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Towards the development of
digital storytelling models for use
  in resource-poor environments
 and across disciplines to activate
student’ social and cultural capital


                     Cape Peninsula University of Technology

Daniela Gachago, Eunice Ivala, Veronica Barnes, Penny Gill,
Joseline Felix-Minnaar, Jolanda Morkel and Nazma Vajat
Digital storytelling in Education
    • Digital stories are short movie clips, created
        with off-the-shelf equipment and software,
        combining text, images, videos, music and
                  • Digital stories are short movie
        narration (Lundby, 2008).
                    clips, created with off-the-shelf
                     equipment and software,
                     combining text, images, videos,
     • Some very personal others more content
       based (digitalmusic and narration2012).
                     narratives: Clarke & Thomas, (Lundby,
                     2008).
                 • Some very personal others
                     more content based (digital
                     narratives: Clarke & Thomas,
                     2012).
Digital storytelling in Education
Digital storytelling in Education
       • Potential to transform pedagogical
         practices and to provide opportunities for
                 • Digital stories are short movie
         new knowledge building and identities (Scott
                     clips, created with off-the-shelf
         Nixon, 2009).
                     equipment and software,
       • Critical reflection
                     combining text, images, videos,
       • Contextualising / and narration (Lundby,
                     music transfer of knowledge
                     2008).
         between academic and community settings
                  • Some very personal others
                     more content based (digital
                     narratives: Clarke & Thomas,
                     2012).
Personal stories - purpose
Digital storytellingessayEducation
       • Replacing traditional in assignments
        • Particularly suitable approach for teaching
          students•from non-traditional educational
                     Digital stories are short movie
                     clips, created with off-the-shelf
          backgrounds,
                     equipment and software,
        • and/or those for whom academic literacy and
                     combining text, images, videos,
          plagiarism is a challenge (Barnes, Gachago, & Ivala,
                        music 2012). narration (Lundby,
          2012; Clarke & Thomas,
                                 and
                        2008).
        • Authentic Learning opportunities (Herrington et al.
          2010)
                     • Some very personal others
                        more content based (digital
                        narratives: Clarke & Thomas,
                        2012).
Content based stories - purpose
Digital storytellinginin Education
         • Research mainly research rich
            environments, focus on giving voice to
            marginalised groups are short movie
                 • Digital stories
                   clips, created with off-the-shelf
          • What’s equipment andstorytelling in
                   missing? Digital software,
            resource poor environment videos,
                   combining text, images,
                   music and narration (Lundby,
                   2008).
                • Some very personal others
                   more content based (digital
                   narratives: Clarke & Thomas,
                   2012).
Research on Digital storytelling
Get pc version from Daniela




1st year Industrial Design Students
• Diverse learners (age,
   gender, race, economic
   backgrounds)
 • Diverse preparedness for
   tertiary education
 • Diverse access to
   resources




Context of CPUT
Course     Gender              Age                           Race
  name
              F    M     Under   22-30   Over 30 White    Black Coloured Indian
                          21                             African


  ArchTech   39%   61%   96%      4%      0%       0     54%     42%      4%

  Nursing    89%   11%   11%     46%      43%      0     54%     46%       0

  Design     44%   56%   72%     24%      4%     83%      2%     15%       0

  Food       69%   31%   32%     60%      8%     23%     79%     16%      1%
  Tech




Courses involved
Course     Gender              Age                           Race
  name
              F    M     Under   22-30   Over 30 White    Black Coloured Indian
                          21                             African


  ArchTech   39%   61%   96%      4%      0%       0     54%     42%      4%

  Nursing    89%   11%   11%     46%      43%      0     54%     46%       0

  Design     44%   56%   72%     24%      4%     83%      2%     15%       0

  Food       69%   31%   32%     60%      8%     23%     79%     16%      1%
  Tech




