5. ABOUT ME
2012 - 2015
STARTUPS / INVESTMENTS
2006 - 2012
BUSINESS DEVELOPMENT
PRODUCT MANAGEMENT
2000 - 2006
COMPUTER SCIENCE
ELECTRONICS
2015 - NOW
EDUCATION
6. ABOUT ME
2012 - 2015
STARTUPS / INVESTMENTS
2006 - 2012
BUSINESS DEVELOPMENT
PRODUCT MANAGEMENT
2000 - 2006
COMPUTER SCIENCE
ELECTRONICS
2015 - NOW
EDUCATION
CHECK IT OUT NOW!!
www.studiio.co
19. LESSONS LEARNED
1/ BUILD A GREAT PRODUCT
2/ USE INEXPENSIVE ENGINEERING TECHNIQUES
3/ FOCUS ON GROWING USER/CUSTOMER BASE
4/ PUT YOURSELF IN YOUR USER’S SHOES
5/ MEASURE AND LEARN
21. “ BECAUSE WE DON’T
BELIEVE IN TECHNOLOGICAL
CHANGE (WE ONLY SAY WE
DO), WE ACCEPT BAD
COMPUTER PRODUCTS WITH
A SHRUG; WE WORK
AROUND THEM, MAKE THE
BEST OF THEM AND BARELY
EVEN NOTICE THEIR DEFECTS
— INSTEAD OF DEMANDING
THAT THEY BE FIXED AND
CHANGED ”
DAVID GELERNTER
PROFESSOR OF COMPUTER SCIENCE AT YALE UNIVERSITY
PROPHESIED THE RISE OF THE WORLD WIDE WEB
47. “ IN MANY WAYS,
BURBN WAS GETTING
A BUNCH OF PRESS,
BUT IT WASN’T TAKING
OFF THE WAY WE
THOUGHT IT WOULD.
WE FOUND PEOPLE
LOVED POSTING
PICTURES, AND THAT
PHOTOS WERE THE
THING THAT STUCK ”
KEVIN SYSTROM