or recording their
dialogue, choosing appropriate characters for the project, and
selecting appropriate background. Teachers can enhance
their lessons and students can create their own movies,
meeting students' diverse learning needs.

Here is the link to xtranormal: http://www.xtranormal.com/
CAST ONLINE TOOLS AND RESOURCES
                                                         We, the teachers of
● UDL Editions by
                                                     Wood-Ridge High School,
  CAST (Classic texts provided                       could use each of these
       online giving individualized supports to
       build reading strategies.)
http://udleditions.cast.org/index.html
                                                     tools and resources to
● CAST Strategy                                      enhance our efforts to meet
  Tutor(A free tool supporting                       the diverse learning needs
       students and teachers doing reading and       of our students, as well as
       research on the internet). http://cst.cast.
       org/cst/auth-login                            our academic goals.
● CAST Teaching
                                 
Every Student(Tutorials, tools,
templates, and activities are provided to help
put UDL into practice.
http://www.cast.org/teachingeverystudent/tools/
~"UDL is truly a
strategy "for all
seasons and
reasons"~ (Seibert, 2007).
References
 
CAST, Inc. (2002–2011). Teaching every student: Tools and activities. Retrieved from
http://www.cast.org/teachingeverystudent/tools/


CAST, Inc. (2012). About UDL: Learn the basics. Retrieved from http://www.udlcenter.org/aboutudl/whatisudl


EdTechTeacher Inc., (2012). Technology Tools for teaching and learning. Retrieved from http://edtechteacher.org/index.
php/teaching-technology/86-great-tech-tools

Hitchcock, C & Stahl, S (2003). "Assistive technology, universal design, universal design for learning: Improved learning
opportunities." Journal of Special Education Technology (18) 4: 45-52.

Rose, D. & Meyer, A. (2002). Teaching every student in the digital age: Universal design for learning. Retrieved from http:
//www.cast.org/teachingeverystudent/ideas/tes/

Seibert, C. (2007). Learning is universal. Lessons for all reasons and seasons. Don Johnston Inc., Retrieved from www.
donjohnston.com/research/articles/PDF_docs_for_articles/

The IRIS Center for Training Enhancements. (n.d.). Star legacy modules.
Retrieved on March 16, 2012 from
http://iris.peabody.vanderbilt.edu/udl/udl_06.html



 

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Udl presentation (1)

