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Virtuality presents
Gallery description
•The gallery will be designed according
to the client’s criteria and needs
•It will allow a virtual tour with a 3D
character which represents the guest.
Conectivity and working
enviroment
The platform will function using different
features from Facebook allowing these new
features:
1. Login using your Facebook profile.
2. All guests walking around the gallery
will be accompanied by the Facebook
profile picture – gives a personal
touch.
3. The guest will be able to know who is logged into the gallery at any given moment using
a menu which has 3 different filters:
• Full guest list.
• List of guests in a specific space inside the gallery.
• Friend list imported from Facebook.
The product allows multiple entrances of different guests on the same time (Fully functioning
multi-player environment).
The guests will be able to communicate with each other using a chat window.
4. The guest will be able to invite friends from Facebook to the gallery. If a friend
accepts the personal invitation he will login in to your current location inside
the gallery.
5. Share and like functions in any part of the gallery will be posted on the users’
Facebook wall.
The guests will experience a unique tour while viewing the art presented in the gallery. The gallery
will showcase different types of art (sculpture, paintings, video art, photography, etc.)
The use of 3D characters and 3D environments gives the end user a better understanding of the art
showcased inside the gallery compared to real life. (Better understanding of proportions contrary
to looking at an artwork)
Information layers will accompany each piece of art, and will be available to the end user with a
click of mouse. Each piece of art will have information about itself, text information about the
artist, other artworks the artist created, and video interviews with the artist.
The end user will be able to purchase artworks using credit card or Paypal.
The virtual gallery will reside in the website of the real gallery
Virtuality brings the most current virtual innovations to the world of art, allowing easy
access to anyone anywhere. There is no need for high computer skills, special software
or long download of a client module.
The innovation of Virtuality
• The virtual tour is done by simply pushing buttons.
• Short lead time to build a custom made virtual gallery (approx 3-4 months)
• Archive of past exhibits enabling guest to see past exhibitions
The innovation of Virtuality
A friendly user platform which gives the client
full independence of filling up information or
adding art etc. No need of software skills or
software developers.
This is our dream
Come and share it with us
Thank you

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Final virtuality presents 2007

  • 2.
  • 3. Gallery description •The gallery will be designed according to the client’s criteria and needs •It will allow a virtual tour with a 3D character which represents the guest.
  • 4. Conectivity and working enviroment The platform will function using different features from Facebook allowing these new features: 1. Login using your Facebook profile. 2. All guests walking around the gallery will be accompanied by the Facebook profile picture – gives a personal touch. 3. The guest will be able to know who is logged into the gallery at any given moment using a menu which has 3 different filters: • Full guest list. • List of guests in a specific space inside the gallery. • Friend list imported from Facebook.
  • 5. The product allows multiple entrances of different guests on the same time (Fully functioning multi-player environment). The guests will be able to communicate with each other using a chat window.
  • 6. 4. The guest will be able to invite friends from Facebook to the gallery. If a friend accepts the personal invitation he will login in to your current location inside the gallery. 5. Share and like functions in any part of the gallery will be posted on the users’ Facebook wall.
  • 7. The guests will experience a unique tour while viewing the art presented in the gallery. The gallery will showcase different types of art (sculpture, paintings, video art, photography, etc.)
  • 8.
  • 9.
  • 10. The use of 3D characters and 3D environments gives the end user a better understanding of the art showcased inside the gallery compared to real life. (Better understanding of proportions contrary to looking at an artwork)
  • 11. Information layers will accompany each piece of art, and will be available to the end user with a click of mouse. Each piece of art will have information about itself, text information about the artist, other artworks the artist created, and video interviews with the artist.
  • 12.
  • 13.
  • 14.
  • 15. The end user will be able to purchase artworks using credit card or Paypal.
  • 16. The virtual gallery will reside in the website of the real gallery
  • 17. Virtuality brings the most current virtual innovations to the world of art, allowing easy access to anyone anywhere. There is no need for high computer skills, special software or long download of a client module. The innovation of Virtuality
  • 18. • The virtual tour is done by simply pushing buttons. • Short lead time to build a custom made virtual gallery (approx 3-4 months) • Archive of past exhibits enabling guest to see past exhibitions The innovation of Virtuality
  • 19. A friendly user platform which gives the client full independence of filling up information or adding art etc. No need of software skills or software developers.
  • 20.
  • 21.
  • 22.
  • 23.
  • 24. This is our dream Come and share it with us
  • 25.