2. Kinran
@HAStark
Credits
Thanks everyone!
Todd Chaffee (Bluecrow)
Daniel Doherty (Graff Orm)
Tev Smith
Dave Nattriss (natts.com)
Lee Stacy (Beyond)
Anthony Appleby
James Turner (TwoWay Media)
Byron Atkinson-Jones (xiotex studios)
Tak Fung (Supermono Studios)
Murdo Munro (Scramboo)
Perry Oostdam (Georun.com)
Ralph Barbagallo (Flarb)
Chris Connell (Armillary/Conjure)
all my GameCamp session people
6. Kinran
@HAStark
Computer games
•computers quickly colonised by games
•solitary player, tethered to terminal
Connected
games
•connected computers quickly colonised by multiplayer games
•player still tethered to terminal
Mobile
games
•mobile devices quickly colonised by games
•play anywhere
GPS enabled
smartphones
•1.5 billion smartphones in use, most GPS capable
•smartphone quickly colonised by games (and apps and social platforms)
http://readwrite.com/2013/05/29/huge-potential-only-15-of-global-internet-traffic-is-mobile
THEN
NOW
7. Kinran
@HAStark
We’ve got GPS. It’s pretty good (but not perfect).
http://www.gps.gov/systems/gps/performance/accuracy/histogram.png
9. Kinran
@HAStark
the future is already here
it’s just not very evenly
distributed
http://en.wikiquote.org/wiki/File:William_Ford_Gibson.jpg
10. Kinran
@HAStark
mobile location
services will not
in themselves be
identified as a set
of killer
applications but
rather location
information will
be integrated as
the value-adding
element in a
whole range of
services
11. Kinran
@HAStark
mobile location
services will not
in themselves be
identified as a set
of killer
applications but
rather location
information will
be integrated as
the value-adding
element in a
whole range of
services
Nokia Mobile Location Services White Paper 2001
12. Kinran
@HAStark
Our route plan today
So ...what?
Dark data
Service trends
Shining successes
Definition
Exclusions
http://en.wikipedia.org/wiki/File:South_Shetland_Islands_and_Antarctica.jpg