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Digital learning role profiles
An introduction
What is digital learning?
Digital learning is a term that describes the application of computer hardware and
software, and computer networks such as the Internet, to any aspect of teaching
and learning. Digital learning frees the learner from the constraints of time and
space, providing access to billions of fellow learners and practically limitless
educational content. The term ‘digital learning’ is equivalent in most respects to
terms such as ‘virtual learning’, ‘online learning’ and ‘e-learning’.
E-learning has the potential to dramatically reduce the costs of vocational learning
as well as providing access to learning for many more people across the EU and
the rest of the world; this at a time when economic success is so closely tied to the
knowledge and skills of working people.
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Forms of digital learning
Digital learning, within the context of vocational education and training, comes in
many varieties:
 Interactive, self-study lessons delivered online, and taking various forms
including tutorials, practice drills, scenarios, games and simulations. This
is the form of digital learning that is perhaps most familiar in a corporate
context and is often referred to in this context as e-learning.
 Non-interactive digital content, including videos, podcasts, web articles,
infographics, slide shows, software demonstrations, PDF files, e-books and
so on.
 Live online sessions delivering a virtual classroom experience with the aid
of web conferencing software. Sessions that cater for larger numbers of
participants are typically called ‘webinars’.
 Distance learning courses, which may make use of the content and live
sessions described above, but also allow for on-going collaboration
between students and with tutors. These courses may be entirely online or
blended to include face-to-face elements. Although most of these courses
are relatively small, we are now a rapid expansion in MOOCS (massive open
online courses) that may include tens of thousands of students.
 Performance support systems, which provide employees with just-in-time
access to the information they need to carry out their jobs. These systems
are particularly useful when they are made available on mobile devices.
 Informal learning, outside the scope of formal courses, using tools such as
social networks, wikis, blogs, search engines, video content libraries and so
on.
Clearly these varieties of digital learning can be applied independently or together
in many ways, depending on the context. Similarly, the roles undertaken by
professionals working with learning technologies can be combined in all sorts of
ways.
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The e-Virtue project
The e-Virtue project was established to help make sure we have the skills available
in Europe to take advantage of the opportunities provided by learning
technologies. E-Virtue aims to identify the competences and skills required to fulfil
various roles in digital learning, not just by full-time specialists but all learning
professionals. The role profiles identified by the project have been mapped to the
European Qualifications Framework (EQF) and the European e-Competences
Framework (e-CF). Furthermore, e-Virtue has developed a set of training
guidelines, including a catalogue of learning outcomes.
The role profiles and training guidelines will help to boost the employability of
digital learning professionals, reducing the mismatches between labour demand
and supply and enhancing the mobility of workers.
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The six digital learning role profiles
In the course of the e-Virtue project, we have identified six roles, which we believe
best describe the sorts of tasks that learning professionals have to undertake to
take advantage of learning technologies. Remember these are role profiles not job
descriptions – only in some cases will they be carried out by anyone on a full-time
basis. There will be many times when several of these roles are combined into a
one job position, often in conjunction with all sorts of roles that are not connected
with learning technology.
Architecting a digital learning strategy: this role is responsible for
the development and implementation of an organisation’s longer-
term strategy for the use of learning technologies.
Designing blended learning solutions: this role is responsible for the
top-level design of an overall learning intervention, whether or not
the decision is ultimately taken to include a digital learning element.
Developing digital learning content (specialist): this specialist role is
responsible for designing and/or developing more sophisticated
forms of digital learning content, particularly those that are media-
rich or highly interactive.
Developing digital learning content (non-specialist): this role is
responsible for designing and developing simpler forms of digital
content as needed to support the job holder’s own teaching and
training.
Facilitating virtual classroom sessions: this role is responsible for the
delivery of real-time, online sessions making use of web
conferencing software.
Online tutoring: this role is responsible for the successful delivery
of, and support for students engaged in, extended online and
blended programmes.
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The profiles in one paragraph
The first task of an organisation is to architect the digital learning strategy,
establishing the right policies, infrastructure and skills. Blended learning solutions
can then be designed to meet specific learning requirements. Specialist content
developers create sophisticated content, normally to support self-study. Teachers,
trainers and subject experts may also develop simpler forms of content to support
their work and may also run live online sessions. Online tutoring is required to
deliver extended online and blended programmes.
In the sections that follow, we explore the six roles in more detail.
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Architecting a digital learning strategy
This role involves the development and implementation of an organisation’s longer-term
strategy for the use of learning technologies. This role may require a full-time position in
a large organisation (although the term ‘architect’ will not usually be how it is described),
but is more likely to be just one role of a senior learning professional with a general
responsibility for strategy. The role could also be undertaken by an external consultant
on behalf of an organisation.
Key elements of this role include establishing goals for the application of learning
technologies within the context of an organisation’s business strategy; engaging with key
stakeholders, developing capabilities, recommending the purchase of digital learning
platforms and tools, and reporting on progress to senior management.
Digital learning architecture in action
Peter is Head of Learning and
Development for an automobile
manufacturer. As part of his
responsibilities for this position, he has
been undertaking a strategic review of the
way in which his organisation makes use
of learning technologies, in conjunction
with external consultants.
Alexandra is the newly-appointed
Learning Technology Manager for a
college that provides vocational training.
Her responsibility is to engage with key
stakeholders in order to transform the
way that the college delivers its courses, in
particular for overseas students.
Note: the shaded areas behind the characters on this and future pages represent the
proportion of the person’s work that is likely to be taken up by this role.
7
Designing blended learning solutions
This role involves the top-level design of an overall learning intervention, whether or not
the result of the design process is a decision to make use of learning technologies. In this
sense, the role could described as simple curriculum design, or learning solution design,
because, until the problem has been properly analysed, it will not be clear whether
technology can play a major role in the solution.
The major elements of the role are analysis of a particular learning need and then
determining the most appropriate methods and media for meeting that need. As such, this
role must be carried out before content development or online facilitation.
