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Personal Landscape Informatics:
      Animated worlds as data-visualization,
         pattern recognition, emotional
         cartography, and self-reflection




PhD Candidate, iMAP Media Arts + Practices    Amanda Tasse
School of Cinematic Arts                      atasse@gmail.com
University of Southern California            www.amandatasse.com
DATA WORLDS
               ANALYTIC,
               CONCEPTUAL


NARRATIVE,
EMOTIONAL



               SENSORY,
               INSTINCTUAL
USC Mobile & Environmental Media Lab

Location-Specific Mobile Storytelling
Life-Logging


 Built environment as an interactive storytelling entity
        + Personalized responsive environments
        + Context-aware interactions
        + Emergent ambient stories



                http://mobilemedia.usc.edu/
PUCK
PUCK
PUCK
AMBIENT STORYTELLING FOR VEHICLE-
                         DRIVER INTERACTION
Augmenting and Deepening the relationship between a
vehicle and its driver(s) over the course of its lifecycle
DATA WORLDS
               ANALYTIC,
               CONCEPTUAL


NARRATIVE,
EMOTIONAL



               SENSORY,
               INSTINCTUAL
Insisting on Beautiful Maps
                    ”Atlas of Design” Nathan Yau




 “Design and aesthetics matter, because form is not secondary to function; form is integral to
function. A map cannot function if it remains unread. To truly engage map users requires that
  we present them with something worth looking at. Something that they will want to spend
  time studying. Something that acknowledges the human need for beauty. Something that
  causes the user to think about the map in terms beyond whether or not it simply "works.“
                             -Timothy Wallace and Daniel Huffman
               http://flowingdata.com/2012/10/25/insisting-on-beautiful-maps/
EMOTIONAL CARTOGRAPHY




Inner & inter- space exploration

      “Carte de Tendre” Madeleine de Scudéry's 1654-61 novel Clélie
Bio/Emotion Maps – San Francisco
                     http://emotionmap.net/map.htm




Christian Nold
Data Management




TicTrac, RescueTime, etc.
‘Ere Be Dragons
Basic Concept
DATA WORLDS

An Environment that is Built Upon and Responds to data
DATA WORLDS

An Environment that is Built Upon and Responds to data




                        • Personal
                        • Environmental
                        • Collective
DATA WORLDS

An Environment that is Built Upon and Responds to data




                      Well-being & activity
                        • Mood
                        • Stress & energy level
                        • Type & quality of activity
                        • Virtual productivity
Colony – “MIRA”

A sentient character that is the
interface between the user & the data
Context & platform
DATA WORLDS

Data Inputs


        Accelerometer
        Gyroscope
        Indoor Location
                                 HRM


                   Temperature
                   Energy
                   Light
                   Movement
location aware health       QUANTITATIVE


 SENSOR INPUT – MOBILE DEVICE & HR
 • amount & type of activity (accelerometer)
 • stress level (change in HR + activity)
 • energy expenditure (calories)
 • virtual activity
 • building temperature

                                Amanda Tasse
Emergent Landscape
Content
Emergent Landscape




PERSISTANT
EFFORT:
Consistent time
spent studying
in the same room
Emergent Landscape
Space
Weather
Light Ambience   Stress & Activity Level
Air Texture
Forms
Ground
Foliage          Patterns of Use
Architecture
Dynamics
Beings
Animation        Engagement
Style
Aquatic sci-fi macro-science
Interaction
MIRA will prompt for input
on qualitative personal
information, which will be
location and time stamped.




                  Amanda Tasse
QUALITATIVE


USER INPUT
• mood
• energy level
• type of activity
• notes


                     Amanda Tasse
The large display will show
the influence on the
visualization, but will not
display sensitive user input
information.



                    Amanda Tasse
• Observations
• Prompts
• Visualization shares
• Suggestions
• Questions


                    Amanda Tasse
Asks for clarification.




                     Amanda Tasse
User annotation




                  Amanda Tasse
Personal Landscape Informatics:
      Animated worlds as data-visualization,
         pattern recognition, emotional
         cartography, and self-reflection




PhD Candidate, iMAP Media Arts + Practices   Amanda Tasse
School of Cinematic Arts                     atasse@gmail.com
University of Southern California

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LA Quantified Self Meetup (3/13) - Personal Landscape Informatics by Amanda Tasse

Notes de l'éditeur

  1. How can both disciplines benefit one-another?
  2. How can both disciplines benefit one-another?
  3. Charting a subjective temporal-relational experience via location – An inner space exploration
  4. Mapping & Tracking Arousal through Galvanized Skin Response. Adding annotation to compare the quantifiable data with the qualitative user experience. Not real-time but later participants could compare both types of information, (narrative or measure) which triggered memories of the experience, & could determine which felt more real. Rather than just relying on the technology or experiential memory.
  5. Aggregrators to combine various tracking applications into one dashboard. They propose to suggest relationships between the varying types of data but so far, the data just reports back in pretty simple analytic form.
  6. A path is created based upon where the user goes in real space while visualizing HR. Suggests ways to connect the virtual experience with the real world.
  7. Visualize personal, collective, & environmental data as responsive landscape portraits. And then to design an engaging means with which to interact with these worlds & with the underlying data that informs them.
  8. Visualize personal, collective, & environmental data as responsive landscape portraits. And then to design an engaging means with which to interact with these worlds & with the underlying data that informs them.
  9. Visualize personal, collective, & environmental data as responsive landscape portraits. And then to design an engaging means with which to interact with these worlds & with the underlying data that informs them.
  10. The jellyfishlive within and respond to this emergent data-formed landscape. MIRA through scrambled languageand info-graphic portraits which represent the user’s activity and wellness.
  11. Data collected through native sensors within the mobile device, sensors within the building, and an optional wearable sensor
  12. Begin to learn how to read the landscape.
  13. Taxonomy: data metaphors
  14. Begin to learn how to read the landscape.
  15. LAH will periodically send additional push notifications for further interaction
  16. Updates, request for information
  17. Through combining straight-forward data viz knowledge with evocative landscape worlds & interaction, I hope to provide opportunities forExperiential engagement with the information Extension of the self, self-expression Personalized interactive experience Relationship between everyday in the world activity, hidden data processes, and internal imaginative viz New ways to communicate info and knowledge