SlideShare une entreprise Scribd logo
1  sur  18
VIRTUAL WORLDS BOOT CAMP

                    1.0
THE ROADMAP FOR TODAY
Why games and virtual worlds?

            Rapid Lesson Prototyping

                    ReactionGrid Account Creation

                                The Controls

                                       Your Avatar

                                          Communication

                                               Getting Around
WHY GAMES AND VIRTUAL
                    WORLDS?

"...the designers of many
good games have hit on
profoundly good methods of
getting people to learn
and to enjoy learning."

James Gee, University of
Madison Wisconsin
WHY GAMES AND VIRTUAL
             WORLDS?
 Learning works best when challenges are
 "pleasantly frustrating" in the sense of
 being felt at the outer edge of, but within
 their "regime of competence." That is, these
 challenges feel hard, but doable." (Gee,
 2007, p. 36)
WHY GAMES AND VIRTUAL
                         WORLDS?
"Today's game designers have
figured out something today's
educators are still searching for:
how to make learning
engaging for today's kids.
It would be a shame not to
employ this knowledge in our
classrooms."

Marc Prensky
LEARNING PRINCIPLES IN
GAMES AND VIRTUAL WORLDS
 Active, Critical Learning                 Intertextual
         •Design                          •Multimodal
        •Semiotic                     •Material Intelligence
   •Semiotic Domains                  •Intuitive Knowledge
   •Meta-level Thinking                       •Subset
•Psychosocial Moratorium                  •Incremental
  •Committed Learning                •Concentrated Sample
         •Identity                  •Bottom-Up Basic Skills
     •Self-Knowledge                      •Just-in-Time
 •Amplification of Input                    •Discovery
    •Practice Principle                      •Transfer
   •Ongoing Learning          •Cultural Models about the World
•Regime of Competence          •Cultural Models about Learning
         •Probing          •Cultural Models about Semiotic Domains
     •Multiple Routes                     •Distributed
    •Situated Meaning                      •Dispersed
           •Text                         •Affinity Group
                                              •Insider
                                                                     via @peggysheehy
HOW GAMES AND VIRTUAL
                   WORLDS TEACH

• Social                • Context
                                       • Experience

• Identity              • Feedback
                                       • Constant   achievement
• Empathy               • Multimodal
                                       • Expanding
                                                 circle of
• Simulation            • Mastery
                                        competence

• Practice                             • No   right answer
                        • Activity

• Applied    learning                  • Working    within rules
                        • Engagement
                                                       via @peggysheehy
LEADERSHIP
EMPOWERMENT
GLOBAL
OWNERSHIP
TURN YOUR KIDS LOOSE!
THINK OUTSIDE THE BOX!
RAPID LESSON
PROTOTYPING!
        Say what?
YOUR FOCUS SENTENCE
  HOW CAN WE CREATE AN ENGAGING
  LESSON FOR (GRADE LEVEL) THAT
INTEGRATES (TOPIC ONE) AND (TOPIC
   TWO) AND INVOLVES (STUDENT
             ACTIVITY)?
ELEVATOR
PRESENTATIONS!
ACCOUNT CREATION



GO TO: HTTP://REACTIONGRID.COM

Contenu connexe

Similaire à Virtual Worlds Boot Camp Guide Under 40 Characters

2013 learningwith games_final
2013 learningwith games_final2013 learningwith games_final
2013 learningwith games_finalCathie Howe
 
Beyond the page digital storytelling through games
Beyond the page digital storytelling through gamesBeyond the page digital storytelling through games
Beyond the page digital storytelling through gamesCathie Howe
 
Pedagogical Potential Of Social Media
Pedagogical  Potential Of  Social MediaPedagogical  Potential Of  Social Media
Pedagogical Potential Of Social Mediapqchienac
 
Learning with Games
Learning with GamesLearning with Games
Learning with GamesCathie Howe
 
Gutenberg Revisited
Gutenberg RevisitedGutenberg Revisited
Gutenberg RevisitedCHTCT
 
Educ373 albion college_02-04-2013
Educ373 albion college_02-04-2013Educ373 albion college_02-04-2013
Educ373 albion college_02-04-2013mschirahagerman
 
Guerilla Design
Guerilla DesignGuerilla Design
Guerilla DesignJoyce Chou
 
Multi Generational Learning
Multi Generational LearningMulti Generational Learning
Multi Generational LearningJanet Clarey
 
Gifts of Technology in a Gifted Learning Environment
Gifts of Technology in a Gifted Learning EnvironmentGifts of Technology in a Gifted Learning Environment
Gifts of Technology in a Gifted Learning EnvironmentTracie Hightower
 
