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Abhijeet Singh
1114310003
3rd Year CS-1
Overview
• What is Oculus Rift
• How Oculus Rift woks
• Versions
o Developer Versions
o Consumer Version
• Comparison
• Adoption
• Problems
• Conclusion
• References
Oculus Rift
• Oculus Rift was invented by a virtual
reality enthusiast named Palmer
Luckey.[1]
• The Oculus Rift is an upcoming virtual
reality head mounted display, being
developed by Oculus VR, a division of
Facebook.[2]
• The Oculus Rift is a virtual reality headset
that lets players step inside their favorite
games and virtual worlds.[2]
How it works
• It uses a 7 inch LCD display screen with a
resolution of 1280 by 800 pixels.
• Screen is divided into 640 by 800 pixels
per eye, with a fixed distance between
lens centers.[3]
• User can view the screen through two
lens cup.[4]
How it works[continued]
• Back view of Oculus Rift.
[5]
How it works[continued]
• A control box is used to hook the headset
up to your computer.
• Control box includes HDMI port, mini USB
port, DVI pot and DC power connection
port.
• Control box also contains five buttons for
controlling contrast, brightness and
power.[3]
How it works[continued]
• Control box.
[6]
Developer Version
• In August 2012, Oculus announced the
"dev kit" version of the Oculus Rift.
• In March 2014, Oculus announced the
upcoming Devkit 2 (DK2) which they
expected to begin shipping in July 2014.
Consumer Version
• A consumer version of the Rift is in
development, which will be aimed at a
general market and feature improved
components.
• Improved positional tracking, higher
resolution, and wireless operation are
some of the features under
consideration.
Comparison
DEVELOPER KIT 1 DEVELOPER KIT 2
CONSUMER
KIT(expexted
specifications)
Used a 5.6 inch screen. Used a 7 inch screen. 7 inch screen.
Resolution 1280x800 Resolution 960x1080 Resolution 1920x1080
250 Hz reality tracker 1000 Hz reality tracker 1000 Hz reality tracker
Weight: 289 g Weight: 379 g
High persistence Low persistence Low persistence
High Latency Low latency Low latency
LCD display OLED display
Adoption
• Several titles are playable on the Rift.
• Games currently with full or partial
support include:
• Skyrim
• Portal 2
• Half Life 2
• Bioshock
Problems
• Resolution is currently too low.
• Not glasses friendly yet.
• Heavy weight design.[7]
• Users experiences motion sickness.[8]
Conclusion
• Oculus Rift enhance the gameplay
experience of the users.
• Oculus Rift helps user to experience
games in 3–d.
References
1. http://en.wikipedia.org/wiki/Oculus_Rift
2. http://mms.ecs.soton.ac.uk/2013/papers
/yavb1g12_25879847_finalpaper.pdf
3. https://www.kickstarter.com/projects/15
23379957/oculus-rift-step-into-the-game
4. http://electronics.howstuffworks.com/oc
ulus-rift2.htm
5. http://upload.wikimedia.org/wikipedia/c
ommons/2/26/Oculus_Rift_-
_Developer_Version_-_Back.jpg
References
6. http://upload.wikimedia.org/wikipedia/
commons/5/5e/Oculus_Rift_-
_Developer_Version_-_Control_Box.jpg
7. http://oculusrift.com/advantages-and-
disadvantages-of-oculus-rift-t1119.html
8. http://blog.games.com/2014/03/14/dev
elopers-discuss-oculus-rift-problems/

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Oculus rift