How AI, OpenAI, and ChatGPT impact business and software.
Agile in Action - Act 1 (Set Up, Planning, Requirements and Architecture)
1. The Real World Agile Roadshow – Getting started with Agile Application Lifecycle Management
Agile in Action – Act 1:
Setup, Requirements and Architecture
Presented by:
Colin Nah
Biz-Era.Net Pte Ltd
Silver Microsoft ALM Partner
3. The ALM Cycle
Business Analysts
Requirements Management
Operations QoS Management
Management Requirements Analysis
Solution Requirements Architects
Deployment Management
Architecture Modeling
Application Analysis and Design
Lifecycle Design for Deployment
Quality Solution
Assurance and Architecture
Testing Project Managers
Project Planning
Development
Task Assignment
Bug Tracking
4. Visual Studio ALM Features
Plan and track your project
Adopt Agile processes to help turn requirements into software
Design and develop functionality
Develop, unit test, debug, analyse and profile the application
Use source code version control
Build/compile the application
Test the application by running manual or automated tests
Manage testing systematically
Deploy into virtual or physical environments
7. Agile Development Using TFS
Complete ‘out-of-the-box’ Agile tooling
Provides process enactment – supports your variation of Agile
Supports traceability through work item tracking
Provides stakeholder visibility via SharePoint portal
Supports Windows security/group management
Fully integrated with Office clients for non-developer roles
Planning tools and reports integrated in Team Projects
Customizable and extensible
8. TFS Process Templates
Variety of Agile process templates available
MSF for Agile Software Development 5.0
Visual Studio SCRUM 1.0
Scrum for Team System 3.0
…
A process template defines:
Work item types, templates, categories and links
Portal structure
Reports and documents
Groups and permissions
Version control settings
All templates can be modified/extended to suit your process
The free TFS Power Tools include a visual editor to easily modify process template settings
15. Requirements Gathering
Purpose: Detailed analysis and collection of business and technical
requirements in the requirements specification, taking account of
possibly conflicting requirements of various stakeholders such as users.
Includes:
Stakeholder Analysis: who has requirements for our system?
Requirements Analysis: Identify duplicate requirements, consolidate and prioritize
requirements, categorize requirements.
The Requirements specification document forms the basis for release planning.
16. How Visual Studio Helps
Requirements must be documented, actionable, measurable, testable,
traceable, related to business needs or opportunities, and defined to a
level of detail sufficient for system design. Requirements can be
architectural, structural, behavioral, functional, and non-functional.
17. Requirements Gathering through Modeling
Visual Studio Ultimate provides UML modeling tools:
Use case diagrams
Link directly to TFS as work items
Have acceptance tests linked to Microsoft Test Manager
Sequence diagrams
Provide details of message interchange in the system
Component diagrams
Describe the physical structure of the software
Activity diagrams
Describe business processes and software algorithms
Class diagrams
Focus on logical data types and their relationships
19. SCRUM: An Agile Methodology
Scrum is a process skeleton that contains sets of practices (in the form
of meetings) and predefined roles.
Sprint (Iteration)
A sprint is the basic unit of development in Scrum. Sprints tend to last between one week and one month
and are a time-boxed (i.e. restricted to a specific duration) effort of a constant length.
Each sprint is preceded by a planning meeting, where the tasks for the sprint are identified and an
estimated commitment for the sprint goal is made.
During each sprint, the team creates a potentially deliverable product increment (for example, working
and tested software). The set of features that go into a sprint come from a product backlog, which is a
prioritized set of high level requirements of work to be done.
Meetings
Daily Scrum - Each day during the sprint, a project status meeting occurs. This is called a daily scrum, or
the daily standup. Progress since the last meeting is reviewed and issues are discussed.
Sprint Planning Meeting - At the beginning of the sprint cycle (every 7–30 days), a Sprint Planning
Meeting is held. Work is identified and the backlog is created.
Sprint Review Meeting – After completion of an individual Sprint cycle, the progress and work is reviewed
and the working product is demo‘ed to stakeholders.
Sprint Retrospective – After a Sprint, team members reflect on the Sprint and define potential weaknesses
and process improvements.
20. Agile Planning Tools in Visual Studio 2010
Long range planning tool:
Product backlog (holds user stories in MSF Agile 5.0)
Release and iteration planning:
Iteration backlog (holds user stories and tasks in MSF Agile 5.0)
21. Agile Planning Tools in Visual Studio 2010
Planning workbooks
Integrated with TFS using work item queries
Product backlog
Defines the requirements of the application
Provides an estimated ‘cost’ of the requirements
Iteration backlog
Defines the scope of the iteration
Provides capacity planning capabilities
Reports
Burndown and Velocity
Remaining Work
22. Agile Planning Tools in Visual Studio 2010
Product backlog workbook:
Iteration backlog workbook:
23. Agile Planning Tools in Visual Studio 2010
Iteration backlog workbook – capacity planning:
26. Architecture Blueprints: Patterns & Practices
Patterns & Practices Windows Azure Architecture Guidance - Part 1:
Moving applications to the cloud
http://msdn.microsoft.com/en-us/library/ff728592.aspx
Patterns & Practices Windows Azure Architecture Guidance - Part 2:
Developing Applications for the cloud on the Windows Azure Platform
http://msdn.microsoft.com/en-us/library/ff966499.aspx
Project Silk: Client-Side Web Development for Modern Browsers
http://msdn.microsoft.com/en-us/library/hh396380.aspx
Windows Phone 7 Developer Guide
http://msdn.microsoft.com/en-us/library/gg490765.aspx