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What is NFC?
Designed for short distance communication (up to 100 cm)
It’s a contactless card and a contactless reader in one chip
It operates at 13.56 MHz
It’s designed for low bandwidth (max speed is 424 kBaud)
Applications aimed for are
Ticketing
Payment
Device Pairing
Short Range
13,56MHz
RF Link
Some details we need to know…
• There are dedicated roles
– Initiator and Target
– Any data transfer is a message and reply pair.
Initiator Target
Reply
• There are dedicated modes of operation
– Active and Passive
– Active means the device generates an RF field
– Passive means the device uses the RF field generated by the
other device
Message
Classification of Mobile Payments
Based on
Value
Micro
Payments
Based on
Charging
method
Based on
Location
Based on the
validation of the
tokens exchanged
Macro
Payments
Mini
Payments Proximity
Payments
Remote
Payments
Pre-paid
Post-paid Online
Payments
Offline
Payments
(ex: e-coins
in P2P
transfers)
Enabling Mobile Technologies
User
Interface
Platforms
Security
enablers
Transport
Short-
range
Long-
range
GSM
GPRS
RFID
Bluetooth
Infrared
3G
SAT
Java ME
Java Card
Voice
SMS
USSD
WAPDual
slot
phones
WPKI/
WIM
SIM
4G
NFC
Technology Challenges
• Device Level
• Application Level
• Communication Level
• User Level
• Security Level
• Standards Level
• Consolidation Level
B. Present scenario
•Credit card is a mode of payment that is an alternative to cash.
•Credit card offers free credit, bears risk, and thus is an expensive payment
mode.
•The product design and promotions are such that the pricing is kept hidden and
the users are oblivious of the fact that the cost is ultimately borne by them.
•Debit card is another alternative to cash.
•This mode of payment offers no credit, carries no or minimal risk.
• It has still been priced at par with the credit card by the banks- a price
someone pays.
•Costs of the debit/credit card system are passed on to the merchants who
accept cards.
•Such expenditures for the merchants can be as high as 50% of their profits.
•There are three options for the merchant (three scenarios) –
(i) If he is not allowed to surcharge; he passes this cost to his product price.
The card (or even cash) user is not able to feel this hidden price adjustment
upfront.
(ii) If the merchant is allowed to surcharge or offer discounts for cash, the
card user prefers to use cash instead, leading to an inefficient payment
mode.
(iii) The merchant decides not to incur additional expenses- Do not accept
cards.
C. Drawbacks of the present system
Oblique pricing structure treats and prices the credit and debit card in a similar
manner.
This has several drawbacks hindering its growth/popularity and even cause
potential risk to users.
We list few of the drawbacks.
Under utilisation of debit cards: Though the number of debit cards is currently 16
times higher than the credit cards, the average number of transactions per debit
card is 14 times less.
Lower acceptability of cards by merchants: The merchant fees at POS for debit
card swipes is a disincentive for small and medium merchants, who have less
pricing power due to their low volumes, to transit to card based payments. With
6.3 lakh POS terminals, Debit and credit cards together account for only three
card transactions per day per POS.
Increase in cost of currency management: Card transactions at POS have been
only about 6.5% of retail sales. This large cash dependence (93.5%) imposes
huge pressures on currency management.
Reduces reserve base of the banking system: Stock of currency held
outside of the banking system constitutes a potential source of
unproductive economic resources because these cash stores are not
available for credit expansion— thereby impeding monetary growth.
Lack of accountability: Predominance of cash in retail sales leads to
deterioration in business accountability as transaction tracking is not
possible, it enables tax leakage, diminishes financial inclusion and
enables existence of a parallel economy.
Potential of fraud: There is greater risk attached to debit cardholders
in case of fraud as cardholder is deprived of the money. Currently
banks offer either pin-based or signature-based debit cards. As a lost
or stolen debit card is useless without its PIN, consumers usually
prefer pin-based debit cards.
