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Animated Transitions for
              Empowering
    Interactive Information Systems
                          Jean Vanderdonckt
                       Louvain School of Management
                      Université catholique de Louvain
           Place des Doyens, 1 – B-1348 Louvain-la-Neuve, Belgium
jean.vanderdonckt@uclouvain.be – http://www.uclouvain.be/jean.vanderdonckt
Louvain Interaction Laboratory
            (LILab)
    Place des Doyens, 1 – B-1348 Louvain-la-Neuve, Belgium
http://www.lilab.be, http://www.lilab.eu, http://www.lilab.info
Presentation outline
       Motivations
       Why and what of animated transitions
       Basic concepts
       First example: web adaptation
       Second example: transition between UI views
       Conclusion and Future work




                       Keynote address - RCIS'2012 - Valencia, May 18, 2012
Motivations
     Static display vs dynamic animation
           Many domains of human activity are dynamic by definition
                Air traffic control, auctions, statistics
                Information systems
           Information systems should have a vivid behaviour that reflects their internal
            processing
           Some IFIP WG 13.2 Qualities
                Honesty = capability to reflect the internal state
                Observability
                Browsability
           Why not: "behaviourability"




                                     Keynote address - RCIS'2012 - Valencia, May 18, 2012
Motivations
     Animation in general
     Animated transition in particular




                       Keynote address - RCIS'2012 - Valencia, May 18, 2012
What and why of animated transition
       What: Smooth out a startling or dislocating transition with an animation that
        makes it feel natural.
       When: Users move through a large virtual space, such as an image,
        spreadsheet, graph, or text document. They might be able to zoom in to
        varying degrees, pan or scroll, or rotate the whole thing.
       Why: All of these transformations can disrupt a user's sense of where she in
        in the virtual space.
         Zooming in and out, for instance, can throw off her spatial sense when it's
           done instantaneously, as can rotation and the closing of entire sections
           that prompt a re-layout of the screen.
         Moving from an initial diagram to a final diagram
         Scrolling down a long page of text, when it's jumpy, can slow a reader
           down. But when the shift from one state to another is continuous, it's not
           so bad. In other words, you can animate the transition between states so
           it looks smooth, not discontinuous. This helps keep the user oriented.



                                  Keynote address - RCIS'2012 - Valencia, May 18, 2012
Related Work: PivotViewer




                                          [www.silverlight.net/learn/pivotviewer/]


             Keynote address - RCIS'2012 - Valencia, May 18, 2012
Related Work: InfoVis




                                                        [Elmqvist et al., 2008]

             Keynote address - RCIS'2012 - Valencia, May 18, 2012
Related Work
• Mnemonic rendering




                                       [Bezerianos, Dragicevic, Balakrishnan, 2008]


                       Keynote address - RCIS'2012 - Valencia, May 18, 2012
Related Work
• Spatial Aspects



 Initial Image                                          Final Image
                    ?

                    ?



                                                            [Heer, Robertson, 2007]

                    Keynote address - RCIS'2012 - Valencia, May 18, 2012
Related Work: AT in statistics




                                                                      [Heer, Robertson,
                                                                      2007]




               Keynote address - RCIS'2012 - Valencia, May 18, 2012
Related Work: Phosphor widgets




              Keynote address - RCIS'2012 - Valencia, May 18, 2012
When to use an animated transition
       Icon   Name: definition
              Horizontal scroll from right: to display the next element from a sequence of elements

              Horizontal scroll from left: to display the previous element from a sequence of
              elements
              Vertical scroll from bottom: to proceed with a step-by-step reasoning, a continuous
              subject or a long passing over, or a movement
              Vertical scroll from top: to move back in a step-by-step reasoning, a continuous
              subject or a long passing over, or a movement
              Diagonal replacement from top/bottom left corner: to go back to the previous page
              or screen or element
              Diagonal replacement from top/bottom right corner: to move to next page or screen
              or UI element
              Venetian blinds: to present a completely different topic, to provide a feeling of
              coordinated time, to convey a significant transition
              Barn door close: to close a transient screen (e.g., an information screen, the About…
              splash screen), to close a current scene, to signify game over
              Barn door open: to open a transient screen, to initiate a new step, to open a new
              window or UI element, to launch a game, a simulation
              Iris open: to show more detailed information about a particular topic

              Iris close: to show more general information about a particular topic



                                      Keynote address - RCIS'2012 - Valencia, May 18, 2012
First example: user
interface adaptation




        Keynote address - RCIS'2012 - Valencia, May 18, 2012
The problem
• What happens when a GUI is adapted?




               Nothing between
               ⇒End user disruption
               ⇒Cognitive perturbation


                            Keynote address - RCIS'2012 - Valencia, May 18, 2012
Potential solution
• Use animated transition




                            Keynote address - RCIS'2012 - Valencia, May 18, 2012
Potential solution
• Use animated transition to ensure a smooth
  transition between the initial UI and the final
  (adapted) UI
         Backward animation                                                           Forward animation
                                                                                      Break
                                                      Skip

     Initial UI               Transient UI        Transient UI         Transient UI
                                                                                                  Final UI after
      before       …             being               being                being
                                                                                        …          adaptation
    adaptation                  adapted             adapted              adapted


                                                    Return                                         ith adaptation
                  Restart                                                                             operation
                                                                         Transition time for
                                                                     ith adaptation operation


                                 Total transition time for transition scenario



                                                         Keynote address - RCIS'2012 - Valencia, May 18, 2012
Related work on
    Animated Transitions
•   Use animation
     – to draw the audience's attention to a single element out of several, or to alert
       people to updated information
     – to indicate the function of a hot spot (for example, a moving hiker could
       indicate the current location of Mungo Park adventurers)
     – to draw attention to changes from one state to another (for example,
       animated map area changes could indicate deforestation over time).
     – to demonstrate navigation in a particular direction (for example, a simple
       page-flip animation could easily distinguish forward from backward movement
     – to create icons for actions that can't be adequately expressed with a flat,
       static picture
     • Permanently moving (looping) animations should rarely be included on a Web
       page because they will make it very hard for your audience to concentrate on
       other page content. Research suggests that movement in our peripheral
       vision can dominate our attention. Research also indicates that moving text is
       harder to read than static text



                                                                             [Baecker, Small, Mander ,2001]

