3. In
the
Works:
“Help
me
find
my
father”
InsBtuBon:
Smithsonian
American
Art
Museum
and
the
University
of
Maryland
Key
objecBves:
Change
people’s
percepBons/assumpBons
about
art
museums
Target
audience:
Teens
and
young
adults
Number
of
parBcipants:
TBD
delivery
method/format:
Alternate
Reality
Game,
online
and
in
the
museum
Budget:
$0
with
very
liUle
staff
Bme
(less
than
40
hours
over
2
semesters,
so
far)
Development
Bme:
2
semesters
(pending…)
Game
play
Bmeframe:
Game
will
roll
out
over
several
weeks,
summer
2013
What
games
did
this
build
on?
Ghosts
of
a
Chance
and
PHEON