Using Project-based learning multimedia as teaching-learning strategy
1.
2. You are planning for the school
year and convinced of the
benefits of a project-based
multimedia learning strategy,
you decide to use it in lessons
where you feel is most
appropriate. Enumerate the step
you have to undertake in your
initial planning.
3. 1. Go over the subject
competencies to determine
object and content that the
multimedia project will
address effectively.
2. Estimate how much time you
need to spend compared to
how much time available.
4. 3. Make clear and explicit
parameters and procedures
that must be observed in
decision making.
4. Set collaborative working
arrangement to enable
students share their
knowledge and skills to build
another strenghts.
5. 5. Determine what resources
you will need and what are
available.
6. Plan on how you will
measure what students
learn.
6. 1. Goals and Objectives
2. Resource availability
• Use technology students already
know.
• Use time outside the class wherever
possible
• Use special classes as extra time.
• Let students compose text and selct
and prepare graphics and sounds as
they plan.
7. 3. Clear and explicit procedures
on decision making
4. Plan on how to evaluate
learning
8. Before the project starts:
1. Create project description
and milestones.
2. Work with real
3. Prepare resources
4. Prepare software and
peripherals
5. Organizing computer files
10. Stage Estimated Time
Before the project starts 2 weeks
Introducing the project 1 – 2 days
Learning the technology 1 – 3 days
Preliminary research and planning 3 days – 3 weeks
Concept design and storyboarding 3 – 5 days
First draft production 1 – 3 weeks
Assessing, testing, and finalizing 1 – 3 weeks
presentation
Concluding Activities 1 – 3 days
Total class time 5 - 13 weeks
11. Corpuz, Brenda B. and Lucido, Paz L. (2008). Educational
technology 1. Cubao Quezon City, Philippines:
Lorimar Publishing, Inc.