SlideShare une entreprise Scribd logo
1  sur  23
Japanese Word of the Week (14) Sore yokuniauyo [so-ray yokoneeyayoh] Hai! Arigato ne?
Aims & Objectives Aims: Students will understand routes to pre-production. They will use it to focus upon booklet and cover design for their game. Objectives: All students will identify 2 forms of pre-production, design & research Most students will identify 2 forms of pre-production, design & research and explain their function Some students will identify 3 forms of pre-production, design & research, explain and use their functions for assignment purposes
Research, (Design) & Pre-Production 15 March 2010 Unit 1 Research Techniques for Media Industries Unit 2 Pre-Production for Media Industries Unit 70 Computer Game Design (part)
Research Techniques 1 Understand the purposes of research in the media industries 2 Be able to apply a range of research methods and techniques 3 Be able to present results of research.
Pre-Production Techniques 1 Understand requirements for production 2 Be able to obtain resources for production 3 Be able to apply production logistics.
Your Deadline! Assignment 5.2 – 15 March 2010 Assignment 5.3 – 19 March 2010 Monday 15 March 2010 is TODAY
What Should 5.2 Contain? ,[object Object]
 Your design
 Your plans,[object Object]
 Questionnaires
 Focus Groups
 Interviews
 Reviews of similar games
 Research of Game Festivals
 Budgetary Research,[object Object]
 Have you supplied storyboards?
 Have you proffered taglines based upon research?
 Have you shown that you can be visual as well as textual?
 Did you supply a treatment?,[object Object]
 Have you looked at a variety of game festivals to show your designs?
 Have you provided rating guidance?,[object Object]
Named Credits Executive Producer for Confetti: Kelly Vero Producer: Richard Reavely Game Visual Director: Robert Ward Lead Programmer: Kestutis Virsiunas SFX Coordinator: Ben Johns  Music Supervisor: Mikey Berridge Graphic Support: Steffy McLean Programming Team Lead: Jordan Hibbert Lead Design Team: Cameron Foster, Robert Laird, Chris Williams, David Correia, Jessica May, Stuart Clarke, Will Larcombe, Matt McKirgan, Joe Straw, Jack Roberts Level Design Team: Peter Salt, Jamie Clarke, Jamie Wardega, Jono Stafford, Niall Voice Mission Designers: Ross Fielding, Gemma Howell, Jake Brown, Scott Byard Programming Team: Gareth Ward,   AI Program Team: Alan Parker, Steven Dyer, Jordan Peel, Jordon Connolly, Dan Cook,  Art Team: Marcus Gent, Mike Davis, Raiden Xavier, Stephen White, Sean Booth, Jacob Henry
Budgets

Contenu connexe

Similaire à U1 Lesson 08

InfoSession2022_merged.pdf
InfoSession2022_merged.pdfInfoSession2022_merged.pdf
InfoSession2022_merged.pdfKINGSHUKGHOSH20
 
Btec Media Intro
Btec Media IntroBtec Media Intro
Btec Media Introaealey
 
InfoSession2022_merged (1).pdf
InfoSession2022_merged (1).pdfInfoSession2022_merged (1).pdf
InfoSession2022_merged (1).pdfKINGSHUKGHOSH20
 
L3 gd fmp_working_title_30113
L3 gd fmp_working_title_30113L3 gd fmp_working_title_30113
L3 gd fmp_working_title_30113Prothean290
 
AT Pune 2014-Rahul sudame innovation games for product owners
AT Pune 2014-Rahul sudame innovation games for product ownersAT Pune 2014-Rahul sudame innovation games for product owners
AT Pune 2014-Rahul sudame innovation games for product ownersIndia Scrum Enthusiasts Community
 
Filament Games: Design & Development
Filament Games: Design & DevelopmentFilament Games: Design & Development
Filament Games: Design & DevelopmentNetHopeOrg
 
Production job roles
Production job roles Production job roles
Production job roles Samuel Hayman
 