Blended learning design in action
Winifred is a learning and development
consultant responsible for addressing the
learning needs of one division of a major
bank. She meets with line managers and
analyses their requirements before
putting together proposals for solutions
for their approval. In doing this she may
consult with the bank’s learning
technology department to see how digital
learning might help to address the
problem.
Anton is responsible for designing the
curricula for a new series of vocational
courses to be provided on a blended basis
by a college. He is working with the faculty
to develop outlines for each course,
including specifications for any new
digital learning content that will be
required.
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Developing digital learning content (specialist)
This role centres on the design and/or development of more sophisticated forms of digital
learning content, particularly those that are media-rich or highly interactive. This is the
only profile where we have assumed that this role will be undertaken by a full-time
specialist. We have contrasted this with the role that many learning professionals
undertake in designing and developing learning content on an occasional basis.
The specialist role will be an essential element of more sophisticated projects that require
the skills normally found only in multi-disciplinary teams including creative, technical
and subject matter specialists. The role will be found within the learning and development
departments of large employers, in the media departments of colleges and universities,
and in small specialist agencies that work as contractors to employers.
Specialist digital learning content development in action
Lucy works for a specialist content
development company. She moved
into this position as a graduate
trainee having studied English and
media. Her job involves working with
customers, mostly large businesses
and public sector organisations, to
design digital learning programmes
for the customer’s employees. Within
her organisation, she works alongside
other specialists, including graphic
Karol works as a designer and developer
within the learning technologies department
of a large vocational training college. He works
with academic staff and the college’s media
department to develop sophisticated
interactive content that is required for use
within the courses provided by the college.
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designers and software engineers, to
develop highly-interactive courses.
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Developing digital learning content (non-specialist)
This role involves the design and development of simpler forms of digital learning content
including reference materials, slides, assessments, software demonstrations, interview
videos, podcasts, etc.
The role will normally be just one aspect of a general teaching/training position although,
in some cases, it may also be undertaken by a subject specialist who is not a learning
professional. An essential aspect of this role is that it supports a broader teaching or
training responsibility, an example being a teacher creating slides or hand-outs for their
own classes. This can be contrasted with specialist content development, which could
involve creating content for any subject or purpose and with no responsibility for
teaching or training.
It would not be too far-fetched to say that in the future, most teachers or trainers are likely
to have some responsibility for designing and developing digital learning content. The
exceptions will only be those people who teach courses that are developed from top to
bottom by third-party design specialists.
Non-specialist content development in action
Amélie is a trainer working for a small IT
training company. To support her courses,
she develops short software
demonstrations and online
documentation that her students can use
for reference after they have completed
their courses. She also develops quizzes
Nicolas is a learning and development
specialist responsible for providing
leadership training for a large employer.
He has been assembling a library of simple
interview videos in which managers
discuss their roles as leaders.
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that students use to check their progress
during her courses.
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Facilitating virtual classroom sessions
This role centres on the delivery of real-time, online sessions using web conferencing
software. These sessions are the online equivalent of sessions held in physical lecture
rooms and classrooms and could take the form of lectures, seminars, workshops, coaching
sessions or instruction. This role will normally be just one aspect of a general
responsibility for teaching or training or will be undertaken by a subject expert who is
not necessarily a learning professional.
Some virtual classroom facilitators may also take on the broader role of online tutor, in
which they have overall responsibility for overseeing and delivering an online or blended
learning programme, as we see below.
Virtual classroom facilitation in action
Frank is a trainer working for an
engineering company, providing technical
training for the company’s customers
around the world. He runs a series of
webinars providing information for
customers about new product
developments. Using the same software,
he also runs intensive small-group
instructional sessions for maintenance
engineers.
Janet works in employee communications
for a government department. She is
responsible for facilitating a series of
panel discussions involving senior
managers and specialists for the benefit of
the department’s employees.
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Online tutoring
This role centres on the delivery of, and support for students engaged in, online and
blended programmes, typically lasting many weeks or months. This role may include
communications with students, grading assignments, moderating forum discussions and
dealing with any difficulties that arise as the programme progresses.
An online tutor may play some role in the design of online activities and assignments for
individuals and groups that take place within a programme. One of their responsibilities
may also be to act as a virtual classroom facilitator. However, not all virtual classroom
facilitators have the broader responsibility of online tutor.
Online tutoring in action
Astrid is the tutor responsible for a two-
year online MBA programme run by a
business school. She acts as the primary
focal point for all student communications
and makes sure the programme runs
smoothly. She grades assignments and
moderates collaborative activities. As part
of the programme she facilitates a series of
webinars featuring professors from the
school and managers from business.
Asif manages a one-year graduate trainee
scheme for a multinational
pharmaceutical company. This is a
blended programme that includes face-to-
face events as well as individual and group
assignments that are conducted online.
Asif monitors all aspects of the
programme and looks to make sure that
all of the trainees successfully complete
the programme.
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Architecting a digital learning strategy
Role Architecting a digital learning strategy
Summary This role is responsible for the development and
implementation of an organisation’s strategy for the use of
learning technologies, as derived from the business
strategy. This role may be undertaken by a learning
technologies specialist, by a manager with overall
responsibility for learning, by external learning
consultants or by some combination of these.
Mission To establish strategic goals for the application of learning
technologies within an organisation and to establish an
infrastructure that will support these goals.
Deliverables Accountable for Responsible for Contributor to
The application
of learning
technologies
across an
organisation in
support of the
organisation’s
strategic goals.
Agreeing goals,
schedules, budgets
and responsibilities
with regard to the
digital learning
strategy.
Managing the
contributions to the
development and
implementation of
the strategy made by
direct reports and
external contractors.
The broader
learning
strategy for an
organisation.
The broader
technology
strategy for an
organisation.
Main tasks Analyse strengths, weaknesses, opportunities and threats
with regard to the use of e-learning in the organisation.