                                             Keynote address - RCIS'2012 - Valencia, May 18, 2012
Related work on
    Animated Transitions
•   A number of visual effects are available. For global changes to the entire screen
    these are the cut, fade in and fade out, dissolve, wipe, overlap, and multiple
    exposure. Locally, within a region of the screen, pop on and pop off, pull down and
    pull up, flip, and spin can be used.
•   Note: Visual effects should be used carefully. When employed too often, they will
    be fatiguing or even annoying or distressing to the user.
•   Animation covers a range of creative techniques and media, from three-
    dimensional figures captured on film to wholly computer-generated images.
    Typical for animation is the rapid and continuous change of the graphical objects
    making up the animation
•   The dynamic of animation can be used to direct the user's attention to a specific
    point.
     –   Time and movement can be visualised by animation.
     –   Animation can be used to show an invisible process. It enables the simulation of processes
         which are too dangerous or difficult to perform directly.
     –   Animation of structures is useful for the exploration of complex environments.
     –   Animation can be used for gradual illustration of a content.
     –   Complex contents (e.g. process, function) can be simplified by animation.
     –   Animation can be used to show the reaction on an interaction.
                                                                                     [Baecker, Small, Mander ,2001]

                                                    Keynote address - RCIS'2012 - Valencia, May 18, 2012
How to do an animated
      transition?
• Design:
  – An animation sequence should be short.
  – The direction of movement influence the meaning of
    the information conveyed.
  – Animation should be supported by sound.
  – Animation techniques for global changes to the entire
    screen are cut, fade in and fade out, dissolve, wipe,
    overlap, and multiple exposure.
  – Animation techniques for local changes within a region
    of the screen are pop on and pop off, pull down and
    pull up, flip, and spin.


                                                                                    [Ware,2004]

                             Keynote address - RCIS'2012 - Valencia, May 18, 2012
How to do an animated
      transition?
• Interaction:
  – The user should be able to interrupt the animation
    sequence at any time
  – The user should be able to repeat parts of the
    animation
  – The user should be able to control the animation
    playing speed (e.g. fast forward)
  – The user may manipulate an animated object




                             Keynote address - RCIS'2012 - Valencia, May 18, 2012
Related work
• DiffIE                                      New to
                                               you
            Always on

                    Non-intrusive


                          Changes to
                        page since your                   In-
                           last visit                     situ


                                                  [Teevan, Dumais, Liebling, Hughes,2010]

                             Keynote address - RCIS'2012 - Valencia, May 18, 2012
Related Work
• Temporal Aspects
   – Slow In/Slow Out is better in all regards
   – Adaptive speed performs best when complexity found
     at endpoints
                 Slow In                Fast In
Constant                                                                  Adaptive
                Slow Out               Fast Out
                                Fast                       Fast

                                            Slow
            t                                                              Slow
           →




                        Sp
                          eed




                                     [Dragicevic, Bezerianos, Javed, Elmqvist, Fekete, 2011]

                 time   →       Keynote address - RCIS'2012 - Valencia, May 18, 2012
Architecture of the
          system
• Flow




                Keynote address - RCIS'2012 - Valencia, May 18, 2012
Graphical
                             UI Editor




               UI Model




Adaptation
  Editor




    Adapted          Transition
    UI Model          scenario




                                   Keynote address - RCIS'2012 - Valencia, May 18, 2012
Adaptation operations
•   Resizing operations: are aimed at changing a widget size in order to
    optimize screen real estate, aesthetics, and visual design
     –   For instance, an edit field could be enlarged/shortened in height and/or length to take less
         space and to be subject to various alignments.
•   Relocating operations: are aimed at changing a widget location in order
    to reduce the screen space consumption
     –   For instance, “Ok”, “Cancel”, and “Help” push buttons could be relocated to the bottom of a
         dialog box.
•   Widget transformations: are aimed at replacing one or a group of
    widgets by another widget or another group of widgets ensuring the
    same task, perhaps with some degradation
     –   For instance, an accumulator that consists of list boxes with possible values and chosen
         values could be replaced by a multi-selection list, which could be in turn replaced by a
         multi-selection drop-down list.
•   Image transformations: are aimed at changing the size, surface, and
    quality of an image in order to accommodate the constraints imposed by
    the new context of use, namely the display/platforms constraints.
•   Splitting rules: are aimed at dividing one or a group of widgets into one
    or several other groups of widgets that will be displayed separately. For
    instance, a dialog box is split into two tabs in a tabbed dialog box


                                                    Keynote address - RCIS'2012 - Valencia, May 18, 2012
How to associate an animated
      transition to an adaptation operation
            Adaptation                           Animation family, animated transition with justification
             operation
SET that modifies the length of a Horizontal scroll/wipe from left (F1): this operation minimizes the visual
UI element into a larger value change since only the right part resulting from the enlarging is changing. For
(absolute or relative)             edit fields, for instance, this is particularly appropriate because it gives the
                                   feeling that the field is really expanding
SET that modifies the height of a Vertical scroll/wipe from bottom (F1): this operation minimizes the visual
UI element into a larger value change since only the right part resulting from the enlarging is changing
(absolute or relative)
DISPLAY that displays a new UI Uncover (F3), Box out (F4), or Iris open (F4): these operations all induce a
element at a certain position      progressive display of a new UI element at once, thus creating the illusion that
                                   it is coming from the empty.
UNDISPLAY that undisplays a Cover (F3), Box in (F4), or Iris close (F4): these operations all induce a
new UI element at a certain progressive disappearing of a existing UI element at once, thus creating the
position                           illusion that it is shrunk to an empty/white region.
REPLACE that substitutes a UI Barn door open (F2): this operation affects the entire visual aspect of the
element by another one             previous one and the new one.
DISTRIBUTE that computes a Bam door open (F2) or Iris open (F4): these operations enable the
distribution of a series of UI visualization of an entire group at once, instead of showing every little display
Elements into a series of UI change individually
Containers
MOVE that moves a UI element Ideally, the UI movement could be represented by an animation depicting the
to a new location indicated by its movement itself. But practically, this would induce a very long animation, thus
coordinates x and y, possibly in a increasing again the lag. Therefore, we preferred to adopt a disappearing of
fixed amount of steps              the UI element from its original location and an appearing to its target
                                   location. Depending on these locations, vertical, horizontal or diagonal
                                   replacements (F1) are selected.



