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Tester:Dominic O’Brien
Game:SteelShot
Designer: David Sharples
Date: 22/05/2013
BUG SEVERITY LEVELS
Low Medium High Critical
Description
Examples Mouse disappears once
game is played.
Instructions are slightly
blurry.
No pause menu, so cannot
pause game or end game/go
to menu.
Bullets go upwards at a
tangent.
Player is too slow for the
distance you need to travel
from enemy to enemy.
Action
QA form

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QA form

  • 1. Tester:Dominic O’Brien Game:SteelShot Designer: David Sharples Date: 22/05/2013 BUG SEVERITY LEVELS Low Medium High Critical Description Examples Mouse disappears once game is played. Instructions are slightly blurry. No pause menu, so cannot pause game or end game/go to menu. Bullets go upwards at a tangent. Player is too slow for the distance you need to travel from enemy to enemy. Action