This document discusses exaptive innovation in children's interactions with technology. It proposes that children's creative reconfigurations of objects represent an exaptive phenomenon, where objects are co-opted for new uses not intended by their designers. The document outlines empirical studies on this using grounded theory and studies of situated action and socio-material reconfigurations. It discusses examples of exaptation from biology and proposes that documenting children's creative processes should capture iterations and context rather than just intentions.