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Establish an overall strategy for the use of digital learning
as part of an overall blended learning strategy.
Determine gaps in the skills of those who will be
responsible for implementing the strategy and plan to
overcome these.
Determine gaps in the technical infrastructure and make
plans to overcome these.
Analyse the sources of resistance to learning technologies
among key stakeholders, such as managers, other
trainers/teachers and/or students, and make plans to
overcome these.
Develop a plan for promoting the digital learning strategy
and maximising take-up both within the organisation and
externally where appropriate.
Monitor and report on the KPIs that have been established
for the digital learning strategy.
Environment This role operates within the context of a learning and
development team. Depending on the size of the
organisation, the role may be undertaken by the leader of
the team or by a specialist. The role may have to influence
the actions of learning professionals who do not report
directly to the job holder to ensure the strategy is
implemented. The role is likely to require extensive work
with external suppliers and contractors, such as software
companies and digital learning content developers.
KPI’s Cost and time savings that are achieved through the use of
learning technologies (primarily through reduced travel
costs, reduced need for teachers and trainers, and less
time spent by learners away from the job).
Improved learning outcomes achieved through the use of
learning technologies, as measured by assessments of
learning and competency, as well as improvements made
in employee performance.
Learner feedback, as evidenced by surveys, focus groups
and other methods.
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Designing blended learning solutions
Role Designing blended learning solutions
Summary This role relates to the design of any learning intervention,
whether or not the decision is taken to include a digital learning
element. This role must be in place if digital learning is to be
applied appropriately.
Mission To create designs for new learning programmes which are
effective in achieving the desired learning outcomes, efficient in
the use of time, money and other organisational resources, and
flexible for both those delivering the learning and the learners
themselves.
Deliverables Accountable for Responsible for Contributor to
The design of
curricula for
learning
programmes
that prove to be
effective in
meeting
learning
outcomes,
efficient in
terms of time,
cost and effort,
and flexible in
terms of
delivery, and
can be
implemented
within the
budgetary, time
Analysing the needs
(e.g. a skills
shortage, a new
product requiring
training) for the
learning programme,
as articulated by
those making the
request for the
programme.
Establishing a
relationship with
project sponsors /
clients whereby the
designer is seen as a
trusted consultant
and not merely an
order-taker.
Organisational
initiatives to improve
employee
performance over
and above the
provision of learning
solutions.
The development of
organisational
policies relating to
the design of learning
programmes.
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and other
constraints
imposed by the
organisation.
Liaising with and
maintaining good
relationships with
subject experts and
representative
learners.
Designing
programmes that
make appropriate
use of learning
technologies but are
not driven by them.
Communicating
their designs to
those responsible for
developing and
delivering the
programmes, e.g. e-
Learning Content
Developers, Online
Tutors.
Monitoring and
refining the
programmes.
Main tasks Analyse the requirement for learning in terms of the overall
business need and the specific types of learning required.
Analyse target audience characteristics.
Analyse practical constraints and opportunities, such as budget,
time, facilities, equipment, software tools, Internet access,
numbers of available online tutors, virtual classroom
facilitators, content developers, etc.
Determine how the programme should be structured in terms
of a curriculum, and the learning objectives to be achieved in
each element of the curriculum.
Select effective methods (learning activities) for each key stage
/ element in the programme.
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Select learning media to efficiently deliver each of these
methods, for example, what should be delivered face-to-face
and what online.
Environment The role could be undertaken by an employee or an external
contractor. They will have to liaise extensively with other
stakeholders, including learners, subject-matter experts, and
those that will go on and develop and deliver the programme.
KPI’s Extent to which the underlying need is satisfied
Cost per learner
Timeliness of the solution
Learning outcomes
Learner feedback
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Developing digital learning content (specialist)
Role Developing digital learning content (specialist)
Summary This role relates to the design and/or development of
digital learning content in all its forms - tutorials,
simulations, games, assessments, videos, podcasts,
troubleshooting guides and simple reference material. It is
required for sophisticated projects that need the skills only
normally found in multi-disciplinary teams including
creative, technical and content specialists. This role will
normally constitute a full-time position.
Mission To create digital learning content that meets the stated
learning needs, taking into account the characteristics of
the target population, and within the given technical,
budgetary and time constraints.
Deliverables Accountable for Responsible for Contributor to
The quality of
the finished
content in
terms of its
usability, the
relevance and
accuracy of its
subject matter,
the extent to
which it
engages
learners, its
production
quality
standards and
its technical
Undertaking whatever
additional research and
analysis is required.
Leading the detailed
design and development
effort within the
parameters established
for the overall
programme/curriculum,
typically in consultation
with other specialists.
Documenting the
detailed design.
Writing and editing the
verbal content.
Curriculum
design.
Graphic design,
audio-visual
development,
building the
content,
depending on
the way the
team is
structured and
tasks allocated.
20
robustness
(freedom from
bugs).
Preparing storyboards
as necessary.
Co-ordinating with
other specialists such as
graphic designers,
animators, illustrators,
software developers,
audio and video
specialists, etc. to
ensure the content is
designed and developed
in accordance with the
design and
script/storyboard.
Maintaining a close
relationship with
representative learners
to ensure an effective
user experience and
that the content is
relevant.
Obtaining approvals
from project sponsors
(those who have asked
for the programme and
may well be paying for
it) and subject experts.
Main tasks Project manage the process of content creation.
Design the content.
Script/storyboard the content.
Prepare interactions and test items.
Source audio-visual assets.
Contribute to or oversee the building of the content
Test and refine the content.
Environment The role operates as a co-ordinator of a team of specialists,
including blended learning designers, project sponsors,
subject specialists and learners. The role can be found
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within specialist departments of larger organisations or
within small, independent content development companies.
KPI’s Completion to budget.
Completion to schedule.
Sponsor/client satisfaction.
Learner feedback.
