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How to Plan and Moderate
     a Usability Test
    Dr David Travis, Userfocus ltd


              #uxlx #ut
I currently run a consultancy
firm called Userfocus. We work
with clients like Yahoo!, the
World Health Organisation and
the UK Tax Office. Yes, even they
are using these techniques to
make sure you pay what you owe.




Who am I?
                                    ?
You can still buy my
book on amazon!
Design and plan usability tests.
                    Recruit the right test participants.
                    Apply usability testing
                    checklists to make sure your test
                    runs without a hitch.
                    Develop test tasks that are
                    relevant to your customers and
                    your business.
                    Organise and prepare usability
                    testing sessions.
                    Moderate 'thinking aloud'
                    usability tests in an unbiased and
                    balanced manner.
                    Code, collect and interpret
                    behavioural data.


What you’ll learn
Where do you work and what
                         do you do?
                         What one thing do you
                         already know about usability
                         testing?
                         What do you want to be able
                         to do differently as a result of
                         the training?




Interview your partner
How to Plan and Moderate a
Usability Test
What so special about a usability test?
When people are asked
to justify their
choices, they do so
readily — even when
they never made the
choice. We need to be
aware of this
confabulation when
running any kind of
user research.




                              Johansson, P., Halls, L., Sikström, S & Olsson, A. (2005)
   Failure to Detect Mismatches Between Intention and Outcome in a Simple Decision Task. Science, 310: 116-119.

Lichfield Dakota 3 Man           Confidence Holiday 6             Lichfield Crow 2 Man            Lichfield Cherokee 3
 Tent Denim/SkyBlue               Man 2 Room Tent                   Tent Denim/Navy                   Man Tent Red




                                                                                                The first tent
                                                                                                 presented was
Lichfield Crow 2 Man             Lichfield Cherokee 3             Confidence Holiday 6           chosen 2.5 times
                                                                                                Lichfield Dakota 3 Man
                                                                                                 more often than any
  Tent Denim/Navy                    Man Tent Red                  Man 2 Room Tent                Tent Denim/SkyBlue
                                                                                                 other. Yet people
                                                                                                 ‘explained’ their
                                                                                                 choices using logic





                                                                                                 and rationality.




 Lichfield Cherokee 3           Lichfield Crow 2 Man           Lichfield Dakota 3 Man            Confidence Holiday 6
     Man Tent Red                 Tent Denim/Navy               Tent Denim/SkyBlue                Man 2 Room Tent



 Felfernig, A. et al. (2007) Persuasive Recommendation: Serial Position Effects in Knowledge-Based Recommender Systems.
                                       Lecture Notes in Computer Science, 4744: 283-294.
“The accuracy of subjective
reports is so poor as to
suggest that any introspective
access that may exist is not
sufficient to produce generally
correct or reliable reports.”

-   Nisbett, R.E., and Wilson, T.D. “Telling more than we can know: Verbal reports on mental processes.”
    Psychological Review, 84 (1977), pp. 231-259.
Behaviour is observed —
      what users do (rather than
      what users say they do).
      Participants perform real
      tasks — tasks that are
      meaningful to them and to the
      business.
      Involves real users — not just
      someone at the next desk.
      Observations and data are
      recorded and the data are
      analysed.




What is a usability test?
If we’re going to test for usability, we better define it first.
   Listen to the definitions of usability and call out the missing words.




Quick Activity: Usability Blankety Blank
“Usability means that the people who use the
product can do so quickly and easily to
accomplish their own tasks. This definition
rests on four points: (1) Usability means
focusing on USERS; (2) people use products
to be productive; (3) users are busy people
trying to accomplish tasks; and (4) users
decide when a product is easy to use.”


-   Janice (Ginny) Redish and Joseph Dumas (1999). A Practical Guide to Usability Testing.
“Usability means that the people who use the
product can do so quickly and easily to
accomplish their own tasks. This definition
rests on four points: (1) Usability means
focusing on USERS; (2) people use products
to be productive; (3) users are busy people
trying to accomplish tasks; and (4) users
decide when a product is easy to use.”


-   Janice (Ginny) Redish and Joseph Dumas (1999). A Practical Guide to Usability Testing.
“Usability is a term used to
denote the ease with which
people can employ a particular
tool or other human-made
object in order to achieve a
particular GOAL.”

-   Wikipedia.
“Usability is a term used to
denote the ease with which
people can employ a particular
tool or other human-made
object in order to achieve a
particular GOAL.”

-   Wikipedia.
“The capability in human functional
terms to be used easily and
EFFECTIVELY by the specified range of
users, given specified training and user
support, to fulfil the specified range of
tasks, within the specified range of
environmental scenarios.”


-   Brian Shackel (1991). ‘Usability—context, framework, definition, design and evaluation’. In B. Shackel and S. J.
    Richardson (eds) Human factors for informatics usability.
“The capability in human functional
terms to be used easily and
EFFECTIVELY by the specified range of
users, given specified training and user
support, to fulfil the specified range of
tasks, within the specified range of
environmental scenarios.”


-   Brian Shackel (1991). ‘Usability—context, framework, definition, design and evaluation’. In B. Shackel and S. J.
    Richardson (eds) Human factors for informatics usability.
“At first, using words that all started
with “E” was a word game, but I was
also looking for a way to make the
dimensions of usability easy to
remember and the 5Es were born. I
decided on: Effective; EFFICIENT;
Engaging; Error Tolerant; Easy to Learn.”


-   Whitney Quesenbery (2004) ‘Balancing the 5Es: Usability’. Cutter IT Journal, Feb, 2004.
“At first, using words that all started
with “E” was a word game, but I was
also looking for a way to make the
dimensions of usability easy to
remember and the 5Es were born. I
decided on: Effective; EFFICIENT;
Engaging; Error Tolerant; Easy to Learn.”


-   Whitney Quesenbery (2004) ‘Balancing the 5Es: Usability’. Cutter IT Journal, Feb, 2004.
“It is important to realize that usability
is not a single, one-dimensional property
of a user interface. Usability has multiple
components and is traditionally
associated with these five usability
attributes: learnability, efficiency,
memorability, errors, SATISFACTION.”


-   Jakob Nielsen (1993), Usability Engineering.
“It is important to realize that usability
is not a single, one-dimensional property
of a user interface. Usability has multiple
components and is traditionally
associated with these five usability
attributes: learnability, efficiency,
memorability, errors, SATISFACTION.”


-   Jakob Nielsen (1993), Usability Engineering.
“Usability is a function of the ease
of use (including learnability when
relevant) and the acceptability of
the product and will determine the
actual usage by a particular user
for a particular task in a particular
CONTEXT.”

-   Nigel Bevan, Jurek Kirakowski and Jonathan Maissel (1991) ‘What is Usability?’ Proceedings of the 4th
    International Conference on HCI, Stuttgart, September 1991.
“Usability is a function of the ease
of use (including learnability when
relevant) and the acceptability of
the product and will determine the
actual usage by a particular user
for a particular task in a particular
CONTEXT.”

-   Nigel Bevan, Jurek Kirakowski and Jonathan Maissel (1991) ‘What is Usability?’ Proceedings of the 4th
    International Conference on HCI, Stuttgart, September 1991.
So based on these
quotations, it seems that                       users
usability has something to
do with:                                        goals
 •    USERS                    effectiveness efficiency
 •    GOALS
                               satisfaction
 •    EFFECTIVENESS
 •
 •
      EFFICIENCY
      SATISFACTION
                               context
and

 • CONTEXT
tHere’s a definition we can
use that brings all of these
together…
“Extent to which a product,
                                                                      system or service can be
                                                                      used by specified users to
                                                                      achieve specified goals with
                                                                      effectiveness, efficiency and
                                                                      satisfaction in a specified
                                                                      context of use.”
                                                                      -   Effectiveness
                                                                      The accuracy and completeness with which users
                                                                      achieve specified goals.

                                                                      -   Efficiency
                                                                      The accuracy and completeness of goals achieved in
                                                                      relation to resources.

                                                                      -   Satisfaction
                                                                      Freedom from discomfort, and positive attitudes
                                                                      towards the use of the product, system or service.




ISO 9241 definition of usability (from ISO 9241-11 and ISO 9241-210)
S T
                                                U
                        “Extent to which a product,
                                              Jbe E
                                         O UT S
                        system or service can
                        used by specified users to
                                       N O
                        achieve specified goals with
                                  IS T
                        effectiveness, efficiency and
                               Y SY
                           IT A
                        satisfaction in a specified

                        IL E
                        context of use.”
                      B- S                                              Effectiveness

                    SA ING
                   U H -
                                                                      The accuracy and completeness with which users
                                                                      achieve specified goals.