•In order to address the issues of credit and debit card usage, we aim to
a) estimate the share of cash and cards in retail sales.
b) obtain the costs incurred by retailers for accepting cards (be it credit or debit
cards) as against cash.
c) determine retailers’ preference of accepting various modes of payment.
d) establish whether credit and debit cards costs the same to merchants.
e) understand how merchants account for MDR and their willingness to bear it.
f) determine whether there is any indirect subsidization provided by cash
consumers for card consumers.
g) know whether the displayed selling price of goods could be reduced if
merchants are allowed to surcharge.
h) know merchants’ opinion on the effect of freedom to surcharge.
i) know whether merchants prefer a ceiling on debit card fee or not.
Mobile Communication
Architecture
Mobile Stations Base Station
Subsystem
Exchange
System
Network
Management
Subscriber and terminal
equipment databases
BSC MSC
VLR
HLR
EIR
AUC
OMC
BTS
BTS
Bank - A Bank -B
Switching
(NPCI)
Settlement
(CCIL)
Interbank Mobile
Payment Service
(IMPS)
Payer-X Payee- Y
User Level Challenges
• Local language support on Mobiles
• Generation of Transaction report
• Mobile Application on Phone memory or SIM or
memory card ?
• Trace of transaction data or critical personal data :
access by others
• Mobile Wallet : risk of multiple cards in the device
and value offload for cash exchange in local
currency
• Mobile based Financial Inclusion services
• Complaint registration and Grievance resolution
14
Merchant
Acquirer
Mobile OEM MNO
Terminal
Providers
Merchant
Wallet
Providers
Issuers
TSM Vendors
NFC Chip
Consumer
Payment
Network
Business process flow
Technological Flow
Entities in NFC Eco Sphere
BC Micro ATM ATM /
Merchant PoS
Bank A Bank B
Switching
(NPCI)
Biometric
Authentication
( UIDAI )
Settlement
(CCIL)
Customer
Mobile based Financial Inclusion
and
Mobile Wallet
New Technology
Multiple-application
contactless smart cards
Multiple-technology card
readers
“Smart” mobile phones
NFC technology
Smart Cards
• Secure
• Versatile
• Increased
processing capacity
• Secure
• Versatile
• Increased
processing capacity
Multiple-application, Non-Proprietary
Contactless Card Platforms
One-Card Systems
Identification
Data
Card
Issuance
Enrollment
Data
Integration
Public
Transport
Print/Copy
Vending
Library
Services
Bookstore
Event
Tracking
Cafeteria
Payment
CCTV &
Access
Control
Multi-tech Card Readers
• 125 kHz, 13.56 MHz, magnetic
stripe
• Legacy card platforms can
co-exist with new card
technologies, allowing for
thoughtful technology
migrations.
• 125 kHz, 13.56 MHz, magnetic
stripe
• Legacy card platforms can
co-exist with new card
technologies, allowing for
thoughtful technology
migrations.
Readers that support
Multiple Technology Card Platforms
Multi-tech Card Readers
SUPPORT:
 125 kHz
 13.56 MHz
 Proximity
 Proxlite®
 Lenel®
 HID IClass®
 MIFARE
 MIFARE DESFIRE EV1®
 ST Micro®
 FIPS201
The newest reader technology
allows proximity cards and
secure smart cards (EV1,PIV,
FIPS 201) to be read on the
same reader, and even
biometrics!
The newest reader technology
allows proximity cards and
secure smart cards (EV1,PIV,
FIPS 201) to be read on the
same reader, and even
biometrics!
Multi-tech Card ReadersCK1
Slide 21
CK1 I don't think this is necessary in the PPT, but rather in the speech... What do you think?
"Simple changes in firmware and/or software encoding to enable Multiple platforms to be read."
Christa Kenny, 4/18/2012
New technologies, such as mobile
phones, are being used for more
everyday! They communicate to readers
by RFID technology.
Mobile Phones for ID!