Career as a Product Manager / Data Analyst in the Games Industry
Career as a Product Manager / Data Analyst in the Games IndustryCareer as a Product Manager / Data Analyst in the Games Industry
Career as a Product Manager / Data Analyst in the Games IndustryThomas Hulvershorn
 
Agile Tour Delhi NCR2014 - Agile innovation games rahul sudame
Agile Tour Delhi NCR2014 - Agile innovation games   rahul sudameAgile Tour Delhi NCR2014 - Agile innovation games   rahul sudame
Agile Tour Delhi NCR2014 - Agile innovation games rahul sudameIndia Scrum Enthusiasts Community
 
Game Development as an Independent Developer.pdf
Game Development as an Independent Developer.pdfGame Development as an Independent Developer.pdf
Game Development as an Independent Developer.pdfJeniferJenkins2
 
Doing Things That Don't Scale - Counter intuitive marketing for startups...
Doing Things That Don't Scale - Counter intuitive marketing for startups...Doing Things That Don't Scale - Counter intuitive marketing for startups...
Doing Things That Don't Scale - Counter intuitive marketing for startups...Almog Koren
 
Skills You Need to Be a Video Game Developer
Skills You Need to Be a Video Game DeveloperSkills You Need to Be a Video Game Developer
Skills You Need to Be a Video Game DeveloperMSBCollege
 
How to be an effective Innovation Games Observers
How to be an effective Innovation Games ObserversHow to be an effective Innovation Games Observers
How to be an effective Innovation Games ObserversLuke Hohmann
 
Game Modding Lecture 2
Game Modding Lecture 2Game Modding Lecture 2
Game Modding Lecture 2Charles Palmer
 
My Presentation.ppt
My Presentation.pptMy Presentation.ppt
My Presentation.pptFake474384
 
Tech jobs beyond programming - Game design
Tech jobs beyond programming - Game designTech jobs beyond programming - Game design
Tech jobs beyond programming - Game designVasu Jain
 
Gcse media portfolio guide video games
Gcse media portfolio guide video gamesGcse media portfolio guide video games
Gcse media portfolio guide video gamesMs Olive
 
Game design as a career
Game design as a career Game design as a career
Game design as a career Shanthi Ravi
 
Career guidance explore_the_careers_in_the_gaming_
Career guidance explore_the_careers_in_the_gaming_Career guidance explore_the_careers_in_the_gaming_
Career guidance explore_the_careers_in_the_gaming_nishajj
 

Similaire à U1 Lesson 08 (20)

InfoSession2022_merged.pdf
InfoSession2022_merged.pdfInfoSession2022_merged.pdf
InfoSession2022_merged.pdf
 
Btec Media Intro
Btec Media IntroBtec Media Intro
Btec Media Intro
 
InfoSession2022_merged (1).pdf
InfoSession2022_merged (1).pdfInfoSession2022_merged (1).pdf
InfoSession2022_merged (1).pdf
 
Job Roles
Job RolesJob Roles
Job Roles
 
L3 gd fmp_working_title_30113
L3 gd fmp_working_title_30113L3 gd fmp_working_title_30113
L3 gd fmp_working_title_30113
 
AT Pune 2014-Rahul sudame innovation games for product owners
AT Pune 2014-Rahul sudame innovation games for product ownersAT Pune 2014-Rahul sudame innovation games for product owners
AT Pune 2014-Rahul sudame innovation games for product owners
 
Filament Games: Design & Development
Filament Games: Design & DevelopmentFilament Games: Design & Development
Filament Games: Design & Development
 
Production job roles
Production job roles Production job roles
Production job roles
 
Career as a Product Manager / Data Analyst in the Games Industry
Career as a Product Manager / Data Analyst in the Games IndustryCareer as a Product Manager / Data Analyst in the Games Industry
Career as a Product Manager / Data Analyst in the Games Industry
 
Agile Tour Delhi NCR2014 - Agile innovation games rahul sudame
Agile Tour Delhi NCR2014 - Agile innovation games   rahul sudameAgile Tour Delhi NCR2014 - Agile innovation games   rahul sudame
Agile Tour Delhi NCR2014 - Agile innovation games rahul sudame
 