                  T T
                A G
                                                                        Efficiency

               H N
              T I
                                                                      The accuracy and completeness of goals achieved in
                                                                      relation to resources.

            S K
          N A
                        -                                               Satisfaction


        EA T M
                                                                      Freedom from discomfort, and positive attitudes
                                                                      towards the use of the product, system or service.

       M U
     IS O
    H B
   T A
ISO 9241 definition of usability (from ISO 9241-11 and ISO 9241-210)
1
With usability, we ask if
                             2
people can actually use a
product.

You don’t need many people
to identify a problem that
                             3
                             4
needs to be fixed.

For example, which knob
would you use to light the
gas under the back right
hob?
1
answer: 4
            2
            3
            4
Usability testing
then gives you
these kinds of
insights to improve
designs.
“Testing one user
early in the project is
better than testing
50 near the end.”
-   Steve Krug
Usability tests don’t require:
                                   -   A usability lab
                                   -   Observers
                                   -   A moderator
                                   -   Screen recording
                                   -   Video recording

                                   All these are ‘nice to have’.
                                   Focusing on these alone puts
                                   you at risk of running a ‘cargo
                                   cult’ usability test.




So what defines a usability test?
How to Plan and Moderate a
Usability Test
A live test
Try to deconstruct the
                               usability test.
                               How would you describe what
                               happened when?
                               Are there different phases?




Deconstruct a usability test
Q. Would you like to take part
in a usability evaluation?
As a thank-you, you’ll get a
free copy of E-Commerce
Usability!
YES: Remain standing
NO: Sit down
Q. In the last 6 months, have
you bought any electronic
goods online, such as a
computer, a camera or a
mobile phone?
YES: Remain standing
NO: Sit down
Q. Do you use a colour printer
at home?
YES: Remain standing
NO: Sit down
Q. Is your printer a laser
printer or an ink-jet printer?
LASER: Sit down
INK JET: Remain standing
DON’T KNOW: Remain
standing
Q. Have you done any of
these activities in the last 2
weeks? Give yourself 1 point
for each ‘YES’ answer.
-   Edited the html code on a web page
-   Sold something on eBay	
-   Created or commented on a blog	
-   Installed software on your computer	
-   Signed into your online bank account	
-   Played an online game	
-   Downloaded and listened to podcasts	
-   Shared photographs or videos on web sites
    like flickr, Twitpic or YouTube	 	
-   Added a page to a social bookmarking site
    like del.icio.us, reddit or Digg	
-   Subscribed to a syndicated ("RSS") web feed
7 or more: Sit down
6 or fewer: Remain standing
Oh no! Your home printer is
broken.
You can spend up to £100 on
a new one.
The printer must be wi-fi
enabled and it must work with
a Mac.
Find the best printer within
your budget.
Deconstruct the usability test


Participant
Recruitment      ?          ?             ?




                 ?          ?             ?
Identify the test goals
Screen and recruit
participants
Identify the test tasks
Greet the participant
Get the video consent form /
NDA signed
Demonstrate and practice
thinking aloud
Probe with open questions
How to Plan and Moderate a
Usability Test
Planning a usability test
Why are you running the test?
                           Where will it take place?
                           When will it take place?
                           Who will be the test
                           participants?
                           What system (and what
                           functionality) will you be testing?
                           How will you collect and analyse
                           the data?




The Five W’s (and one H)
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   The test plan toolkit contains guidance and checklists for running a
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Usability !Test Plan Toolkit
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Purpose of usability test
      Product under test
      Participants & responsibilities
      Evaluation procedure
      Data collection
      Appendices
      -   Screener, consent form, checklists, etc.




Contents of the Test Plan
Step 1: Use personas
      -   If you don’t have any, create assumption
          personas based on low / high technological
          expertise and low / high domain knowledge

      Step 2: Go where your users
      congregate
      -   Friends & family

      -   Customer lists

      -   Professional societies

      -   LinkedIn, Twitter

      -   Recruitment agencies

      Step 3: Filter with an online
      screener
      Step 4: Follow up by phone


Recruiting participants
Portable test lab
                      The moderator takes the test to
                      the participant and sits at the
                      participant’s desk or cubicle. If
                      observers are present, they
                      squeeze in and sit where they
                      can.




A taxonomy of tests
Single room setup
      The moderator and participant sit
      at a desk in a small office.
      Observers sit at the back of the
      room and either crane their
      necks or watch the test on a
      separate computer running
      screen sharing software.
      Observers are close enough to
      hear what the moderator and
      participant say to each other.




A taxonomy of tests
Classic testing lab setup
                      The moderator and participant sit
                      in one room. Observers can see
                      the moderator and participant
                      through a one-way mirror and
                      hear their conversation through
                      the lab’s built-in audio system.
                      Observers get a close-up view of
                      the participant’s screen via
                      screen sharing software.




A taxonomy of tests
Classic benchmark test
      The participant sits in one room
      and works alone. The moderator
      and observers can see the
      participant through a one-way
      mirror and get a close-up view of
      the participant’s screen via
      screen sharing software.




A taxonomy of tests
Multi-room setup
                      The moderator and participant sit
                      in one room. Observers sit in
                      another room elsewhere in the
                      building. Observers watch the
                      participant’s screen via screen
                      sharing software projected on the
                      wall and hear the participant
                      through the computer’s
                      speakers.




A taxonomy of tests
Remote moderated test
      The participant carries out the
      test from his or her home or
      office desk. The moderator uses
      screen sharing software to see
      the participant’s screen and
      presents the tasks to the
      participant over the phone.
      Observers use conferencing
      software to view the test over the
      Internet.




A taxonomy of tests
Remote unmoderated test
                      The participant carries out the
                      test from his or her home or
                      office desk. The computer
                      presents the tasks to the
                      participant and the participant
                      signals when he or she has
                      completed the task. Nobody
                      observes or moderates the test.




A taxonomy of tests
How to Plan and Moderate a
Usability Test
Writing Test Tasks
Roads in London with red lines on them
             are known as red routes: these are the key
             road arteries in London. Transport for
             London does everything it can to keep
             these routes clear.

             Your product or web site has “red routes”
             too. They are the critical “user
             journeys” with your product.


Red routes
What are the Red Routes for a
                                                                 university web site?
                                                                 -   Can I study [subject]?
                                                                 -   What does it cost?
                                                                 -   What qualification will I earn?
                                                                 -   How will this help me in my job or
                                                                     career?
                                                                 -   Where do I go to take this course?
                                                                 -   Can I study part time, while working?




Red Route Examples (from Gerry McGovern (2010), The Stranger’s Long Neck).
What are the Red Routes for a
     government web site that
     aims to help small business?
     - What grants are available to my
         company?
     -   How do I apply for funding?
     -   What funding is available to a start-up?
     -   How do I apply for funding?
     -   How can I reduce my tax liability?




Red Route Examples (from Gerry McGovern (2010), The Stranger’s Long Neck).
What are the Red Routes for a
                                                                 health web site?
                                                                 -   Based on my symptoms, what disease/
                                                                     condition do I have?
                                                                 -   What are the basic fact about
                                                                     [condition / disease]?
                                                                 -   How do I book an appointment online?
                                                                 -   How can I get advice from a health
                                                                     professional?
                                                                 -   Based on my symptoms, what should I
                                                                     do next?




Red Route Examples (from Gerry McGovern (2010), The Stranger’s Long Neck).
You have 300 seconds.
                        Think about a product,
                        system or service that you are
                        working on at the moment.
                        Brainstorm a handful of red
                        routes — the ‘headline’ tasks.




Brainstorm red routes
People approach tasks
      differently based on the
      context of use.
      -   Imagine you need to book a flight and hotel
          in Paris for a 2-day trip with your partner.

      -   Imagine you need to book a flight and hotel
          in Paris for a 2-day business trip.

      The red routes — finding a
      hotel, booking a flight — are
      the same but the context of
      use alters the way you would
      carry out these tasks.
      You build context into your
      test tasks with scenarios.




The context of use
Red route                       Scenario




                                        “You’re fed up with the long journey to
       “Search for jobs by geographic       work. Find all the suitable job
                            area”           openings within a reasonable
                                               commute of your home.”


                                           What are the implications of this
                                           scenario for the design?

                                           We can offer a better experience if we
                                           show “commuting time” as an option in
                                           the search results. And note that this
                                           may not be the same as distance, it
                                           depends on transport connections.