  • 1. UNIVERSAL DESIGN FOR LEARNING ~UDL~ and Wood-Ridge High School Working Together To Ensure All Our Students' Needs are Met! By: Colleen Meyer http://www.voki.com/pickup.php?scid=5724416&height=267&width=200  
  • 2. What are the Origins of UDL? UDL is an extension of the architectural movement known as universal design. The universal design movement created structures that accommodated the needs of ALL users, including those with disabilities. Examples include self-opening doors, wide doorways, ramp access, and curb cuts.  
  • 3. CURB CUTS~a prime example of universal design..... Curb cuts, originally designed for people in wheelchairs to navigate curbs also eases travel for people pushing strollers, skateboarders, pedestrians with canes, or even the average walker.  
  • 4. What is UDL? What is UDL? Universal design benefits the diverse needs of special populations which increases usability for everyone; the UDL plans curriculum with the needs of ALL learners in mind. (Rose and Meyer, 2002)  
  • 5. UNIVERSAL DESIGN FOR LEARNING UNIVERSAL DESIGN FOR LEARNING-a universally designed curriculum is a curriculum that has been specifically designed, developed, and validated to meet the needs of the full range of students who are actually in our schools, students with a wide range of sensory, motor, cognitive, linguistic, and affective abilities and disabilities rather than a narrow range of students in the “middle” of the population (Hitchcock and Stahl, 2003).       ? Is this what we always have in mind as we rewrite the curriculum and create our lessons?? ? Is this what we always have in mind as we rewrite the curriculum and create our lessons?
  • 6. Universal Design for Learning extends universal design in two key ways: ______________________________________ 1. It applies the idea of built-in flexibility to the educational curriculum. 2. It is supporting not only improved access to information within classrooms, but also improved access to learning. ( Rose and Meyer, 2002)
  • 7. THE 3 KEY PRINCIPLES OF UDL 1. Provide Multiple Means of Representation - The "WHAT" of learning 2. Provide Multiple Means of Action and Expression - The "HOW" of learning 3. Provide Multiple Means of Engagement - The "WHY" of learning *This link displays a graphic representation of the UDL Principles and the checkpoints of each: http://www.udlcenter.org/sites/udlcenter.org/files/updateguidelines2_0.pdf
  • 8. The 3 UDL Principles are based on the 3 Brain Networks (3 systems for learning):      
  • 9. THE 3 BRAIN NETWORKS EQUAL ~DIVERSE LEARNERS~ Brain research tells us about individual learning differences- three systems for learning. It is important to understand the 3 brain networks to understand how students process their information. http://www.udlcenter.org/aboutudl/whatisudl     Strategic Networks -Learners plan and perform tasks Recognition NetworkS differently. They -Learners gather facts and organize and categorize what they see, express ideas in hear, and read differently. their own unique ways. Affective networks Learners get engaged and stay motivated in different ways. How they are challenged, excited, or interested depends on the individual.
  • 10. Instructional Methods for Principle One: Multiple means of Representation~Recognition networks It is important to give students ● Offer print and digital various ways to acquire graphic organizers knowledge. Some essential methods include:   ● Provide multiple examples ● Provide relevant web resources with multiple ● Highlight important formats for information information (archival magazine, primary source photos, speeches,   etc.) ● Present content utilizing multiple media and formats       ● Build or activate background http://iris.peabody.vanderbilt.edu/udl/udl_06.html knowledge  
  • 11. Instructional Methods for Principle 2: Multiple GUESS WHAT I FOUND Means of Action and AFTER CREATING THE Engagement ~Strategic GLOGSTER ON THIS Networks ....(click on the PAGE.......  link below)   "Glogster EDU’s platform fulfills the http://cmeyer101. UDL Principles of: Multiple Means of Representation, in order to give edu.glogster. diverse learners options for acquiring information and knowledge; Multiple com/instructional- Means of Action and Expression, to methods-meyer/ provide learners options for demonstrating what they know; and   Multiple Means of Engagement, to tap into learners' interests, offer appropriate challenges, and increase motivation" (Glogster EC, Inc., 2012).
  • 12. Instructional Methods for Principle 3: Multiple Means of Engagement~Affective Networks http://iris.peabody.vanderbilt.edu/udl/udl_06. html ● Offer choices of content and tools http://fkompar.edu.   glogster.com/glog- ● Provide adjustable levels of 1187/ challenge   ● Allow students to choose from a variety of reinforcers   ● Allow options for the learning environment or context   ● Utilize flexible grouping
  • 13. What are the immediate thoughts, words, ideas, reminders, etc... that pop into your head as you look at this image? http://www.transcribeyourclass.ca/hts.html