Learning in a networked world
Learning in a networked worldLearning in a networked world
Learning in a networked worldWill Richardson
 
Nsr 21st c learning pedagogical approaches
Nsr 21st c learning pedagogical approachesNsr 21st c learning pedagogical approaches
Nsr 21st c learning pedagogical approachesCathie Howe
 
Runkle Educational Technology 2013
Runkle Educational Technology 2013Runkle Educational Technology 2013
Runkle Educational Technology 2013Jenny Murphy
 
Connectivism in VET
Connectivism in VETConnectivism in VET
Connectivism in VETEsko Lius
 
Conole Skg Forum
Conole Skg ForumConole Skg Forum
Conole Skg Forumgrainne
 
Bullock Book Expo
Bullock Book ExpoBullock Book Expo
Bullock Book Exponbullock14
 
21st Century Fluencies: What it takes to live, learn, and lead in the digital...
21st Century Fluencies: What it takes to live, learn, and lead in the digital...21st Century Fluencies: What it takes to live, learn, and lead in the digital...
21st Century Fluencies: What it takes to live, learn, and lead in the digital...Gail Matthews-DeNatale
 
Professional Development for Teachers
Professional Development for TeachersProfessional Development for Teachers
Professional Development for TeachersJeroen Spierings
 
Creating effective mobile learning in the social age - mLearnCon 2014 by Juli...
Creating effective mobile learning in the social age - mLearnCon 2014 by Juli...Creating effective mobile learning in the social age - mLearnCon 2014 by Juli...
Creating effective mobile learning in the social age - mLearnCon 2014 by Juli...Julian Stodd
 

Similaire à Virtual Worlds Boot Camp Guide Under 40 Characters (20)

2013 learningwith games_final
2013 learningwith games_final2013 learningwith games_final
2013 learningwith games_final
 
Beyond the page digital storytelling through games
Beyond the page digital storytelling through gamesBeyond the page digital storytelling through games
Beyond the page digital storytelling through games
 
Pedagogical Potential Of Social Media
Pedagogical  Potential Of  Social MediaPedagogical  Potential Of  Social Media
Pedagogical Potential Of Social Media
 
Learning with Games
Learning with GamesLearning with Games
Learning with Games
 
Gutenberg Revisited
Gutenberg RevisitedGutenberg Revisited
Gutenberg Revisited
 
Embracing social media_lambton
Embracing social media_lambtonEmbracing social media_lambton
Embracing social media_lambton
 
Educ373 albion college_02-04-2013
Educ373 albion college_02-04-2013Educ373 albion college_02-04-2013
Educ373 albion college_02-04-2013
 
Guerilla Design
Guerilla DesignGuerilla Design
Guerilla Design
 
Multi Generational Learning
Multi Generational LearningMulti Generational Learning
Multi Generational Learning
 
Gifts of Technology in a Gifted Learning Environment
Gifts of Technology in a Gifted Learning EnvironmentGifts of Technology in a Gifted Learning Environment
Gifts of Technology in a Gifted Learning Environment
 
Learning in a networked world
Learning in a networked worldLearning in a networked world
Learning in a networked world
 
Nsr 21st c learning pedagogical approaches
Nsr 21st c learning pedagogical approachesNsr 21st c learning pedagogical approaches
Nsr 21st c learning pedagogical approaches
 
Runkle Educational Technology 2013
Runkle Educational Technology 2013Runkle Educational Technology 2013
Runkle Educational Technology 2013
 
Connectivism in VET
Connectivism in VETConnectivism in VET
Connectivism in VET
 
Conole Skg Forum
Conole Skg ForumConole Skg Forum
Conole Skg Forum
 
Virtual Worlds
Virtual WorldsVirtual Worlds
Virtual Worlds
 
Bullock Book Expo
Bullock Book ExpoBullock Book Expo
Bullock Book Expo
 
21st Century Fluencies: What it takes to live, learn, and lead in the digital...
21st Century Fluencies: What it takes to live, learn, and lead in the digital...21st Century Fluencies: What it takes to live, learn, and lead in the digital...
21st Century Fluencies: What it takes to live, learn, and lead in the digital...
 
Professional Development for Teachers
Professional Development for TeachersProfessional Development for Teachers
Professional Development for Teachers
 
Creating effective mobile learning in the social age - mLearnCon 2014 by Juli...
Creating effective mobile learning in the social age - mLearnCon 2014 by Juli...Creating effective mobile learning in the social age - mLearnCon 2014 by Juli...
Creating effective mobile learning in the social age - mLearnCon 2014 by Juli...
 

