The document outlines the lifecycle of developing an app, from initial ideation to monetization. It discusses determining the problem to solve, researching competitors, creating wireframes, choosing a platform, coding an MVP, launching, marketing, and monetizing the app. Funding options like seed funding and crowdfunding are also covered. The lifecycle emphasizes getting the idea implemented instead of waiting for others to build it.
5. • Single tap, 0 character communication tool.
• Hit Record of 1 Million Downloads in 4 days
• Became No 1 App in Appstore USA in Oct 2014
• Raised $1.2Million Funding
deepu@digitalbrandgroup.com @deepusnath
17. • Distinguish "must have" and "nice to have.”
• Address just one market segment to start.
• Recognize served and an untapped audience.
Identifying an MVP
deepu@digitalbrandgroup.com @deepusnath
52. Don't sit around and wait for someone else to build what you want to see.
Also don't think that it requires a huge team to make that difference..
deepu@digitalbrandgroup.com @deepusnath
JUST DO IT