Slides of Dojo: Lean UX: Cross-functional product design
Lean UX combines agile collaboration, lean startup principles and design thinking and applies this all to the "upstream" product discovery work.
By the book of Jeff Gothelf: http://www.jeffgothelf.com/blog/lean-ux-book
References are mentioned on the slides.
This presentation contains a few slides by @jrhuerta
Contents of the slides:
- Intro: traditional upfront design vs. lean approach
- Build-Measure-Learn cycle (Think-Make-Check)
- Example case “hotel room booking”
THINK
1. List business assumptions and user assumptions (Who is the user?)
2. State the desired outcome(s)
3. Define a feature
4. Write hypothesis
5. Create an experiment
MAKE: experiments
Collaborative sketching
Prototyping
CHECK: collaborative research & discovery
Lean UX cycle and agile: staggered sprints vs true collaboration sprints
Backlog: experiment story and UX debt
http://2015.agilebyexample.com/speaker/frederik-vannieuwenhuyse/
By the book of Jeff Gothelf: http://www.jeffgothelf.com/blog/lean-ux-book
References are mentioned on the slides.
This presentation contains a few slides by @jrhuerta
If you want to get in contact with me contact me on Twitter: @vfrederik
2. Lean UX book: http://www.leanuxbook.com
LEAN
UX
Applying Lean Principles to Improve
User Experience
Book by Jeff Gothelf and Josh Seiden
Go to http://www.leanuxbook.com
and buy the book!
Materials about Lean UX in this slide-
deck are attributed to the authors of this
book.
12. Lean UX book: http://www.leanuxbook.com
• a mindset
• a process change for UI, UX, VD
• a way of thinking about managing software
LEAN
UX
13. Lean UX book: http://www.leanuxbook.com
• apply lean principles to improve User eXperience
• how to best meet customer and business needs
• expose product risk early
• progress more quickly, more efficiently
• build valuable products and service
LEAN
UX
goals
14. Lean UX book: http://www.leanuxbook.com
• Given: a problem statement
• Workshop goal:
1. Who is the user?
2. State the desired outcome(s)
3. Define a feature
4. Write hypothesis
5. Create an experiment
LEAN
UX
workshop
15. Lean UX book: http://www.leanuxbook.com
LEAN
UX
workshop
Select a problem statement!
17. Lean UX book: http://www.leanuxbook.com
LEAN
UX
• cross-functional teams having shared understanding
• validated hypotheses
• solve the right problem
• externalise / visualise ideas early and often
• small tests and measure outcome
• continuous learning, continuous end-user feedback
principles
18. Lean UX book: http://www.leanuxbook.com
• [Our service/product] was designed to achieve
[goals].
• We have observed that the service/product isn’t
meeting [these goals], which is causing [this
adverse effect] to our business.
• How might we improve [service/product] so that
our customers are more successful based on
[these measurable criteria]?
Thinking by Yamini Ahluwalia from the Noun Project
THINK: problem statement
19. Lean UX book: http://www.leanuxbook.com
THINK: problem statement
Exam
ple
• Our hotel website / mobile app was designed to
rent hotel rooms to travellers. We offer the lowest
room price possible.
• We have observed that only 1% of the total
number of visitors booked a hotel room the last
3 months.
• How might we improve our website / mobile app so
that 10% more visitors are converted to booking a
hotel room?
20. Lean UX book: http://www.leanuxbook.com
• Business assumptions
• Our main value proposition: cheap hotel room prices
• Our customer will find us online via search engines or
advertisements
• User assumptions
• Everyone books hotel rooms online
• The hotel website targets people going on holidays
• The hotel website should be simple to use
• The most important feature is the “1 click booking”
THINK: assumptions
Exam
ple
21. Lean UX book: http://www.leanuxbook.com
LEAN
UX
workshop
Study your problem statement
&
List assumptions
22. Lean UX book: http://www.leanuxbook.com
THINK: outcome
Exam
ple
• Who is the user?
• Leisure travellers
• Business travellers
• Desired outcome
• 10% more leisure visitors are converted to booking a
hotel room
• 5% more business visitors are converted to booking a
hotel room
24. Lean UX book: http://www.leanuxbook.com
• Given: a problem statement
• Workshop goal:
1. Who is the user?
2. State the desired outcome(s)
3. Define a feature
4. Write hypothesis
5. Create an experiment
LEAN
UX
workshop
25. Lean UX book: http://www.leanuxbook.com
THINK: hypotheses
We believe that [FEATURE]
for [PERSONAS]
will achieve [OUTCOME]
validated by [MEASUREMENTS / FEEDBACK].
26. Lean UX book: http://www.leanuxbook.com
THINK: hypotheses
We believe that adding hotel room images on the
booking page
for Mary (= a site visitor)
will achieve more customer conversions
validated by a 10% increase in customers who
review hotel images who next proceed to book
within 48 hours.
Exam
ple
27. Lean UX book: http://www.leanuxbook.com
THINK: hypotheses
We believe that increasing the number and the size
of the hotel images on the booking page
for Mary (= a site visitor)
will achieve more customer conversions
validated by a 10% increase in customers who
review hotel images who next proceed to book
within 48 hours.
Exam
ple
Feature
Personas
O
utcom
e
M
easurem
ent
28. Lean UX book: http://www.leanuxbook.com
• Given: a problem statement
• Workshop goal:
1. Who is the user?
2. State the desired outcome(s)
3. Define a feature
4. Write hypothesis
5. Create an experiment
LEAN
UX
workshop
29. Lean UX book: http://www.leanuxbook.com
• Given: a problem statement
• Workshop goal:
1. Who is the user?
2. State the desired outcome(s)
3. Define a feature
4. Write hypothesis
5. Create an experiment
LEAN
UX
workshop
30. Lean UX book: http://www.leanuxbook.com
THINK: hypotheses
We believe that [FEATURE]
for [PERSONAS]
will achieve [OUTCOME]
validated by [MEASUREMENTS / FEEDBACK].
31. Lean UX book: http://www.leanuxbook.com
MAKE: collaborative design
palette by Nathan Driskell from the Noun Project
• whole team
• collaborative sketching
• democratic design
• sketch solution of a hypothesis
• design studio / design charrette
http://1.bp.blogspot.com/-x5B2mm553d4/TrB_TPnWHQI/AAAAAAAAQaA/g1hrWdUu0Ik/s1600/Screen+Shot+2011-11-01+at+4.22.00+PM.png
33. Lean UX book: http://www.leanuxbook.com
MAKE: MVP
• An MVP is not a minimal product, it is
a strategy and process directed
toward making and selling a product
to customers.
• It is an iterative process of idea
generation, prototyping, presentation,
data collection, analysis and learning.
• One seeks to minimise the total time
spent on an iteration. The process is
iterated until a desirable product/
market fit is obtained, or until the
product is deemed to be non-viable.
https://en.wikipedia.org/wiki/Minimum_viable_product Hammer by Nathan Driskell from the Noun Project
35. Lean UX book: http://www.leanuxbook.com
• Given: a problem statement
• Workshop goal:
1. Who is the user?
2. State the desired outcome(s)
3. Define a feature
4. Write hypothesis
5. Create an experiment
LEAN
UX
workshop