22
Developing digital learning content (non-specialist)
Role Developing digital learning content (non-specialist)
Summary This role is undertaken by a teacher or trainer who designs
and/or develops simpler forms of digital learning content,
including reference materials, slides, assessments,
screencasts, interview videos, podcasts, etc. This role will
normally be just one aspect of a general teaching or
training role. In some cases, the role may also be
undertaken by a subject specialist who is not a learning
professional.
This role differs from the specialist digital content
development role because the content will typically be
developed to support the teaching or training for which the
person is responsible, an example being the slides or
reference material that a teacher or training creates for
their classes. This can be contrasted with full-time content
development, which could involve the creation of content
for any subject or purpose.
Mission To create digital learning content that meets the learning
requirements, taking into account the characteristics of the
target population, and within any technical, budgetary and
time constraints.
Deliverables Accountable for Responsible for Contributor to
The quality of
the finished
content.
Undertaking whatever
additional research and
analysis is required,
including with
representative learners.
Leading the detailed
design and development
Curriculum
design.
23
effort within the
parameters established
for the overall
programme/curriculum.
Writing and editing the
verbal content.
Preparing storyboards
as necessary.
Sourcing or developing
graphical and audio-
visual content, possibly
with the help of external
specialists.
Building the content
using a variety of tools.
Obtaining approvals
from third parties
(subject experts,
curriculum designers,
managers, etc.) where
required.
Main tasks Design the content.
Script/storyboard the content.
Prepare interactions and test items.
Source or develop graphical and audio-visual assets.
Build the content.
Test and refine the content.
Environment The role will be just one aspect of a broader teaching,
training or subject specialist position. S/he is likely to
undertake most aspects of the work her/himself or in
partnership with colleagues/peers, but may also receive
help from creative or technical specialists.
KPI’s Learning outcomes.
Learner feedback.
24
Facilitating virtual classroom sessions
Role Facilitating virtual classroom sessions
Summary This role involves the design and delivery of real time
group sessions using web conferencing tools (these are
sometimes called ‘webinars’). These sessions are the
online equivalent of sessions held in physical lecture
rooms and classrooms and could take the form of lectures,
seminars, workshops, coaching or instruction. This role
will normally be just one aspect of a general teaching or
training role, or could be undertaken by a subject expert.
The facilitation of virtual classroom sessions is also a
possible responsibility of an online tutor, who will have
overall responsibility for overseeing and delivering an
online learning programme.
Mission To design and deliver live online sessions which are at
least as effective as their physical classroom equivalents,
while delivering the time and cost efficiencies and
improved flexibility which comes from learners not having
to travel.
Deliverables Accountable
for
Responsible for Contributor to
The
effectiveness
of the sessions
delivered, as
evidenced by
the learning
outcomes and
learner
feedback.
Undertaking whatever
additional research
and analysis is
required.
Designing the detailed
structure and content
of the live online
sessions.
Curriculum
design.
25
Collaborating with
colleagues who will
also be involved in
delivering the sessions.
Sourcing or developing
any graphical and
audio-visual content,
possibly with the help
of external specialists.
Communicating with
learners before and
after sessions.
Delivery of the
sessions.
Review and evaluation
of the sessions.
Main tasks Undertake research and analysis with regard to the
subject matter, learning requirements, audience
characteristics and practical constraints.
Design sessions.
Collaborate with colleagues who will also be involved in
delivering sessions.
Source or develop any graphical and audio-visual content,
possibly with the help of external specialists.
Deliver sessions.
Review and evaluate sessions.
Environment The facilitator is most likely to have experience of
delivering similar sessions in a physical environment. The
virtual classroom will therefore be just one of the ways in
which they deliver sessions. In those organisations in
which design is carried out centrally, facilitators may only
be responsible for the delivery of sessions. Facilitation can
be carried out from any location, including the facilitator’s
home.
KPI’s Learning outcomes.
26
Learner feedback.
27
Online tutoring
Role Online tutoring
Summary This role ensures the successful delivery of extended
online and blended distance learning programmes and
supports students as they engage in these programmes.
It may also involve providing support to those learning
informally on-the-job, outside the scope of a formal
programme, perhaps through content curation.
The online tutoring role may include input into the design
of online activities and assignments for individuals and
groups that take place within a programme.
Note that one of the responsibilities included in online
tutoring may be to act as a virtual classroom facilitator.
However, not all virtual classroom facilitators are also
online tutors.
Mission To provide the support that is required to ensure students
are successful in completing the online and blended
learning programmes in which they enrol/are enrolled.
This could include process facilitation, coaching,
counselling, providing feedback on assignments, grading
formally-submitted assignments, curating content and
helping learners to learn more productively.
To monitor, influence and, where necessary, control the
behaviour of students on these programmes. To ensure,
where appropriate, the academic integrity of these
programmes.
Also, in some situations, to continue to support and
facilitate learning beyond the scope of a programme.
Deliverables Accountable
for
Responsible for Contributor to
The successful
learning
Refining online
activities and
Curriculum
design.
28
outcomes of
online and
blended
programmes.
assignments to meet
the needs of particular
individuals and
groups.
Moderating activities
using forums, wikis,
blogs and similar
social learning tools.
Monitoring and
addressing the online
behaviour of students.
Grading assignments.
Providing feedback to
students.
Delivering live virtual
classroom sessions,
where these are
included in the
curriculum (see the
separate role profile
for the Virtual
Classroom Facilitator).
Supporting students
who are experiencing
difficulties.
Monitoring and
refining programme
schedules.
Curating content.
Digital learning
content
development.
The design of
online activities
and
assignments.
Setting up
programmes
within a virtual
learning
environment.
Main tasks Contribute to setting up programmes within a virtual
learning environment.
Refine online activities and assignments to meet the needs
of particular individuals and groups.
Moderate activities using forums, wikis, blogs and similar
social learning tools.
Monitor and address the online behaviour of students.
Grade assignments.
29
Provide feedback to students.
