2. About Started in 1987 as a media and music festival In 1994, the entertainment industry added conferences for film and interactive media. Goal To create an event that would act as a tool for creative people and the companies they work with to develop their careers, to bring together people from a wide area to meet and share ideas.
3. About Interactive Five days of presentations from the creators of emerging technologies Panels, Networking Events, and booths showcasing products, ideas, and direction.
4. Gaming A location based gaming platform that allows users to build engaging, real world, scavenger hunts using their mobile devices. Seth Priebatsch- CEO or (self proclaimed) “Chief Ninja” “Gamification” of, and the "Game Mechanics” of social online environments.
9. Mobile Android is the world’s top selling platform in Q4 2010. U.S Market share is 53% Expected to be number one in market share by 2014 Very little developers are focusing solely on Apple Applications anymore. *NDP group study
10. Web 3.0 Handful of speakers discussing the subject of what the internet is becoming. Tracking Human Behavior Web 2.0 was a way of collecting data while Web 3.0 involves the use of that data