                                           You wouldn’t get this from the
                                           original red route which doesn’t have
                                           the contextual information.
Expand your red routes into scenarios
Red route                                            Scenario




                                                       “Darren wants to buy a Sony PlayStation
                                                       Portable and a suitable game for his 12
                 “Buy a PSP”                          year-old son for his birthday this Monday.
                                                      Because of the short notice, he won’t buy
                                                      the product unless he can collect it from a
                                                            store before his son’s birthday.”

                   What are the implications of this scenario?

                     • We need to offer cross-channel support (buy online,
                        pick up in store)
                     • We need to be able to show shop stock levels
                     • We need to show store locations and directions
                        relative to the customer’s location
                     • We need to offer a reservation system so the PSP can
                               be put aside
                            • We need to cross sell suitable games by age group, or
                               at least classify games according to age group and
Expand your red routes into scenarios
                               gender
Does it describe a
                                    Is it specific and         complete activity
      Is it really a red route?
                                      measurable?         (integrated, not simple
                                                                  tasks)?




      Does it describe what          Does it include
                                                          Is the task “portable”
      the user wants to do        enough information to
                                                               to competitor
      (not how the user will      complete the task yet
                                                                 products?
              do it)?              avoid hidden clues?




Six-step scenario checklist
You have 300 seconds.
                    Take one of the red routes
                    you created earlier.
                    Use it to create a scenario —
                    build in the ‘context’
                    information.




Create a scenario
How to Plan and Moderate a
Usability Test
How to moderate a usability test
Flight Attendant
                                                                           -   Safeguard the physical, psychological and
                                                                               emotional wellbeing of the participant.




                                                                               • Greet participants, hang up
                                                                                   their coats, offer a drink,
                                                                                   engage in small-talk
                                                                               •   Monitor participants for
                                                                                   signs of stress
                                                                               •   Provide reassurance and
                                                                                   assistance as needed
                                                                               •   Obtain informed consent




Hats moderators wear in a usability test (based on Carolyn Snyder’s Paper Prototyping)
Before starting — let participants know
     they are going to be listened to and
     that their opinions are valued.
     Observe and read the participant’s
     non-verbal behaviour — movement,
     facial expressions, etc.
     Reinforce the participant by nodding or
     paraphrasing
     Take some notes, but don’t write all the
     time
     Reflect back what you think you heard
     and check your understanding.
     Ask open-ended questions
     Pace your talking speed to match the
     participant’s
     Listen to inconsistencies that may
     need to be challenged



How to be a good moderator
To what degree does my non-
       verbal behaviour show that I
       value the participant (e.g. am I
       shuffling papers)?
       What attitudes am I expressing
       non-verbally (e.g. am I focusing
       on the recording technology)?
       What attitudes am I expressing
       verbally (e.g. am I making the
       person feel like a “subject” rather
       than a “participant”)?
       What is stopping me from giving
       my full attention to this
       participant (e.g. noise, tiredness,
       boredom)?



To be an effective listener, listen to yourself
What am I doing to handle these
                                                  distractions?
                                                  How intently am I listening to
                                                  what the participant is saying?
                                                  What am I doing to demonstrate
                                                  my willingness to listen to the
                                                  participant?
                                                  How well am I reading the
                                                  participant’s non-verbal
                                                  behaviours?
                                                  How careful am I not to over-
                                                  interpret non-verbal behaviour?




To be an effective listener, listen to yourself
- Saying, “Remember, we’re not testing
                                         you,” more than three times.
                                       - “Don’t worry, the last participant couldn’t
                                         do it either.”
                                       - “No-one’s ever done that before.”
                                       - “HA! HA! HA!”
                                       - “That’s amazing! I didn’t even know it
                                         could go in upside down!”
                                       - “Could we stop for a moment? Watching
                                         you struggle is making me tired.”
                                       - “I didn’t really mean you should press
                                         any button.”
                                       - “Yes, it’s normal for observers to laugh
                                         during a test.”
                                       - “Don’t feel bad, many people take 15 or
                                         16 tries.”
                                       - “Are you sure you’ve used a computer
                                         before?”



What NOT to say to participants (slightly adapted from Rubin & Chisnell’s Handbook of Usability Testing)
Sports Commentator
                                                                           -   Ensure that observers get as much useful
                                                                               information from the test as possible.




Hats moderators wear in a usability test (based on Carolyn Snyder’s Paper Prototyping)
Getting participants to think aloud
   Phase 1 — Give instructions




Getting participants to think aloud
Getting participants to think aloud
   Phase 2 — Demonstrate and let them practice




Getting participants to think aloud
Demonstrate thinking aloud with an example:
   Turn your phone to silent

   Get the participant to practice with a different example:
   Adjust the height of his or her chair

   Make sure your practice task is easy: you want the user to practice the
   technique and feel successful!


Demonstrate and let them practice
Practise welcoming a
      participant
      -   Set expectations and reassure your
          participant.

      -   Ask for your participant’s consent to record
          the session.

      -   Demonstrate thinking aloud.

      -   Get your participant to practise thinking
          aloud.




Project Activity: Quick activity
Getting participants to think aloud
   Phase 3 — Probe with open questions




Getting participants to think aloud
Keep
                                          talking…




                                            Tell me
                                             more
                                           about that   What are you
                                                           thinking
                                                         right now?

     PHASE 3: probe with open questions




Probe with open questions
Tell me
                                             more
                                           about that   What are you
                                                           thinking
                                                         right now?

      PHASE 3: probe with open questions




                            it was
                             easy!
                                             what was
                                              easy?




Probe with open questions
it was
                             easy!
                                     what was
                                      easy?




                      is that how                is that how
                    it's supposed               you expected
                       to work?                  it to work?




Probe with open questions
don't ask users to extrapolate…




                                       Mmm, do I think that
                                       someone, somewhere
               is this a                will find some use
                useful                   for this feature?
              feature?




                                     would this feature, as it's
                                      currently presented, be
                                  valuable to the way you choose
…instead,
                                          products today?
focus on
the present



instead of generic questions…
products today?
focus on
the present



instead of generic questions…




                                                 Mmm, there are some
                                                good things and some
                                                bad things, so what do
             Is this a
                                                   i think overall?
            good idea?




                               was there
                              anything you
                             particularly
                           liked or disliked
                               about the
                                                what specifically?
…focus on                     prototype?
the specifics
don't be judgemental




                                      crikey, he thinks this
              don't you think this   option should appear
               option would be       on the home page and
               better if it was      he won't like it if i say
               available on the            otherwise.
                 home page?




                                         is there any other
a better                              place you'd like to see
question                                a feature like this?
would be…



don'T encourage confabulation
a better                                        place you'd like to see
question                                          a feature like this?
would be…



don'T encourage confabulation




                                            do i have my 'surprised'
                                            face on again? i better
                you seem
                                              think of something
               surprised,
                                                surprising now.
               were you?




                                was that what
                                you expected?         what did you
but keep the                                            expect?
participant
talking
Scientist
                                                                           -   Responsible for avoiding test bias and
                                                                               recording the data.



                                                                               • Representative users.
                                                                               • Appropriate task
                                                                                   scenarios.
                                                                               • Balanced design
                                                                               • Neutral questioning.
                                                                               • Where bias can’t be
                                                                                   avoided, make a note.
                                                                               •   Decide when to intervene
                                                                                   to help a participant
                                                                               •   Log the data
                                                                               •   Record audio and video of
                                                                                   the session.
                                                                               •   Collect accurate
                                                                                   measures of task
                                                                                   completion, time on task
                                                                                   and satisfaction.




