5. Educational - Emergency Preparedness
The island chain offers a variety of urban and rural
environments with customized buildings, objects,
and scripting tailored to emergency scenarios
ranging from pandemic influenza to bio-terrorism
and dirty bombs.
http://ieeexplore.ieee.org/stamp/stamp.jsp?tp=&arnumb
http://www.virtualpublichealth.com/index-2.html
6. Tratamento- Asperger's Syndrome
People with Asperger’s Syndrome Learn Social Skills
It allows a participant to practice building his or her comfort level with social situations in a non-
threatening environment, heightening awareness of emotional cues and personal responses that
affect a conversation.
http://www.telehealthworld.com/images/Spring09.pdf
7. Tratamento - Asess
The purpose of this project is to establish best practices and protocols for the
provision of on-line peer-to-peer support services for military amputees and
their families.
ADL Company Inc. (ADL) and Virtual Ability, Inc. (VAI) announced the start of a
project to establish best practices and protocols for the provision of on-line
peer-to-peer support services to this community, with funding from the
Telemedicine and Advanced Technology Research Center (TATRC) of the US
Army Medical Research and Materiel Command (USAMRMC).
http://virtualability.org/Video.aspx
8. CrossReality - Interreality
Interreality in Practice: Bridging Virtual and Real
Worlds in the Treatment of PTSD
The main feature of Interreality is a twofold link
between the virtual and real worlds:
(a) behavior in the physical world influences the
experience in the virtual one;
(b) behavior in the virtual world influences the
experience in the real one. This is achieved through
3D shared virtual worlds; biosensors and activity
sensors and personal digital assistants and/or mobile
phones
10. Cross Reality – Anxiety Disorders
Second Life, Bio-Sensors, and Exposure Therapy for Anxiety Disorders
Therapy for anxiety disorders, coupled with automatic processing of bio-sensed emotional signals.
http://2073995450429721324-a-unicatt-it-s-sites.googlegroups.com/a/unicatt.it/arctt/volume-7-summer-2009/Lisetti_ARCTT_2009.pdf?
attachauth=ANoY7coLNoJdkv6N_KnkydRpcOUMQn5LWwRGZMlJKw3tCVDFgOCEv_7akCaeB18dgbCLdVlpDzfj8eAuLxx9B8kd2_u8
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FboBtThcbOzjOSexVrlSxaqF9maGPOG3NEwF3ZzQK0XIGynYHtsM%3D&attredirects=0
11. Cross Reality - Smart Condo
A sensor network records a variety
of events and environmental
parameters and feeds the related
data into our Web-based system.
This system is responsible for
inferring higher-order information
about the activities of the condo's
occupant and supporting the
visualization of the collected
information in a 2D Geographic
Information System (GIS) and a 3D
virtual world, namely Second Life
(SL).
http://ieeexplore.ieee.org/stamp/stamp.j
sp?tp=&arnumber=5191230
12. Consideraçôes
Professional associations have created codes
of ethics and organizations who use or release
records to organizations who utilize insurance
reimbursement must comply with the Health
Insurance Portability and Accountability Act
(HIPAA). These ethics, regulations and
standards naturally extend to treatment
conducted in a virtual world setting. The Center
for BrainHealth is taking steps to ensure best
practice is followed, helping to create a
standard of care in the industry.