Smart mobile phones can be used for:
• Unique Identification
• Access Control;
• Purchasing goods or services;
• Receiving information;
• And more…
Smart mobile phones can be used for:
• Unique Identification
• Access Control;
• Purchasing goods or services;
• Receiving information;
• And more…
Near-Field Communications
-Short-range wireless RFID technology which
uses low speed signals to allow two devices to
automatically start communicating when they
are close to one another.
NFC Technology
THE TECHNOLOGY
• NFC is “Near Field
Communication”
• Close proximity wireless
technology
• Fully standardized
• Compatible with existing smart
card infrastructure
• Expected 2012 phone penetration
150M+
• Intuitive, super easy to use
THE TECHNOLOGY
• NFC is “Near Field
Communication”
• Close proximity wireless
technology
• Fully standardized
• Compatible with existing smart
card infrastructure
• Expected 2012 phone penetration
150M+
• Intuitive, super easy to use
What is NFC?
ENABLES
3 USE CASES:
• Discovery
• Transactions
• Exchange
• Offers / coupons
• Directions
• Mass transit schedules
• Reviews/recommendations
• On the spot services
• Movie trailers
• Social media updates
• On the spot reviews
“CHECK IN”“PICK UP”
Touch to…
learn more, get deals, be social...
Discovery
• Speed
• Convenience
• Ease of use
• Existing infrastructure
• Multitasking
• Mobile computing power
• Rich user interface
Transactions
• Person to Person:
• Contact info, photos, songs,
playlists
• Social networking
• Gaming
• Machine to Machine:
• Touch setup of BT or WiFi for easy
pairing and sharing
Exchange
• 2011 35+M phones on the market
• 2012 150+M phones forecasted
• 100+ different models
• All handset makers
• All regions
NFC Market Status
Bringing ads & info to life…
PAST
• Visual experience
TODAY
• Rich, dimensional
experience
• Video
• Sticky
• Social
Smart Posters and Objects
Guide student journey
Attractive for brands & merchants
Precise and trackable
analytics
• Are people engaging?
• What is working?
• Changing content
Precise and trackable
analytics
• Are people engaging?
• What is working?
• Changing content
Personalized
- Dynamic content engine
- “Me Based Services”
• Tailored content to me
when I want it
• Micro Opt-in
- Dynamic content engine
- “Me Based Services”
• Tailored content to me
when I want it
• Micro Opt-in
Digitizing the physical campus – people, places and things
NFC tags all over campus will enable…
• Campus information services with a simple touch
 Campus maps, event information
 Class schedule, building/room schedules
• Consumer friendly services around campus
 Retail, bars, restaurants – touch to get offers
 Check-in with your social media account with a tap
 Smart advertising
 Campus ROI opportunities
• Easy connections to campus services
 Touch for easy WiFi setup
 Touch to print/copy, etc
NFC on Campus
• NFC enabled phones for building and IT access
 Full over the air (OTA) management of credentials for
NFC enabled phones
 NFC stickers for phones that do not have NFC
 Plug into existing infrastructure
• Credentials on mobile phone for other services
 Event tickets
 Public transit pass
 Payment – closed loop at campus stores and vending
machines, etc
NFC on Campus continued
Where is this headed?
TAGS EVERYWHERE!!!
• Link between physical & digital worlds
• Quick roll outs
• Diverse uses
• Behavior change
TAGS EVERYWHERE!!!
• Link between physical & digital worlds
• Quick roll outs
• Diverse uses
• Behavior change
• Near Field Communication (NFC) technology makes life easier and
more convenient for consumers around the world by making it simpler
to make transactions, exchange digital content, and connect electronic
devices with a touch.
• A standards-based connectivity technology, NFC harmonizes
today's
• diverse Contactless technologies, enabling current and future
solutions in
• areas such as:
• Access control
• Consumer electronics
• Healthcare
• Information collection and exchange
• Loyalty and coupons
• Payments
• Transport
OUR CAPABILITIES
• Loyalty
• National Identification
• Driving License
• Vehicle Registration
• NFC Mobile Payments
• Membership Card
• Library Management System
• Health Card
• Prepaid Petro Card
• Time & Attendance System
• And Limitless Application n Tracking System
37
Let us consider an example of a Merchandise purchase using a mobile device (smart phone) online.