Hats moderators wear in a usability test (based on Carolyn Snyder’s Paper Prototyping)
! -#('$!$*!8*49!7(+5.(5#!                                        0"&-8)*(98&?*()&-8*(98-&')*5"++6F&
 ;$54&('&*3&'2)-$5$'23-&>*1?&/239(29"&*,&,)(+-)2-$*3&*)&             ! D,2!3*/!,&#')3)'!#%(@&7#,!G!#+'*./(5#!,$*/9$#77)+5!
   233*?235"&231&21@(+-&$3-")25-$*3&255*)1$39/?6&                  B21M&DP*&?*(&82#"&-)*(>/"&%$-8&+"2)58GF&O**1M&DC"//&0"&
    ! :*+;$!4#3#+4!$0#!4#,)5+!                                      2>*(-&2&-$0"&%8"3&?*(&5*(/13=-&,$31&%82-&?*(&%")"&
 :5-&2+&2&3"(-)2/&'2)-?&*(-+$1"&*,&-8"&1"+$93&-"20&A&?*(&2)"&       +"2)58$39&,*)6F&
   -8")"&,*)&)"+"2)58.&3*-&-*&1","31&1"+$93+6&                       ! D>*)4!7*+5!(+4!*>#/79!'*@&7#%!E.#,$)*+,!
    ! <($'0!3*/!,#73='#+,*/)+5!                                    B21M&DK8"3&-8$+&+$-"&%2+&1"+$93"1.&-8")"&%2+&1$+5(++$*3&
 ;)*>"&,()-8")&%8"3&'2)-$5$'23-+&5"3+*)&-8"$)&%*)1+&*)&>/20"&       %8"-8")IF&O**1M&DN*%&5*(/1&-8$+&+$-"&>"+-&0""-&?*()&
   -8"0+"/#"+6&                                                     3""1+GF&

    ! :#>#7*&!3/)#+479!/(&&*/$!                                      ! :*+;$!(,2!&(/$)')&(+$,!$*!/#=4#,)5+!$0#!)+$#/3('#!
 B"&%"/5*0$39&231&8"/',(/&-*&-8"&'2)-$5$'23-&%$-8*(-&>"$39&        B21M&DK82-&%*(/1&>"&-8"&>"+-&%2?&-*&1"+$93&-8$+GF&O**1M&DH3&
   -**&"0'2-8"-$5&$,&'2)-$5$'23-&$+&3"92-$#"&-*%2)1&2&1"+$936&      ?*()&"R'")$"35".&%82-&*-8")&%">&+$-"+&1*&-8$+&%"//GF&

    ! ?/*>)4#!+#.$/(7!#+'*./(5#@#+$!                                 ! D,2!'./)*.,!E.#,$)*+,!$*!#%&7*/#H!8.$!(>*)4!
 C)"2-&'*+$-$#"&231&3"92-$#"&5*00"3-+&-8"&+20"&%2?6&DC8$+&$+&          '*+3/*+$($)*+!
   #")?&8"/',(/6&E*(=)"&1*$39&@(+-&%82-&%"&3""1&?*(&-*&1*F6&       B21M&DP*&?*(&82#"&23?-8$39&"/+"&-*&+2?&2>*(-IGF&O**1M&
                                                                    DS23&?*(&-"//&0"&0*)"&2>*(-IGF&
    ! -#&#($!
 !"$-")2-"&5*00"3-+&#")>2-$0&-*&"35*()29"&"/2>*)2-$*36&           ! I#$!8#0)+4!$0#!8#0(>)*./J!
  Use a checklist to remind you how
   DE*(&+2$1&?*(&(+(2//?&+-2)-&-8$+&2''/$52-$*3&,$)+-GF&
                                                            to phrase unbiassed questions.
                                                               B21M&DN*%&%*(/1&?*(&)2-"&?*()&"R'")$"35"&%$-8&-8"&+$-"GF&
                                                                 O**1M&DN*%&%*(/1&?*(&)2-"&?*()&"R'")$"35"&%$-8&-8"&+$-"G&
  You’ll receive a copy of this with your second refresher training e-mail.
    ! 10#'2!9*./!)+$#/&/#$($)*+!
                                                                 K8?GF&
 !"'8)2+"&-8"&'2)-$5$'23-=+&+-2-"0"3-&$3&?*()&*%3&%*)1+&-*&
   "3+()"&255()25?6&DH&20&8"2)$39&?*(&+2?IF&                      ! ".@@(/),#!(+4!4/(K!(!'*+'7.,)*+!
                                                               DT*&%82-&H&20&8"2)$39&?*(&+2?&$+&-82-&-8"&%2?&-8"&LB**4&2&
    ! A)+)@)B#!@*4#/($*/!4),$/('$)*+,!
                                                                 ,25$/$-?=&$+&$0'/"0"3-"1&8")"&$+&5*3,(+$39.&>(-&-8"&$1"2&$+&
 B"&2%2)"&*,&23?&233*?$39&*)&)"'"-$-$#"&9"+-()"+&231&
                                                                 +$0'/"6F&
   ")21$52-"&-8"06&
    ! C+'*./(5#!$0)+2=(7*.4!
                                                                   6-077'12*37*
 !"0$31&-8"&'2)-$5$'23-&-*&-8$34J2/*(16&DK82-=+&9*$39&                ! D,2!3*/!(+!*>#/(77!(,,#,,@#+$!
   -8)*(98&?*()&8"21&2-&-8"&0*0"3-GF&                              DS23&?*(&+(002)$U"&?*()&"R'")$"35"&%$-8&Q&-*12?GF&*)&
    ! :*+;$!3*/'#!*&)+)*+,!                                          DK82-&%*(/1&?*(&+2?&%")"&-8"&-*'&-%*&+-)"39-8+&231&
 :+4&2>*(-&'2)-$5$'23-&*'$3$*3+&%8")"&2'')*')$2-".&>(-&1*3=-&        %"243"++"+6F&
   ,*)5"&23&*'$3$*3&$,&-8"&'2)-$5$'23-&1*"+3=-&,""/&+-)*39/?6&
Usability Test Plan Toolkit                                          ! -#E.#,$!'*@@#+$,!/#5(/4)+5!$*&)',!+*$!/(),#4!89!
   ! 17(/)39!(!$#/@!*/!'*+'#&$!                                        @*4#/($*/!
 DK82-&1*"+&L+?+-"0=&0"23&8")"GF&DK82-&1*&?*(&52//&-8*+"&          DK82-&5*00"3-+&1*&?*(&82#"&*3&-*'$5+&%"&1$13=-&5*#")&
                                                                    -*12?GF&*)&DK82-&"/+"&+8*(/1&H&82#"&2+4"1GF&
For example:
      -   Closed question: Don’t you think you should
          try the Back button?

      -   Open question: How else might you return to
          the home page?

      Are you looking for search?
      Did you just click on the Submit
      button?
      Didn’t you see the link to the site
      map?
      Don’t you think you should look in the
      pull-down menu?
      Do the radio buttons make your
      options clear?
      Do you think the design of this page
      is good?
      Do you think people will find this easy
      to use?


Quick Exercise: Improve these closed questions
Ask the people observing the test to write a short description of each
   usability problem they see on a sticky note.
   One problem per sticky note.
   Identify the participant associated with the observation (e.g. P5).

   At the end of the day’s testing, work with the observers to group,
   prioritise and label the usability issues.




Getting clients and the development team to log usability issues
As you watch the test, you should note down the participant’s
   behaviours and code your observations.
   Good note taking saves hours in analysis time.




Why data logging is important
- Data logging ensures you note
         all behaviours, not just the ones
         that stand out (this helps reduce
         bias in your observations).

      - It helps you concentrate and
         focus on the session.

      - When lots of observations come at
         once, you will be able to just note
         the observation code — you can
         then review it later on the
         videotape.




Why data logging is important
- When scanning your notes, the
         observation codes make it easy to
         distinguish one class of
         observation (e.g. the usability
         issues) from other observations.

      - It’s one of those things you’ll be
         glad you did when there are
         problems with the video
         recording (e.g. when the sound is
         poor or when the recording is
         corrupted).




Why data logging is important
S	 Start task                      F	 Facial reaction (e.g. surprise)
   E	 End task                        A	 Assist from moderator
   X	 Usability problem               Q
 Gives up or wrongly thinks
                                      
 finished
   *
 Video highlight — an “Ah-ha!”
   
 moment                           H
 Help or documentation
                                      
 accessed
   G	 Comment from P (general)
                                      M
 Misc (general observation by
   P	 Positive opinion
                                      
 logger)
   N	 Negative opinion
                                      C	 Clickstream (optional)
   B	 Bug




How to classify your observation
S      Start task                             B   Bug
                                                        E      End task                               F   Facial reaction (e.g. surprise)
                                                        G      General comment                        A   Assist from moderator


      As a rule of thumb, you                           P
                                                        N
                                                        X
                                                               Positive opinion
                                                               Negative opinion
                                                               Usability problem
                                                                                                      Q
                                                                                                      H
                                                                                                      M
                                                                                                          Gives up or wrongly thinks finished
                                                                                                          Help or documentation accessed
                                                                                                          Misc (general observation by logger)


      should average about one                          *      Video highlight — an “Ah-ha!” moment   C   Clickstream




      observation per minute.                           Time           Code           Description




      But remember this is an
      average
      -   Observations are a bit like buses (none for
          ages, then three come along at once).

