4. Ebooks Market
According to In-Stat market tracking agency, standalone e-book reader
shipments will grow from 10 million units by the end of this year, to 28.5 million in
2013
5. Ebooks Market
US Trade Wholesale Electronic Book Sales
2010 Sales Literally "OFF THE CHART" vs. Previous Quarters
Jan + Feb 10: Sales = $60.8 M
8. Digital Publishing Revolution
Content Sales through Retailers
● Web Store
● Mobile Store
● OnDevice Store
● Traditional on-site
BookStores, why
not?
9. Digital Publishing Revolution
Content Usage through Client Tools
● Ebook Reader Device
● PC: Adobe Digital Edition, BookWorm, Kindle for PC,
Calibre, ...
● iPhone: Stanza, Kindle for iPhone
● iPad: iBooks, Kindle for iPad
● SmartPhone: BookWorm
● Open Tools
12. On-Device Development
Constraints & Objectives
Resolution 600 x 749 (6'')
Color 8 gray level
Key Interaction Using Pen
Feedback of GUI Feedback of
Component Status
(Normal/Selected)
13. On-Device Web Development
Constraints of Web Pages
Dynamic Images No
Movies No
Partial Rendering No
Page size < 1 MB
Scroll No Scroll Bar, Fixed
Layout
14. On-Device Web Development
Constraints of Web Pages
Active X No
Javascript Message No
Drag attribute No
Example:
1) Drag and select attribute remove
by javascript action:
<body oncontextmenu=”return false”
onselectstart=”return false”
ondragstart=”return false”>
2) Link process change by CSS rule
a:link, a:visited, a:hover, a:active{
text-decoration:none;}
15. On-Device Web Development
Constraints of Web UI Components
CSS CSS Limitations
(CSS 1.0)
Radio Button Replace HTML tag with
images
Check box Replace HTML tag with
images
List Using Page Bar
Billing Service Check UI of service
pages
18. On-Device App Development
Constraints & Objectives
Look & Feel Same as Library
Interaction Utilize hardware
components
Experience All around reading
experience