                                                              Keynote address - RCIS'2012 - Valencia, May 18, 2012
Example #1
•   SUBSTITUTE #listbox_component_19 BY @ComboBox IN #box3 ("newComboBox")
    WHERE ROW 0, COL 0;
•   CONTRACT #newComboBox OF 90 50;
•   CHANGEBOX #button_1 TO #box3 WHERE ROW 0, COLINSERT 1;
•   SET #button_1->Content TO "GO!";
•   CHANGEBOX #button_0 TO #box3 WHERE ROW 0, COLINSERT 2;
•   SET #button_0->Content TO "[X]";
•   SET #label_0->FontSize TO 12;
•   CONTRACT #window_0 OF 40 120;




                                  Keynote address - RCIS'2012 - Valencia, May 18, 2012
Example #1
•   SUBSTITUTE #listbox_component_19 BY @ComboBox IN #box3 ("newComboBox")
    WHERE ROW 0, COL 0;
•   CONTRACT #newComboBox OF 90 50;
•   CHANGEBOX #button_1 TO #box3 WHERE ROW 0, COLINSERT 1;
•   SET #button_1->Content TO "GO!";
•   CHANGEBOX #button_0 TO #box3 WHERE ROW 0, COLINSERT 2;
•   SET #button_0->Content TO "[X]";
•   SET #label_0->FontSize TO 12;
•   CONTRACT #window_0 OF 40 120;




                                  Keynote address - RCIS'2012 - Valencia, May 18, 2012
Example #2
•   SUBSTITUTE %SelectRadioGroup "groupeType" BY @ComboBox
    IN #box110 ("newComboBoxType") WHERE ROW 0, COL 0;
•   SUBSTITUTE %SelectRadioGroup "groupeEtudiant" BY
    @CheckBox IN #box120 ("newCheckBoxEtudiant") WHERE ROW 0,
    COL 0;
•   CONTRACT #window_0 OF 50 50;
•   CHANGEROWS #box1 TO 25 25 25 25;




                             Keynote address - RCIS'2012 - Valencia, May 18, 2012
Example #3




     Keynote address - RCIS'2012 - Valencia, May 18, 2012
User study
• Design setup

20 participants

  3 transition
  scenarios



 12 questions on a            1.    I liked the animation process
                              2.    I liked the animation interface
 5-point Likert scale         3.    I preferred the animation over no animation at all
     (1 = strongly            4.    The animation is easy to use
     disagree,                5.    The animation is easy to control
     five = strongly agree)   6.    The animation is easy to understand
                              7.    The animation is easy to follow
                              8.    The animation is easy to progress (forward animation)
                              9.    The animation is easy to revert (backward animation)
                              10.   The animation represents the adaptation
                              11.   The animation is fast
                              12.   I would recommend using the animation
User study
                                                           I strongly disagree   I disagree   I am so so   I agree   I strongly agree

     • Results and discussion                                Q12

1.  I liked the animation process                            Q11
2.  I liked the animation interface
3.  I preferred the animation over no animation at           Q10

    all                                                       Q9
4. The animation is easy to use
5. The animation is easy to control                           Q8

6. The animation is easy to understand                        Q7
7. The animation is easy to follow
                                                              Q6
8. The animation is easy to progress (forward
    animation)                                                Q5
9. The animation is easy to revert (backward
                                                              Q4
    animation)
10. The animation represents the adaptation                   Q3

11. The animation is fast                                     Q2
12. I would recommend using the animation
                                                              Q1

                                                                   1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20




                                                     Keynote address - RCIS'2012 - Valencia, May 18, 2012
Intermediary conclusion
• Animated transition is a viable approach
  provided that
  – Appropriate animated transitions are adequately
    mapped onto adaptation operations
  – Time and space are properly regulated
• To work on:
  – Minimize the lag effect that is still there
  – Group similar, small adaptation operations




                              Keynote address - RCIS'2012 - Valencia, May 18, 2012
Second example:
transitions between UI
         views
Motivations
     Software development life cycle typically involves many
      steps at various levels of abstraction
           In Model-Driven Architecture (MDA), 3 levels of abstraction
                Computing-Independent Model (CIM)
                Platform-Independent Model (PIM)
                Platform-Specific Model (PSM)
     User Interface (UI) development life cycle is similar
           In UI development according to Cameleon Reference Framework
            (CRF), 4 levels of abstraction
               Task and domain models
               Abstract User Interface (AUI) model
               Concrete User Interface (CUI) model
               Final User Interface
           In Model-based UI design, the mapping problem
               Task, domain, presentation, dialog, help, tutorial

                                     Keynote address - RCIS'2012 - Valencia, May 18, 2012
Motivations
     Transition between steps, levels is hard to grasp
      (imagine, understand, maintain, evolve)
          Models found at each level are different: concepts, relationships,
           and attributes are different
          Models may have different views depending on
              The stakeholder (designer, marketing, end user)
              The step (e.g., early design vs advanced design)
              The concepts (e.g., level of details)
          Transitions between models are complex
              E.g., mappings, transformations in MDA
     Consequences
          Mode switching is frequent
          Cognitive load is high
          Learning curve is slow

                                  Keynote address - RCIS'2012 - Valencia, May 18, 2012
Basic concepts
     3 types of representation:
         Internal: UI code (in programming of markup language)
         External: UI as experienced by the end user
         Conceptual: UI representation abstracted from the UI code
           Semantics
           Syntax
           Stylistics


                                  Concep-
                                 tual view


                     External                       Internal
                       view                           view




                                Keynote address - RCIS'2012 - Valencia, May 18, 2012
Basic concepts
     Possible transitions between representations:
          From Conceptual to
            Internal: e.g., to generate UI code from models
            External: e.g., to render a UI from its model
          From Internal to
            External: e.g., to compile/interpret a UI from its code/markup
            Conceptual: e.g., UI reverse engineering


                                   Concep-
                                  tual view


                      External                       Internal
                        view                           view




                                 Keynote address - RCIS'2012 - Valencia, May 18, 2012
Basic concepts
     Possible transitions between representations:
          From External to
            Internal: e.g., to draw a UI and to generate code from drawing
            Conceptual: e.g., to infer a UI model from look and feel




                                   Concep-
                                  tual view


                      External                       Internal
                        view                           view




                                 Keynote address - RCIS'2012 - Valencia, May 18, 2012
Basic concepts
     Loops on representations:
         From Conceptual to Conceptual: e.g., M2M in MDE
         From Internal to Internal: e.g., UI transcoding
         From External to External: e.g., image processing techniques




                                  Concep-
                                 tual view


                     External                       Internal
                       view                           view