Game Development as an Independent Developer.pdf
Game Development as an Independent Developer.pdfGame Development as an Independent Developer.pdf
Game Development as an Independent Developer.pdf
 
Doing Things That Don't Scale - Counter intuitive marketing for startups...
Doing Things That Don't Scale - Counter intuitive marketing for startups...Doing Things That Don't Scale - Counter intuitive marketing for startups...
Doing Things That Don't Scale - Counter intuitive marketing for startups...
 
Skills You Need to Be a Video Game Developer
Skills You Need to Be a Video Game DeveloperSkills You Need to Be a Video Game Developer
Skills You Need to Be a Video Game Developer
 
How to be an effective Innovation Games Observers
How to be an effective Innovation Games ObserversHow to be an effective Innovation Games Observers
How to be an effective Innovation Games Observers
 
Game Modding Lecture 2
Game Modding Lecture 2Game Modding Lecture 2
Game Modding Lecture 2
 
My Presentation.ppt
My Presentation.pptMy Presentation.ppt
My Presentation.ppt
 
Tech jobs beyond programming - Game design
Tech jobs beyond programming - Game designTech jobs beyond programming - Game design
Tech jobs beyond programming - Game design
 
Gcse media portfolio guide video games
Gcse media portfolio guide video gamesGcse media portfolio guide video games
Gcse media portfolio guide video games
 
Game design as a career
Game design as a career Game design as a career
Game design as a career
 
Career guidance explore_the_careers_in_the_gaming_
Career guidance explore_the_careers_in_the_gaming_Career guidance explore_the_careers_in_the_gaming_
Career guidance explore_the_careers_in_the_gaming_
 

Plus de electricgeisha

Graphics in the Computer Games Industry Week 1
Graphics in the Computer Games Industry Week 1Graphics in the Computer Games Industry Week 1
Graphics in the Computer Games Industry Week 1electricgeisha
 
Understanding Computer Games Industry Week 3
Understanding Computer Games Industry Week 3Understanding Computer Games Industry Week 3
Understanding Computer Games Industry Week 3electricgeisha
 
Understanding Computer Games Industry Week 2
Understanding Computer Games Industry Week 2Understanding Computer Games Industry Week 2
Understanding Computer Games Industry Week 2electricgeisha
 
Understanding Computer Games Industry Week 1
Understanding Computer Games Industry Week 1Understanding Computer Games Industry Week 1
Understanding Computer Games Industry Week 1electricgeisha
 
Welcome Keita Takahashi
Welcome Keita TakahashiWelcome Keita Takahashi
Welcome Keita Takahashielectricgeisha
 
C:\Documents And Settings\Kelly Vero\My Documents\Confetti\Seminar\Gs9\Studen...
C:\Documents And Settings\Kelly Vero\My Documents\Confetti\Seminar\Gs9\Studen...C:\Documents And Settings\Kelly Vero\My Documents\Confetti\Seminar\Gs9\Studen...
C:\Documents And Settings\Kelly Vero\My Documents\Confetti\Seminar\Gs9\Studen...electricgeisha
 
Student notices 28th june
Student notices 28th juneStudent notices 28th june
Student notices 28th juneelectricgeisha
 
Student notices 21st june
Student notices 21st juneStudent notices 21st june
Student notices 21st juneelectricgeisha
 
Student notices 24th may
Student notices 24th mayStudent notices 24th may
Student notices 24th mayelectricgeisha
 
Student notices 17th may
Student notices 17th mayStudent notices 17th may
Student notices 17th mayelectricgeisha
 
Events week japanese lesson 2 web
Events week japanese lesson 2 webEvents week japanese lesson 2 web
Events week japanese lesson 2 webelectricgeisha
 
Student Notices 26th April
Student Notices 26th AprilStudent Notices 26th April
Student Notices 26th Aprilelectricgeisha
 

