Contenu connexe
Similaire à about "AIR for Android" (at FxUG No135 in Toyama.) (20)
about "AIR for Android" (at FxUG No135 in Toyama.)
- 3. What is AIR ... ?
What can we do ... ?
How to Develop ... ?
- 9. What is AIR ... ?
What can we do ... ?
How to Develop ... ?
- 14. ver 2.0
for
iPhone (iOS)
- 15. ver 2.0
for
iPhone (iOS)
- 16. ver 2.5
for
Android
→iOS API
- 18. ver 2.6
for
Android
iPhone (iOS)
- 21. AIR ver
2.0 / 2.5 2.6
Retina
GPS
HTML
HTML
GPS
USB
- 23. iOS 4.0 Android2.2
• HTC Desire HD
• iPhone 3GS, iPhone 4
• Nexus one
• iPad
• Galaxy S
• iPod Touch 3
• Galaxy Tab ...
- 24. What is AIR ... ?
What can we do ... ?
How to Develop ... ?
- 26. AIR ver
2.0 / 2.5 2.6
Retina
GPS
HTML
HTML
GPS
USB
- 32. CLICK TOUCH_TAP
MOUSE_UP TOUCH_BEGIN
MOUSE_DOWN TOUCH_END
MOUSE_MOVE TOUCH_MOVE
MOUSE_OVER TOUCH_OVER
MOUSE_OUT TOUCH_OUT
- 34. import flash.event.TouchEvents;
var sp:Sprite = new Sprite();
sp.graphcs.beginFill(0xff0000);
sp.graphics.drawCircle(100,100,100);
sp.graphics.endFill();
addChild(sp);
sp.addEventListener(TouchEvent.TOUCH_TAP, onTap);
function onTap(e:TouchEvent):void {
trace(“TAP Done.”);
}
- 42. var accl : Accelerometer;
accl = new Accelerometer();
if( Accelerometer.isSupported ) {
trace(“ ”);
}
- 43. var accl : Accelerometer;
accl = new Accelerometer();
accl.setRequestedUpdateInterval(50);
accl.addEventListener(AccelerometerEvent.UPDATE, onUpdate);
function onUpdate(e:AccelerometerEvent):void {
txtFld.text =
"X: " + e.accelerationX + "n" +
" "Y: " + e.accelerationY + "n" +
" "Z: " + e.accelerationZ;
}
- 44. What is AIR ... ?
What can we do ... ?
How to Develop ... ?
- 46. Flash CS5 Flash Builder Burrito AIR SDK
(with extension for air) (Flex SDK Hero)
- 52. 15 lines.
-3lines
-3lines
-2lines * 2 + 3lines
-2lines
- 54. + 3.31
Flash CS5 extension for air
- 56. Flash
UI API )
Flash Builder Burrito
- 58. Spark DataGrid
Spark Image
new Spark BitmapImage
Flex SDK “ Hero ” Spark Form
Spark
MobileApplication
- 59. FlashBuilder
SDK Hero
Flash Builder Burrito
※Adobe Labs DL
- 71. What is AIR ... ?
What can we do ... ?
How to Develop ... ?
OMAKE ... !
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