                                Keynote address - RCIS'2012 - Valencia, May 18, 2012
Background on UI views
             Typical configuration in Integrated Development
              Environments
External view:
  final user
  interface




 Conceptual
    view:
 hierarchical
                                                                                         Internal view:
 description
                                                                                         user interface
                                                                                            code and
                                                                                           properties




                                  Keynote address - RCIS'2012 - Valencia, May 18, 2012
Background on UI views
             FormsVBT [Avrahami89] synchronizes 2 UI views




Internal view:
                                                                                       External view:
  LaTex-like
                                                                                         final user
  description
                                                                                          interface
                                                                                      (with structure)



                                                                                       External view:
                                                                                         final user
                                                                                          interface
                                                                                          (without
                                                                                         structure)



                               Keynote address - RCIS'2012 - Valencia, May 18, 2012
Background on UI views
           Vista [Brown98] synchronizes 2 UI views in 4 windows

                                                                           Conceptual view:
Conceptual
                                                                              task model
view: task
                                                                             (UAN tables)
model (UAN
hierarchy)




                                                                            Internal view:
                                                                              Clock code

  Internal
view: Clock
architecture




                                Keynote address - RCIS'2012 - Valencia, May 18, 2012
Background on UI views
            TADEUS++ [Stary00] provides 3 views

                                                                  Internal view:
                                                                    final user
                                                                     interface
                                                                 (with structure)


                                                                  External view:
  Conceptual                                                        final user
 view: domain                                                        interface
  model (UML                                                     (with structure)
Class Diagram)




                             Keynote address - RCIS'2012 - Valencia, May 18, 2012
Background on UI views
             TADEUS++ [Stary00] provides 3 views
                                                             Conceptual view:
                                                                 final user
                                                                  interface
                                                              (with structure)




   Conceptual
 view: domain                                                                           Conceptual
 model (Object                                                                          view: user
oriented model)                                                                           model




                                                                                Conceptual
                                                                                view: task
                                                                                  model




                              Keynote address - RCIS'2012 - Valencia, May 18, 2012
Background on UI views
              Teallach [Griffith00] has 2 views: domain and task, UI




Conceptual                                                                             Conceptual view:
view: task                                                                                 final user
  model                                                                                     interface
                                                                                        (with structure)




                                    Keynote address - RCIS'2012 - Valencia, May 18, 2012
Background on UI views
            IdealXML [Montero06] has conceptual views


                                                 Conceptual view:
                                                   task model


  Conceptual
 view: domain
  model (UML
Class Diagram)




                                                    Conceptual
                                                  view: abstract
                                                  user interface
                                                 (with structure)
Background on UI views
            IdealXML [Montero06] links views by a table


                                                                                     Conceptual view:
                                                                                       task model


  Conceptual
 view: domain                                                                           Conceptual
  model (UML                                                                          view: abstract
Class Diagram)                                                                        user interface
                                                                                     (with structure)




                              Keynote address - RCIS'2012 - Valencia, May 18, 2012
Background on UI views
            GEF3D [von Pilgrim 08] synchronizes 3 views




                                                                                     External view:
  Conceptual
                                                                                       final user
 view: domain
                                                                                        interface
  model (UML
                                                                                        (without
Class Diagram)
                                                                                       structure)



                                                                                      External view:
                                                                                        final user
                                                                                         interface
                                                                                     (with structure)




                              Keynote address - RCIS'2012 - Valencia, May 18, 2012
Background on UI views
            GEF3D [von Pilgrim 08] synchronizes 3 views



                                                                                     External view:
                                                                                       final user
                                                                                        interface
                                                                                        (without
  Conceptual
                                                                                       structure)
 view: domain
  model (UML
Class Diagram)




                                                                                      External view:
                                                                                        final user
                                                                                         interface
                                                                                     (with structure)




                              Keynote address - RCIS'2012 - Valencia, May 18, 2012
Shortcomings of UI views organisation
     Almost no links represented between views
     When links are represented
       Legibility problems
       Scalability problems
     Variation of link representations
         Line, arrows, table, graph, tree
     No immediate feedback
     High cognitive load



                              Keynote address - RCIS'2012 - Valencia, May 18, 2012
Goal
        Replace links between UI views by an animated
         transition




                         Keynote address - RCIS'2012 - Valencia, May 18, 2012
Methodology
    1) Define the initial view

    2) Define the final view

    3) Define mappings between views

    4) Derive the transition based on mappings
     previously defined



                       Keynote address - RCIS'2012 - Valencia, May 18, 2012
Transition      Internal view                           External view
type
Text-to-text    <label_short=”Birthdate”>                  Birthdate :

Text-to-        <textfield … col=”4”…>
position                                                   4
                                                           Birthdate :

Test-to-        <textfield … length=”20”.>                                    20
length                                                     Birthdate :

Text-to-        <textfield. fgColor=”red”.>
color-                                                     Birthdate :
saturation

Text-to-        <textfield                 …
color-texture   bgTexture=”checkerboard”…>                 Birthdate :

Text-to-        <textfield name=”Birthdate”>
shape                                                      Birthdate :

Text-to-        <textfield …
                                                            Birthdate   *:
symbol          required=”yes”… >




                                         Keynote address - RCIS'2012 - Valencia, May 18, 2012
Keynote address - RCIS'2012 - Valencia, May 18, 2012
Methodology

   5) Identify animation technique to produce the
   transition
        Text-to-text
        Text-to-color
        Text-to-shape
        Disappearing elements


   6) Execute the animated transition



                           Keynote address - RCIS'2012 - Valencia, May 18, 2012
Animated Transition from CV to EV




                  Keynote address - RCIS'2012 - Valencia, May 18, 2012
Animated Transition from IV to EV




                  Keynote address - RCIS'2012 - Valencia, May 18, 2012
Anim. Trans. from IV to EV (identified)




                   Keynote address - RCIS'2012 - Valencia, May 18, 2012
Anim. Trans. from IV to EV (Slow
down)




                   Keynote address - RCIS'2012 - Valencia, May 18, 2012
Results

    UsiView
       Supports animated transitions between three UI
        views: internal, external, conceptual
       Is implemented in Microsoft Expression Blend
             An animated transition is actually a visual effect between two vectorial
              graphical objects in MS Blend governed by parameters
                  Location
                  Speed
                  Acceleration - Deceleration