Plus de electricgeisha (20)

Graphics in the Computer Games Industry Week 1
Graphics in the Computer Games Industry Week 1Graphics in the Computer Games Industry Week 1
Graphics in the Computer Games Industry Week 1
 
Understanding Computer Games Industry Week 3
Understanding Computer Games Industry Week 3Understanding Computer Games Industry Week 3
Understanding Computer Games Industry Week 3
 
Understanding Computer Games Industry Week 2
Understanding Computer Games Industry Week 2Understanding Computer Games Industry Week 2
Understanding Computer Games Industry Week 2
 
Understanding Computer Games Industry Week 1
Understanding Computer Games Industry Week 1Understanding Computer Games Industry Week 1
Understanding Computer Games Industry Week 1
 
Welcome Keita Takahashi
Welcome Keita TakahashiWelcome Keita Takahashi
Welcome Keita Takahashi
 
C:\Documents And Settings\Kelly Vero\My Documents\Confetti\Seminar\Gs9\Studen...
C:\Documents And Settings\Kelly Vero\My Documents\Confetti\Seminar\Gs9\Studen...C:\Documents And Settings\Kelly Vero\My Documents\Confetti\Seminar\Gs9\Studen...
C:\Documents And Settings\Kelly Vero\My Documents\Confetti\Seminar\Gs9\Studen...
 
U72 lesson 10
U72 lesson 10U72 lesson 10
U72 lesson 10
 
Student notices 28th june
Student notices 28th juneStudent notices 28th june
Student notices 28th june
 
U72 lesson 08
U72 lesson 08U72 lesson 08
U72 lesson 08
 
U72 lesson 09
U72 lesson 09U72 lesson 09
U72 lesson 09
 
Student notices 21st june
Student notices 21st juneStudent notices 21st june
Student notices 21st june
 
U72 lesson 08
U72 lesson 08U72 lesson 08
U72 lesson 08
 
U72 lesson 07
U72 lesson 07U72 lesson 07
U72 lesson 07
 
Student notices 24th may
Student notices 24th mayStudent notices 24th may
Student notices 24th may
 
U72 lesson 06
U72 lesson 06U72 lesson 06
U72 lesson 06
 
Student notices 17th may
Student notices 17th mayStudent notices 17th may
Student notices 17th may
 
U72 lesson 05
U72 lesson 05U72 lesson 05
U72 lesson 05
 
Events week japanese lesson 2 web
Events week japanese lesson 2 webEvents week japanese lesson 2 web
Events week japanese lesson 2 web
 
U72 lesson 04
U72 lesson 04U72 lesson 04
U72 lesson 04
 
Student Notices 26th April
Student Notices 26th AprilStudent Notices 26th April
Student Notices 26th April
 

Dernier

Nutritional Needs Presentation - HLTH 104
Nutritional Needs Presentation - HLTH 104Nutritional Needs Presentation - HLTH 104
Nutritional Needs Presentation - HLTH 104misteraugie
 
A Critique of the Proposed National Education Policy Reform
A Critique of the Proposed National Education Policy ReformA Critique of the Proposed National Education Policy Reform
A Critique of the Proposed National Education Policy ReformChameera Dedduwage
 
Activity 01 - Artificial Culture (1).pdf
Activity 01 - Artificial Culture (1).pdfActivity 01 - Artificial Culture (1).pdf
Activity 01 - Artificial Culture (1).pdfciinovamais
 
microwave assisted reaction. General introduction
microwave assisted reaction. General introductionmicrowave assisted reaction. General introduction
microwave assisted reaction. General introductionMaksud Ahmed
 
9548086042 for call girls in Indira Nagar with room service
9548086042  for call girls in Indira Nagar  with room service9548086042  for call girls in Indira Nagar  with room service
9548086042 for call girls in Indira Nagar with room servicediscovermytutordmt
 
