38. APPLE ENTERPRISE
• iMac
– Home
• Mac
Book – Work
• iPhone
• iPad
– communication, music, personal digital assistant
– ebooks, photo sharing
• Apple TV
• iCloud
– broadcasting, media
+ SIRI - connect all
42. BASIC ELEMENTS OF PRODUCTS
• 科技:應⽤用⼒力學(有形)、資訊⼯工程(無形)
• 設計:呈現能⼒力(有形)、創意概念發想(無形)
• 使⽤用者:發現問題、滿意的解答
43. CORE CONCEPT
• Users, user-centered, user
• Distinguish
• Really
concept design & practical design
make profits / Business Viability
• Connect
• Social
experience
to industry
impact, contributing to society
44.
45. DESIGN THINKING
• Human
Centered Design
• Product
Design, Interaction Design, Service Design
• Multi-Discipline
Collaboration / Not only designers
• User-Centered
• Prototyping
Design Approaches
61. MULTIDISCIPLINARY
• Very
Important Issue for future education
• Insight
• IP
to the power of Id
• Smart
• As
center
Living
a person
• Da Vinci
•T
- Type of person (Dyson)
- Shaped person (IDEO)
62. ITRI + DESIGN
• Engineering
• Use
• iF
Groups invites designers to join
advanced technology invented in ITRI
Design Award(Advanced Studies)X 3
65. USERS’ PROBLEM
• Designer’s
• Reduce
• Still
Job
the size of scales to 5 cm
nurses ask for portable scales
• basket
baby scales is not convenience
• Technology
from Center of Measurement ITRI
84. A USER-CENTERED INSPECTION
• Very
simple idea but not many companies have done it well
• From
users point of view, we can predict the future of a product and even the OBM
company
• Accumulating
Knowledge
85. INSPECTION BY
USERS & DESIGNERS
• Benq
Joybee 125
• IF Award
• Excellent
• High
Music Quality
Quality Fashion Design
• Usability
Problem
102. THE BORDER OF DESIGN
• The
border of design has been expanded, so trying different areas is more important
than your major.
• Your
from.
• Be
abilities distribution map is more important than which department you graduate
a T-type designer not a i-type designer.
106. USER EXPERIENCE DESIGN (UXD) IS DESIGNING ANY ASPECT
OF A USER'S EXPERIENCE WITH A GIVEN SYSTEM, INCLUDING
THE INTERFACE, GRAPHICS, INDUSTRIAL DESIGN, PHYSICAL
INTERACTION, AND THE MANUAL.
IN MOST CASES, USER EXPERIENCE DESIGN FULLY
ENCOMPASSES HCI DESIGN, AND EXTENDS IT BY ADDRESSING
ALL ASPECTS OF A PRODUCT OR SERVICE AS PERCEIVED BY
USERS.
107. 使⽤用者經驗的重要性
THE IMPORTANCE OF USER EXPERIENCE
唐⽞玄輝
設計資訊與思考研究⼯工作室 / 台科⼤大設計系
Hsien-Hui Tang
DITL RESEARCH & STUDIO / NTUST DESIGN Dept.
drhhtang@drhhtang.net & blog.drhhtang.net
110. JAPAN PRODUCT INDUSTRY
• 製造神話破滅之後,⽇日本開始朝特⾊色產品及研發升級的⽅方向轉型
• Canon
Camera, Panasonic DVD, Sony TV,
• 客製化、使⽤用者為中⼼心
• ⺫⽬目前⾯面臨失敗中
/ SONY LCD LED TV
(2005)
111. PHILIP KOTLER MARKETING 3.0
Marketing 1.0
Marketing 2.0
Marketing 3.0
Manufacture
User-centered
Value / Spiritual / UX
Useful
Usable
Desirable
Walkman / CD Player
Various CD Player
iPod
112. PERSONAL MUSIC PLAYER
FOR MARKET 1.0
• Walkman
• 20
years ago
• All
Hardware manufactured in japan
• Very
few software
• Easy
to follow
113. PERSONAL MUSIC PLAYER
FOR MARKETING 3.0
• Apple
ipod video
• 70%
hardware by japan
• 30%
software by u.S.
• Plus
iTunes music authorization
• Hard
to follow
• Cost
price u.s. 143
125. CREATIVE PRODUCT - IPOD
• Cheapest
• Fastest
• Enjoy
way to store music
Transferring Method
music anywhere any time
• HD
• Firewire
• iPod
• Easy
to manage and organize all your music
• iTune
• Your
will never forget to bring tunes you like
• HD
• Share
with other music lovers
Size
• Internet
133. Buy
Listen
Organize
Fan
Mobile
Store
Seamless Music Enjoyment X
Digital Music Player
FB
Facetime
Mobile Phone
Portable Game Device
Personal Game
Navigator
Personal Digital Assistants
Brief Relaxation X
News
Skype
Total Communication X
iPhone
Social Game
LINE
Digital Information Sync X
FB
Twitter
iCloud
Mail
Address Books
Calendar
138. APPLE QUIZ
• Do You
• The
Know the CPU Speeds of iPhone Series ?
Main Selling Point
• iPhone
4, iPhone 4S
• iPod, iPod
• Which
2, the New iPod
Company Design Their Own Mouses and Keyboards
• They Are
Experts in UX Innovation, So They Can Create Profits in Marketing 3.0.
151. MCDONALDS
• 1940
McDonalds Bros San Bernardino
免下⾞車BBQ
• 1950
family customers (mom take a
break)
• Speedee
Service System
• Standardized
mins , 68 c
1.6 oz , 1/1000 inch , 38
• kids
• friendly
• Down
......
syndrome
• User-center
• Service
Innovation
Design