1. Using PhET Interactive
Simulations Live Discussion 1
Are you early? Check out
this sim Salts and Solubility
Trish Loeblein and Karen Fasimpaur Please mute your
phet.colorado.edu
microphone in
Workshop Sponsored by P2PU upper left corner
July 11, 2012
2. Goals
• Q&A: How does the homework help be a
collaborative learner?
• Address participants comments from
homework.
• Give more info about sim design and best
practices for use
• Explore the simulations and activities
• Next homework: Ideas for planning use in
your environment – Watch for “Tasks”
3. Q&A
How does the homework help be a
collaborative learner?
1. Get to know each other
2. Explore some PhET resources
Chat or Raise your hand
4. Some answers to comments
Next slides include more details than
in “Replies” from online course
Feel free to chat or raise your hand
5. Whose Trish?
Experience with PhET
• Trish — teaching
chem, physics,
math since 1981
• 7 years of PhET
use in High School
• See “Using PhET simulation activities in High
School Chemistry: Examples”
6. How can PhET be free?
National Science Foundation
The Hewlett Foundation
The O’Donnell Foundation
The University of Colorado
Carl Wieman & Sarah Gilbert
Corporate sponsors, schools, and individuals like you!
8. What makes these sims effective
educational tools?
Beer’s Law Lab
Designed for Inquiry
9. PhET design principles?
Inviting, intuitive interface, usable without
instructions
Highly interactive: instant animated feedback as
students explore
Accurate, dynamic visual representations;
show the invisible
Allow actions that would be difficult or
impossible in the real world
Game-like environment
Interface design that implicitly scaffolds inquiry
10. PhET design process?
Learning goals
Final design
Initial design
Research
Interviews Classrooms
Redesign
11. Is the sim intuitive?
Do students find the controls?
12. Redesign
Before After
Can you spot the changes?
13. PhET’s goals for students?
Engage
Learn
Have Fun!
Take Ownership
Make Connections
See Science as Accessible
14. PhET’s goals for teachers?
Student Centered
Multi-Level Goals
Value Student Ideas
Engage with Students
Encourage and Guide Inquiry
Build On Student Prior Knowledge
15. Research behind sims?
How can an activity affect student
interaction with the sim?
Acid-Base Solutions
16. Three different activities
A3: Heavy
In the “Solutions” section of the control panel,
select “Strong Acid.” Record the equation.
A2: Medium
Guidance
Use the “Introduction” tab to compare strong
and weak acid solutions. Describe all the ways
that the solutions are similar and different.
A1: Light
Explore the sim. Make sure to investigate all of
the factors that affect the pH of a solution.
18. More guidance = less exploration
Selected Showed Dunked pH Dunked pH Completed
base solvent meter paper circuit
See “SEI Resources on Instruction”
19. Activity design – your thoughts
Salts and Solubility
Keep
BigBlueButton
open -Play with
this sim for 4
minutes. Listen to
be called back for
discussion
20. Designing inquiry activities
Add 100 silver Investigate
bromide pairs to different salts.
the water. How What features
many silver and do salts have in
bromide ions common, and
dissolve in the how do salts
water? Repeat differ from each
this for all salts. other?
What will students be doing and learning?
21. Research based inquiry strategies
Specific learning goals
Students reason and make sense
Connect to students’ knowledge & experiences
Collaborative activities
Minimal directions
Students self-check understanding
Next homework:
Check out phet.colorado.edu for more PhET Advice for Inquiry
22. How might you use PhET sims?
• Context and activity are very important!
23. Tips for productive inquiry
• Start with 5-10 minute open play
– Establish student ownership of the sim
• Minimize or eliminate “sim-specific
directions”
• Use open, investigative questions
Set the acid Explore all
concentration the things that
to 0.010 M … affect pH.