Deliver live virtual classroom sessions, where these are
included in the curriculum (see the separate role profile
for the facilitating a virtual classroom session).
Support students who are experiencing difficulties.
Monitor and refine programme schedules.
Curate content for students on programmes and those not
currently participating in a programme. This is likely to
take the form of recommending particular books,
websites, videos and online communities.
Environment The person undertaking this role may also have
experience in running similar programmes in a traditional,
face-to-face environment.
In many cases they will not be expected to have any major
involvement in designing the programmes that they tutor.
They may also be responsible for delivering virtual
classroom sessions to their.
They may also be responsible for designing and
developing digital learning content (see developing digital
learning content).
The role can be carried out from any location, including
the tutor’s home.
KPI’s Learning outcomes.
Learner feedback.

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Blended learning roles profiles

  • 1. 1 Digital learning role profiles An introduction What is digital learning? Digital learning is a term that describes the application of computer hardware and software, and computer networks such as the Internet, to any aspect of teaching and learning. Digital learning frees the learner from the constraints of time and space, providing access to billions of fellow learners and practically limitless educational content. The term ‘digital learning’ is equivalent in most respects to terms such as ‘virtual learning’, ‘online learning’ and ‘e-learning’. E-learning has the potential to dramatically reduce the costs of vocational learning as well as providing access to learning for many more people across the EU and the rest of the world; this at a time when economic success is so closely tied to the knowledge and skills of working people.
  • 2. 2 Forms of digital learning Digital learning, within the context of vocational education and training, comes in many varieties:  Interactive, self-study lessons delivered online, and taking various forms including tutorials, practice drills, scenarios, games and simulations. This is the form of digital learning that is perhaps most familiar in a corporate context and is often referred to in this context as e-learning.  Non-interactive digital content, including videos, podcasts, web articles, infographics, slide shows, software demonstrations, PDF files, e-books and so on.  Live online sessions delivering a virtual classroom experience with the aid of web conferencing software. Sessions that cater for larger numbers of participants are typically called ‘webinars’.  Distance learning courses, which may make use of the content and live sessions described above, but also allow for on-going collaboration between students and with tutors. These courses may be entirely online or blended to include face-to-face elements. Although most of these courses are relatively small, we are now a rapid expansion in MOOCS (massive open online courses) that may include tens of thousands of students.  Performance support systems, which provide employees with just-in-time access to the information they need to carry out their jobs. These systems are particularly useful when they are made available on mobile devices.  Informal learning, outside the scope of formal courses, using tools such as social networks, wikis, blogs, search engines, video content libraries and so on. Clearly these varieties of digital learning can be applied independently or together in many ways, depending on the context. Similarly, the roles undertaken by professionals working with learning technologies can be combined in all sorts of ways.
  • 3. 3 The e-Virtue project The e-Virtue project was established to help make sure we have the skills available in Europe to take advantage of the opportunities provided by learning technologies. E-Virtue aims to identify the competences and skills required to fulfil various roles in digital learning, not just by full-time specialists but all learning professionals. The role profiles identified by the project have been mapped to the European Qualifications Framework (EQF) and the European e-Competences Framework (e-CF). Furthermore, e-Virtue has developed a set of training guidelines, including a catalogue of learning outcomes. The role profiles and training guidelines will help to boost the employability of digital learning professionals, reducing the mismatches between labour demand and supply and enhancing the mobility of workers.
  • 4. 4 The six digital learning role profiles In the course of the e-Virtue project, we have identified six roles, which we believe best describe the sorts of tasks that learning professionals have to undertake to take advantage of learning technologies. Remember these are role profiles not job descriptions – only in some cases will they be carried out by anyone on a full-time basis. There will be many times when several of these roles are combined into a one job position, often in conjunction with all sorts of roles that are not connected with learning technology. Architecting a digital learning strategy: this role is responsible for the development and implementation of an organisation’s longer- term strategy for the use of learning technologies. Designing blended learning solutions: this role is responsible for the top-level design of an overall learning intervention, whether or not the decision is ultimately taken to include a digital learning element. Developing digital learning content (specialist): this specialist role is responsible for designing and/or developing more sophisticated forms of digital learning content, particularly those that are media- rich or highly interactive. Developing digital learning content (non-specialist): this role is responsible for designing and developing simpler forms of digital content as needed to support the job holder’s own teaching and training. Facilitating virtual classroom sessions: this role is responsible for the delivery of real-time, online sessions making use of web conferencing software. Online tutoring: this role is responsible for the successful delivery of, and support for students engaged in, extended online and blended programmes.
  • 5. 5 The profiles in one paragraph The first task of an organisation is to architect the digital learning strategy, establishing the right policies, infrastructure and skills. Blended learning solutions can then be designed to meet specific learning requirements. Specialist content developers create sophisticated content, normally to support self-study. Teachers, trainers and subject experts may also develop simpler forms of content to support their work and may also run live online sessions. Online tutoring is required to deliver extended online and blended programmes. In the sections that follow, we explore the six roles in more detail.
  • 6. 6 Architecting a digital learning strategy This role involves the development and implementation of an organisation’s longer-term strategy for the use of learning technologies. This role may require a full-time position in a large organisation (although the term ‘architect’ will not usually be how it is described), but is more likely to be just one role of a senior learning professional with a general responsibility for strategy. The role could also be undertaken by an external consultant on behalf of an organisation. Key elements of this role include establishing goals for the application of learning technologies within the context of an organisation’s business strategy; engaging with key stakeholders, developing capabilities, recommending the purchase of digital learning platforms and tools, and reporting on progress to senior management. Digital learning architecture in action Peter is Head of Learning and Development for an automobile manufacturer. As part of his responsibilities for this position, he has been undertaking a strategic review of the way in which his organisation makes use of learning technologies, in conjunction with external consultants. Alexandra is the newly-appointed Learning Technology Manager for a college that provides vocational training. Her responsibility is to engage with key stakeholders in order to transform the way that the college delivers its courses, in particular for overseas students. Note: the shaded areas behind the characters on this and future pages represent the proportion of the person’s work that is likely to be taken up by this role.