1.The consumer browses for the best deal to buy few books online on a retail outlet’s website and
sets up an alert to receive SMS on Online or Store sale and discount season.
2.He receives an SMS coupon for a cool deal on his favorite novels if purchased online that reads 20%
cash back from the online store on which he had setup alerts.
3.He logs into the store’s online shopping portal using his smartphone and completes a purchase
order.
4.He uses his credit card details (saved in his profile on the portal’s ‘My Profile’ page) to complete the
payment transaction and just before submission he redeems 20% discount
5. He has now accomplished a payment transaction using the retailer’s mobile browser application.
Differences B/w Regular mobile Payment Transaction
Vs NFC Based Payments Transaction with an example
Internet
Scenario/vision
Seamless citizen experience with
interoperable mobile solutions
Mobile NFC brings new services to the consumer
Consumers
Retail Transport Ticketing Government Other
A complex ecosystem involving many players
NFC
Banks
Subscribers
Trusted Service
Managers
Merchants
Mobile Network
Operators
Handset Suppliers
Electronic Pay-
ments Networks
UICC Suppliers
Transport
Operators
Event Ticket
Providers
Standards Body Application
Developers
62 Operators Participating/supporting NFC Project
1. AT&T (Phase 2 co-lead, Phase 3 Lead)
2. KT (Phase 1 Lead, Phase 2 co-lead)
3. Astelit
4. Azerfon
5. Belgacom
6. Brazil Telecom
7. Celcom
8. China Unicom
9. Chunghwa Telecom
10. CMCC
11. CSL
12. Dialog
13. Digi
14. DST
15. Econet
16. EITC
17. Elisa
18. Etisalat
19. FarEasTone
20. GlobeTel
21. IMC Island
22. Kall
23. KDDI
24. KPN
25. Maxis
26. MCI
27. Meteor
28. MobiCom
29. Mobilkom Austria
30. Mobitel d.d.
31. MTN
32. MTS
33. NTT DOCOMO
34. Orange
35. Partner
36. Pelephone
37. Rogers
38. SFR
39. SINGTEL
40. SINGTEL OPTUS
41. SK Telecom
42. SMART
43. Softbank Mobile
44. Starhub
45. Swisscom
46. Taiwan Mobile
47. TDC
48. Telecom New Zealand
49. Telefonica-O2
50. Telenor
51. TeliaSonera
52. Telecom Italia
53. Telstra
54. Telus
55. Turkcell
56. T-Mobile
57. Verizon
58. Vimpelcom
59. Vodafone
60. Wataniya
61. Wind
62. Zain
Over 20 NFC Pilots around the world
Era of Disruption
New platforms &
ecosystems
Players
Features
2+ years Time
A paradigm shift in consumer
commerce behaviour, driven by the
emergence and ubiquitous acceptance
of an alternative ecosystem
Focus:
New Ecosystem
Era of Plastic
Consolidated
capabilities
Era of Mobile
New standards +
applications
Today - 2 years
Value Proposition
Emergence of new business
models and value chains
centered on the disintermediation
of existing players
Focus:
New Platforms
1990s - today
Traditional model, faced
with increasing competitive,
regulatory and market
pressures
Focus:
Back-end Enabler
New revenue model
focused on layered
VAS, marketing, and
data analytics
Changing cost and
revenue margins due
to regulatory shifts
NFC is part of a larger shift in market models and
consumer behaviour
My bank in my pocket
Quick and simple
payments
Transfer money
immediately to
friends and family
No need to
carry cash or look
for an ATM
Real time statement
of payments
Payments linked
directly to loyalty
schemes
Peace of mind My life in control
Convenience Efficiency
Mobile NFC will enable simple transactions
and a range of bank services on the phone
Mobile NFC has the potential to
transform the airport experience
Simplify today's mobile experience
 More than 70% of passenger
would like to use mobile for
check-in and boarding *
 Between 2% and 3% succeed*
* SITA 2011 Passenger Survey
Automatic check In
Self-service bag drop
Security check
Coupons for retailers
Lounge access
Boarding the plane
Mobile NFC
used
throughout
the airport
journey
The successful launch in Nice was a 1st for
Europe
All three mobile operators have participated
Customer acquisition through ‘standard’
channels
Full range of services
9 cities now plan to deploy mobile NFC services
THANK YOU 4 YOUR TIME
Presentation Made By
khaledhasan@gmail.com
+8801713121116

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NFC Presentation [Compatibility Mode]