Courses involved
• Bourdieu (1986): social and cultural capital
   Digital storytelling in Education
           determine students educational success
                  • Digital stories are short movie
         • Slightly deterministic view of social
           reproduction created with off-the-shelf
                     clips,
                    equipment and software,
         • Critiques: how do students activate these
                    combining text, images, videos,
           capitals?music capitals are we (Lundby,
                     What and narration talking
                    2008).
           about? (Lareau & McNamara Horvath 1999, Yosso
           2005) • Some very personal others
                    more content based (digital
                    narratives: Clarke & Thomas,
                    2012).
Social and cultural capital
Digital storytelling in Education
         These differences in students’ cultural capital
            reflect the legacy of Apartheid. In today’s South
                      • Digital stories are short movie
            Africa, race and language still plays a significant
                          clips, created with off-the-shelf
            role in determining educationalsoftware,
                          equipment and and economic
                          combining text, images, videos,
            privilege, with white students speaking English
                          music and narration (Lundby,
            or Afrikaans tending to be the most privileged
                          2008).
            (Leibowitz et al 2010).
                      • Some very personal others
                          more content based (digital
                          narratives: Clarke & Thomas,
                          2012).
South African context
•• RIFTAL funded
               RIFTAL funded
            •• Collaboration between Fundani and
               Collaboration between Fundani and
               various academics
               various academics
            •• Exploring use of digital stories across
               Exploring use of digital stories across
               disciplines
               disciplines
            •• And with differently positioned students
               And with differently positioned students
               and for different learning purposes
               and for different learning purposes




the Study
Mobile learning and digital stories
Mobile learning and digital stories
Courses involved
Courses involved
Courses involved
Courses involved
Courses involved
Course models of DST projects
1st year ECP Nursing students
•• Mixed methods
           Mixed methods
        •• Quantitative survey, statistical tests
           Quantitative survey, statistical tests
        •• Focus groups for explicating findings
           Focus groups for explicating findings




Methodology
1. Do students’ backgrounds matter?
           1. Do students’ backgrounds matter?
           2. How do students perceive model
           2. How do students perceive model
              used (support etc)?
              used (support etc)?
           3. How did they enjoy the project?
           3. How did they enjoy the project?
              How happy are they with results?
              How happy are they with results?




Findings
Findings
Findings
“… the whole time   I had no idea what I was
 going to do because I didn’t know this digital
 story. I asked myself how are we going to do this
 because we don’t have an idea.”


                          I used iMovie …but it’s similar to
                          PhotoStory …it’s got nice transitions…
                          you could use text sliding… with the
                          music you are able to fade out your
                          music & add in new music & transitions.
                          So I enjoyed it – I thought PhotoStory
                          was very limiting.
Findings
Findings
Findings
You guys really carried us throughout the
       process, from the initiation when we had to do our
       story development; you guys really gave us personal
       attention to what our story was about. So I think from
       the onset we, we   were nurtured hey?



                  Just to review the outcome really, [lecturer
                  and facilitator role] so very little input
                  actually on how we were able to or going
                  to approach our subject matter.

Findings
… we don’t have Internet at home....it
           was actually difficult –you have to do
           something which you need the
           Internet for… you may have a little or
           no information … You couldn’t
           contribute to your group work. …the
           people who don’t know
           computers … for sure sometimes
           [we feel] as if we are
           isolated…


Findings
Findings
Findings
“The moment I saw it coming   I started
    seeing mistakes, oh I could have done that
    better. I could have done that better because I
    saw especiallywhen I saw other
    people’s videos, then I started seeing oh I
    could have improved that and that but ja I was
    proud, but not very proud.”




Findings
•• Product vs Process “What set digital
          Product vs Process “What set digital
         storytelling apart are really the process
          storytelling apart are really the process
         and the purpose””(Tacchi 2009: 171).
         and the purpose (Tacchi 2009: 171).
       •• Diverse settings with diverse students
          Diverse settings with diverse students
         need “high degree of versatility,
         need “high degree of versatility,
         adaptability, and flexibility in the
         adaptability, and flexibility in the
         format and practice of creating the
          format and practice of creating the
         stories”. (Clarke 2009: 151)
          stories”. (Clarke 2009: 151)



Discussion
Burgess (2006, p. 210): “vernacular   literacies –
         skills and competencies that cannot simply be
         reduced to cultural capital or an ‘artistic’
         education, but that instead exploit
         competencies built up through everyday
         experience, especially experience [acquired]
         as a mass media consumer.”