APM Welcome, APM North West Network Conference, Synergies Across Sectors
APM Welcome, APM North West Network Conference, Synergies Across SectorsAPM Welcome, APM North West Network Conference, Synergies Across Sectors
APM Welcome, APM North West Network Conference, Synergies Across SectorsAssociation for Project Management
 
Measures of Central Tendency: Mean, Median and Mode
Measures of Central Tendency: Mean, Median and ModeMeasures of Central Tendency: Mean, Median and Mode
Measures of Central Tendency: Mean, Median and ModeThiyagu K
 
Beyond the EU: DORA and NIS 2 Directive's Global Impact
Beyond the EU: DORA and NIS 2 Directive's Global ImpactBeyond the EU: DORA and NIS 2 Directive's Global Impact
Beyond the EU: DORA and NIS 2 Directive's Global ImpactPECB
 
Sanyam Choudhary Chemistry practical.pdf
Sanyam Choudhary Chemistry practical.pdfSanyam Choudhary Chemistry practical.pdf
Sanyam Choudhary Chemistry practical.pdfsanyamsingh5019
 
Measures of Dispersion and Variability: Range, QD, AD and SD
Measures of Dispersion and Variability: Range, QD, AD and SDMeasures of Dispersion and Variability: Range, QD, AD and SD
Measures of Dispersion and Variability: Range, QD, AD and SDThiyagu K
 
1029-Danh muc Sach Giao Khoa khoi 6.pdf
1029-Danh muc Sach Giao Khoa khoi  6.pdf1029-Danh muc Sach Giao Khoa khoi  6.pdf
1029-Danh muc Sach Giao Khoa khoi 6.pdfQucHHunhnh
 
social pharmacy d-pharm 1st year by Pragati K. Mahajan
social pharmacy d-pharm 1st year by Pragati K. Mahajansocial pharmacy d-pharm 1st year by Pragati K. Mahajan
social pharmacy d-pharm 1st year by Pragati K. Mahajanpragatimahajan3
 
Arihant handbook biology for class 11 .pdf
Arihant handbook biology for class 11 .pdfArihant handbook biology for class 11 .pdf
Arihant handbook biology for class 11 .pdfchloefrazer622
 
mini mental status format.docx
mini    mental       status     format.docxmini    mental       status     format.docx
mini mental status format.docxPoojaSen20
 
Introduction to Nonprofit Accounting: The Basics
Introduction to Nonprofit Accounting: The BasicsIntroduction to Nonprofit Accounting: The Basics
Introduction to Nonprofit Accounting: The BasicsTechSoup
 
1029 - Danh muc Sach Giao Khoa 10 . pdf
1029 -  Danh muc Sach Giao Khoa 10 . pdf1029 -  Danh muc Sach Giao Khoa 10 . pdf
1029 - Danh muc Sach Giao Khoa 10 . pdfQucHHunhnh
 
Accessible design: Minimum effort, maximum impact
Accessible design: Minimum effort, maximum impactAccessible design: Minimum effort, maximum impact
Accessible design: Minimum effort, maximum impactdawncurless
 
Mastering the Unannounced Regulatory Inspection
Mastering the Unannounced Regulatory InspectionMastering the Unannounced Regulatory Inspection
Mastering the Unannounced Regulatory InspectionSafetyChain Software
 
Separation of Lanthanides/ Lanthanides and Actinides
Separation of Lanthanides/ Lanthanides and ActinidesSeparation of Lanthanides/ Lanthanides and Actinides
Separation of Lanthanides/ Lanthanides and ActinidesFatimaKhan178732
 

Dernier (20)

Nutritional Needs Presentation - HLTH 104
Nutritional Needs Presentation - HLTH 104Nutritional Needs Presentation - HLTH 104
Nutritional Needs Presentation - HLTH 104
 
A Critique of the Proposed National Education Policy Reform
A Critique of the Proposed National Education Policy ReformA Critique of the Proposed National Education Policy Reform
A Critique of the Proposed National Education Policy Reform
 
