Juha Fiilin presented on his experimental motion capture course for graphic design and film students. The course aimed to teach students the new skills of motion capture and 3D animation through having them create scenes for an existing sci-fi story over 3 weeks. Students formed groups, storyboarded scenes, captured motion in a studio, cleaned and edited the data, animated their scenes in 3D, and composited final videos. The intensive course required many tutors but succeeded in engaging students through hands-on projects where they took ownership of their work from concept to final videos.
2. My background
Filmmaker and a graphic designer with focus on film.
JUHA FIILIN: EXPERIMENTAL MOTION CAPTURE FOR BEGINNERS
3. Teaching background
Various courses and workshops about film graphics and
visualization for both film and graphic design students.
JUHA FIILIN: EXPERIMENTAL MOTION CAPTURE FOR BEGINNERS
4. JUHA FIILIN: EXPERIMENTAL MOTION CAPTURE FOR BEGINNERS
Challenge
How to build a situation where the graphic designers were creators
together with the film students?
5. A course,
where both film and graphic design students would learn
something completely new and create something together.
JUHA FIILIN: EXPERIMENTAL MOTION CAPTURE FOR BEGINNERS
6. JUHA FIILIN: EXPERIMENTAL MOTION CAPTURE FOR BEGINNERS
Idea was born…
Experimental motion capture for graphic design and film students.
7. Initial concern
Writing a story would take too much time.
JUHA FIILIN: EXPERIMENTAL MOTION CAPTURE FOR BEGINNERS
8. JUHA FIILIN: EXPERIMENTAL MOTION CAPTURE FOR BEGINNERS
Solution
Using an existing story to speed up the process.
9. I proposed a story,
Divine Consultants, an animated scifi comedy series (10x10´)
JUHA FIILIN: EXPERIMENTAL MOTION CAPTURE FOR BEGINNERS
10. My story was in development,
and therefore I felt comfortable having it “hacked” by the students
JUHA FIILIN: EXPERIMENTAL MOTION CAPTURE FOR BEGINNERS
11. Story logline
Oogle and Joy swear eternal love, but can the love last when
the couple is faced with Heaven's and Hell's terrible secret and
the destiny of all mankind?
JUHA FIILIN: EXPERIMENTAL MOTION CAPTURE FOR BEGINNERS
12. I had created a strong visual look for Divine Consultants, but to
make the course engaging and experimental for the students I
would have to give the student free hands.
JUHA FIILIN: EXPERIMENTAL MOTION CAPTURE FOR BEGINNERS
13. Oh... Divine Consultants
is also a casual game in development (since Nordisk Panorama Hackathon).
JUHA FIILIN: EXPERIMENTAL MOTION CAPTURE FOR BEGINNERS
14. Planning the course
Got go ahead from both film and graphic design departments.
JUHA FIILIN: EXPERIMENTAL MOTION CAPTURE FOR BEGINNERS
15. Main challenge
Students have no prior knowledge of mocap or even video.
JUHA FIILIN: EXPERIMENTAL MOTION CAPTURE FOR BEGINNERS
16. Importance of the first day
Re-writing the brief
Keeping it simple
Engaging students from day one
JUHA FIILIN: EXPERIMENTAL MOTION CAPTURE FOR BEGINNERS
17. Day 1
Kick start - the brief
Sketching characters individually
Presenting character sketches
Forming groups
JUHA FIILIN: EXPERIMENTAL MOTION CAPTURE FOR BEGINNERS
27. Day 2
More detailed brief - create a film scene of 30-60 s.
Working in groups
Reading script together, selecting and editing scenes
Storyboarding
JUHA FIILIN: EXPERIMENTAL MOTION CAPTURE FOR BEGINNERS
29. Day 3
Creating each group’s own visual style
Sketching characters and environments in groups
JUHA FIILIN: EXPERIMENTAL MOTION CAPTURE FOR BEGINNERS
38. JUHA FIILIN: EXPERIMENTAL MOTION CAPTURE FOR BEGINNERS
Day 6
Introduction lecture to mocap technologies by Tanja Bastamow
39. Day 7
Entering the motion capture studio
JUHA FIILIN: EXPERIMENTAL MOTION CAPTURE FOR BEGINNERS
40. Mocap best practises lecture by Max Mäkinen
JUHA FIILIN: EXPERIMENTAL MOTION CAPTURE FOR BEGINNERS
41. Actors try out the motion capture suit
Learning A and T pose and setting up Cortex Motion Analysis
JUHA FIILIN: EXPERIMENTAL MOTION CAPTURE FOR BEGINNERS
42. All students try out the virtual camera
JUHA FIILIN: EXPERIMENTAL MOTION CAPTURE FOR BEGINNERS
44. Groups decide the roles for the capturing
director
camera operator
assistant director
logger
JUHA FIILIN: EXPERIMENTAL MOTION CAPTURE FOR BEGINNERS
45. Day 8
First shoot day
First two groups capture their scenes
Film Director students help as assistant directors
JUHA FIILIN: EXPERIMENTAL MOTION CAPTURE FOR BEGINNERS
61. Day 14
Touch point with all tutors and groups
JUHA FIILIN: EXPERIMENTAL MOTION CAPTURE FOR BEGINNERS
62. Day 15
Fixing problems with problem-solving-based-tutoring
Re-rendering erroneous scenes
Dividing scenes and assets for all group members
JUHA FIILIN: EXPERIMENTAL MOTION CAPTURE FOR BEGINNERS
63. Day 16 to 20
A work, work, work week.
Compositing
Editing scenes together
Editing sound and music
Creating titles and credits
Rendering finished projects
JUHA FIILIN: EXPERIMENTAL MOTION CAPTURE FOR BEGINNERS
78. Learnings
Graphic design students learned team work, which they
apparently don’t do much.
JUHA FIILIN: EXPERIMENTAL MOTION CAPTURE FOR BEGINNERS
79. Learnings
Many tutors were needed for such a crash course, which made
this course a relatively expensive one.
JUHA FIILIN: EXPERIMENTAL MOTION CAPTURE FOR BEGINNERS
80. Learnings
Students Art Directed the 3d animators – yet another task graphic
design students aren’t used to do.
JUHA FIILIN: EXPERIMENTAL MOTION CAPTURE FOR BEGINNERS
81. Key learning
Students work hard when they take ownership of their project.
JUHA FIILIN: EXPERIMENTAL MOTION CAPTURE FOR BEGINNERS