      What you should write down:
      -   The time

      -   The class of observation

      -   A short description




How to log usability problems
USERFOCUS
             180 Piccadilly, London, W1J 9HF

             Dr David Travis
             Managing Director

             Work      020 7917 9535
             Mobile    07747 016132
             Email     david.travis@userfocus.co.uk
             Twitter   @userfocus




Thank You!

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Usability Testing Bootcamp

  • 1. How to Plan and Moderate a Usability Test Dr David Travis, Userfocus ltd #uxlx #ut
  • 2. I currently run a consultancy firm called Userfocus. We work with clients like Yahoo!, the World Health Organisation and the UK Tax Office. Yes, even they are using these techniques to make sure you pay what you owe. Who am I? ?
  • 3. You can still buy my book on amazon!
  • 4. Design and plan usability tests. Recruit the right test participants. Apply usability testing checklists to make sure your test runs without a hitch. Develop test tasks that are relevant to your customers and your business. Organise and prepare usability testing sessions. Moderate 'thinking aloud' usability tests in an unbiased and balanced manner. Code, collect and interpret behavioural data. What you’ll learn
  • 5. Where do you work and what do you do? What one thing do you already know about usability testing? What do you want to be able to do differently as a result of the training? Interview your partner
  • 6. How to Plan and Moderate a Usability Test What so special about a usability test?
  • 7. When people are asked to justify their choices, they do so readily — even when they never made the choice. We need to be aware of this confabulation when running any kind of user research. Johansson, P., Halls, L., Sikström, S & Olsson, A. (2005) Failure to Detect Mismatches Between Intention and Outcome in a Simple Decision Task. Science, 310: 116-119.
  • 8.  Lichfield Dakota 3 Man Confidence Holiday 6 Lichfield Crow 2 Man Lichfield Cherokee 3 Tent Denim/SkyBlue Man 2 Room Tent Tent Denim/Navy Man Tent Red  The first tent presented was Lichfield Crow 2 Man Lichfield Cherokee 3 Confidence Holiday 6 chosen 2.5 times Lichfield Dakota 3 Man more often than any Tent Denim/Navy Man Tent Red Man 2 Room Tent Tent Denim/SkyBlue other. Yet people ‘explained’ their choices using logic  and rationality. Lichfield Cherokee 3 Lichfield Crow 2 Man Lichfield Dakota 3 Man Confidence Holiday 6 Man Tent Red Tent Denim/Navy Tent Denim/SkyBlue Man 2 Room Tent Felfernig, A. et al. (2007) Persuasive Recommendation: Serial Position Effects in Knowledge-Based Recommender Systems. Lecture Notes in Computer Science, 4744: 283-294.
  • 9. “The accuracy of subjective reports is so poor as to suggest that any introspective access that may exist is not sufficient to produce generally correct or reliable reports.” - Nisbett, R.E., and Wilson, T.D. “Telling more than we can know: Verbal reports on mental processes.” Psychological Review, 84 (1977), pp. 231-259.
  • 10. Behaviour is observed — what users do (rather than what users say they do). Participants perform real tasks — tasks that are meaningful to them and to the business. Involves real users — not just someone at the next desk. Observations and data are recorded and the data are analysed. What is a usability test?
  • 11. If we’re going to test for usability, we better define it first. Listen to the definitions of usability and call out the missing words. Quick Activity: Usability Blankety Blank
  • 12. “Usability means that the people who use the product can do so quickly and easily to accomplish their own tasks. This definition rests on four points: (1) Usability means focusing on USERS; (2) people use products to be productive; (3) users are busy people trying to accomplish tasks; and (4) users decide when a product is easy to use.” - Janice (Ginny) Redish and Joseph Dumas (1999). A Practical Guide to Usability Testing.
  • 13. “Usability means that the people who use the product can do so quickly and easily to accomplish their own tasks. This definition rests on four points: (1) Usability means focusing on USERS; (2) people use products to be productive; (3) users are busy people trying to accomplish tasks; and (4) users decide when a product is easy to use.” - Janice (Ginny) Redish and Joseph Dumas (1999). A Practical Guide to Usability Testing.
  • 14. “Usability is a term used to denote the ease with which people can employ a particular tool or other human-made object in order to achieve a particular GOAL.” - Wikipedia.
  • 15. “Usability is a term used to denote the ease with which people can employ a particular tool or other human-made object in order to achieve a particular GOAL.” - Wikipedia.
  • 16. “The capability in human functional terms to be used easily and EFFECTIVELY by the specified range of users, given specified training and user support, to fulfil the specified range of tasks, within the specified range of environmental scenarios.” - Brian Shackel (1991). ‘Usability—context, framework, definition, design and evaluation’. In B. Shackel and S. J. Richardson (eds) Human factors for informatics usability.
  • 17. “The capability in human functional terms to be used easily and EFFECTIVELY by the specified range of users, given specified training and user support, to fulfil the specified range of tasks, within the specified range of environmental scenarios.” - Brian Shackel (1991). ‘Usability—context, framework, definition, design and evaluation’. In B. Shackel and S. J. Richardson (eds) Human factors for informatics usability.
  • 18. “At first, using words that all started with “E” was a word game, but I was also looking for a way to make the dimensions of usability easy to remember and the 5Es were born. I decided on: Effective; EFFICIENT; Engaging; Error Tolerant; Easy to Learn.” - Whitney Quesenbery (2004) ‘Balancing the 5Es: Usability’. Cutter IT Journal, Feb, 2004.
  • 19. “At first, using words that all started with “E” was a word game, but I was also looking for a way to make the dimensions of usability easy to remember and the 5Es were born. I decided on: Effective; EFFICIENT; Engaging; Error Tolerant; Easy to Learn.” - Whitney Quesenbery (2004) ‘Balancing the 5Es: Usability’. Cutter IT Journal, Feb, 2004.
  • 20. “It is important to realize that usability is not a single, one-dimensional property of a user interface. Usability has multiple components and is traditionally associated with these five usability attributes: learnability, efficiency, memorability, errors, SATISFACTION.” - Jakob Nielsen (1993), Usability Engineering.
  • 21. “It is important to realize that usability is not a single, one-dimensional property of a user interface. Usability has multiple components and is traditionally associated with these five usability attributes: learnability, efficiency, memorability, errors, SATISFACTION.” - Jakob Nielsen (1993), Usability Engineering.
  • 22. “Usability is a function of the ease of use (including learnability when relevant) and the acceptability of the product and will determine the actual usage by a particular user for a particular task in a particular CONTEXT.” - Nigel Bevan, Jurek Kirakowski and Jonathan Maissel (1991) ‘What is Usability?’ Proceedings of the 4th International Conference on HCI, Stuttgart, September 1991.
  • 23. “Usability is a function of the ease of use (including learnability when relevant) and the acceptability of the product and will determine the actual usage by a particular user for a particular task in a particular CONTEXT.” - Nigel Bevan, Jurek Kirakowski and Jonathan Maissel (1991) ‘What is Usability?’ Proceedings of the 4th International Conference on HCI, Stuttgart, September 1991.
  • 24. So based on these quotations, it seems that users usability has something to do with: goals • USERS effectiveness efficiency • GOALS satisfaction • EFFECTIVENESS • • EFFICIENCY SATISFACTION context and • CONTEXT tHere’s a definition we can use that brings all of these together…
