2. TABLE OF CONTENTS
HOSPITALITY.........................................
SENIOR PROJECT
o2
INSTITUTIONAL.................................... o8
INTERIOR DESIGN V
RESIDENTIAL........................................ 14
INTERIOR DESIGN IV
HOSPITALITY......................................... 2o
INTERIOR DESIGN III
PERSPECTIVE & RENDERING............. 28
PHOTOSHOP........................................... 3o
3. HOSPITALITY
Café C
Café, Market, Wine Bar & Lounge
A
LEED-based renovation of an existing 20,000 square foot historical
building located at 640 C Street in downtown San Diego. Under the
sophisticated eatery & retail location, advisement of a LEED Accredited Professional, the project achieved a
Café C will offer local, organic cuisine as LEED Silver rating.
Above: Current photograph of the exterior.
well as specialty coffees, beer, and wine
Below: Photograph of the original Hamilton’s Inc. food store in 1928.
and retail items for the home, pantry, and
kitchen. Conveniently located just one block
from the 5th Ave. trolley station in downtown
San Diego, Café C will provide a friendly
neighborhood environment where a
delicious and healthy meal can be enjoyed, a glass of fine wine
can be sipped, a cup of gourmet coffee can be savored, and
great company can be shared. As part of the C Street Master
Plan, the project will serve as a rejuvenation of the original
1928 Hamilton’s building, mixing modern elements with historical
architecture and focusing on sustainability and community. Café
C will be a lively meeting place to enjoy great food, friends, and
atmosphere. Bon appétit!
Senior Project
Instructor: Rob Volzer, CID
Fall 2009
o2
Concept Images
4. First floor plan (approx. 4800 SF) contains a feature wine bar (reminiscent of Hamilton’s 73-foot soda fountain and lunch counter, the longest
in San Diego at the time), two retail display areas, and a commercial kitchen with adjacent deli counter.
Elevation of the feature wine bar showcases products and materials: Wine bar constructed of Kirei Board, existing brick walls remain, tables, chairs &
barstools by Cherner Chair Company. Created in AutoCAD, rendered in Photoshop.
Cherner Armchair Cherner Barstool Kirei Board
Perspective drawing of the retail display area
intended for bakery items. Created in AutoCAD,
rendered in Photoshop.
First Floor
5. Second floor/Mezzanine (approx. 3900 SF) contains a feature wrap-around bar overlooking the floor below, private booth seating, coffee bar, and service
area.
3-Form, Marigold IceStone, Jade Snow Bamboo Flooring
Section drawing of feature wrap-around bar. Materials: 3-Form backlit
by LED strip lights at top & bottom & IceStone solid surface countertop.
Created in AutoCAD, rendered in Photoshop.
o4
6. Third floor/Lounge (approx. 4800 SF) contains a full bar with adjacent secondary kitchen and service area, custom benches built around existing structural
columns, fire pit, banquette seating, and lounge-style seating.
Lounge perspective drawing highlights custom benches built around existing structural columns, fire pit, banquette seating, and the architecture which is open to
above. Created in AutoCAD 3D, rendered in Photoshop.
Third Floor Lounge
7. Lighting
Decorative lighting and ceiling
treatment plans highlight areas of
special interest...
First floor highlights: feature lighting
display spanning two floors, dropped
ceiling and soffit featuring a large
chandelier in the Retail Display Area,
pendants over the feature wine bar, and
a pair of sconces flanking the feature
wine bar wall.
Above: Concept image for feature lighting
display. In first & second floor lighting
plans, globe lights of varying sizes are
arranged for maximum visual impact.
Multiple globes on each strand ensures
they are enjoyed from both floors.
Second floor highlights: feature lighting
display spanning two floors, dropped
ceiling and soffit featuring a small
chandelier in each private booth,
pendants over the coffee bar, and
sconces between tables and booths.
Third floor highlights: Solatube tubular
daylighting system (technology illustration
above) and uplighting at tops of columns.
o6
8. Basement floor plan (approx. 6200 SF) contains administrative offices, staff break room, male and female locker rooms with showers,
storage, and existing electrical and mechanical rooms.
Roof comprised of 50% Energy Star compliant (highly reflective) & high emissivity roofing underneath solar panels and 50% green roof.
Placement of Solatube optical domes on the roof in relationship to the third floor lighting plan is also illustrated.
Basement & Roof
9. INSTITUTIONAL First Floor Plan Second Floor Plan
Group project & competition for The Village at Torrey Pines, West:
A live • play • eat community of apartments and retail spaces
designed for transfer students at UCSD.
