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                       Glyphic Entertainment Employee Biographies 
G.R. Moore (President/CEO) 

G.R.  is  a  software  engineer  with  over  27  years  of  development  experience  in  such  diverse  fields  as  high‐energy 
physics  research,  telecommunications,  and  gaming,  and  hold  degrees  in  both  Computer  Science  and  Electrical 
Engineering.   He has developed for such diverse platforms as PC, Windows Powered Pocket PC and Smartphone 
devices, Tapwave Zodiac and Nintendo DS, and has knowledge of, and experience in, all aspects of development, 
including art, coding, music, sound, design, production and publishing. 

Phil Harvey (Vice President) 

Phil  is  a  game  developer  with  over  20  years  experience  in  the  industry,  and  was  worked  for  such  notable 
production  houses  as  Bullfrog  Productions,  Syrox  Dev,  Yaya  and  Seven  Studios.    He  has  also  worked  with  major 
publishers  like  Sega,  Activision  and  EA  to  create  games  such  as  Theme  Park,  Fantastic  4,  Shrek  the  3rd  and  The 
Sopranos.  He has developed for virtually all platforms including Spectrum, Amiga, Playstation 1 and 2, Playstation 
Portable,  Xbox  and  Xbox  360,  and  Nintendo  DS.    Phil  is  an  expert  at  getting  game  systems  working  quickly  and 
efficiently on all platforms. 

Mike Barela (Senior Programmer) 

Mike  is  a  Senior  Programmer  based  in  Orange  County,  California.  Since  May  of  2000  Mike  has  worked  for 
Yaya.com, Sennari Interactive, Seven Studios and Glyphic Entertainment, where his work included development of 
tools, interface/HUD, AI, and game play elements to name a few.  Currently at Glyphic Entertainment, Mike is a 
jack of all trades, responsible for programming and code QA as well as some design. These duties combine with 
Mike’s  life‐long  love  for  video  games,  pushing  him  to  create  higher  quality  titles  that  people  will  find  fun  and 
engaging.  Mike lives in Southern California with his wife Diana and their two children.  When not working, Mike 
likes to play MMO games, read and cook. 

Brandon Beck (Programmer) 

Brandon holds a degree in Software Application and Programming from ITT Technical Institute. His programming 
language skill set includes Visual Basic .NET, Java and C++.  He recently assisted in the development of a Nintendo 
DS  title  for  Paramount  Digital  Entertainment,  and  intends  to  make  a  noticeable  impact  on  the  development  of 
upcoming titles. At Glyphic Entertainment, Brandon develops in C++, and is striving for a mastery of the language. 

Robert Crosby (Junior Artist) 

Robert is a graduate of ITT Technical Institute, and hold degree in Multimedia Design. His responsibilities at Glyphic 
Entertainment  include  level  design,  creation,  texturing  and  testing.  Robert  is  continuing  his  education,  working 
towards a Bachelors Degree in Game and Simulation Programming.   




                                                                                                                                   
R081912 
 

Dominic DeRose (3D Artist) 

Dominic  holds  a  Bachelors  Degree  in  Game  Art  and  Design  from  the  Art  Institute  of  Pittsburgh.  His  professional 
work includes a showcase 3D “offering table” piece in the Carnegie Museum “Virtual Temple” virtual tour headed 
by Jeffery Jacobson, where guests explore a 3D Egyptian temple using the unreal engine, several projector screens, 
and  a  tour  guide.  He  recently  assisted  in  the  development  of  a  Nintendo  DS  title  for  Paramount  Digital 
Entertainment. Dominic intends to acquire a blend of mastery between the 2D and 3D worlds, with a forte in low 
polygon models. 

Tim Mellish (Programmer) 

Tim holds degrees in both Computer Science and Biology from Mount Union College. As a programmer at Glyphic 
Entertainment,  he  is  tasked  with  creating  great  games,  and  troubleshooting  those  games  to  maintain  stable 
products at all times. His previous experience as a game journalist has brought a unique perspective to the team 
and compliments his technical skills. 

Becky Moore (Office Manager) 

Becky has been with Glyphic Entertainment since its formation.  She sees that the office runs smoothly and 
efficiently.  She is an integral but often overlooked part of the corporate process. 

Daniel Moore (Senior Programmer) 

Dann is a life‐long gamer turned game developer.  Games were always his passion and in October 2008 he joined 
Glyphic Entertainment to not only play, but now create games.  He has successfully expanded his skill set from the 
business  world  of  .NET  and  SQL  Server  database  applications  to  include  game  design  concepts,  user  interface 
development, and graphics programming.  Dann is leading the way on the iPhone platform with several exciting 
games in development at Glyphic Entertainment!   

Jennifer Schricker (2D Artist) 

Jennifer is a 2D artist at Glyphic Entertainment. As a graduate from the Art Institute of Pittsburgh, she lends her 
education  and  skills  to  the  creation  of  the  various  titles  for  the  company.    Jen  can  work  on  any  type  of  game 
development graphics from simple sprite animations and user‐interface graphics, to fully detailed digital paintings.  
With a great diversity in art style range and skills, her work comes natural and easy to her.   

