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Video Games, Mathematical Problem Solving, and Cross-Platform Learning Shalom Fisch MediaKidz Research & Consulting Richard Lesh, Elizabeth Motoki Indiana University Sandra Crespo, & Vincent Melfi Michigan State University
[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Cyberchase :  TV, Web, Hands-On
Sample and Design ,[object Object],[object Object],[object Object],[object Object]
Experimental Phase ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Three  Cyberchase  online games ,[object Object],[object Object],[object Object]
Sophistication of Strategies   ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Case Study ,[object Object],Row # Event Piece Round Successful placement? Elapsed time 1 piecepress track4 1 n/a 7.161 2 piecedrop track4 1 wrong 7.272 3 piecepress track4 1 n/a 8.172 4 piecedrop track4 1 success 10.2
Case Study ,[object Object],Row # Event Piece Round Successful placement? Elapsed time 5 piecepress Track8 2 n/a 22.09 6 piecedrop Track8 2 success 24.101 7 piecepress track7 2 n/a 25.329 8 piecedrop track7 2 success 26.942 9 piecepress track1 2 n/a 28.503 10 piecedrop track1 2 wrong 28.711 11 piecepress track1 2 n/a 29.099 12 piecedrop track1 2 success 30.91
Case Study ,[object Object],Row # Event Piece Round Successful placement? Elapsed time 13 piecedrop track5 5 success 280.019 14 piecepress track4 5 n/a 282.065 15 piecedrop track4 5 success 283.587 16 clear n/a 5 n/a 285.864 17 piecepress track6 5 n/a 289.234 18 piecedrop track6 5 success 290.996 19 piecepress track5 5 n/a 291.982 20 piecedrop track5 5 success 293.233
Sophistication of Strategies ,[object Object],[object Object],[object Object],[object Object]
Cross-Platform Learning ,[object Object]
Problem Solving ,[object Object],[object Object],[object Object]
Cross-Platform Learning ,[object Object],[object Object],[object Object]
Motivation ,[object Object]
Conclusions ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Potential for convergent media…?

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Video Games, Mathematical Problem Solving, and Cross-Platform Learning

  • 1. Video Games, Mathematical Problem Solving, and Cross-Platform Learning Shalom Fisch MediaKidz Research & Consulting Richard Lesh, Elizabeth Motoki Indiana University Sandra Crespo, & Vincent Melfi Michigan State University
  • 2.
  • 3. Cyberchase : TV, Web, Hands-On
  • 4.
  • 5.
  • 6.
  • 7.
  • 8.
  • 9.
  • 10.
  • 11.
  • 12.
  • 13.
  • 14.
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