A newly revised Online Safety 3.0 talk prepared for the Mediterranean Association of International Schools by ConnectSafely.org co-director and SafeKids.com founder Larry Magid
Updated Online Safety 3.0 Talk for Mediterranean Association of International Schools
1. Online Safety 3.0
Larry Magid, Ed.D
Co-director
ConnectSafely.org
Founder
SafeKids.com
Education Committee Chair:
Obama Admin’s Online Safety Technology Working Group
Slides are available at
SafeKids.com/mais
2. I wrote this in
1994. Too bad
people are still
following this old
advice
4. And pretty much the same model online in
the 80’s and 90’s
CompuServe
1981
Me, in 1981 on my Mosaic
Apple II with an browser, 1993
acoustic MODEM
5. But, in case anyone didn’t
notice, things have changed
Media is now:
• One to one
• One to many
• Many to many
We are all publishers and
youth are leading the charge
6. Evolution of online safety
Children as victims:
1.0 (most of the 90’s) Pornography & predators:
Protecting children from bad adults. Children as
consumers of information, not as creators and
based on assumptions of risk, not actual research
2.0 (around 2007) Protecting children from peers.
Recognizing that kids can create content harm other
kids and themselves. Cyberbullying & posting
inappropriate or dangerous content
7. Almost universal among youth
In the US:
• 95% of 12-17 year olds use Internet
• 70% go online daily
• 46% several times a day
• 80% of online teens use social
networking
In Europe
• 9-16 year olds spend average of 88
minutes per day online*
Source: Teens, Kindness and Cruelty on Social Network Sites
How American teens navigate the new world of "digital citizenship
Pew Internet & American Life Project, November 2011
* EU Kids Online / Sept 2011
8. OS 3.0 = Empowerment
• Research-based, not fear-based, so relevant
• Flexible, layered – not one-size-fits-all
• Respectful of youth – stakeholders in positive
outcomes, not just potential victims
• Positive: Not just safety from (bad outcomes)
but safety for good outcomes
• Comprehensive = Incorporates
safety, security, citizenship, and
research/information literacy
From Online Safety 3.0 (os3.connectsafely.org)
9. Elements of Online Safety 3.0
• View youth as participants and stakeholders in positive
Internet use rather than potential victims, and empower
them to protect themselves.
• Promote good citizenship
• Teach new media literacy
• Understand the value of informal learning
• Be accurate and honest about risks
• Encourage industry to engage in best practices, including
promoting good citizenship in the communities they run
os3.ConnectSafely.org
13. The ‘Net effect’
For the most part, the online world is pretty much like the “real world,”
but there are a few special things to think about
• It can be permanent
• Material can be copied and pasted
• Lots of people can see it
• You don’t know for sure who’s seeing it
AND
• Disinhibition: Lack of visual cues reduces
empathy
Source: adapted from danah boyd:
Taken out of Context, 2008
14. Fences have their place but …
To keep kids safe around all
water, we teach kids to swim
15. Ultimately, the best filter runs
between the child’s ears, not on a
device
Protection that lasts a lifetime
Training wheels for young kids
16. Adults are worried about
•Predators
•Posting/sending inappropriate content
•Cyberbullying & harassment
•Privacy and Reputation
17. And while these are risks
•Online predator risk is extremely low
•Only 2% of kids sent a “sext”
•85% of US kids have not been harassed online in last 12
month
•Across Europe, 6% of 9 to 16-year-old internet users have
been bullied online. 3% confess to having bullied others.
•81% of US teens use privacy controls
•62% friends only
•19% friends of friends
Source: Teens, Kindness and Cruelty on Social Network Sites
How American teens navigate the new world of "digital citizenship
Pew Internet & American Life Project, November 2011
* EU Kids Online, Sept 2011
18. Top 10 myths about children’s online risks
1 Digital natives know it all: Only 36% 9- 7 Offline risks migrate online: It cannot be
16-year-olds say it is very true that they assumed that those who are low-risk
know more about the internet than their offline are protected while online.
parents
8 Putting the PC in the living room will
2 Everyone is creating their own content: help: Advice is out of date
Only 20% recently used a file-sharing site
or created an avatar, half that number 9 Teaching digital skills reduces online risk:
wrote a blog. Most children use the The more digital skills a child has, the more
internet for ready-made content. risks they are likely to encounter as they
broaden their online experience. What
3 Under 13s can’t use social networking: more skills can do is reduce the potential
38% of 9-12-year-olds have a social harm that risks can bring.
networking profile.
10 Children can get around safety
4 Everyone watches porn online: One in software: Fewer than one in three 11-16
seven children saw sexual images online in year-olds say they can change filter
the past year preferences. And most say their parents’
actions to limit their internet activity is
5 Bullies are baddies: 60% who bully helpful.
(online or offline) have been bullied only
1% had a bad experience.
Source: EU Kids Online / Sept 2011
19. How you treat others affects your risk
“Among those who do not bully
others, being bullied is relatively rare
8% offline only, and 4% online”*
“Youth who engage in online
aggressive behavior by making rude
or nasty comments or frequently
embarrassing others are more than
twice as likely to report online
interpersonal victimization.” +
* EU Kids Online +Internet Safety Technology Taskforce
20. We are not raising a generation of
monsters
• Most kids don’t bully
• Most kids (69%) say people their age are
mostly kind to each other on social
networking sites
• 20% have been bullied in past year
• 12% have been bullied in person
• 15% have been victims of “online
meanness.”
Source: Teens, Kindness and Cruelty on Social Network Sites
How American teens navigate the new world of "digital citizenship
Pew Internet & American Life Project, November 2011
21. Social norms approach
• People emulate how they think their peers
behave
• If people think their friends don’t
smoke, they’re less likely to smoke.
• Same is true with over-eating, excessive
alcohol use and other negative
behaviors, including bullying*
*Assessing Bullying in New Jersey Secondary Schools: Applying the Social
Norms Model to Adolescent Violence: Craig, Perkins 2008
22. Example of positive norming
Source: Assessing Bullying in New Jersey Secondary Schools: Applying the Social Norms
Model to Adolescent Violence: Craig, Perkins 2008
23. Thank you!
Larry Magid
larry@connectsafely.org
Slides are available at
SafeKids.com/mais
Notes de l'éditeur
In 1994 I wrote Child Safety on the Information Highway and “My Rules for Online Safety.” I guess I must have done a pretty good job, because lots of Internet safety educators are still using those “rules.” Unfortunately, they’re more than a decade out-of-date. The world is a lot different than it was in 1994. Back then, most people in the world weren’t even on the Internet. Most of those online were using proprietary services like CompuServe or the Source or even cruder electronic bulletin boards, often running on old Apple II computers.
The web started the process of change, but even it took awhile to evolve. During the first decade of the web – which started to catch on around 1994, most people online were consumers of information, soaking in material served up by media companies Although there were some primitive socializing tools at the time, the net was still pretty much a top down affair. Most people online – whether children or adults – were consumers of information. Early adopting companies, government agencies, universities and – even a few K-12 schools – were using the web to disseminate information, but those of us online were mostly just consuming it.
Putting up a fence might keep a kid away from a specific swimming pool but teaching them to swim protects them around all water and helps them enjoy the water as well.