       Reduces the cognitive load of mode switching




                                     Keynote address - RCIS'2012 - Valencia, May 18, 2012
Final conclusion
     Animated transitions are a viable approach for
      depicting the behaviour of some phenomenon
         For a change of context
         Between an initial and a final state
     Provided that
         Temporal aspects are well designed
         Spatial aspects are adequately programmed
         Effects are derived from the model views, not randomly




                              Keynote address - RCIS'2012 - Valencia, May 18, 2012
In memoriam: Paul Vanderdonckt
(8 May 1933 – 31 March 2012)




                 Keynote address - RCIS'2012 - Valencia, May 18, 2012
Thank you very much!
User Interface eXtensible Markup Language
http://www.usixml.org

FP7 Serenoa project
http://www.serenoa-fp7.eu

For more information and downloading,
http://www.lilab.be



             Keynote address - RCIS'2012 - Valencia, May 18, 2012

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Animated Transitions for Empowering Interactive Information Systems - Keynote address of RCIS'2012 conference

  • 1. Animated Transitions for Empowering Interactive Information Systems Jean Vanderdonckt Louvain School of Management Université catholique de Louvain Place des Doyens, 1 – B-1348 Louvain-la-Neuve, Belgium jean.vanderdonckt@uclouvain.be – http://www.uclouvain.be/jean.vanderdonckt
  • 2. Louvain Interaction Laboratory (LILab) Place des Doyens, 1 – B-1348 Louvain-la-Neuve, Belgium http://www.lilab.be, http://www.lilab.eu, http://www.lilab.info
  • 3. Presentation outline  Motivations  Why and what of animated transitions  Basic concepts  First example: web adaptation  Second example: transition between UI views  Conclusion and Future work Keynote address - RCIS'2012 - Valencia, May 18, 2012
  • 4. Motivations  Static display vs dynamic animation  Many domains of human activity are dynamic by definition  Air traffic control, auctions, statistics  Information systems  Information systems should have a vivid behaviour that reflects their internal processing  Some IFIP WG 13.2 Qualities  Honesty = capability to reflect the internal state  Observability  Browsability  Why not: "behaviourability" Keynote address - RCIS'2012 - Valencia, May 18, 2012
  • 5. Motivations  Animation in general  Animated transition in particular Keynote address - RCIS'2012 - Valencia, May 18, 2012
  • 6. What and why of animated transition  What: Smooth out a startling or dislocating transition with an animation that makes it feel natural.  When: Users move through a large virtual space, such as an image, spreadsheet, graph, or text document. They might be able to zoom in to varying degrees, pan or scroll, or rotate the whole thing.  Why: All of these transformations can disrupt a user's sense of where she in in the virtual space.  Zooming in and out, for instance, can throw off her spatial sense when it's done instantaneously, as can rotation and the closing of entire sections that prompt a re-layout of the screen.  Moving from an initial diagram to a final diagram  Scrolling down a long page of text, when it's jumpy, can slow a reader down. But when the shift from one state to another is continuous, it's not so bad. In other words, you can animate the transition between states so it looks smooth, not discontinuous. This helps keep the user oriented. Keynote address - RCIS'2012 - Valencia, May 18, 2012
  • 7. Related Work: PivotViewer [www.silverlight.net/learn/pivotviewer/] Keynote address - RCIS'2012 - Valencia, May 18, 2012
  • 8. Related Work: InfoVis [Elmqvist et al., 2008] Keynote address - RCIS'2012 - Valencia, May 18, 2012
  • 9. Related Work • Mnemonic rendering [Bezerianos, Dragicevic, Balakrishnan, 2008] Keynote address - RCIS'2012 - Valencia, May 18, 2012
  • 10. Related Work • Spatial Aspects Initial Image Final Image ? ? [Heer, Robertson, 2007] Keynote address - RCIS'2012 - Valencia, May 18, 2012
  • 11. Related Work: AT in statistics [Heer, Robertson, 2007] Keynote address - RCIS'2012 - Valencia, May 18, 2012
  • 12. Related Work: Phosphor widgets Keynote address - RCIS'2012 - Valencia, May 18, 2012
  • 13. When to use an animated transition Icon Name: definition Horizontal scroll from right: to display the next element from a sequence of elements Horizontal scroll from left: to display the previous element from a sequence of elements Vertical scroll from bottom: to proceed with a step-by-step reasoning, a continuous subject or a long passing over, or a movement Vertical scroll from top: to move back in a step-by-step reasoning, a continuous subject or a long passing over, or a movement Diagonal replacement from top/bottom left corner: to go back to the previous page or screen or element Diagonal replacement from top/bottom right corner: to move to next page or screen or UI element Venetian blinds: to present a completely different topic, to provide a feeling of coordinated time, to convey a significant transition Barn door close: to close a transient screen (e.g., an information screen, the About… splash screen), to close a current scene, to signify game over Barn door open: to open a transient screen, to initiate a new step, to open a new window or UI element, to launch a game, a simulation Iris open: to show more detailed information about a particular topic Iris close: to show more general information about a particular topic Keynote address - RCIS'2012 - Valencia, May 18, 2012
  • 14. First example: user interface adaptation Keynote address - RCIS'2012 - Valencia, May 18, 2012
  • 15. The problem • What happens when a GUI is adapted? Nothing between ⇒End user disruption ⇒Cognitive perturbation Keynote address - RCIS'2012 - Valencia, May 18, 2012
  • 16. Potential solution • Use animated transition Keynote address - RCIS'2012 - Valencia, May 18, 2012
  • 17. Potential solution • Use animated transition to ensure a smooth transition between the initial UI and the final (adapted) UI Backward animation Forward animation Break Skip Initial UI Transient UI Transient UI Transient UI Final UI after before … being being being … adaptation adaptation adapted adapted adapted Return ith adaptation Restart operation Transition time for ith adaptation operation Total transition time for transition scenario Keynote address - RCIS'2012 - Valencia, May 18, 2012
  • 18. Related work on Animated Transitions • Use animation – to draw the audience's attention to a single element out of several, or to alert people to updated information – to indicate the function of a hot spot (for example, a moving hiker could indicate the current location of Mungo Park adventurers) – to draw attention to changes from one state to another (for example, animated map area changes could indicate deforestation over time). – to demonstrate navigation in a particular direction (for example, a simple page-flip animation could easily distinguish forward from backward movement – to create icons for actions that can't be adequately expressed with a flat, static picture • Permanently moving (looping) animations should rarely be included on a Web page because they will make it very hard for your audience to concentrate on other page content. Research suggests that movement in our peripheral vision can dominate our attention. Research also indicates that moving text is harder to read than static text [Baecker, Small, Mander ,2001] Keynote address - RCIS'2012 - Valencia, May 18, 2012
  • 19. Related work on Animated Transitions • A number of visual effects are available. For global changes to the entire screen these are the cut, fade in and fade out, dissolve, wipe, overlap, and multiple exposure. Locally, within a region of the screen, pop on and pop off, pull down and pull up, flip, and spin can be used. • Note: Visual effects should be used carefully. When employed too often, they will be fatiguing or even annoying or distressing to the user. • Animation covers a range of creative techniques and media, from three- dimensional figures captured on film to wholly computer-generated images. Typical for animation is the rapid and continuous change of the graphical objects making up the animation • The dynamic of animation can be used to direct the user's attention to a specific point. – Time and movement can be visualised by animation. – Animation can be used to show an invisible process. It enables the simulation of processes which are too dangerous or difficult to perform directly. – Animation of structures is useful for the exploration of complex environments. – Animation can be used for gradual illustration of a content. – Complex contents (e.g. process, function) can be simplified by animation. – Animation can be used to show the reaction on an interaction. [Baecker, Small, Mander ,2001] Keynote address - RCIS'2012 - Valencia, May 18, 2012