Vernacular Literacies
• Digital stories to cross the divide
             between formal and informal learning
           • Opportunity for students to draw on
             alternative social & cultural
             capitals, such as rich oral storytelling
             tradition, rich life experience, or digital
             literacies. (Yosso 2005)



Alternative social and cultural capitals
• Digital storytelling is viable in various settings
        provided you chose the right model
      • Use of technologies that are easily
        accessible to students (mobile
        technologies)
      • Don’t underestimate resourcefulness of
        students, but also provide necessary
        support and resources where needed


Conclusions
1st Year ECP Architectural Technology
CPUTstories YouTube channel
Barrett, H. (2006). Digital Stories in ePortfolios: Multiple Purposes and Tools. Retrieved January 25, 2011, from
 http://electronicportfolios.org/digistory/purposes.html
 Bozalek, V. (2011). Acknowledging privilege through encounters with difference: Participatory Learning and Action techniques for decolonising
 methodologies in Southern contexts. International Journal of Social Research Methodology, 14(6), 469–484.
 Burgess, J. (2006). Hearing ordinary voices: cultural studies, vernacular creativity and digital storytelling. Continuum: Journal of Medai & Cultural Studies,
 20(2), 201–214. doi:10.1016/S0190-9622(06)01179-0
 Clarke, M. A. (2009). Developing digital storytelling in Brazil. In J. Hartley & K. McWilliam (Eds.), Story Circle: Digital Storytelling around the world (pp.
 144–154). Chichester: Wiley-Blackwell.
 Clarke, R. G. H., & Thomas, S. (2012). Digital Narrative and the Humanities: An Evaluation of the Use of Digital Storytelling in an Australian
 Undergraduate Literary Studies Program. Higher Education Studies, 2(3), 30–43. doi:10.5539/hes.v2n3p30
 Donner, J. (2009a). Blurring Livelihoods and Lives: The Social Uses of Mobile Phones and Socioeconomic Development. Innovations: Technology,
 Governance, Globalization, 4(1), 91–101. Retrieved from http://research.microsoft.com/pubs/80461/INNOVATIONS-4.1_Donner.pdf
 Donner, J. (2009b). Mobile-based livelihood services in Africa: pilots and early deployments (M. Fernánd., pp. 37–58). Barcelona: IN3. Retrieved from
 http://in3.uoc.edu/web/PDF/communication-technologies-in-latin-america-and-africa/Chapter_01_Donner.pdf
 Lareau, A., & McNamara Horvath, E. (1999). Moments of social inclusion and exclusion: race , class , and cultural capital in family school relationships.
 Sociology of Education, 72(1), 37.
 Lundby, K. (2009). The matrices of digital storytelling: examples from Scandinavia. In J. Hartley & K. McWilliam (Eds.), Story Circle: Digital Storytelling
 around the world (pp. 176–187). Malden, MA: Wiley-Blackwell.
 Mills, K. A. (2010). A Review of the Digital Turn’' in the New Literacy Studies. Review of Educational Research, 80(2), 246–271. Retrieved from
 http://rer.sagepub.com/content/80/2/246.full.pdf+html
 Reitmaier, T., Bidwell, N. J., & Marsden, G. (2010). Field Testing Mobile Digital Storytelling Software in Rural Kenya, 283–286.
 Reitmaier, T., Bidwell, N. J., & Marsden, G. (2012). Situating Digital Storytelling within African Communities, 1–17.
 Scott, I., Yeld, N., & Hendry, J. (2007). Higher Education Monitor A case for Improving Teaching and Learning in South African Higher Education. Higher
 Education. Retrieved from http://www.che.ac.za/documents/d000155/HE_Monitor_6_ITLS_Oct2007.pdf
 Tacchi, J. A. (2009). Finding a voice: digital storytelling as participatory development in Southeast Asia. In J. Hartley & K. McWilliam (Eds.), Story Circle:
 Digital Storytelling around the world. Chichester: Wiley-Blackwell.
 Yosso, T. J. (2005). Whose culture has capital? A critical race theory discussion of community cultural wealth. Race Ethnicity and Education, 8(1), 69–91.
 doi:10.1080/1361332052000341006