I
Designed by,
Laura McBride, Syllis Cawker, Kristin Göransson,
Jessica Espinosa, Nicole Moreno
nspired by a bustling city street full of action, color,
and texture, Urban Palette is a collection of these
elements manifested in a college dormitory. The Urban
Palette concept draws inspiration from the varying
textures found on each city storefront, from brick
to stone to concrete, which guide pedestrians from
place to place. The spaces within the dormitory at The
Village will be divided not only by barriers but also by varying
color and texture that will serve to guide the user through the
space, mimicking a city street. Personal boundaries in small
spaces, whether created by physical boundaries or simply by
color and texture, not only make the user more at ease but
also create a more viable and productive learning environment.
Additionally, urban living is an inherently green practice due
to the fact that many people are living in a small geographical
area, and therefore the space will focus on sustainable products
and practices, keeping in line with The Village Philosophy. The
Urban Palette will surely create not only a productive and
enjoyable place for the users to “live, play, and eat”, but it
will also create a visually stimulating and exciting experience.
Interior Design V
Instructor: Lily Robinson, Architect, IDEC
Summer 2009
o8
Concept Images
10. Scale model of building section shown on presentation board
Photoshop rendering
Process: The building section was
drawn in AutoCAD, rendered
in Photoshop, integrated into a
foam core model, and mounted
onto a presentation board.
AutoCAD drawing
Model & Building Section
11. Presentation Materials
The skyline panoramic
at the top of each
presentation board
unites the boards and
emphasizes the “Urban
Palette” concept.
Left: Concept board
presents the concept
statement, supporting
concept images,
and preliminary
FF&E selections.
Materials: Wall flats
in a braille pattern,
tower bookcases, and
circular carpet tiles.
Right: Section
perspective hand-
drawing offers
another view into the
proposed space.
Below: Enlarged
view of floor plans
aka “maps” and
corresponding “street
views.”
At five different points on the “maps”
the viewer can zoom in to the “street
view” to see what is happening at
that very moment in the Urban Palette
dorm room in this highly conceptual
presentation board.
1o
12. 2009/09: Let's Get Real
ShareThis
contributed by Denise Homme, PhD, ASID, IIDA, IDEC, FCSD [DISD program director /
practicing professional / itinerant traveler]
An interior design program definitely has its challenges. Huge projects, not enough sleep and the
looming specter of “life after graduation.” Talk to any soon-to-be graduate and you’ll probably find
a talented, highly skilled designer saying to themselves, “In a few
months, I’m going to be leaving school to practice interior design.
Can I REALLY do this?” With forty years of practice behind me, I
can still recall the feelings of apprehension, uncertainty and – let’s
face it – down right white knuckle fear about making the transition
from the hallowed halls of design school into the big, scary
business of interior design practice.
I made the transition, as everyone does, but the memory lingers. Now, in my role as Program
Director at Design Institute of San Diego, this particular memory has been a great motivating factor when
I work with our faculty in developing the type of classroom projects and activities that offer our
students “real world” interior design experiences. Considering our faculty is made up entirely of
practicing professionals, we all share the collective memory of making the transition from design
school to the work place. So when just the right opportunity comes along, we’re very excited
about making it possible for students to “test the waters”, “get their feet wet”…all those clichés we
associate with the special type of learning that goes along with doing a real project.
Opportunity Knocks
Last spring, a representative from the student housing department at the University of California San Diego
(UCSD) contacted Design Institute with just such an opportunity! Here was a chance for our
students to compete with one another in developing unique interior concepts for a new campus
dormitory complex. Perhaps even more exciting was
the opportunity for our students to present their
concepts to an actual client; a client who held the
power to choose the best of the best. You can’t get
any more “real world” than that! So, after discussing
the idea with one of our faculty, it was decided that
this was a job for our upper division students and –
drum roll – the UCSD interior design project began.
Over the first few weeks of the project, six student
design teams put in hours of class time developing
their design concepts and preparing for the
upcoming client presentations. Specific project
objectives, an established budget and a critical time
line were, as they are in all design jobs, deeply
embedded issues defined by UCSD; real issues that
impact interior designers in every project they do.
The UCSD challenge asked the student teams to develop unique interior design concepts at PlinthandChintz.com
Full article for
dormitory units that would a.) be attractive to university transfer students, b.) be realized for a
Media Coverage
http://www.plinthandchintz.com/mambo/index2.php?option=com_content&task=view&i... 10/15/2009
13. Installation Photos
Times Square
Carpet tiles, aka “manholes” define a path through the space.
Paris Café
A quaint, intimate resting place to take a break from city life.
Public Library
A retreat for the studious featuring
“skyscraper” bookcases.
12
14. The Big Apple
Living space featuring wall flats in a braille pattern.
The Alley
Custom graffiti art by artist Peter Syravong
spans the staircase.