  • 20. How to do an animated transition? • Design: – An animation sequence should be short. – The direction of movement influence the meaning of the information conveyed. – Animation should be supported by sound. – Animation techniques for global changes to the entire screen are cut, fade in and fade out, dissolve, wipe, overlap, and multiple exposure. – Animation techniques for local changes within a region of the screen are pop on and pop off, pull down and pull up, flip, and spin. [Ware,2004] Keynote address - RCIS'2012 - Valencia, May 18, 2012
  • 21. How to do an animated transition? • Interaction: – The user should be able to interrupt the animation sequence at any time – The user should be able to repeat parts of the animation – The user should be able to control the animation playing speed (e.g. fast forward) – The user may manipulate an animated object Keynote address - RCIS'2012 - Valencia, May 18, 2012
  • 22. Related work • DiffIE New to you Always on Non-intrusive Changes to page since your In- last visit situ [Teevan, Dumais, Liebling, Hughes,2010] Keynote address - RCIS'2012 - Valencia, May 18, 2012
  • 23. Related Work • Temporal Aspects – Slow In/Slow Out is better in all regards – Adaptive speed performs best when complexity found at endpoints Slow In Fast In Constant Adaptive Slow Out Fast Out Fast Fast Slow t Slow → Sp eed [Dragicevic, Bezerianos, Javed, Elmqvist, Fekete, 2011] time → Keynote address - RCIS'2012 - Valencia, May 18, 2012
  • 24. Architecture of the system • Flow Keynote address - RCIS'2012 - Valencia, May 18, 2012
  • 25. Graphical UI Editor UI Model Adaptation Editor Adapted Transition UI Model scenario Keynote address - RCIS'2012 - Valencia, May 18, 2012
  • 26. Adaptation operations • Resizing operations: are aimed at changing a widget size in order to optimize screen real estate, aesthetics, and visual design – For instance, an edit field could be enlarged/shortened in height and/or length to take less space and to be subject to various alignments. • Relocating operations: are aimed at changing a widget location in order to reduce the screen space consumption – For instance, “Ok”, “Cancel”, and “Help” push buttons could be relocated to the bottom of a dialog box. • Widget transformations: are aimed at replacing one or a group of widgets by another widget or another group of widgets ensuring the same task, perhaps with some degradation – For instance, an accumulator that consists of list boxes with possible values and chosen values could be replaced by a multi-selection list, which could be in turn replaced by a multi-selection drop-down list. • Image transformations: are aimed at changing the size, surface, and quality of an image in order to accommodate the constraints imposed by the new context of use, namely the display/platforms constraints. • Splitting rules: are aimed at dividing one or a group of widgets into one or several other groups of widgets that will be displayed separately. For instance, a dialog box is split into two tabs in a tabbed dialog box Keynote address - RCIS'2012 - Valencia, May 18, 2012
  • 27. How to associate an animated transition to an adaptation operation Adaptation Animation family, animated transition with justification operation SET that modifies the length of a Horizontal scroll/wipe from left (F1): this operation minimizes the visual UI element into a larger value change since only the right part resulting from the enlarging is changing. For (absolute or relative) edit fields, for instance, this is particularly appropriate because it gives the feeling that the field is really expanding SET that modifies the height of a Vertical scroll/wipe from bottom (F1): this operation minimizes the visual UI element into a larger value change since only the right part resulting from the enlarging is changing (absolute or relative) DISPLAY that displays a new UI Uncover (F3), Box out (F4), or Iris open (F4): these operations all induce a element at a certain position progressive display of a new UI element at once, thus creating the illusion that it is coming from the empty. UNDISPLAY that undisplays a Cover (F3), Box in (F4), or Iris close (F4): these operations all induce a new UI element at a certain progressive disappearing of a existing UI element at once, thus creating the position illusion that it is shrunk to an empty/white region. REPLACE that substitutes a UI Barn door open (F2): this operation affects the entire visual aspect of the element by another one previous one and the new one. DISTRIBUTE that computes a Bam door open (F2) or Iris open (F4): these operations enable the distribution of a series of UI visualization of an entire group at once, instead of showing every little display Elements into a series of UI change individually Containers MOVE that moves a UI element Ideally, the UI movement could be represented by an animation depicting the to a new location indicated by its movement itself. But practically, this would induce a very long animation, thus coordinates x and y, possibly in a increasing again the lag. Therefore, we preferred to adopt a disappearing of fixed amount of steps the UI element from its original location and an appearing to its target location. Depending on these locations, vertical, horizontal or diagonal replacements (F1) are selected. Keynote address - RCIS'2012 - Valencia, May 18, 2012
  • 28. Example #1 • SUBSTITUTE #listbox_component_19 BY @ComboBox IN #box3 ("newComboBox") WHERE ROW 0, COL 0; • CONTRACT #newComboBox OF 90 50; • CHANGEBOX #button_1 TO #box3 WHERE ROW 0, COLINSERT 1; • SET #button_1->Content TO "GO!"; • CHANGEBOX #button_0 TO #box3 WHERE ROW 0, COLINSERT 2; • SET #button_0->Content TO "[X]"; • SET #label_0->FontSize TO 12; • CONTRACT #window_0 OF 40 120; Keynote address - RCIS'2012 - Valencia, May 18, 2012
  • 29. Example #1 • SUBSTITUTE #listbox_component_19 BY @ComboBox IN #box3 ("newComboBox") WHERE ROW 0, COL 0; • CONTRACT #newComboBox OF 90 50; • CHANGEBOX #button_1 TO #box3 WHERE ROW 0, COLINSERT 1; • SET #button_1->Content TO "GO!"; • CHANGEBOX #button_0 TO #box3 WHERE ROW 0, COLINSERT 2; • SET #button_0->Content TO "[X]"; • SET #label_0->FontSize TO 12; • CONTRACT #window_0 OF 40 120; Keynote address - RCIS'2012 - Valencia, May 18, 2012
  • 30. Example #2 • SUBSTITUTE %SelectRadioGroup "groupeType" BY @ComboBox IN #box110 ("newComboBoxType") WHERE ROW 0, COL 0; • SUBSTITUTE %SelectRadioGroup "groupeEtudiant" BY @CheckBox IN #box120 ("newCheckBoxEtudiant") WHERE ROW 0, COL 0; • CONTRACT #window_0 OF 50 50; • CHANGEROWS #box1 TO 25 25 25 25; Keynote address - RCIS'2012 - Valencia, May 18, 2012
  • 31. Example #3 Keynote address - RCIS'2012 - Valencia, May 18, 2012
  • 32. User study • Design setup 20 participants 3 transition scenarios 12 questions on a 1. I liked the animation process 2. I liked the animation interface 5-point Likert scale 3. I preferred the animation over no animation at all (1 = strongly 4. The animation is easy to use disagree, 5. The animation is easy to control five = strongly agree) 6. The animation is easy to understand 7. The animation is easy to follow 8. The animation is easy to progress (forward animation) 9. The animation is easy to revert (backward animation) 10. The animation represents the adaptation 11. The animation is fast 12. I would recommend using the animation
  • 33. User study I strongly disagree I disagree I am so so I agree I strongly agree • Results and discussion Q12 1. I liked the animation process Q11 2. I liked the animation interface 3. I preferred the animation over no animation at Q10 all Q9 4. The animation is easy to use 5. The animation is easy to control Q8 6. The animation is easy to understand Q7 7. The animation is easy to follow Q6 8. The animation is easy to progress (forward animation) Q5 9. The animation is easy to revert (backward Q4 animation) 10. The animation represents the adaptation Q3 11. The animation is fast Q2 12. I would recommend using the animation Q1 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 Keynote address - RCIS'2012 - Valencia, May 18, 2012
  • 34. Intermediary conclusion • Animated transition is a viable approach provided that – Appropriate animated transitions are adequately mapped onto adaptation operations – Time and space are properly regulated • To work on: – Minimize the lag effect that is still there – Group similar, small adaptation operations Keynote address - RCIS'2012 - Valencia, May 18, 2012
