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iNTERACTION dESIGN material, form, and metaphor  jazzliang (RungHuei Liang) Taiwan Tech Spring, 2009
Interface?
房間與建築物今後將成為人們與位元接觸的場合
建築成為電腦介面 電腦介面也成為建築
其實現在我們都是人機合體 . 在數位時代裡 建築師與都市設計師的第一個工作 便是重新訂定 空間中的身體理論  William Mitchell
 
Ghost in the Shell 攻殼機動隊
Science Fiction as Design Material
material, form, metaphor Designed by Kouji Iwasaki 20X9X9cm
The most profound technologies are those that disappear. -Mark Weiser
artist: T.J. Pickell of AT&T Labs The Visible Problems of the Invisible Computer
ubi-comp vs. interaction design WildUrban Radio by Dana Gordon disappearing interface form and affordance
Dana Gordon Message Table
Bill Verplank
McLuhan: Understanding Media hot media cool media
Any hot medium allows of less participation than a cool one hot interface less participation more contextual knowledge artwork art cool interface more participation less contextual knowledge craft design
Interaction Design Sketch by Verplank material metaphor form
choreography as material for interaction design why time art? dance music  drama performance
Rather than teaching or training designers, we design designers.
form and material in slow technology
 
complex material simple material complex form simple form everyday behavior twitter blog email short message slow technology ambient findability ambient devices entertainment game fine art interactive art MOCA cool hot art design persuasive computing
metaphor and form 1-D text
2-D visual visaphor desktop metaphor
3-D Tangible metaphor Artwork by Aram Bartholl
4-D metaphor time, behavior, motion social practice

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interaction design: material, form, and metaphor