24. PhET activity database
• Get activities online
– Over 500 activities
– Open-use license: Creative Commons – Attribution
– Gold stars align with PhET strategies
• Write your own activities and share
– Posting to the database is easy and helps other
teachers
– Combine existing activities or write from scratch to
address your learning goals
25. Thanks for participating!
• Visit us on the web
– http://phet.colorado.edu
– Watch for new sims
– Download handouts from today
– Contribute a teaching activity
• Contact us
– phethelp@colorado.edu
– Suggest new sim topics
– Report bugs
• Keep in touch
27. See you next Wednesday for
another live discussion
Editor's Notes
This webinar is provided via BigBlueButton. There is not a good way to share screens nor video. Since this is an asynchronous class, the participants have done some homework 1. Browse the participants and see what they had to say as they enrolled at https://p2pu.org/en/groups/sims/sign-up/ The questions were What made you interested in this topic? What do you hope to achieve by participating? Are you interested in helping with the course organization? How does knowing this information help you as an online collaborative learner? 2. Get ready for your journey into Using PhET Interactive Simulations by exploring one of the three resources. 1. Handout about PhET (this is the attachment and it is what we handed out at ISTE - but I don't see how to include it) 2. July Newsletter at http://phet.colorado.edu/newsletters/2012-july/newsletter.html 3. "For Teachers" pages starting at http://phet.colorado.edu/en/for-teachers . Then share your ideas about these resources. You could use the prompts below to help you with ideas for sharing: a) What might you share with a colleague? b) How does the resource help you use PhET? c) What questions come to mind for discussion in this course?
Trish discussion about use (not activity design—that comes later) Handout: Example of Uses in High School Chemistry (purple)
Nobel Prize winner Carl Wieman (2001) used his prize money to start PhET New funding for middle school Each sim costs about 50,000
Research informs our learning goals & initial design After initial design, we interview students and often redesign the sim; interviews add to the research base After redesign, we and others use the sims in classrooms; data adds to the research base Each sim is about 4-9 months. Can be 2 – 12 months, $50K/sim
Demo “before” sim first. Then play clip (1.5 minutes). Also example of screen-capture software.
PhET’s Goals for Students - talk through the extended version of each. Students will … 1. Engage in productive, scientist-like exploration o Ask questions o Make predictions o Use evidence to support ideas o Monitor and reflect on their understanding o Direct the exploration 2. Achieve conceptual learning o Develop and use expert visual models o Coordinate across representations Draw cause-effect relationships 4. Have fun 3. Take and sense ownership of learning experience 5. Make connections to everyday life (e.g. science to the real world) 6. See science as accessible and understandable o Identify as a scientist (a person that can use scientific reasoning) o Generate further interest in science
Start with Student Centered, ask what this means to my audience. After discussion, show the other goals and say here’s what our ideas are about what that looks like PhET’s Goals for Teachers - take home message is that you don’t have to be the expert Teachers will … Create a student-centered classroom 8. Value and address multiple goals - content, process, habits of mind, interest, etc. Hear and value student ideas Engage in inquiry with the students Encourage and guide student inquiry 6. Build on students’ prior knowledge 7. Promote student agency – students being primary actors in their learning 8. Be responsive to the situation (e.g. enable teacher flexibility such as to respond to student ideas) – subcategory to engage with students. Acknowledge that this is difficult. 9. Know common student difficulties 10. Adapt activity to their environment and their students (e.g. for varying learning goals and education levels) – this empowers teachers. 11. Bring their teacher experience , professionalism, and knowledge of their students to designing, implementing, and improving activities, implementation, and sim design. -- we benefit from and learn a lot from teachers, and we hope they will tell us about their classes, students, goals, activities they use, etc.
Demo Acid Base sim. Goal of the study was to see the role of the activity in student’s sim use. Does it matter?
ASK: What do you think will happen here? Ask before moving on. What do you predict about interaction and exploration?
Red = Light guidance (Open Explore) Blue = Medium guidance (explore, then do questions) Green = Heavy guidance (explicit directions, not told to explore) Red group wasn’t told to use anything in particular. Most students used all the features of the sim. Blue group was told to explore, then told to look at acids and pH. Many students used all the features (slightly less than red) Green group was told to dunk the pH meter, and not told to use any of the other options in this graph. ASK What does this mean to you? How can you use this information in your class to guide your activities? Say: Students with more guidance followed directions, but took fewer opportunities to expand their knowledge by exploring related concepts with the sim. Enabling exploration helps encourage the scientific practices standards. HANDOUT: SEI resources
Let particpants play with sim for 5 minutes Say: Activity design matters.
Say: Take a look at this, talk to neighbors, what do you think students will be doing and learning. Share out ideas. Active facilitation: Both activities have their place, but what we have found is red is the best way to get students started using a new sim. Eg. First one gets to the point, second is more open ended. Blue is more technical jargon, red is more inquiry based, our research shows it works better, and it supports the national standards. HANDOUT: Inquiry strategies to best take advantage of PhET sim design. (Green) Say: What characteristics do you see in the red one that exemplify the strategies.
Here’s what we recommend, very general guidelines Ownership and inquiry – open play time seems to be really effective with all students. To further summarize what our research shows, this is what works best. This slide is a repeat of what I’ve said, could be condensed or omitted.
Say: Can only be used with internet access Trish experience writing activities: alpha and beta decay was faster from scratch than combining old activities Highlight last bullet for Trish!