  • 25. “Extent to which a product, system or service can be used by specified users to achieve specified goals with effectiveness, efficiency and satisfaction in a specified context of use.” - Effectiveness The accuracy and completeness with which users achieve specified goals. - Efficiency The accuracy and completeness of goals achieved in relation to resources. - Satisfaction Freedom from discomfort, and positive attitudes towards the use of the product, system or service. ISO 9241 definition of usability (from ISO 9241-11 and ISO 9241-210)
  • 26. S T U “Extent to which a product, Jbe E O UT S system or service can used by specified users to N O achieve specified goals with IS T effectiveness, efficiency and Y SY IT A satisfaction in a specified IL E context of use.” B- S Effectiveness SA ING U H - The accuracy and completeness with which users achieve specified goals. T T A G Efficiency H N T I The accuracy and completeness of goals achieved in relation to resources. S K N A - Satisfaction EA T M Freedom from discomfort, and positive attitudes towards the use of the product, system or service. M U IS O H B T A ISO 9241 definition of usability (from ISO 9241-11 and ISO 9241-210)
  • 27. 1 With usability, we ask if 2 people can actually use a product. You don’t need many people to identify a problem that 3 4 needs to be fixed. For example, which knob would you use to light the gas under the back right hob?
  • 28. 1 answer: 4 2 3 4
  • 29. Usability testing then gives you these kinds of insights to improve designs.
  • 30. “Testing one user early in the project is better than testing 50 near the end.” - Steve Krug
  • 31. Usability tests don’t require: - A usability lab - Observers - A moderator - Screen recording - Video recording All these are ‘nice to have’. Focusing on these alone puts you at risk of running a ‘cargo cult’ usability test. So what defines a usability test?
  • 32. How to Plan and Moderate a Usability Test A live test
  • 33. Try to deconstruct the usability test. How would you describe what happened when? Are there different phases? Deconstruct a usability test
  • 34. Q. Would you like to take part in a usability evaluation? As a thank-you, you’ll get a free copy of E-Commerce Usability!
  • 36. Q. In the last 6 months, have you bought any electronic goods online, such as a computer, a camera or a mobile phone?
  • 38. Q. Do you use a colour printer at home?
  • 40. Q. Is your printer a laser printer or an ink-jet printer?
  • 41. LASER: Sit down INK JET: Remain standing DON’T KNOW: Remain standing
  • 42. Q. Have you done any of these activities in the last 2 weeks? Give yourself 1 point for each ‘YES’ answer. - Edited the html code on a web page - Sold something on eBay - Created or commented on a blog - Installed software on your computer - Signed into your online bank account - Played an online game - Downloaded and listened to podcasts - Shared photographs or videos on web sites like flickr, Twitpic or YouTube - Added a page to a social bookmarking site like del.icio.us, reddit or Digg - Subscribed to a syndicated ("RSS") web feed
  • 43. 7 or more: Sit down 6 or fewer: Remain standing
  • 44. Oh no! Your home printer is broken. You can spend up to £100 on a new one. The printer must be wi-fi enabled and it must work with a Mac. Find the best printer within your budget.
  • 45. Deconstruct the usability test Participant Recruitment ? ? ? ? ? ?
  • 46. Identify the test goals Screen and recruit participants Identify the test tasks Greet the participant Get the video consent form / NDA signed Demonstrate and practice thinking aloud Probe with open questions
  • 47. How to Plan and Moderate a Usability Test Planning a usability test
  • 48. Why are you running the test? Where will it take place? When will it take place? Who will be the test participants? What system (and what functionality) will you be testing? How will you collect and analyse the data? The Five W’s (and one H)
  • 49. !"#$%&'()*+,-*.&/00'01*/*2(/3'&')4*)#() 5*6##%(*3#+,-#*)"#*)#()* :"#*;,-0'01*,+*)"#*)#()* ! "#$%%!&%'&!()*%+&,-%'! ! H2&!KD.'&$2+&,(.'!0($!()'%$-%$'LA!&/%!4,'&!(0!'+%.1$,('!1.5! ! "#$%%!(.!&/%!0%1&2$%!'%&!&/1&!3,44!)%!&%'&%5! 1!+(6<!(0!&/%!&%'&!641.!,.!&/%!()'%$-1&,(.!$((9! ! "#$%%!61$&,+,61.&!6$(0,4%'! ! 7/%+;!&/%!6$(&(&<6%!3($;'! ! 7$%1&%!61$&,+,61.&!'+$%%.%$! ! 7/%+;!&/%!$%+($5,.#!%=2,69%.&!R!'+$%%.!$%+($5,.#! ! 8.#1#%!$%+$2,&9%.&!0,$9! '(0&31$%!3($;'!?125,(!1.5!-,5%(B! ! :((;!(2&!1.<!%=2,69%.&!<(2>44!.%%5!?%@#@!$((9A! ! 7/%+;!&/%!-,5%(!1.5!125,(!0%%5'!,.!&/%!()'%$-1&,(.! +(962&%$A!-,5%(!+19%$1B! $((9! ! ! 7*6##%(*3#+,-#*)"#*)#()* <#+,-#*#/$"*./-)'$'./0)*/--'=#(* ! C$,&%!&1';!'+%.1$,('! ! M%S'%&!&/%!3%)!',&%!&(!,&'!5%0124&!'&1&%T!+4%1$!&/%!)$(3'%$! ! C$,&%!&%'&!641.!1.5!'%.5!&(!'&1;%/(45%$'!0($!$%-,%3! /,'&($<A!5%4%&%!+((;,%'A!4(15!1!)41.;!)$(3'%$!61#%! The test plan toolkit contains guidance and checklists for running a ! D.-,&%!()'%$-%$'! ! O2$.!(00!&/%!'+$%%.!?)2&!;%%6!&/%!+(962&%$!$2..,.#B! ! ! F&1$&!&/%!$%+($5,.#!%=2,69%.&! usability test. 8*6##%*3#+,-#*)"#*)#()* ! M1.5(9,'%!&/%!'+%.1$,(!+1$5'! ! You! 7/%+;!$%+$2,&9%.&!,'!(.!'+/%524%! in Microsoft get an editable version Word >"#0*)"#*./-)'$'./0)*/--'=#(* when you sign up for refresher training ! E,.14,'%!1.5!,''2%!&%'&!641.!! (free!) ! F%.5!(2&!166(,.&9%.&!&,9%A!916!1.5!-,5%(!+(.'%.&! ! U1.1#%!%I6%+&1&,(.'!G!%I641,.!&/%!'%&&,.#! 0($9!&(!61$&,+,61.&! ! "';!&/%!61$&,+,61.&!&(!+(964%&%!1!-,5%(!+(.'%.&!0($9! ! 7/%+;!&/%!6$(&(&<6%!'266($&'!&/%!'+%.1$,('!G!9(5,0<! ! '+%.1$,('!,0!.%+%''1$<! >"#0*)"#*./-)'$'./0)*'(*+'0'("#9* ! D0!1.<&/,.#!<(2>$%!2',.#!.%%5'!)1&&%$,%'A!#%&!'61$%'! ! ! "';!&/%!61$&,+,61.&!&(!+(964%&%!1!6('&S&%'&! =2%'&,(..1,$%! 8*9/4*3#+,-#*)"#*)#()* ! 7/%+;!,0!()'%$-%$'!/1-%!1.<!0(44(3S26!=2%'&,(.'! ! H$,.&!'+%.1$,('!(.!,.5%I!+1$5'!0($!%1',%$!/1.54,.#! ! H1<!&/%!,.+%.&,-%!1.5!#%&!1!',#.%5!$%+%,6&! ! H$,.&!&%'&!'+$,6&! ! F&(6!&/%!$%+($5,.#!G!.19%!&/%!$%+($5,.#!166$(6$,1&%4<! Usability !Test Plan Toolkit H$,.&!61$&,+,61.&!=2%'&,(..1,$%'!?J!6%$!61$&,+,61.&B! ! H$%61$%!0($!&/%!.%I&!61$&,+,61.&! ! H$,.&!-,5%(!+(.'%.&!0($9'!?61$&,+,61.&'!91<!0($#%&!&(! ! )$,.#!&/%!(.%!<(2!'%.&B! ?)*)"#*#09*,+*#/$"*9/4@(*)#()'01* ! H$,.&!KD.'&$2+&,(.'!0($!()'%$-%$'L!
  • 50. Purpose of usability test Product under test Participants & responsibilities Evaluation procedure Data collection Appendices - Screener, consent form, checklists, etc. Contents of the Test Plan
  • 51. Step 1: Use personas - If you don’t have any, create assumption personas based on low / high technological expertise and low / high domain knowledge Step 2: Go where your users congregate - Friends & family - Customer lists - Professional societies - LinkedIn, Twitter - Recruitment agencies Step 3: Filter with an online screener Step 4: Follow up by phone Recruiting participants
  • 52. Portable test lab The moderator takes the test to the participant and sits at the participant’s desk or cubicle. If observers are present, they squeeze in and sit where they can. A taxonomy of tests
  • 53. Single room setup The moderator and participant sit at a desk in a small office. Observers sit at the back of the room and either crane their necks or watch the test on a separate computer running screen sharing software. Observers are close enough to hear what the moderator and participant say to each other. A taxonomy of tests
  • 54. Classic testing lab setup The moderator and participant sit in one room. Observers can see the moderator and participant through a one-way mirror and hear their conversation through the lab’s built-in audio system. Observers get a close-up view of the participant’s screen via screen sharing software. A taxonomy of tests
  • 55. Classic benchmark test The participant sits in one room and works alone. The moderator and observers can see the participant through a one-way mirror and get a close-up view of the participant’s screen via screen sharing software. A taxonomy of tests
  • 56. Multi-room setup The moderator and participant sit in one room. Observers sit in another room elsewhere in the building. Observers watch the participant’s screen via screen sharing software projected on the wall and hear the participant through the computer’s speakers. A taxonomy of tests