Installation Photos
15. RESIDENTIAL
Parkinson Residence
Luxury residential project with adjacent art gallery
Casually Classic with an Urban Twist
L
ocated in the up-and-coming neighborhood
of Boston’s “Southie,” the South End
Gallery of Photographic Art will feature
local Bostonian photographers, well-
known and undiscovered alike. The
gallery, with its concrete floors an d minimal
furnishings will lend to an urban feeling,
while classic elements spread throughout
will add too a feeling of diversity.
This blending of styles will be a reflection of the artists
showcased at the gallery; an amalgamation of many different
points of view coming together for a united purpose.
The upstairs residence is to have a more classical
feeling than the art gallery, comprised of a collection of
classic modern furniture that is polished and refined yet
has a fresh feel. Other classic touches will be seen in the
reclaimed antique hardwood floors, rich textures, and
timeless color scheme, but it will still maintain a modern
simplicity with its clean lines. The residence is to be an
extension of the gallery and preserve as many of the
building’s original features as possible, thus upholding the
historical elements while being environmentally responsible
Collage of inspiration photos.
at the same time. The space will exude an elegant simplicity
with its harmonious blending of classic and modern.
Interior Design IV
Instructor: Linda Medina
Spring 2009
14
Concept Images
16. Bubble diagram explains basic adjacencies and square footage requirements.
Criteria matrix provides more detailed requirements for each space.
Schematics
17. Design Solutions
Above: First floor plan rendered in Photoshop.
Features an entry, kitchen, dining room, formal living
room, laundry room, powder bath & master suite.
Left: Second floor plan rendered in Photoshop.
Features a media room, office & ADA compliant
guest suite.
Below: Enlarged floor plan of ADA compliant guest
bathroom and corresponding elevation.
Guest bathroom elevation.
Created in AutoCAD,
rendered in Photoshop.
16
18. Project introduction board contains the
project title, concept phrase, concept
statement, and rendered floor plans.
First floor presentation board offers FF&E
selections and a rendered perspective
drawing of the formal living room.
Second floor presentation board offers
FF&E selections and a rendered elevation
drawing of the ADA guest bathroom.
Presentation Materials
21. HOSPITALITY
Chateau Quai La Risse DESIGN PROGRAM
Group Project by, Chateau Quai La Risse
I
Laura McBride, Syllis Cawker, Kim Moffat
Aka KLS Design Group Program Requirements
1. Lobby or reception space with reception desk (provide back
counter area for two staff and seating for visitors (approx.
nspired by the magnificent chateaus of France’s Loire 500 SF).
Valley, Chateau Quai La Risse will offer the traveler a 2. A small wine or coffee bar that seats a maximum of 50
people and is also open to the public (sq. footage varies).
truly unforgettable experience. Deriving its name from 3. Two (2) gender-specific public restrooms adjacent to the
the French word for moat, the chateau is surrounded by lobby/reception area (approx. 130 SF).
water on all sides. A draw bridge leads to the chateau’s 4. One (1) meeting room (for administrative staff) with
opulent lobby where this unique experience begins. The conference table and maximum seating (approx. 200 SF).
lobby, adorned with sparkling chandeliers, rich, inviting 5. One (1) manager’s office, including 36”D X 72”L desk w/
credenza, executive chair, (2) 36” lateral files, (2) guest
fabrics, and ornate railing ornamenting the beautiful chairs, and 20 lineal feet of book storage.
curved feature stairway will surely lend to an unforgettable first impression. 6. One (1) “feature” stairway (linking ground to second level)
Each guest will have the option to stay in a standard room or (80-100+ SF).
in one of the two-story tower suites, all with breathtaking views of the 7. One (1) staff break room with counter and small sink, small
water below and lush, green landscape. To keep the experience of each guest refrigerator, microwave, seating for six and a small area for
lockers (approx. 120 SF).
unique, nearly all the rooms are designed with differing furnishings, helping
8. One (1) staff unisex restroom with WC, lavatory, and storage
to achieve the feel of a quaint and eclectic space, yet where each and every cabinet (approx. 65 SF).
detail was paid great attention. 9. One (1) general purpose storage room with interior shelves
Guests will enjoy all sorts of amenities, including a luxurious spa (approx. 100 SF).
located on the mezzanine level of the chateau. On the rooftop, the lively 10. One (1) vending alcove per guest floor, each at 25 SF.
11. Total suggested usage for this project is 2300 SF plus a wine
wine bar will also be open to the public and feature live music, spectacular
or coffee bar. The remaining square footage is to be used
views, and a beautiful water feature at its center. for the facility specialty areas, guest rooms, and circulation.