Activity 01 - Artificial Culture (1).pdf
Activity 01 - Artificial Culture (1).pdfActivity 01 - Artificial Culture (1).pdf
Activity 01 - Artificial Culture (1).pdf
 
microwave assisted reaction. General introduction
microwave assisted reaction. General introductionmicrowave assisted reaction. General introduction
microwave assisted reaction. General introduction
 
9548086042 for call girls in Indira Nagar with room service
9548086042  for call girls in Indira Nagar  with room service9548086042  for call girls in Indira Nagar  with room service
9548086042 for call girls in Indira Nagar with room service
 
APM Welcome, APM North West Network Conference, Synergies Across Sectors
APM Welcome, APM North West Network Conference, Synergies Across SectorsAPM Welcome, APM North West Network Conference, Synergies Across Sectors
APM Welcome, APM North West Network Conference, Synergies Across Sectors
 
Measures of Central Tendency: Mean, Median and Mode
Measures of Central Tendency: Mean, Median and ModeMeasures of Central Tendency: Mean, Median and Mode
Measures of Central Tendency: Mean, Median and Mode
 
Beyond the EU: DORA and NIS 2 Directive's Global Impact
Beyond the EU: DORA and NIS 2 Directive's Global ImpactBeyond the EU: DORA and NIS 2 Directive's Global Impact
Beyond the EU: DORA and NIS 2 Directive's Global Impact
 
Sanyam Choudhary Chemistry practical.pdf
Sanyam Choudhary Chemistry practical.pdfSanyam Choudhary Chemistry practical.pdf
Sanyam Choudhary Chemistry practical.pdf
 
Measures of Dispersion and Variability: Range, QD, AD and SD
Measures of Dispersion and Variability: Range, QD, AD and SDMeasures of Dispersion and Variability: Range, QD, AD and SD
Measures of Dispersion and Variability: Range, QD, AD and SD
 
1029-Danh muc Sach Giao Khoa khoi 6.pdf
1029-Danh muc Sach Giao Khoa khoi  6.pdf1029-Danh muc Sach Giao Khoa khoi  6.pdf
1029-Danh muc Sach Giao Khoa khoi 6.pdf
 
social pharmacy d-pharm 1st year by Pragati K. Mahajan
social pharmacy d-pharm 1st year by Pragati K. Mahajansocial pharmacy d-pharm 1st year by Pragati K. Mahajan
social pharmacy d-pharm 1st year by Pragati K. Mahajan
 
Arihant handbook biology for class 11 .pdf
Arihant handbook biology for class 11 .pdfArihant handbook biology for class 11 .pdf
Arihant handbook biology for class 11 .pdf
 
Mattingly "AI & Prompt Design: The Basics of Prompt Design"
Mattingly "AI & Prompt Design: The Basics of Prompt Design"Mattingly "AI & Prompt Design: The Basics of Prompt Design"
Mattingly "AI & Prompt Design: The Basics of Prompt Design"
 
mini mental status format.docx
mini    mental       status     format.docxmini    mental       status     format.docx
mini mental status format.docx
 
Introduction to Nonprofit Accounting: The Basics
Introduction to Nonprofit Accounting: The BasicsIntroduction to Nonprofit Accounting: The Basics
Introduction to Nonprofit Accounting: The Basics
 
1029 - Danh muc Sach Giao Khoa 10 . pdf
1029 -  Danh muc Sach Giao Khoa 10 . pdf1029 -  Danh muc Sach Giao Khoa 10 . pdf
1029 - Danh muc Sach Giao Khoa 10 . pdf
 
Accessible design: Minimum effort, maximum impact
Accessible design: Minimum effort, maximum impactAccessible design: Minimum effort, maximum impact
Accessible design: Minimum effort, maximum impact
 
Mastering the Unannounced Regulatory Inspection
Mastering the Unannounced Regulatory InspectionMastering the Unannounced Regulatory Inspection
Mastering the Unannounced Regulatory Inspection
 
Separation of Lanthanides/ Lanthanides and Actinides
Separation of Lanthanides/ Lanthanides and ActinidesSeparation of Lanthanides/ Lanthanides and Actinides
Separation of Lanthanides/ Lanthanides and Actinides
 