  • 1. What is NFC? Designed for short distance communication (up to 100 cm) It’s a contactless card and a contactless reader in one chip It operates at 13.56 MHz It’s designed for low bandwidth (max speed is 424 kBaud) Applications aimed for are Ticketing Payment Device Pairing Short Range 13,56MHz RF Link
  • 2. Some details we need to know… • There are dedicated roles – Initiator and Target – Any data transfer is a message and reply pair. Initiator Target Reply • There are dedicated modes of operation – Active and Passive – Active means the device generates an RF field – Passive means the device uses the RF field generated by the other device Message
  • 3. Classification of Mobile Payments Based on Value Micro Payments Based on Charging method Based on Location Based on the validation of the tokens exchanged Macro Payments Mini Payments Proximity Payments Remote Payments Pre-paid Post-paid Online Payments Offline Payments (ex: e-coins in P2P transfers)
  • 5. Technology Challenges • Device Level • Application Level • Communication Level • User Level • Security Level • Standards Level • Consolidation Level
  • 6. B. Present scenario •Credit card is a mode of payment that is an alternative to cash. •Credit card offers free credit, bears risk, and thus is an expensive payment mode. •The product design and promotions are such that the pricing is kept hidden and the users are oblivious of the fact that the cost is ultimately borne by them. •Debit card is another alternative to cash. •This mode of payment offers no credit, carries no or minimal risk. • It has still been priced at par with the credit card by the banks- a price someone pays.
  • 7. •Costs of the debit/credit card system are passed on to the merchants who accept cards. •Such expenditures for the merchants can be as high as 50% of their profits. •There are three options for the merchant (three scenarios) – (i) If he is not allowed to surcharge; he passes this cost to his product price. The card (or even cash) user is not able to feel this hidden price adjustment upfront. (ii) If the merchant is allowed to surcharge or offer discounts for cash, the card user prefers to use cash instead, leading to an inefficient payment mode. (iii) The merchant decides not to incur additional expenses- Do not accept cards.
  • 8. C. Drawbacks of the present system Oblique pricing structure treats and prices the credit and debit card in a similar manner. This has several drawbacks hindering its growth/popularity and even cause potential risk to users. We list few of the drawbacks. Under utilisation of debit cards: Though the number of debit cards is currently 16 times higher than the credit cards, the average number of transactions per debit card is 14 times less. Lower acceptability of cards by merchants: The merchant fees at POS for debit card swipes is a disincentive for small and medium merchants, who have less pricing power due to their low volumes, to transit to card based payments. With 6.3 lakh POS terminals, Debit and credit cards together account for only three card transactions per day per POS. Increase in cost of currency management: Card transactions at POS have been only about 6.5% of retail sales. This large cash dependence (93.5%) imposes huge pressures on currency management.
  • 9. Reduces reserve base of the banking system: Stock of currency held outside of the banking system constitutes a potential source of unproductive economic resources because these cash stores are not available for credit expansion— thereby impeding monetary growth. Lack of accountability: Predominance of cash in retail sales leads to deterioration in business accountability as transaction tracking is not possible, it enables tax leakage, diminishes financial inclusion and enables existence of a parallel economy. Potential of fraud: There is greater risk attached to debit cardholders in case of fraud as cardholder is deprived of the money. Currently banks offer either pin-based or signature-based debit cards. As a lost or stolen debit card is useless without its PIN, consumers usually prefer pin-based debit cards.