  • 36. Motivations  Software development life cycle typically involves many steps at various levels of abstraction  In Model-Driven Architecture (MDA), 3 levels of abstraction  Computing-Independent Model (CIM)  Platform-Independent Model (PIM)  Platform-Specific Model (PSM)  User Interface (UI) development life cycle is similar  In UI development according to Cameleon Reference Framework (CRF), 4 levels of abstraction  Task and domain models  Abstract User Interface (AUI) model  Concrete User Interface (CUI) model  Final User Interface  In Model-based UI design, the mapping problem  Task, domain, presentation, dialog, help, tutorial Keynote address - RCIS'2012 - Valencia, May 18, 2012
  • 37. Motivations  Transition between steps, levels is hard to grasp (imagine, understand, maintain, evolve)  Models found at each level are different: concepts, relationships, and attributes are different  Models may have different views depending on  The stakeholder (designer, marketing, end user)  The step (e.g., early design vs advanced design)  The concepts (e.g., level of details)  Transitions between models are complex  E.g., mappings, transformations in MDA  Consequences  Mode switching is frequent  Cognitive load is high  Learning curve is slow Keynote address - RCIS'2012 - Valencia, May 18, 2012
  • 38. Basic concepts  3 types of representation:  Internal: UI code (in programming of markup language)  External: UI as experienced by the end user  Conceptual: UI representation abstracted from the UI code  Semantics  Syntax  Stylistics Concep- tual view External Internal view view Keynote address - RCIS'2012 - Valencia, May 18, 2012
  • 39. Basic concepts  Possible transitions between representations:  From Conceptual to  Internal: e.g., to generate UI code from models  External: e.g., to render a UI from its model  From Internal to  External: e.g., to compile/interpret a UI from its code/markup  Conceptual: e.g., UI reverse engineering Concep- tual view External Internal view view Keynote address - RCIS'2012 - Valencia, May 18, 2012
  • 40. Basic concepts  Possible transitions between representations:  From External to  Internal: e.g., to draw a UI and to generate code from drawing  Conceptual: e.g., to infer a UI model from look and feel Concep- tual view External Internal view view Keynote address - RCIS'2012 - Valencia, May 18, 2012
  • 41. Basic concepts  Loops on representations:  From Conceptual to Conceptual: e.g., M2M in MDE  From Internal to Internal: e.g., UI transcoding  From External to External: e.g., image processing techniques Concep- tual view External Internal view view Keynote address - RCIS'2012 - Valencia, May 18, 2012
  • 42. Background on UI views  Typical configuration in Integrated Development Environments External view: final user interface Conceptual view: hierarchical Internal view: description user interface code and properties Keynote address - RCIS'2012 - Valencia, May 18, 2012
  • 43. Background on UI views  FormsVBT [Avrahami89] synchronizes 2 UI views Internal view: External view: LaTex-like final user description interface (with structure) External view: final user interface (without structure) Keynote address - RCIS'2012 - Valencia, May 18, 2012
  • 44. Background on UI views  Vista [Brown98] synchronizes 2 UI views in 4 windows Conceptual view: Conceptual task model view: task (UAN tables) model (UAN hierarchy) Internal view: Clock code Internal view: Clock architecture Keynote address - RCIS'2012 - Valencia, May 18, 2012
  • 45. Background on UI views  TADEUS++ [Stary00] provides 3 views Internal view: final user interface (with structure) External view: Conceptual final user view: domain interface model (UML (with structure) Class Diagram) Keynote address - RCIS'2012 - Valencia, May 18, 2012
  • 46. Background on UI views  TADEUS++ [Stary00] provides 3 views Conceptual view: final user interface (with structure) Conceptual view: domain Conceptual model (Object view: user oriented model) model Conceptual view: task model Keynote address - RCIS'2012 - Valencia, May 18, 2012
  • 47. Background on UI views  Teallach [Griffith00] has 2 views: domain and task, UI Conceptual Conceptual view: view: task final user model interface (with structure) Keynote address - RCIS'2012 - Valencia, May 18, 2012
  • 48. Background on UI views  IdealXML [Montero06] has conceptual views Conceptual view: task model Conceptual view: domain model (UML Class Diagram) Conceptual view: abstract user interface (with structure)
  • 49. Background on UI views  IdealXML [Montero06] links views by a table Conceptual view: task model Conceptual view: domain Conceptual model (UML view: abstract Class Diagram) user interface (with structure) Keynote address - RCIS'2012 - Valencia, May 18, 2012
  • 50. Background on UI views  GEF3D [von Pilgrim 08] synchronizes 3 views External view: Conceptual final user view: domain interface model (UML (without Class Diagram) structure) External view: final user interface (with structure) Keynote address - RCIS'2012 - Valencia, May 18, 2012
  • 51. Background on UI views  GEF3D [von Pilgrim 08] synchronizes 3 views External view: final user interface (without Conceptual structure) view: domain model (UML Class Diagram) External view: final user interface (with structure) Keynote address - RCIS'2012 - Valencia, May 18, 2012
  • 52. Shortcomings of UI views organisation  Almost no links represented between views  When links are represented  Legibility problems  Scalability problems  Variation of link representations  Line, arrows, table, graph, tree  No immediate feedback  High cognitive load Keynote address - RCIS'2012 - Valencia, May 18, 2012
  • 53. Goal  Replace links between UI views by an animated transition Keynote address - RCIS'2012 - Valencia, May 18, 2012
  • 54. Methodology  1) Define the initial view  2) Define the final view  3) Define mappings between views  4) Derive the transition based on mappings previously defined Keynote address - RCIS'2012 - Valencia, May 18, 2012
  • 55. Transition Internal view External view type Text-to-text <label_short=”Birthdate”> Birthdate : Text-to- <textfield … col=”4”…> position 4 Birthdate : Test-to- <textfield … length=”20”.> 20 length Birthdate : Text-to- <textfield. fgColor=”red”.> color- Birthdate : saturation Text-to- <textfield … color-texture bgTexture=”checkerboard”…> Birthdate : Text-to- <textfield name=”Birthdate”> shape Birthdate : Text-to- <textfield … Birthdate *: symbol required=”yes”… > Keynote address - RCIS'2012 - Valencia, May 18, 2012
  • 56. Keynote address - RCIS'2012 - Valencia, May 18, 2012
  • 57. Methodology 5) Identify animation technique to produce the transition  Text-to-text  Text-to-color  Text-to-shape  Disappearing elements 6) Execute the animated transition Keynote address - RCIS'2012 - Valencia, May 18, 2012
  • 58. Animated Transition from CV to EV Keynote address - RCIS'2012 - Valencia, May 18, 2012
  • 59. Animated Transition from IV to EV Keynote address - RCIS'2012 - Valencia, May 18, 2012
  • 60. Anim. Trans. from IV to EV (identified) Keynote address - RCIS'2012 - Valencia, May 18, 2012
  • 61. Anim. Trans. from IV to EV (Slow down) Keynote address - RCIS'2012 - Valencia, May 18, 2012
  • 62. Results UsiView  Supports animated transitions between three UI views: internal, external, conceptual  Is implemented in Microsoft Expression Blend  An animated transition is actually a visual effect between two vectorial graphical objects in MS Blend governed by parameters  Location  Speed  Acceleration - Deceleration  Reduces the cognitive load of mode switching Keynote address - RCIS'2012 - Valencia, May 18, 2012
  • 63. Final conclusion  Animated transitions are a viable approach for depicting the behaviour of some phenomenon  For a change of context  Between an initial and a final state  Provided that  Temporal aspects are well designed  Spatial aspects are adequately programmed  Effects are derived from the model views, not randomly Keynote address - RCIS'2012 - Valencia, May 18, 2012
  • 64. In memoriam: Paul Vanderdonckt (8 May 1933 – 31 March 2012) Keynote address - RCIS'2012 - Valencia, May 18, 2012
  • 65. Thank you very much! User Interface eXtensible Markup Language http://www.usixml.org FP7 Serenoa project http://www.serenoa-fp7.eu For more information and downloading, http://www.lilab.be Keynote address - RCIS'2012 - Valencia, May 18, 2012