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Towards the development of digital storytelling models for use in resource-poor environments and across disciplines to activate student’ social and cultural capitalTowards the development of digital storytelling models for use in resource-poor environme

  • 1. Towards the development of digital storytelling models for use in resource-poor environments and across disciplines to activate student’ social and cultural capital Cape Peninsula University of Technology Daniela Gachago, Eunice Ivala, Veronica Barnes, Penny Gill, Joseline Felix-Minnaar, Jolanda Morkel and Nazma Vajat
  • 2. Digital storytelling in Education • Digital stories are short movie clips, created with off-the-shelf equipment and software, combining text, images, videos, music and • Digital stories are short movie narration (Lundby, 2008). clips, created with off-the-shelf equipment and software, combining text, images, videos, • Some very personal others more content based (digitalmusic and narration2012). narratives: Clarke & Thomas, (Lundby, 2008). • Some very personal others more content based (digital narratives: Clarke & Thomas, 2012). Digital storytelling in Education
  • 3. Digital storytelling in Education • Potential to transform pedagogical practices and to provide opportunities for • Digital stories are short movie new knowledge building and identities (Scott clips, created with off-the-shelf Nixon, 2009). equipment and software, • Critical reflection combining text, images, videos, • Contextualising / and narration (Lundby, music transfer of knowledge 2008). between academic and community settings • Some very personal others more content based (digital narratives: Clarke & Thomas, 2012). Personal stories - purpose
  • 4. Digital storytellingessayEducation • Replacing traditional in assignments • Particularly suitable approach for teaching students•from non-traditional educational Digital stories are short movie clips, created with off-the-shelf backgrounds, equipment and software, • and/or those for whom academic literacy and combining text, images, videos, plagiarism is a challenge (Barnes, Gachago, & Ivala, music 2012). narration (Lundby, 2012; Clarke & Thomas, and 2008). • Authentic Learning opportunities (Herrington et al. 2010) • Some very personal others more content based (digital narratives: Clarke & Thomas, 2012). Content based stories - purpose
  • 5. Digital storytellinginin Education • Research mainly research rich environments, focus on giving voice to marginalised groups are short movie • Digital stories clips, created with off-the-shelf • What’s equipment andstorytelling in missing? Digital software, resource poor environment videos, combining text, images, music and narration (Lundby, 2008). • Some very personal others more content based (digital narratives: Clarke & Thomas, 2012). Research on Digital storytelling
  • 6. Get pc version from Daniela 1st year Industrial Design Students
  • 7. • Diverse learners (age, gender, race, economic backgrounds) • Diverse preparedness for tertiary education • Diverse access to resources Context of CPUT
  • 8. Course Gender Age Race name F M Under 22-30 Over 30 White Black Coloured Indian 21 African ArchTech 39% 61% 96% 4% 0% 0 54% 42% 4% Nursing 89% 11% 11% 46% 43% 0 54% 46% 0 Design 44% 56% 72% 24% 4% 83% 2% 15% 0 Food 69% 31% 32% 60% 8% 23% 79% 16% 1% Tech Courses involved
  • 9. Course Gender Age Race name F M Under 22-30 Over 30 White Black Coloured Indian 21 African ArchTech 39% 61% 96% 4% 0% 0 54% 42% 4% Nursing 89% 11% 11% 46% 43% 0 54% 46% 0 Design 44% 56% 72% 24% 4% 83% 2% 15% 0 Food 69% 31% 32% 60% 8% 23% 79% 16% 1% Tech Courses involved
  • 10. • Bourdieu (1986): social and cultural capital Digital storytelling in Education determine students educational success • Digital stories are short movie • Slightly deterministic view of social reproduction created with off-the-shelf clips, equipment and software, • Critiques: how do students activate these combining text, images, videos, capitals?music capitals are we (Lundby, What and narration talking 2008). about? (Lareau & McNamara Horvath 1999, Yosso 2005) • Some very personal others more content based (digital narratives: Clarke & Thomas, 2012). Social and cultural capital