  • 10. •In order to address the issues of credit and debit card usage, we aim to a) estimate the share of cash and cards in retail sales. b) obtain the costs incurred by retailers for accepting cards (be it credit or debit cards) as against cash. c) determine retailers’ preference of accepting various modes of payment. d) establish whether credit and debit cards costs the same to merchants. e) understand how merchants account for MDR and their willingness to bear it. f) determine whether there is any indirect subsidization provided by cash consumers for card consumers. g) know whether the displayed selling price of goods could be reduced if merchants are allowed to surcharge. h) know merchants’ opinion on the effect of freedom to surcharge. i) know whether merchants prefer a ceiling on debit card fee or not.
  • 11. Mobile Communication Architecture Mobile Stations Base Station Subsystem Exchange System Network Management Subscriber and terminal equipment databases BSC MSC VLR HLR EIR AUC OMC BTS BTS
  • 12. Bank - A Bank -B Switching (NPCI) Settlement (CCIL) Interbank Mobile Payment Service (IMPS) Payer-X Payee- Y
  • 13. User Level Challenges • Local language support on Mobiles • Generation of Transaction report • Mobile Application on Phone memory or SIM or memory card ? • Trace of transaction data or critical personal data : access by others • Mobile Wallet : risk of multiple cards in the device and value offload for cash exchange in local currency • Mobile based Financial Inclusion services • Complaint registration and Grievance resolution
  • 14. 14 Merchant Acquirer Mobile OEM MNO Terminal Providers Merchant Wallet Providers Issuers TSM Vendors NFC Chip Consumer Payment Network Business process flow Technological Flow Entities in NFC Eco Sphere
  • 15. BC Micro ATM ATM / Merchant PoS Bank A Bank B Switching (NPCI) Biometric Authentication ( UIDAI ) Settlement (CCIL) Customer Mobile based Financial Inclusion and Mobile Wallet
  • 16. New Technology Multiple-application contactless smart cards Multiple-technology card readers “Smart” mobile phones NFC technology
  • 17. Smart Cards • Secure • Versatile • Increased processing capacity • Secure • Versatile • Increased processing capacity Multiple-application, Non-Proprietary Contactless Card Platforms
  • 19. Multi-tech Card Readers • 125 kHz, 13.56 MHz, magnetic stripe • Legacy card platforms can co-exist with new card technologies, allowing for thoughtful technology migrations. • 125 kHz, 13.56 MHz, magnetic stripe • Legacy card platforms can co-exist with new card technologies, allowing for thoughtful technology migrations. Readers that support Multiple Technology Card Platforms
  • 20. Multi-tech Card Readers SUPPORT:  125 kHz  13.56 MHz  Proximity  Proxlite®  Lenel®  HID IClass®  MIFARE  MIFARE DESFIRE EV1®  ST Micro®  FIPS201
  • 21. The newest reader technology allows proximity cards and secure smart cards (EV1,PIV, FIPS 201) to be read on the same reader, and even biometrics! The newest reader technology allows proximity cards and secure smart cards (EV1,PIV, FIPS 201) to be read on the same reader, and even biometrics! Multi-tech Card ReadersCK1
  • 22. Slide 21 CK1 I don't think this is necessary in the PPT, but rather in the speech... What do you think? "Simple changes in firmware and/or software encoding to enable Multiple platforms to be read." Christa Kenny, 4/18/2012
  • 23. New technologies, such as mobile phones, are being used for more everyday! They communicate to readers by RFID technology. Mobile Phones for ID! Smart mobile phones can be used for: • Unique Identification • Access Control; • Purchasing goods or services; • Receiving information; • And more… Smart mobile phones can be used for: • Unique Identification • Access Control; • Purchasing goods or services; • Receiving information; • And more…
  • 24. Near-Field Communications -Short-range wireless RFID technology which uses low speed signals to allow two devices to automatically start communicating when they are close to one another. NFC Technology