Notes de l'éditeur

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  8. Statement #1: nobody had a negative feeling about having an animation of the transition scenario (neither orange nor red areas). Statement #2: some participants were concerned about the Animator UI (some orange area) Statement #3: follows a similar trend. Participants appear to show a preference for the animation over no animation at all. Statement #4: the animation should always come automatically, participants seemed to appreciate the animation effects, but do not appreciate the time consumed by the animation, especially when the total animation time is long. Statement #5: users prefer to keep control over the transition scenario with user actions, but it turns out that they do not know exactly what user action to undertake since they do not know what the next adaptation operations are.   Statement #8: Forward animation is perceived in a better way that the backward animation (statement #9). Statement #12: verifies the results of the global perception responses by asking the participants to respond to a recommendation statement: three quarters of the participants were confident in recommending the animation transition as a mechanism for showing the adaptation. These results are more moderate than the initial statements. Keynote address - Interaccion&apos;2010 (Valencia, 6-10 September 2010)
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  26. Mapping problem consist in the need to express link between different Uis views December 6, 2010
  27. Mapping problem consist in the need to express link between different Uis views External view: final GUI look an feel December 6, 2010
  28. To represent a quantitative variable the position is the most precise then length, angle…. December 6, 2010
  29. Mapping problem consist in the need to express link between different Uis views December 6, 2010
  30. Mapping problem consist in the need to express link between different Uis views December 6, 2010
  31. Mapping problem consist in the need to express link between different Uis views December 6, 2010
  32. Mapping problem consist in the need to express link between different Uis views December 6, 2010
  33. Mapping problem consist in the need to express link between different Uis views December 6, 2010
  34. Mapping problem consist in the need to express link between different Uis views December 6, 2010
  35. Mapping problem consist in the need to express link between different Uis views December 6, 2010
  36. Mapping problem consist in the need to express link between different Uis views December 6, 2010