  • 7. 7 Designing blended learning solutions This role involves the top-level design of an overall learning intervention, whether or not the result of the design process is a decision to make use of learning technologies. In this sense, the role could described as simple curriculum design, or learning solution design, because, until the problem has been properly analysed, it will not be clear whether technology can play a major role in the solution. The major elements of the role are analysis of a particular learning need and then determining the most appropriate methods and media for meeting that need. As such, this role must be carried out before content development or online facilitation. Blended learning design in action Winifred is a learning and development consultant responsible for addressing the learning needs of one division of a major bank. She meets with line managers and analyses their requirements before putting together proposals for solutions for their approval. In doing this she may consult with the bank’s learning technology department to see how digital learning might help to address the problem. Anton is responsible for designing the curricula for a new series of vocational courses to be provided on a blended basis by a college. He is working with the faculty to develop outlines for each course, including specifications for any new digital learning content that will be required.
  • 8. 8 Developing digital learning content (specialist) This role centres on the design and/or development of more sophisticated forms of digital learning content, particularly those that are media-rich or highly interactive. This is the only profile where we have assumed that this role will be undertaken by a full-time specialist. We have contrasted this with the role that many learning professionals undertake in designing and developing learning content on an occasional basis. The specialist role will be an essential element of more sophisticated projects that require the skills normally found only in multi-disciplinary teams including creative, technical and subject matter specialists. The role will be found within the learning and development departments of large employers, in the media departments of colleges and universities, and in small specialist agencies that work as contractors to employers. Specialist digital learning content development in action Lucy works for a specialist content development company. She moved into this position as a graduate trainee having studied English and media. Her job involves working with customers, mostly large businesses and public sector organisations, to design digital learning programmes for the customer’s employees. Within her organisation, she works alongside other specialists, including graphic Karol works as a designer and developer within the learning technologies department of a large vocational training college. He works with academic staff and the college’s media department to develop sophisticated interactive content that is required for use within the courses provided by the college.
  • 9. 9 designers and software engineers, to develop highly-interactive courses.
  • 10. 10 Developing digital learning content (non-specialist) This role involves the design and development of simpler forms of digital learning content including reference materials, slides, assessments, software demonstrations, interview videos, podcasts, etc. The role will normally be just one aspect of a general teaching/training position although, in some cases, it may also be undertaken by a subject specialist who is not a learning professional. An essential aspect of this role is that it supports a broader teaching or training responsibility, an example being a teacher creating slides or hand-outs for their own classes. This can be contrasted with specialist content development, which could involve creating content for any subject or purpose and with no responsibility for teaching or training. It would not be too far-fetched to say that in the future, most teachers or trainers are likely to have some responsibility for designing and developing digital learning content. The exceptions will only be those people who teach courses that are developed from top to bottom by third-party design specialists. Non-specialist content development in action Amélie is a trainer working for a small IT training company. To support her courses, she develops short software demonstrations and online documentation that her students can use for reference after they have completed their courses. She also develops quizzes Nicolas is a learning and development specialist responsible for providing leadership training for a large employer. He has been assembling a library of simple interview videos in which managers discuss their roles as leaders.
  • 11. 11 that students use to check their progress during her courses.
  • 12. 12 Facilitating virtual classroom sessions This role centres on the delivery of real-time, online sessions using web conferencing software. These sessions are the online equivalent of sessions held in physical lecture rooms and classrooms and could take the form of lectures, seminars, workshops, coaching sessions or instruction. This role will normally be just one aspect of a general responsibility for teaching or training or will be undertaken by a subject expert who is not necessarily a learning professional. Some virtual classroom facilitators may also take on the broader role of online tutor, in which they have overall responsibility for overseeing and delivering an online or blended learning programme, as we see below. Virtual classroom facilitation in action Frank is a trainer working for an engineering company, providing technical training for the company’s customers around the world. He runs a series of webinars providing information for customers about new product developments. Using the same software, he also runs intensive small-group instructional sessions for maintenance engineers. Janet works in employee communications for a government department. She is responsible for facilitating a series of panel discussions involving senior managers and specialists for the benefit of the department’s employees.
  • 13. 13 Online tutoring This role centres on the delivery of, and support for students engaged in, online and blended programmes, typically lasting many weeks or months. This role may include communications with students, grading assignments, moderating forum discussions and dealing with any difficulties that arise as the programme progresses. An online tutor may play some role in the design of online activities and assignments for individuals and groups that take place within a programme. One of their responsibilities may also be to act as a virtual classroom facilitator. However, not all virtual classroom facilitators have the broader responsibility of online tutor. Online tutoring in action Astrid is the tutor responsible for a two- year online MBA programme run by a business school. She acts as the primary focal point for all student communications and makes sure the programme runs smoothly. She grades assignments and moderates collaborative activities. As part of the programme she facilitates a series of webinars featuring professors from the school and managers from business. Asif manages a one-year graduate trainee scheme for a multinational pharmaceutical company. This is a blended programme that includes face-to- face events as well as individual and group assignments that are conducted online. Asif monitors all aspects of the programme and looks to make sure that all of the trainees successfully complete the programme.
  • 14. 14 Architecting a digital learning strategy Role Architecting a digital learning strategy Summary This role is responsible for the development and implementation of an organisation’s strategy for the use of learning technologies, as derived from the business strategy. This role may be undertaken by a learning technologies specialist, by a manager with overall responsibility for learning, by external learning consultants or by some combination of these. Mission To establish strategic goals for the application of learning technologies within an organisation and to establish an infrastructure that will support these goals. Deliverables Accountable for Responsible for Contributor to The application of learning technologies across an organisation in support of the organisation’s strategic goals. Agreeing goals, schedules, budgets and responsibilities with regard to the digital learning strategy. Managing the contributions to the development and implementation of the strategy made by direct reports and external contractors. The broader learning strategy for an organisation. The broader technology strategy for an organisation. Main tasks Analyse strengths, weaknesses, opportunities and threats with regard to the use of e-learning in the organisation.