  • 14. Central Role of Technology in UDL "Technology, in particular digital media, makes UDL implementation practical and achievable in a diverse classroom. Digital materials make it possible for the same material to be flexibly presented and accessed – even adapted on a student-to-student basis" Reflection: What do you use in your classroom? ● Web-based timelines, graphic organizers, and mind maps? ● publish writing online and create online portfolios, books, newsletters, etc... ● engage in online discussions with peers and teachers as well as people from all over the world ● record and edit audio ● use interactive whiteboard http://edtechteacher.org/index. php/teachingtechnology/86- great-tech-tools ● create rubrics, tests, quizzes, surveys, maps, and games online ● organize, edit, and bookmark research online  
  • 15. Role of Technology and Brain Research Technology.....who would have thought a few years ago technology would play such an essential role on our students' lives. Remember, there is no such thing as a "normal" learner. Therefore, through the integration of technology, multiple ways of presenting the same content can be done effectively By supporting the different recognition, strategic, and affective networks of different learners, students are provided with access to information and access to learning. http://www.financebehavior.co.uk/news/barter-system-history-past-present-and-future/10/09/2010/
  • 16. Impact UDL and Technology Has on Student Learning at Wood-Ridge High School Right Now.... ● Devil's Advocate (Online School newspaper) ● Blue Devil's Nation TV Channel http://youtu.be/XN3bO7BZERA ● MAP Testing (Aligned with the CCCS) ● Google Docs Reflection: What else ● Turnitin.com do we offer our students? What impact has UDL and ● Web 2.0 Toolbox Technology had in your classroom? ● TV Production and Communication ● Web Design ● Acellus ● District/Teacher Websites/Powerschool ● Interactive Whiteboards......  
  • 17.   UDL supports Cultural, Ethnic, Linguistic, and Academic Diversity     Do you....   To customize ● use classroom media such as digital text, sound, images, and learning, teachers the Web? need to create and ● give options for gaining information, for expression, and implement lessons for content selection, tailoring with flexible goals, the learning experience to each student? tools, teaching *A UDL curriculum takes on the methods, and burden of adaptation so that the student doesn't have to, assessments. minimizing barriers and maximizing access to both information and learning.
  • 18. Multimedia Sample: Xtranormal http://www.youtube.com/watch?v=zYFrCXATXLI&feature=player_embedded This Utube video clip is an excellent example of implementing multimedia tools into the curriculum. Students can create their own stories by typing in their stories or recording their dialogue, choosing appropriate characters for the project, and selecting appropriate background. Teachers can enhance their lessons and students can create their own movies, meeting students' diverse learning needs. Here is the link to xtranormal: http://www.xtranormal.com/
  • 19. CAST ONLINE TOOLS AND RESOURCES We, the teachers of ● UDL Editions by Wood-Ridge High School, CAST (Classic texts provided could use each of these online giving individualized supports to build reading strategies.) http://udleditions.cast.org/index.html tools and resources to ● CAST Strategy enhance our efforts to meet Tutor(A free tool supporting the diverse learning needs students and teachers doing reading and of our students, as well as research on the internet). http://cst.cast. org/cst/auth-login our academic goals. ● CAST Teaching   Every Student(Tutorials, tools, templates, and activities are provided to help put UDL into practice. http://www.cast.org/teachingeverystudent/tools/
  • 20. ~"UDL is truly a strategy "for all seasons and reasons"~ (Seibert, 2007).
  • 21. References   CAST, Inc. (2002–2011). Teaching every student: Tools and activities. Retrieved from http://www.cast.org/teachingeverystudent/tools/ CAST, Inc. (2012). About UDL: Learn the basics. Retrieved from http://www.udlcenter.org/aboutudl/whatisudl EdTechTeacher Inc., (2012). Technology Tools for teaching and learning. Retrieved from http://edtechteacher.org/index. php/teaching-technology/86-great-tech-tools Hitchcock, C & Stahl, S (2003). "Assistive technology, universal design, universal design for learning: Improved learning opportunities." Journal of Special Education Technology (18) 4: 45-52. Rose, D. & Meyer, A. (2002). Teaching every student in the digital age: Universal design for learning. Retrieved from http: //www.cast.org/teachingeverystudent/ideas/tes/ Seibert, C. (2007). Learning is universal. Lessons for all reasons and seasons. Don Johnston Inc., Retrieved from www. donjohnston.com/research/articles/PDF_docs_for_articles/ The IRIS Center for Training Enhancements. (n.d.). Star legacy modules. Retrieved on March 16, 2012 from http://iris.peabody.vanderbilt.edu/udl/udl_06.html