U1 Lesson 08

  • 1. Japanese Word of the Week (14) Sore yokuniauyo [so-ray yokoneeyayoh] Hai! Arigato ne?
  • 2. Aims & Objectives Aims: Students will understand routes to pre-production. They will use it to focus upon booklet and cover design for their game. Objectives: All students will identify 2 forms of pre-production, design & research Most students will identify 2 forms of pre-production, design & research and explain their function Some students will identify 3 forms of pre-production, design & research, explain and use their functions for assignment purposes
  • 3. Research, (Design) & Pre-Production 15 March 2010 Unit 1 Research Techniques for Media Industries Unit 2 Pre-Production for Media Industries Unit 70 Computer Game Design (part)
  • 4. Research Techniques 1 Understand the purposes of research in the media industries 2 Be able to apply a range of research methods and techniques 3 Be able to present results of research.
  • 5. Pre-Production Techniques 1 Understand requirements for production 2 Be able to obtain resources for production 3 Be able to apply production logistics.
  • 6. Your Deadline! Assignment 5.2 – 15 March 2010 Assignment 5.3 – 19 March 2010 Monday 15 March 2010 is TODAY
  • 7.
  • 9.
  • 13. Reviews of similar games
  • 14. Research of Game Festivals
  • 15.
  • 16. Have you supplied storyboards?
  • 17. Have you proffered taglines based upon research?
  • 18. Have you shown that you can be visual as well as textual?
  • 19.
  • 20. Have you looked at a variety of game festivals to show your designs?
  • 21.
  • 22. Named Credits Executive Producer for Confetti: Kelly Vero Producer: Richard Reavely Game Visual Director: Robert Ward Lead Programmer: Kestutis Virsiunas SFX Coordinator: Ben Johns Music Supervisor: Mikey Berridge Graphic Support: Steffy McLean Programming Team Lead: Jordan Hibbert Lead Design Team: Cameron Foster, Robert Laird, Chris Williams, David Correia, Jessica May, Stuart Clarke, Will Larcombe, Matt McKirgan, Joe Straw, Jack Roberts Level Design Team: Peter Salt, Jamie Clarke, Jamie Wardega, Jono Stafford, Niall Voice Mission Designers: Ross Fielding, Gemma Howell, Jake Brown, Scott Byard Programming Team: Gareth Ward, AI Program Team: Alan Parker, Steven Dyer, Jordan Peel, Jordon Connolly, Dan Cook, Art Team: Marcus Gent, Mike Davis, Raiden Xavier, Stephen White, Sean Booth, Jacob Henry
  • 24. How Much Do You Need? Top 3 Game Budgets of All Time 1. Grand Theft Auto IV – $100 million (£65,875,841.85) 2. Gran Turismo 5 – $80 million (£52,698,141.88) 3. Shenmue – $70 million (£46,111,524.73) Get REAL! MotoGP was made with how much money???
  • 25. Activity Look at the credits… Tell me how much money you’d need if I earned £30, 000, Richard earned £25k, Robert earned £20k and every other person on the credits earned £18, 483 per annum
  • 26.
  • 28. Private investorsName them! Don’t assume that we know who they are!
  • 29. Capital Expenditure Ensure that you don’t ASSUME anything of your game design. It will need software, it will require a timeframe, you will need an office to work in: From business lunches to getting pizza in for crunch. From getting the stamp of approval at GDC to getting a stamp from the Post Office. Everything costs!!!!!
  • 30. Budgets in Class Assignment 5.4 requires more detail on budgets. Can Pedgy help you with budget? Please ask and ye shall receive!
  • 31. Pre-production Techniques – A Reminder Go through some existing games and look at the following:
  • 32. Pre-production Techniques Key areas Quality marks In Game Play Specs Pitch / USP Is your target sales audience covered by your POS?
  • 33.
  • 37.
  • 38.
  • 40. Hints and tips for 5.4Have we met our outcomes?