  • 11. Digital storytelling in Education These differences in students’ cultural capital reflect the legacy of Apartheid. In today’s South • Digital stories are short movie Africa, race and language still plays a significant clips, created with off-the-shelf role in determining educationalsoftware, equipment and and economic combining text, images, videos, privilege, with white students speaking English music and narration (Lundby, or Afrikaans tending to be the most privileged 2008). (Leibowitz et al 2010). • Some very personal others more content based (digital narratives: Clarke & Thomas, 2012). South African context
  • 12. •• RIFTAL funded RIFTAL funded •• Collaboration between Fundani and Collaboration between Fundani and various academics various academics •• Exploring use of digital stories across Exploring use of digital stories across disciplines disciplines •• And with differently positioned students And with differently positioned students and for different learning purposes and for different learning purposes the Study
  • 13. Mobile learning and digital stories
  • 14. Mobile learning and digital stories
  • 20. Course models of DST projects
  • 21. 1st year ECP Nursing students
  • 22. •• Mixed methods Mixed methods •• Quantitative survey, statistical tests Quantitative survey, statistical tests •• Focus groups for explicating findings Focus groups for explicating findings Methodology
  • 23. 1. Do students’ backgrounds matter? 1. Do students’ backgrounds matter? 2. How do students perceive model 2. How do students perceive model used (support etc)? used (support etc)? 3. How did they enjoy the project? 3. How did they enjoy the project? How happy are they with results? How happy are they with results? Findings
  • 26. “… the whole time I had no idea what I was going to do because I didn’t know this digital story. I asked myself how are we going to do this because we don’t have an idea.” I used iMovie …but it’s similar to PhotoStory …it’s got nice transitions… you could use text sliding… with the music you are able to fade out your music & add in new music & transitions. So I enjoyed it – I thought PhotoStory was very limiting. Findings
  • 29. You guys really carried us throughout the process, from the initiation when we had to do our story development; you guys really gave us personal attention to what our story was about. So I think from the onset we, we were nurtured hey? Just to review the outcome really, [lecturer and facilitator role] so very little input actually on how we were able to or going to approach our subject matter. Findings
  • 30. … we don’t have Internet at home....it was actually difficult –you have to do something which you need the Internet for… you may have a little or no information … You couldn’t contribute to your group work. …the people who don’t know computers … for sure sometimes [we feel] as if we are isolated… Findings
  • 33. “The moment I saw it coming I started seeing mistakes, oh I could have done that better. I could have done that better because I saw especiallywhen I saw other people’s videos, then I started seeing oh I could have improved that and that but ja I was proud, but not very proud.” Findings
  • 34. •• Product vs Process “What set digital Product vs Process “What set digital storytelling apart are really the process storytelling apart are really the process and the purpose””(Tacchi 2009: 171). and the purpose (Tacchi 2009: 171). •• Diverse settings with diverse students Diverse settings with diverse students need “high degree of versatility, need “high degree of versatility, adaptability, and flexibility in the adaptability, and flexibility in the format and practice of creating the format and practice of creating the stories”. (Clarke 2009: 151) stories”. (Clarke 2009: 151) Discussion
