5. “
PROTOTYPING THE INTERNET OF THINGS
The collision of software and hardware is
fueling the creation of a software-enhanced,
networked physical world. — O'Reilly Solid
5
6. PROTOTYPING THE INTERNET OF THINGS
Advanced processors and sophisticated
algorithms can power dramatic innovation.
6
7. PROTOTYPING THE INTERNET OF THINGS
Software intelligence can be
upgraded over time.
7
Updates enable continued refinement
8. PROTOTYPING THE INTERNET OF THINGS
Wireless communication allows hardware
working together, expanding individual
products into ecosystems.
8
9. PROTOTYPING THE INTERNET OF THINGS
Computing is being distributed.
9
smart phones
and tablets
dedicated use
devices
connected objects smart environments
sense everything
10. PROTOTYPING THE INTERNET OF THINGS 10
Somewhere around 2006, the number of
connected things exceeded earth’s
population.
!
By 2020 it is estimated that there will 7.6
billion people and whooping 50 billion
connected things, only 7 billion of those
will be PCs, phones and tablets. 0
12.5
25
37.5
50
‘03 ‘10 ‘15 ‘20
POPULATION
CONNECTED THINGS
MORE
The internet of things is growing rapidly.
12. PROTOTYPING THE INTERNET OF THINGS
A comprehensive approach to innovation.
12
PEOPLE
(usability & desirability)
TECHNOLOGY
(feasibility)
BUSINESS
(viability)
What do people need
practically/rationally and
desire emotionally?
What existing assets can be
combined with the product
to create new offerings?
!
How can we be uniquely
competitive?
What technologies and
platforms are available,
applicable and suitable?
INNOVATION
13. PROTOTYPING THE INTERNET OF THINGS
Three important tools for designing
connected products and services.
!
1. A framework for value
2. Ecosystem analysis
3. Physical prototypes
13
14. PROTOTYPING THE INTERNET OF THINGS
Three important tools for designing
connected products and services.
!
1. A framework for value
2. Ecosystem analysis
3. Physical prototypes
14
15. PROTOTYPING THE INTERNET OF THINGS
The value of the product must outweigh the
time and effort it takes to use the product.
15
And when it breaks, it must outweigh the
replacement cost.
16. PROTOTYPING THE INTERNET OF THINGS
A well designed service layer creates lasting
value for a connected product
16
Immediate Value
Provide the customer with immediate,
tangible utility.
Aggregate Value
Use the collective data and intelligence to
extend the utilitarian features.
Emergent Value
Provide additional features and services
based on patterns that emerge over time.
17. PROTOTYPING THE INTERNET OF THINGS
Nest delivers value
out of the box
17
Immediate Value
• Great aesthetics
• Simple installation
• Intelligence that does not have to be
programmed
18. PROTOTYPING THE INTERNET OF THINGS
The Nest the value
builds over time
18
Aggregate Value
Monthly Nest reports are designed to show as
your individual performance as well as the total
savings across the entire community.
19. PROTOTYPING THE INTERNET OF THINGS
New ways of
delivering value as
patterns emerge
19
Emergent Value
As longer-term patterns of energy use evolve,
nest is able to work with utilities to curb peak
demand without noticeably effecting customer
comfort.
20. PROTOTYPING THE INTERNET OF THINGS
Three important tools for designing
connected products and services.
!
1. A framework for value
2. Ecosystem analysis
3. Physical prototypes
20
21. PROTOTYPING THE INTERNET OF THINGS 21
Mobile
(control, report, upgrade)
Server
(data, analysis, APIs)
Software ApplicationsPhysical Products Integrated Services
Elements of a Connected Offering
(device user interface) (third party services)
technology
22. PROTOTYPING THE INTERNET OF THINGS 22
Mobile
(control, report, upgrade)
Server
(data, analysis, APIs)
Software ApplicationsPhysical Products Integrated Services
Elements of a Connected Offering: Fitbit
technology
24. PROTOTYPING THE INTERNET OF THINGS
Three important tools for designing
connected products and services.
!
1. A framework for value
2. Ecosystem analysis
3. Physical prototypes
24
25. PROTOTYPING THE INTERNET OF THINGS
Prototyping is part of the core Nurun process.
25
People Hypothesis Architect Develop Launch Evaluate
Phase 2
Concept
Prototype
Test
Business
Learn
Technology
Human
Centered
Design
Define the Opportunity Model the Experience Implement the Ecosystem
29. PROTOTYPING THE INTERNET OF THINGS 29
Think of a connected product that could be
offered to your customers.
30. PROTOTYPING THE INTERNET OF THINGS 30
What new services can you offer through a
connected device or wearable?
What kind of features might your customers
find valuable?
Immediate Value
Provide the customer with
some sort of immediate
utility.
Aggregate Value
Use the collective data and
intelligence to extend the
utilitarian features
Emergent Value
Provide additional features and
services based on patterns
that emerge over time.