10. CUSTOMER
1 COLLABORATION
over contract negotiation
MANIFESTO
AGILE
INDIVIDUALS and
2 INTERACTIONS
over processes and tools
RESPONDING to
3 CHANGE
over following a plan
WORKING
4 SOFTWARE
over full documentation
11. 1 DELIVER SOFTWARE
2 EMBRACE CHANGE
SHOW OFTEN
AGILE 3
PRINCIPLES 4 WORK TOGETHER
5 PROVIDE ENVIRONMENT
6 CHAT FACE-to-FACE
7 MINIMIZE WASTE
8 MAINTAIN PACE
9 SEEK TECH EXCELLENCE
10 LOVE SIMPLICITY
11 SELF-ORGANIZE TEAMS
12 IMPROVE CONTINUOUSLY
12. TIME BOXED
PLANNING
Fixed
Scope Time Cost
Agile!
Traditional
Estimated
Cost Time Scope
From a plan driven approach to a value driven one.
13. SCRUM
DEFINITION
iterative, incremental methodology for
project management often seen in agile
software development.
14. SCRUM
ROLES
PRODUCT OWNER
1
the voice of the customer
TEAM MEMBER
2
deliver the product
SCRUM MASTER
3
facilitator, mentor, coach
EXTERNAL EXPERTS
4
consultants, assessors, auditors
15. SCRUM
TEAMS
Team
Prod. Owner
?" ?"
Tech Lead Test engineers Int. designer
Visual Interface
Scrum Master designer
#" #" #" <>#
Developers Front-end dev.
?*#
QA Lead
16. In this beginning stage the
MYSCRUM?
At this point the student Now the student isn't
student follows the begins to branch out. With learning from other
teachings of one master the basic practices people, but from his own
precisely. He concentrates working he now starts to practice. He creates his
on how to do the learn the underlying own approaches and
task, without worrying too principles and theory adapts what he's learned
much about the underlying behind the technique. He to his own particular
theory. If there are multiple also starts learning from circumstances.
variations on how to do other masters and
the task, he concentrates integrates that learning
on just the one way his into his practice.
master teaches him.
shu ha ri
20. RELEASE
FREQUENTLY
Number of days with
releases
1 release 3,5 releases
every 2 every week!
weeks
IJ 2010 IJ 2012
21. CONTINUOUS
DELIVERY
Constant flow of new features into production
22. CONTINUOUS
DELIVERY
Flickr deploy ten times each
day...
Why don’t you?
http://code.flickr.com/
IJ 2010 IJ 2012 Flickr
23. PRODUCTION-READY
SOFTWARE
Fast, automated feedback on the
production readyness of your
application every time there is a
change – to code, infrastructure, or
configuration
http://channel9.msdn.com/Events/ALM-Summit/2011/Continuous-
Delivery
24. PRINCIPLES
create a repeatable, build quality in
reliable process for
releasing software done means released
automate almost everybody is
everything responsible for delivery
keep everything in continuous
version control improvement (kaizen)
http://gotocon.com/dl/jaoo-aarhus-2010/slides/JezHumble_ContinuousDelivery.pdf
25. Source control Perforce
CI server Jenkins
One-step build Ant Maven
Continuous delivery pillars
Automated testing JUnit QTP
27. ZERO* DOWNTIME
RELEASE UPDATES
To upgrade from 1.1 to 2.0
Release 1.1 Release 1.2 Release 1.3 Release 2.0 Release 2.1
Initial Make 1.1 Migrate db Clean 1.1
app to 2.0 compat DB
compatible
with 2.0 DB
DB Changes Release updated! DB Changes