  • 57. Remote moderated test The participant carries out the test from his or her home or office desk. The moderator uses screen sharing software to see the participant’s screen and presents the tasks to the participant over the phone. Observers use conferencing software to view the test over the Internet. A taxonomy of tests
  • 58. Remote unmoderated test The participant carries out the test from his or her home or office desk. The computer presents the tasks to the participant and the participant signals when he or she has completed the task. Nobody observes or moderates the test. A taxonomy of tests
  • 59. How to Plan and Moderate a Usability Test Writing Test Tasks
  • 60. Roads in London with red lines on them are known as red routes: these are the key road arteries in London. Transport for London does everything it can to keep these routes clear. Your product or web site has “red routes” too. They are the critical “user journeys” with your product. Red routes
  • 61. What are the Red Routes for a university web site? - Can I study [subject]? - What does it cost? - What qualification will I earn? - How will this help me in my job or career? - Where do I go to take this course? - Can I study part time, while working? Red Route Examples (from Gerry McGovern (2010), The Stranger’s Long Neck).
  • 62. What are the Red Routes for a government web site that aims to help small business? - What grants are available to my company? - How do I apply for funding? - What funding is available to a start-up? - How do I apply for funding? - How can I reduce my tax liability? Red Route Examples (from Gerry McGovern (2010), The Stranger’s Long Neck).
  • 63. What are the Red Routes for a health web site? - Based on my symptoms, what disease/ condition do I have? - What are the basic fact about [condition / disease]? - How do I book an appointment online? - How can I get advice from a health professional? - Based on my symptoms, what should I do next? Red Route Examples (from Gerry McGovern (2010), The Stranger’s Long Neck).
  • 64. You have 300 seconds. Think about a product, system or service that you are working on at the moment. Brainstorm a handful of red routes — the ‘headline’ tasks. Brainstorm red routes
  • 65. People approach tasks differently based on the context of use. - Imagine you need to book a flight and hotel in Paris for a 2-day trip with your partner. - Imagine you need to book a flight and hotel in Paris for a 2-day business trip. The red routes — finding a hotel, booking a flight — are the same but the context of use alters the way you would carry out these tasks. You build context into your test tasks with scenarios. The context of use
  • 66. Red route Scenario “You’re fed up with the long journey to “Search for jobs by geographic work. Find all the suitable job area” openings within a reasonable commute of your home.” What are the implications of this scenario for the design? We can offer a better experience if we show “commuting time” as an option in the search results. And note that this may not be the same as distance, it depends on transport connections. You wouldn’t get this from the original red route which doesn’t have the contextual information. Expand your red routes into scenarios
  • 67. Red route Scenario “Darren wants to buy a Sony PlayStation Portable and a suitable game for his 12 “Buy a PSP” year-old son for his birthday this Monday. Because of the short notice, he won’t buy the product unless he can collect it from a store before his son’s birthday.” What are the implications of this scenario? • We need to offer cross-channel support (buy online, pick up in store) • We need to be able to show shop stock levels • We need to show store locations and directions relative to the customer’s location • We need to offer a reservation system so the PSP can be put aside • We need to cross sell suitable games by age group, or at least classify games according to age group and Expand your red routes into scenarios gender
  • 68. Does it describe a Is it specific and complete activity Is it really a red route? measurable? (integrated, not simple tasks)? Does it describe what Does it include Is the task “portable” the user wants to do enough information to to competitor (not how the user will complete the task yet products? do it)? avoid hidden clues? Six-step scenario checklist
  • 69. You have 300 seconds. Take one of the red routes you created earlier. Use it to create a scenario — build in the ‘context’ information. Create a scenario
  • 70. How to Plan and Moderate a Usability Test How to moderate a usability test
  • 71. Flight Attendant - Safeguard the physical, psychological and emotional wellbeing of the participant. • Greet participants, hang up their coats, offer a drink, engage in small-talk • Monitor participants for signs of stress • Provide reassurance and assistance as needed • Obtain informed consent Hats moderators wear in a usability test (based on Carolyn Snyder’s Paper Prototyping)
  • 72. Before starting — let participants know they are going to be listened to and that their opinions are valued. Observe and read the participant’s non-verbal behaviour — movement, facial expressions, etc. Reinforce the participant by nodding or paraphrasing Take some notes, but don’t write all the time Reflect back what you think you heard and check your understanding. Ask open-ended questions Pace your talking speed to match the participant’s Listen to inconsistencies that may need to be challenged How to be a good moderator
  • 73. To what degree does my non- verbal behaviour show that I value the participant (e.g. am I shuffling papers)? What attitudes am I expressing non-verbally (e.g. am I focusing on the recording technology)? What attitudes am I expressing verbally (e.g. am I making the person feel like a “subject” rather than a “participant”)? What is stopping me from giving my full attention to this participant (e.g. noise, tiredness, boredom)? To be an effective listener, listen to yourself
  • 74. What am I doing to handle these distractions? How intently am I listening to what the participant is saying? What am I doing to demonstrate my willingness to listen to the participant? How well am I reading the participant’s non-verbal behaviours? How careful am I not to over- interpret non-verbal behaviour? To be an effective listener, listen to yourself
  • 75. - Saying, “Remember, we’re not testing you,” more than three times. - “Don’t worry, the last participant couldn’t do it either.” - “No-one’s ever done that before.” - “HA! HA! HA!” - “That’s amazing! I didn’t even know it could go in upside down!” - “Could we stop for a moment? Watching you struggle is making me tired.” - “I didn’t really mean you should press any button.” - “Yes, it’s normal for observers to laugh during a test.” - “Don’t feel bad, many people take 15 or 16 tries.” - “Are you sure you’ve used a computer before?” What NOT to say to participants (slightly adapted from Rubin & Chisnell’s Handbook of Usability Testing)
  • 76. Sports Commentator - Ensure that observers get as much useful information from the test as possible. Hats moderators wear in a usability test (based on Carolyn Snyder’s Paper Prototyping)
  • 77. Getting participants to think aloud Phase 1 — Give instructions Getting participants to think aloud
  • 78. Getting participants to think aloud Phase 2 — Demonstrate and let them practice Getting participants to think aloud
  • 79. Demonstrate thinking aloud with an example: Turn your phone to silent Get the participant to practice with a different example: Adjust the height of his or her chair Make sure your practice task is easy: you want the user to practice the technique and feel successful! Demonstrate and let them practice
  • 80. Practise welcoming a participant - Set expectations and reassure your participant. - Ask for your participant’s consent to record the session. - Demonstrate thinking aloud. - Get your participant to practise thinking aloud. Project Activity: Quick activity