Each and every visitor will have the opportunity to relax and be
pampered and simply enjoy themselves in Chateau Quai La Risse’s exuberant
and luxurious surroundings.
Interior Design III
Instructor: Denise Homme, Ph.D., ASID, IIDA, FCSD, AIA Allied, IDEC JardinText06_08:JardinText06_08 7/1/08 4:22 PM Page 3
Summer 2008
J A R D I N
2o
Concept Images C L A S S I C
22. Design Challenge
Following thorough research of the appropriate means of egress for mixed use occupancy and functional and aesthetic considerations based on user need,
develop an imaginative, functionally efficient, and aesthetically pleasing spatial experience.
Guest Rooms
KLS Design Group proposes a mixture
of different styles and layouts of suites
and standard rooms. Many of the
rooms are to have different furnishings
and fabrics to therefore enhance the
feel of a “boutique” hotel. Genuine
antique furniture will be used not only
for aesthetic appeal but also to reduce
the environmental impact caused by the
manufacturing of new products.
Left: First floor plan includes feature
stairway, lobby, staff areas, and first
floor of two-story suites.
Below: Second floor/Mezzanine level
includes a spa and second floor of two-
story suites.
Room Layouts
• All of the 1st floor rooms will be
two stories with spiral staircases
leading to the 2nd floor.
• Eight (8) rooms will be “tower
suites” and have seating and
sleeping areas in the turrets.
• All rooms to be equipped with
fireplaces.
• Two rooms will be ADA compliant.
Mezzanine
The mezzanine will be utilized as a
luxurious spa. It will include:
• Soothing water feature at check-in
• Relaxing waiting area
• Private massage rooms
• Large central Jacuzzi
• Exercise equipment
• Accessible showers
Design Solutions
23. Design Solutions
Third Floor Rooftop Wine Bar
Two spacious ADA compliant guest suites are included on the third floor. The rooftop will be utilized as a wine bar that will be open to the public. It is to
include:
• Seating for small and large groups, up to maximum of 50 people
• ADA compliant restrooms
22
Building section highlights feature stairway & spiral staircases in tower suites.
Floor/ceiling assemblies also included.
24. Custom Reception Desk
Drawings include a plan
view, front, side, and rear
elevations, full scale detail,
and section.
Project parameters:
ADA compliant, 50% green
materials, workstation(s)
must include a computer,
keyboard, printer, phone,
grommets for cord
management, tackable
surface, and appropriate
storage solutions.
Furniture Design
25. Lighting Design
Preliminary light map
describes lighting
events.
Descriptions include:
• Color, texture, and
intensity of the light
• How the light
affects mood
• How the light
interacts with the
surface
Choreography:
Cones of view and
descriptions explain
how the light will lead
the visitor from one
space to the next.
24
26. Ambient and Accent Lighting:
Target ambient illuminance
levels, measured in foot-candles,
are represented in green, and
heightened light levels/accent
lighting is expressed in red.
Final lighting plan includes luminaire symbols, luminaire tags, and switching.
Lighting Design
28. Scale model comprised of four independent
levels stacked on top of each other.
Model made of balsa wood, windows and doors cut with a jigsaw. Texture achieved using a faux stone spray paint. 1/4” scale hand-rendered floor
plan is integrated into each level.
Interior of model: Interior of model:
First and second levels of the model showcasing the feature stairway and Third floor.
relationship between the lobby and second floor mezzanine.
Model
29. PERSPECTIVE & RENDERING
Perspective & Rendering
Instructor: Larry Klein
Fall 2007
San Diego Bowl
Challenge: Re-design an instructor-provided reception desk and create a
hand-rendered two-point perspective drawing of the new design.
28
30. Wine Bar
Challenge: Re-design an instructor-provided floor plan and create a hand-rendered
two-point perspective drawing of an important new design feature.
Hand-Rendering
31. PHOTOSHOP
Stationery Suite
Challenge: Create a custom logo and incorporate
into a business card, letterhead & envelope.
Photoshop
Instructor: Ron Neumond
Spring 2009
Rendered Elevation
Challenge: Produce one rendering generated from an AutoCAD file.
3o
Envelope & business card
32. Composite Rendering: Floor Plan & Interior Space
Challenge: Produce one rendering of a floor plan and one rendering of a
corresponding one-point or two-point perspective.
Parameters: Must be of an interior space, commercial or residential. Floor plan
must depict all elements shown in composite. Interior composite must contain a
minimum of seven imported elements (i.e. furniture, accessories, etc.).
Final Exam
Challenge: Create an advertising tool for Design
Institute of San Diego.
Parameters: Must use only instructor-provided images,
the Design Institute logo, and two sizes of text.
Time Limit: 30 minutes.