  • 15. 15 Establish an overall strategy for the use of digital learning as part of an overall blended learning strategy. Determine gaps in the skills of those who will be responsible for implementing the strategy and plan to overcome these. Determine gaps in the technical infrastructure and make plans to overcome these. Analyse the sources of resistance to learning technologies among key stakeholders, such as managers, other trainers/teachers and/or students, and make plans to overcome these. Develop a plan for promoting the digital learning strategy and maximising take-up both within the organisation and externally where appropriate. Monitor and report on the KPIs that have been established for the digital learning strategy. Environment This role operates within the context of a learning and development team. Depending on the size of the organisation, the role may be undertaken by the leader of the team or by a specialist. The role may have to influence the actions of learning professionals who do not report directly to the job holder to ensure the strategy is implemented. The role is likely to require extensive work with external suppliers and contractors, such as software companies and digital learning content developers. KPI’s Cost and time savings that are achieved through the use of learning technologies (primarily through reduced travel costs, reduced need for teachers and trainers, and less time spent by learners away from the job). Improved learning outcomes achieved through the use of learning technologies, as measured by assessments of learning and competency, as well as improvements made in employee performance. Learner feedback, as evidenced by surveys, focus groups and other methods.
  • 16. 16 Designing blended learning solutions Role Designing blended learning solutions Summary This role relates to the design of any learning intervention, whether or not the decision is taken to include a digital learning element. This role must be in place if digital learning is to be applied appropriately. Mission To create designs for new learning programmes which are effective in achieving the desired learning outcomes, efficient in the use of time, money and other organisational resources, and flexible for both those delivering the learning and the learners themselves. Deliverables Accountable for Responsible for Contributor to The design of curricula for learning programmes that prove to be effective in meeting learning outcomes, efficient in terms of time, cost and effort, and flexible in terms of delivery, and can be implemented within the budgetary, time Analysing the needs (e.g. a skills shortage, a new product requiring training) for the learning programme, as articulated by those making the request for the programme. Establishing a relationship with project sponsors / clients whereby the designer is seen as a trusted consultant and not merely an order-taker. Organisational initiatives to improve employee performance over and above the provision of learning solutions. The development of organisational policies relating to the design of learning programmes.
  • 17. 17 and other constraints imposed by the organisation. Liaising with and maintaining good relationships with subject experts and representative learners. Designing programmes that make appropriate use of learning technologies but are not driven by them. Communicating their designs to those responsible for developing and delivering the programmes, e.g. e- Learning Content Developers, Online Tutors. Monitoring and refining the programmes. Main tasks Analyse the requirement for learning in terms of the overall business need and the specific types of learning required. Analyse target audience characteristics. Analyse practical constraints and opportunities, such as budget, time, facilities, equipment, software tools, Internet access, numbers of available online tutors, virtual classroom facilitators, content developers, etc. Determine how the programme should be structured in terms of a curriculum, and the learning objectives to be achieved in each element of the curriculum. Select effective methods (learning activities) for each key stage / element in the programme.
  • 18. 18 Select learning media to efficiently deliver each of these methods, for example, what should be delivered face-to-face and what online. Environment The role could be undertaken by an employee or an external contractor. They will have to liaise extensively with other stakeholders, including learners, subject-matter experts, and those that will go on and develop and deliver the programme. KPI’s Extent to which the underlying need is satisfied Cost per learner Timeliness of the solution Learning outcomes Learner feedback
  • 19. 19 Developing digital learning content (specialist) Role Developing digital learning content (specialist) Summary This role relates to the design and/or development of digital learning content in all its forms - tutorials, simulations, games, assessments, videos, podcasts, troubleshooting guides and simple reference material. It is required for sophisticated projects that need the skills only normally found in multi-disciplinary teams including creative, technical and content specialists. This role will normally constitute a full-time position. Mission To create digital learning content that meets the stated learning needs, taking into account the characteristics of the target population, and within the given technical, budgetary and time constraints. Deliverables Accountable for Responsible for Contributor to The quality of the finished content in terms of its usability, the relevance and accuracy of its subject matter, the extent to which it engages learners, its production quality standards and its technical Undertaking whatever additional research and analysis is required. Leading the detailed design and development effort within the parameters established for the overall programme/curriculum, typically in consultation with other specialists. Documenting the detailed design. Writing and editing the verbal content. Curriculum design. Graphic design, audio-visual development, building the content, depending on the way the team is structured and tasks allocated.
  • 20. 20 robustness (freedom from bugs). Preparing storyboards as necessary. Co-ordinating with other specialists such as graphic designers, animators, illustrators, software developers, audio and video specialists, etc. to ensure the content is designed and developed in accordance with the design and script/storyboard. Maintaining a close relationship with representative learners to ensure an effective user experience and that the content is relevant. Obtaining approvals from project sponsors (those who have asked for the programme and may well be paying for it) and subject experts. Main tasks Project manage the process of content creation. Design the content. Script/storyboard the content. Prepare interactions and test items. Source audio-visual assets. Contribute to or oversee the building of the content Test and refine the content. Environment The role operates as a co-ordinator of a team of specialists, including blended learning designers, project sponsors, subject specialists and learners. The role can be found
  • 21. 21 within specialist departments of larger organisations or within small, independent content development companies. KPI’s Completion to budget. Completion to schedule. Sponsor/client satisfaction. Learner feedback.