  • 81. Getting participants to think aloud Phase 3 — Probe with open questions Getting participants to think aloud
  • 82. Keep talking… Tell me more about that What are you thinking right now? PHASE 3: probe with open questions Probe with open questions
  • 83. Tell me more about that What are you thinking right now? PHASE 3: probe with open questions it was easy! what was easy? Probe with open questions
  • 84. it was easy! what was easy? is that how is that how it's supposed you expected to work? it to work? Probe with open questions
  • 85. don't ask users to extrapolate… Mmm, do I think that someone, somewhere is this a will find some use useful for this feature? feature? would this feature, as it's currently presented, be valuable to the way you choose …instead, products today? focus on the present instead of generic questions…
  • 86. products today? focus on the present instead of generic questions… Mmm, there are some good things and some bad things, so what do Is this a i think overall? good idea? was there anything you particularly liked or disliked about the what specifically? …focus on prototype? the specifics
  • 87. don't be judgemental crikey, he thinks this don't you think this option should appear option would be on the home page and better if it was he won't like it if i say available on the otherwise. home page? is there any other a better place you'd like to see question a feature like this? would be… don'T encourage confabulation
  • 88. a better place you'd like to see question a feature like this? would be… don'T encourage confabulation do i have my 'surprised' face on again? i better you seem think of something surprised, surprising now. were you? was that what you expected? what did you but keep the expect? participant talking
  • 89. Scientist - Responsible for avoiding test bias and recording the data. • Representative users. • Appropriate task scenarios. • Balanced design • Neutral questioning. • Where bias can’t be avoided, make a note. • Decide when to intervene to help a participant • Log the data • Record audio and video of the session. • Collect accurate measures of task completion, time on task and satisfaction. Hats moderators wear in a usability test (based on Carolyn Snyder’s Paper Prototyping)
  • 90. ! -#('$!$*!8*49!7(+5.(5#! 0"&-8)*(98&?*()&-8*(98-&')*5"++6F& ;$54&('&*3&'2)-$5$'23-&>*1?&/239(29"&*,&,)(+-)2-$*3&*)& ! D,2!3*/!,&#')3)'!#%(@&7#,!G!#+'*./(5#!,$*/9$#77)+5! 233*?235"&231&21@(+-&$3-")25-$*3&255*)1$39/?6& B21M&DP*&?*(&82#"&-)*(>/"&%$-8&+"2)58GF&O**1M&DC"//&0"& ! :*+;$!4#3#+4!$0#!4#,)5+! 2>*(-&2&-$0"&%8"3&?*(&5*(/13=-&,$31&%82-&?*(&%")"& :5-&2+&2&3"(-)2/&'2)-?&*(-+$1"&*,&-8"&1"+$93&-"20&A&?*(&2)"& +"2)58$39&,*)6F& -8")"&,*)&)"+"2)58.&3*-&-*&1","31&1"+$93+6& ! D>*)4!7*+5!(+4!*>#/79!'*@&7#%!E.#,$)*+,! ! <($'0!3*/!,#73='#+,*/)+5! B21M&DK8"3&-8$+&+$-"&%2+&1"+$93"1.&-8")"&%2+&1$+5(++$*3& ;)*>"&,()-8")&%8"3&'2)-$5$'23-+&5"3+*)&-8"$)&%*)1+&*)&>/20"& %8"-8")IF&O**1M&DN*%&5*(/1&-8$+&+$-"&>"+-&0""-&?*()& -8"0+"/#"+6& 3""1+GF& ! :#>#7*&!3/)#+479!/(&&*/$! ! :*+;$!(,2!&(/$)')&(+$,!$*!/#=4#,)5+!$0#!)+$#/3('#! B"&%"/5*0$39&231&8"/',(/&-*&-8"&'2)-$5$'23-&%$-8*(-&>"$39& B21M&DK82-&%*(/1&>"&-8"&>"+-&%2?&-*&1"+$93&-8$+GF&O**1M&DH3& -**&"0'2-8"-$5&$,&'2)-$5$'23-&$+&3"92-$#"&-*%2)1&2&1"+$936& ?*()&"R'")$"35".&%82-&*-8")&%">&+$-"+&1*&-8$+&%"//GF& ! ?/*>)4#!+#.$/(7!#+'*./(5#@#+$! ! D,2!'./)*.,!E.#,$)*+,!$*!#%&7*/#H!8.$!(>*)4! C)"2-&'*+$-$#"&231&3"92-$#"&5*00"3-+&-8"&+20"&%2?6&DC8$+&$+& '*+3/*+$($)*+! #")?&8"/',(/6&E*(=)"&1*$39&@(+-&%82-&%"&3""1&?*(&-*&1*F6& B21M&DP*&?*(&82#"&23?-8$39&"/+"&-*&+2?&2>*(-IGF&O**1M& DS23&?*(&-"//&0"&0*)"&2>*(-IGF& ! -#&#($! !"$-")2-"&5*00"3-+&#")>2-$0&-*&"35*()29"&"/2>*)2-$*36& ! I#$!8#0)+4!$0#!8#0(>)*./J! Use a checklist to remind you how DE*(&+2$1&?*(&(+(2//?&+-2)-&-8$+&2''/$52-$*3&,$)+-GF& to phrase unbiassed questions. B21M&DN*%&%*(/1&?*(&)2-"&?*()&"R'")$"35"&%$-8&-8"&+$-"GF& O**1M&DN*%&%*(/1&?*(&)2-"&?*()&"R'")$"35"&%$-8&-8"&+$-"G& You’ll receive a copy of this with your second refresher training e-mail. ! 10#'2!9*./!)+$#/&/#$($)*+! K8?GF& !"'8)2+"&-8"&'2)-$5$'23-=+&+-2-"0"3-&$3&?*()&*%3&%*)1+&-*& "3+()"&255()25?6&DH&20&8"2)$39&?*(&+2?IF& ! ".@@(/),#!(+4!4/(K!(!'*+'7.,)*+! DT*&%82-&H&20&8"2)$39&?*(&+2?&$+&-82-&-8"&%2?&-8"&LB**4&2& ! A)+)@)B#!@*4#/($*/!4),$/('$)*+,! ,25$/$-?=&$+&$0'/"0"3-"1&8")"&$+&5*3,(+$39.&>(-&-8"&$1"2&$+& B"&2%2)"&*,&23?&233*?$39&*)&)"'"-$-$#"&9"+-()"+&231& +$0'/"6F& ")21$52-"&-8"06& ! C+'*./(5#!$0)+2=(7*.4! 6-077'12*37* !"0$31&-8"&'2)-$5$'23-&-*&-8$34J2/*(16&DK82-=+&9*$39& ! D,2!3*/!(+!*>#/(77!(,,#,,@#+$! -8)*(98&?*()&8"21&2-&-8"&0*0"3-GF& DS23&?*(&+(002)$U"&?*()&"R'")$"35"&%$-8&Q&-*12?GF&*)& ! :*+;$!3*/'#!*&)+)*+,! DK82-&%*(/1&?*(&+2?&%")"&-8"&-*'&-%*&+-)"39-8+&231& :+4&2>*(-&'2)-$5$'23-&*'$3$*3+&%8")"&2'')*')$2-".&>(-&1*3=-& %"243"++"+6F& ,*)5"&23&*'$3$*3&$,&-8"&'2)-$5$'23-&1*"+3=-&,""/&+-)*39/?6& Usability Test Plan Toolkit ! -#E.#,$!'*@@#+$,!/#5(/4)+5!$*&)',!+*$!/(),#4!89! ! 17(/)39!(!$#/@!*/!'*+'#&$! @*4#/($*/! DK82-&1*"+&L+?+-"0=&0"23&8")"GF&DK82-&1*&?*(&52//&-8*+"& DK82-&5*00"3-+&1*&?*(&82#"&*3&-*'$5+&%"&1$13=-&5*#")& -*12?GF&*)&DK82-&"/+"&+8*(/1&H&82#"&2+4"1GF&
  • 91. For example: - Closed question: Don’t you think you should try the Back button? - Open question: How else might you return to the home page? Are you looking for search? Did you just click on the Submit button? Didn’t you see the link to the site map? Don’t you think you should look in the pull-down menu? Do the radio buttons make your options clear? Do you think the design of this page is good? Do you think people will find this easy to use? Quick Exercise: Improve these closed questions
  • 92. Ask the people observing the test to write a short description of each usability problem they see on a sticky note. One problem per sticky note. Identify the participant associated with the observation (e.g. P5). At the end of the day’s testing, work with the observers to group, prioritise and label the usability issues. Getting clients and the development team to log usability issues
  • 93. As you watch the test, you should note down the participant’s behaviours and code your observations. Good note taking saves hours in analysis time. Why data logging is important
  • 94. - Data logging ensures you note all behaviours, not just the ones that stand out (this helps reduce bias in your observations). - It helps you concentrate and focus on the session. - When lots of observations come at once, you will be able to just note the observation code — you can then review it later on the videotape. Why data logging is important
  • 95. - When scanning your notes, the observation codes make it easy to distinguish one class of observation (e.g. the usability issues) from other observations. - It’s one of those things you’ll be glad you did when there are problems with the video recording (e.g. when the sound is poor or when the recording is corrupted). Why data logging is important
  • 96. S Start task F Facial reaction (e.g. surprise) E End task A Assist from moderator X Usability problem Q Gives up or wrongly thinks finished * Video highlight — an “Ah-ha!” moment H Help or documentation accessed G Comment from P (general) M Misc (general observation by P Positive opinion logger) N Negative opinion C Clickstream (optional) B Bug How to classify your observation
  • 97. S Start task B Bug E End task F Facial reaction (e.g. surprise) G General comment A Assist from moderator As a rule of thumb, you P N X Positive opinion Negative opinion Usability problem Q H M Gives up or wrongly thinks finished Help or documentation accessed Misc (general observation by logger) should average about one * Video highlight — an “Ah-ha!” moment C Clickstream observation per minute. Time Code Description But remember this is an average - Observations are a bit like buses (none for ages, then three come along at once). What you should write down: - The time - The class of observation - A short description How to log usability problems
  • 98. USERFOCUS 180 Piccadilly, London, W1J 9HF Dr David Travis Managing Director Work 020 7917 9535 Mobile 07747 016132 Email david.travis@userfocus.co.uk Twitter @userfocus Thank You!