  • 25. THE TECHNOLOGY • NFC is “Near Field Communication” • Close proximity wireless technology • Fully standardized • Compatible with existing smart card infrastructure • Expected 2012 phone penetration 150M+ • Intuitive, super easy to use THE TECHNOLOGY • NFC is “Near Field Communication” • Close proximity wireless technology • Fully standardized • Compatible with existing smart card infrastructure • Expected 2012 phone penetration 150M+ • Intuitive, super easy to use What is NFC? ENABLES 3 USE CASES: • Discovery • Transactions • Exchange
  • 26. • Offers / coupons • Directions • Mass transit schedules • Reviews/recommendations • On the spot services • Movie trailers • Social media updates • On the spot reviews “CHECK IN”“PICK UP” Touch to… learn more, get deals, be social... Discovery
  • 27. • Speed • Convenience • Ease of use • Existing infrastructure • Multitasking • Mobile computing power • Rich user interface Transactions
  • 28. • Person to Person: • Contact info, photos, songs, playlists • Social networking • Gaming • Machine to Machine: • Touch setup of BT or WiFi for easy pairing and sharing Exchange
  • 29. • 2011 35+M phones on the market • 2012 150+M phones forecasted • 100+ different models • All handset makers • All regions NFC Market Status
  • 30. Bringing ads & info to life… PAST • Visual experience TODAY • Rich, dimensional experience • Video • Sticky • Social Smart Posters and Objects Guide student journey
  • 31. Attractive for brands & merchants Precise and trackable analytics • Are people engaging? • What is working? • Changing content Precise and trackable analytics • Are people engaging? • What is working? • Changing content
  • 32. Personalized - Dynamic content engine - “Me Based Services” • Tailored content to me when I want it • Micro Opt-in - Dynamic content engine - “Me Based Services” • Tailored content to me when I want it • Micro Opt-in
  • 33. Digitizing the physical campus – people, places and things NFC tags all over campus will enable… • Campus information services with a simple touch  Campus maps, event information  Class schedule, building/room schedules • Consumer friendly services around campus  Retail, bars, restaurants – touch to get offers  Check-in with your social media account with a tap  Smart advertising  Campus ROI opportunities • Easy connections to campus services  Touch for easy WiFi setup  Touch to print/copy, etc NFC on Campus
  • 34. • NFC enabled phones for building and IT access  Full over the air (OTA) management of credentials for NFC enabled phones  NFC stickers for phones that do not have NFC  Plug into existing infrastructure • Credentials on mobile phone for other services  Event tickets  Public transit pass  Payment – closed loop at campus stores and vending machines, etc NFC on Campus continued
  • 35. Where is this headed? TAGS EVERYWHERE!!! • Link between physical & digital worlds • Quick roll outs • Diverse uses • Behavior change TAGS EVERYWHERE!!! • Link between physical & digital worlds • Quick roll outs • Diverse uses • Behavior change
  • 36. • Near Field Communication (NFC) technology makes life easier and more convenient for consumers around the world by making it simpler to make transactions, exchange digital content, and connect electronic devices with a touch. • A standards-based connectivity technology, NFC harmonizes today's • diverse Contactless technologies, enabling current and future solutions in • areas such as: • Access control • Consumer electronics • Healthcare • Information collection and exchange • Loyalty and coupons • Payments • Transport
  • 37. OUR CAPABILITIES • Loyalty • National Identification • Driving License • Vehicle Registration • NFC Mobile Payments • Membership Card • Library Management System • Health Card • Prepaid Petro Card • Time & Attendance System • And Limitless Application n Tracking System