  • 22. 22 Developing digital learning content (non-specialist) Role Developing digital learning content (non-specialist) Summary This role is undertaken by a teacher or trainer who designs and/or develops simpler forms of digital learning content, including reference materials, slides, assessments, screencasts, interview videos, podcasts, etc. This role will normally be just one aspect of a general teaching or training role. In some cases, the role may also be undertaken by a subject specialist who is not a learning professional. This role differs from the specialist digital content development role because the content will typically be developed to support the teaching or training for which the person is responsible, an example being the slides or reference material that a teacher or training creates for their classes. This can be contrasted with full-time content development, which could involve the creation of content for any subject or purpose. Mission To create digital learning content that meets the learning requirements, taking into account the characteristics of the target population, and within any technical, budgetary and time constraints. Deliverables Accountable for Responsible for Contributor to The quality of the finished content. Undertaking whatever additional research and analysis is required, including with representative learners. Leading the detailed design and development Curriculum design.
  • 23. 23 effort within the parameters established for the overall programme/curriculum. Writing and editing the verbal content. Preparing storyboards as necessary. Sourcing or developing graphical and audio- visual content, possibly with the help of external specialists. Building the content using a variety of tools. Obtaining approvals from third parties (subject experts, curriculum designers, managers, etc.) where required. Main tasks Design the content. Script/storyboard the content. Prepare interactions and test items. Source or develop graphical and audio-visual assets. Build the content. Test and refine the content. Environment The role will be just one aspect of a broader teaching, training or subject specialist position. S/he is likely to undertake most aspects of the work her/himself or in partnership with colleagues/peers, but may also receive help from creative or technical specialists. KPI’s Learning outcomes. Learner feedback.
  • 24. 24 Facilitating virtual classroom sessions Role Facilitating virtual classroom sessions Summary This role involves the design and delivery of real time group sessions using web conferencing tools (these are sometimes called ‘webinars’). These sessions are the online equivalent of sessions held in physical lecture rooms and classrooms and could take the form of lectures, seminars, workshops, coaching or instruction. This role will normally be just one aspect of a general teaching or training role, or could be undertaken by a subject expert. The facilitation of virtual classroom sessions is also a possible responsibility of an online tutor, who will have overall responsibility for overseeing and delivering an online learning programme. Mission To design and deliver live online sessions which are at least as effective as their physical classroom equivalents, while delivering the time and cost efficiencies and improved flexibility which comes from learners not having to travel. Deliverables Accountable for Responsible for Contributor to The effectiveness of the sessions delivered, as evidenced by the learning outcomes and learner feedback. Undertaking whatever additional research and analysis is required. Designing the detailed structure and content of the live online sessions. Curriculum design.
  • 25. 25 Collaborating with colleagues who will also be involved in delivering the sessions. Sourcing or developing any graphical and audio-visual content, possibly with the help of external specialists. Communicating with learners before and after sessions. Delivery of the sessions. Review and evaluation of the sessions. Main tasks Undertake research and analysis with regard to the subject matter, learning requirements, audience characteristics and practical constraints. Design sessions. Collaborate with colleagues who will also be involved in delivering sessions. Source or develop any graphical and audio-visual content, possibly with the help of external specialists. Deliver sessions. Review and evaluate sessions. Environment The facilitator is most likely to have experience of delivering similar sessions in a physical environment. The virtual classroom will therefore be just one of the ways in which they deliver sessions. In those organisations in which design is carried out centrally, facilitators may only be responsible for the delivery of sessions. Facilitation can be carried out from any location, including the facilitator’s home. KPI’s Learning outcomes.
  • 27. 27 Online tutoring Role Online tutoring Summary This role ensures the successful delivery of extended online and blended distance learning programmes and supports students as they engage in these programmes. It may also involve providing support to those learning informally on-the-job, outside the scope of a formal programme, perhaps through content curation. The online tutoring role may include input into the design of online activities and assignments for individuals and groups that take place within a programme. Note that one of the responsibilities included in online tutoring may be to act as a virtual classroom facilitator. However, not all virtual classroom facilitators are also online tutors. Mission To provide the support that is required to ensure students are successful in completing the online and blended learning programmes in which they enrol/are enrolled. This could include process facilitation, coaching, counselling, providing feedback on assignments, grading formally-submitted assignments, curating content and helping learners to learn more productively. To monitor, influence and, where necessary, control the behaviour of students on these programmes. To ensure, where appropriate, the academic integrity of these programmes. Also, in some situations, to continue to support and facilitate learning beyond the scope of a programme. Deliverables Accountable for Responsible for Contributor to The successful learning Refining online activities and Curriculum design.
  • 28. 28 outcomes of online and blended programmes. assignments to meet the needs of particular individuals and groups. Moderating activities using forums, wikis, blogs and similar social learning tools. Monitoring and addressing the online behaviour of students. Grading assignments. Providing feedback to students. Delivering live virtual classroom sessions, where these are included in the curriculum (see the separate role profile for the Virtual Classroom Facilitator). Supporting students who are experiencing difficulties. Monitoring and refining programme schedules. Curating content. Digital learning content development. The design of online activities and assignments. Setting up programmes within a virtual learning environment. Main tasks Contribute to setting up programmes within a virtual learning environment. Refine online activities and assignments to meet the needs of particular individuals and groups. Moderate activities using forums, wikis, blogs and similar social learning tools. Monitor and address the online behaviour of students. Grade assignments.
  • 29. 29 Provide feedback to students. Deliver live virtual classroom sessions, where these are included in the curriculum (see the separate role profile for the facilitating a virtual classroom session). Support students who are experiencing difficulties. Monitor and refine programme schedules. Curate content for students on programmes and those not currently participating in a programme. This is likely to take the form of recommending particular books, websites, videos and online communities. Environment The person undertaking this role may also have experience in running similar programmes in a traditional, face-to-face environment. In many cases they will not be expected to have any major involvement in designing the programmes that they tutor. They may also be responsible for delivering virtual classroom sessions to their. They may also be responsible for designing and developing digital learning content (see developing digital learning content). The role can be carried out from any location, including the tutor’s home. KPI’s Learning outcomes. Learner feedback.