  • 35. Burgess (2006, p. 210): “vernacular literacies – skills and competencies that cannot simply be reduced to cultural capital or an ‘artistic’ education, but that instead exploit competencies built up through everyday experience, especially experience [acquired] as a mass media consumer.” Vernacular Literacies
  • 36. • Digital stories to cross the divide between formal and informal learning • Opportunity for students to draw on alternative social & cultural capitals, such as rich oral storytelling tradition, rich life experience, or digital literacies. (Yosso 2005) Alternative social and cultural capitals
  • 37. • Digital storytelling is viable in various settings provided you chose the right model • Use of technologies that are easily accessible to students (mobile technologies) • Don’t underestimate resourcefulness of students, but also provide necessary support and resources where needed Conclusions
  • 38. 1st Year ECP Architectural Technology
  • 40. Barrett, H. (2006). Digital Stories in ePortfolios: Multiple Purposes and Tools. Retrieved January 25, 2011, from http://electronicportfolios.org/digistory/purposes.html Bozalek, V. (2011). Acknowledging privilege through encounters with difference: Participatory Learning and Action techniques for decolonising methodologies in Southern contexts. International Journal of Social Research Methodology, 14(6), 469–484. Burgess, J. (2006). Hearing ordinary voices: cultural studies, vernacular creativity and digital storytelling. Continuum: Journal of Medai & Cultural Studies, 20(2), 201–214. doi:10.1016/S0190-9622(06)01179-0 Clarke, M. A. (2009). Developing digital storytelling in Brazil. In J. Hartley & K. McWilliam (Eds.), Story Circle: Digital Storytelling around the world (pp. 144–154). Chichester: Wiley-Blackwell. Clarke, R. G. H., & Thomas, S. (2012). Digital Narrative and the Humanities: An Evaluation of the Use of Digital Storytelling in an Australian Undergraduate Literary Studies Program. Higher Education Studies, 2(3), 30–43. doi:10.5539/hes.v2n3p30 Donner, J. (2009a). Blurring Livelihoods and Lives: The Social Uses of Mobile Phones and Socioeconomic Development. Innovations: Technology, Governance, Globalization, 4(1), 91–101. Retrieved from http://research.microsoft.com/pubs/80461/INNOVATIONS-4.1_Donner.pdf Donner, J. (2009b). Mobile-based livelihood services in Africa: pilots and early deployments (M. Fernánd., pp. 37–58). Barcelona: IN3. Retrieved from http://in3.uoc.edu/web/PDF/communication-technologies-in-latin-america-and-africa/Chapter_01_Donner.pdf Lareau, A., & McNamara Horvath, E. (1999). Moments of social inclusion and exclusion: race , class , and cultural capital in family school relationships. Sociology of Education, 72(1), 37. Lundby, K. (2009). The matrices of digital storytelling: examples from Scandinavia. In J. Hartley & K. McWilliam (Eds.), Story Circle: Digital Storytelling around the world (pp. 176–187). Malden, MA: Wiley-Blackwell. Mills, K. A. (2010). A Review of the Digital Turn’' in the New Literacy Studies. Review of Educational Research, 80(2), 246–271. Retrieved from http://rer.sagepub.com/content/80/2/246.full.pdf+html Reitmaier, T., Bidwell, N. J., & Marsden, G. (2010). Field Testing Mobile Digital Storytelling Software in Rural Kenya, 283–286. Reitmaier, T., Bidwell, N. J., & Marsden, G. (2012). Situating Digital Storytelling within African Communities, 1–17. Scott, I., Yeld, N., & Hendry, J. (2007). Higher Education Monitor A case for Improving Teaching and Learning in South African Higher Education. Higher Education. Retrieved from http://www.che.ac.za/documents/d000155/HE_Monitor_6_ITLS_Oct2007.pdf Tacchi, J. A. (2009). Finding a voice: digital storytelling as participatory development in Southeast Asia. In J. Hartley & K. McWilliam (Eds.), Story Circle: Digital Storytelling around the world. Chichester: Wiley-Blackwell. Yosso, T. J. (2005). Whose culture has capital? A critical race theory discussion of community cultural wealth. Race Ethnicity and Education, 8(1), 69–91. doi:10.1080/1361332052000341006 References

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