  • 38. 37 Let us consider an example of a Merchandise purchase using a mobile device (smart phone) online. 1.The consumer browses for the best deal to buy few books online on a retail outlet’s website and sets up an alert to receive SMS on Online or Store sale and discount season. 2.He receives an SMS coupon for a cool deal on his favorite novels if purchased online that reads 20% cash back from the online store on which he had setup alerts. 3.He logs into the store’s online shopping portal using his smartphone and completes a purchase order. 4.He uses his credit card details (saved in his profile on the portal’s ‘My Profile’ page) to complete the payment transaction and just before submission he redeems 20% discount 5. He has now accomplished a payment transaction using the retailer’s mobile browser application. Differences B/w Regular mobile Payment Transaction Vs NFC Based Payments Transaction with an example Internet
  • 39. Scenario/vision Seamless citizen experience with interoperable mobile solutions
  • 40. Mobile NFC brings new services to the consumer Consumers Retail Transport Ticketing Government Other
  • 41. A complex ecosystem involving many players NFC Banks Subscribers Trusted Service Managers Merchants Mobile Network Operators Handset Suppliers Electronic Pay- ments Networks UICC Suppliers Transport Operators Event Ticket Providers Standards Body Application Developers
  • 42. 62 Operators Participating/supporting NFC Project 1. AT&T (Phase 2 co-lead, Phase 3 Lead) 2. KT (Phase 1 Lead, Phase 2 co-lead) 3. Astelit 4. Azerfon 5. Belgacom 6. Brazil Telecom 7. Celcom 8. China Unicom 9. Chunghwa Telecom 10. CMCC 11. CSL 12. Dialog 13. Digi 14. DST 15. Econet 16. EITC 17. Elisa 18. Etisalat 19. FarEasTone 20. GlobeTel 21. IMC Island 22. Kall 23. KDDI 24. KPN 25. Maxis 26. MCI 27. Meteor 28. MobiCom 29. Mobilkom Austria 30. Mobitel d.d. 31. MTN 32. MTS 33. NTT DOCOMO 34. Orange 35. Partner 36. Pelephone 37. Rogers 38. SFR 39. SINGTEL 40. SINGTEL OPTUS 41. SK Telecom 42. SMART 43. Softbank Mobile 44. Starhub 45. Swisscom 46. Taiwan Mobile 47. TDC 48. Telecom New Zealand 49. Telefonica-O2 50. Telenor 51. TeliaSonera 52. Telecom Italia 53. Telstra 54. Telus 55. Turkcell 56. T-Mobile 57. Verizon 58. Vimpelcom 59. Vodafone 60. Wataniya 61. Wind 62. Zain Over 20 NFC Pilots around the world
  • 43. Era of Disruption New platforms & ecosystems Players Features 2+ years Time A paradigm shift in consumer commerce behaviour, driven by the emergence and ubiquitous acceptance of an alternative ecosystem Focus: New Ecosystem Era of Plastic Consolidated capabilities Era of Mobile New standards + applications Today - 2 years Value Proposition Emergence of new business models and value chains centered on the disintermediation of existing players Focus: New Platforms 1990s - today Traditional model, faced with increasing competitive, regulatory and market pressures Focus: Back-end Enabler New revenue model focused on layered VAS, marketing, and data analytics Changing cost and revenue margins due to regulatory shifts NFC is part of a larger shift in market models and consumer behaviour
  • 44. My bank in my pocket Quick and simple payments Transfer money immediately to friends and family No need to carry cash or look for an ATM Real time statement of payments Payments linked directly to loyalty schemes Peace of mind My life in control Convenience Efficiency Mobile NFC will enable simple transactions and a range of bank services on the phone
  • 45. Mobile NFC has the potential to transform the airport experience Simplify today's mobile experience  More than 70% of passenger would like to use mobile for check-in and boarding *  Between 2% and 3% succeed* * SITA 2011 Passenger Survey Automatic check In Self-service bag drop Security check Coupons for retailers Lounge access Boarding the plane Mobile NFC used throughout the airport journey
  • 46. The successful launch in Nice was a 1st for Europe All three mobile operators have participated Customer acquisition through ‘standard’ channels Full range of services 9 cities now plan to deploy mobile NFC services
  • 47.
  • 48. THANK YOU 4 YOUR TIME Presentation Made By khaledhasan@gmail.com +8801713121116