2. Developing a videogame
• Space Invaders
• Textures, background and sound effects were
found on web
3. Space Invaders
• A classic shooting game - arcade video game
designed by Tomohiro Nishikado (1978)
• Originally manufactured and sold by Taito in
Japan, and was later licensed for production in
the United States by the Midway division of Bally.
• One of the forerunners of modern video gaming.
• Inspiration for other video games, re-released on
numerous platforms, and led to several sequels.
4. The aim
• The aim is to destroy the rows of aliens as
they move horizontally across the
screen, moving faster and faster as you pass
levels. Once you destroy one wave of
aliens, get ready to face another faster and
more difficult wave of aliens. If you allow any
space invaders to reach the bottom of the
screen or enemies bullets consume your
lives, the alien invasion has been successful
and the game ends.
5. Technical details
• Microsoft Xna Framework
• .NET
• C#
• Game states:
∙ logo
∙ menu
∙ play
∙ pause
∙ win
∙ lose
• Levels of scalable difficulty