 

 




                                                                                                                                   

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Glyphic Bios

  • 1. R081912    Glyphic Entertainment Employee Biographies  G.R. Moore (President/CEO)  G.R.  is  a  software  engineer  with  over  27  years  of  development  experience  in  such  diverse  fields  as  high‐energy  physics  research,  telecommunications,  and  gaming,  and  hold  degrees  in  both  Computer  Science  and  Electrical  Engineering.   He has developed for such diverse platforms as PC, Windows Powered Pocket PC and Smartphone  devices, Tapwave Zodiac and Nintendo DS, and has knowledge of, and experience in, all aspects of development,  including art, coding, music, sound, design, production and publishing.  Phil Harvey (Vice President)  Phil  is  a  game  developer  with  over  20  years  experience  in  the  industry,  and  was  worked  for  such  notable  production  houses  as  Bullfrog  Productions,  Syrox  Dev,  Yaya  and  Seven  Studios.    He  has  also  worked  with  major  publishers  like  Sega,  Activision  and  EA  to  create  games  such  as  Theme  Park,  Fantastic  4,  Shrek  the  3rd  and  The  Sopranos.  He has developed for virtually all platforms including Spectrum, Amiga, Playstation 1 and 2, Playstation  Portable,  Xbox  and  Xbox  360,  and  Nintendo  DS.    Phil  is  an  expert  at  getting  game  systems  working  quickly  and  efficiently on all platforms.  Mike Barela (Senior Programmer)  Mike  is  a  Senior  Programmer  based  in  Orange  County,  California.  Since  May  of  2000  Mike  has  worked  for  Yaya.com, Sennari Interactive, Seven Studios and Glyphic Entertainment, where his work included development of  tools, interface/HUD, AI, and game play elements to name a few.  Currently at Glyphic Entertainment, Mike is a  jack of all trades, responsible for programming and code QA as well as some design. These duties combine with  Mike’s  life‐long  love  for  video  games,  pushing  him  to  create  higher  quality  titles  that  people  will  find  fun  and  engaging.  Mike lives in Southern California with his wife Diana and their two children.  When not working, Mike  likes to play MMO games, read and cook.  Brandon Beck (Programmer)  Brandon holds a degree in Software Application and Programming from ITT Technical Institute. His programming  language skill set includes Visual Basic .NET, Java and C++.  He recently assisted in the development of a Nintendo  DS  title  for  Paramount  Digital  Entertainment,  and  intends  to  make  a  noticeable  impact  on  the  development  of  upcoming titles. At Glyphic Entertainment, Brandon develops in C++, and is striving for a mastery of the language.  Robert Crosby (Junior Artist)  Robert is a graduate of ITT Technical Institute, and hold degree in Multimedia Design. His responsibilities at Glyphic  Entertainment  include  level  design,  creation,  texturing  and  testing.  Robert  is  continuing  his  education,  working  towards a Bachelors Degree in Game and Simulation Programming.     
  • 2. R081912    Dominic DeRose (3D Artist)  Dominic  holds  a  Bachelors  Degree  in  Game  Art  and  Design  from  the  Art  Institute  of  Pittsburgh.  His  professional  work includes a showcase 3D “offering table” piece in the Carnegie Museum “Virtual Temple” virtual tour headed  by Jeffery Jacobson, where guests explore a 3D Egyptian temple using the unreal engine, several projector screens,  and  a  tour  guide.  He  recently  assisted  in  the  development  of  a  Nintendo  DS  title  for  Paramount  Digital  Entertainment. Dominic intends to acquire a blend of mastery between the 2D and 3D worlds, with a forte in low  polygon models.  Tim Mellish (Programmer)  Tim holds degrees in both Computer Science and Biology from Mount Union College. As a programmer at Glyphic  Entertainment,  he  is  tasked  with  creating  great  games,  and  troubleshooting  those  games  to  maintain  stable  products at all times. His previous experience as a game journalist has brought a unique perspective to the team  and compliments his technical skills.  Becky Moore (Office Manager)  Becky has been with Glyphic Entertainment since its formation.  She sees that the office runs smoothly and  efficiently.  She is an integral but often overlooked part of the corporate process.  Daniel Moore (Senior Programmer)  Dann is a life‐long gamer turned game developer.  Games were always his passion and in October 2008 he joined  Glyphic Entertainment to not only play, but now create games.  He has successfully expanded his skill set from the  business  world  of  .NET  and  SQL  Server  database  applications  to  include  game  design  concepts,  user  interface  development, and graphics programming.  Dann is leading the way on the iPhone platform with several exciting  games in development at Glyphic Entertainment!    Jennifer Schricker (2D Artist)  Jennifer is a 2D artist at Glyphic Entertainment. As a graduate from the Art Institute of Pittsburgh, she lends her  education  and  skills  to  the  creation  of  the  various  titles  for  the  company.    Jen  can  work  on  any  type  of  game  development graphics from simple sprite animations and user‐interface graphics, to fully detailed digital paintings.   With a great diversity in art style range and skills, her work comes natural and easy to her.