Plus de Lucas Gillispie

Gamified Professional Development - EPIC Academy
Gamified Professional Development - EPIC AcademyGamified Professional Development - EPIC Academy
Gamified Professional Development - EPIC AcademyLucas Gillispie
 
Third Places - GAME Manitoba
Third Places - GAME ManitobaThird Places - GAME Manitoba
Third Places - GAME ManitobaLucas Gillispie
 
Students to Heroes 2.0 - Gaming Association of Manitoba Educators
Students to Heroes 2.0 - Gaming Association of Manitoba EducatorsStudents to Heroes 2.0 - Gaming Association of Manitoba Educators
Students to Heroes 2.0 - Gaming Association of Manitoba EducatorsLucas Gillispie
 
Beyond Gamification - Tips for Busy Educators to Level Up Classroom Learning
Beyond Gamification - Tips for Busy Educators to Level Up Classroom Learning Beyond Gamification - Tips for Busy Educators to Level Up Classroom Learning
Beyond Gamification - Tips for Busy Educators to Level Up Classroom Learning Lucas Gillispie
 
What SCS Educators Are Saying About EPIC Academy
What SCS Educators Are Saying About EPIC AcademyWhat SCS Educators Are Saying About EPIC Academy
What SCS Educators Are Saying About EPIC AcademyLucas Gillispie
 
Beyond Badges (CCES Conference) - Why Simple Gamification of Teacher PD Isn't...
Beyond Badges (CCES Conference) - Why Simple Gamification of Teacher PD Isn't...Beyond Badges (CCES Conference) - Why Simple Gamification of Teacher PD Isn't...
Beyond Badges (CCES Conference) - Why Simple Gamification of Teacher PD Isn't...Lucas Gillispie
 
The Future is Now: AR and Vr in Education
The Future is Now:  AR and Vr in EducationThe Future is Now:  AR and Vr in Education
The Future is Now: AR and Vr in EducationLucas Gillispie
 
Digital Learning in Surry County Schools - New Teacher Orientation
Digital Learning in Surry County Schools - New Teacher OrientationDigital Learning in Surry County Schools - New Teacher Orientation
Digital Learning in Surry County Schools - New Teacher OrientationLucas Gillispie
 
The Third Teacher - Learning Spaces
The Third Teacher - Learning SpacesThe Third Teacher - Learning Spaces
The Third Teacher - Learning SpacesLucas Gillispie
 
Keeping Up With Your Digital Kids
Keeping Up With Your Digital KidsKeeping Up With Your Digital Kids
Keeping Up With Your Digital KidsLucas Gillispie
 
Digging into Learning with Minecraft
Digging into Learning with MinecraftDigging into Learning with Minecraft
Digging into Learning with MinecraftLucas Gillispie
 
SCS EPIC Academy - NCTIES Presentation
SCS EPIC Academy - NCTIES PresentationSCS EPIC Academy - NCTIES Presentation
SCS EPIC Academy - NCTIES PresentationLucas Gillispie
 
SCS EPIC Teaching Academy
SCS EPIC Teaching AcademySCS EPIC Teaching Academy
SCS EPIC Teaching AcademyLucas Gillispie
 
NWRESA - Digital Learning Academy - Games and Learning
NWRESA - Digital Learning Academy - Games and LearningNWRESA - Digital Learning Academy - Games and Learning
NWRESA - Digital Learning Academy - Games and LearningLucas Gillispie
 
Minecraft - Where Everybody Knows Your Name
Minecraft - Where Everybody Knows Your NameMinecraft - Where Everybody Knows Your Name
Minecraft - Where Everybody Knows Your NameLucas Gillispie
 
It's Gonna Be The Future Soon: Science Fiction, Video Games, and the Future ...
It's Gonna Be The Future Soon:  Science Fiction, Video Games, and the Future ...It's Gonna Be The Future Soon:  Science Fiction, Video Games, and the Future ...
It's Gonna Be The Future Soon: Science Fiction, Video Games, and the Future ...Lucas Gillispie
 
WoWinSchool: How to Use WoW and MMORPGs to Engage Students - GSummit 2013
WoWinSchool: How to Use WoW and MMORPGs to Engage Students - GSummit 2013WoWinSchool: How to Use WoW and MMORPGs to Engage Students - GSummit 2013
WoWinSchool: How to Use WoW and MMORPGs to Engage Students - GSummit 2013Lucas Gillispie
 
When the Internet Chooses You - Memes, Viral Videos, and Internet Subculture ...
When the Internet Chooses You - Memes, Viral Videos, and Internet Subculture ...When the Internet Chooses You - Memes, Viral Videos, and Internet Subculture ...
When the Internet Chooses You - Memes, Viral Videos, and Internet Subculture ...Lucas Gillispie
 

Plus de Lucas Gillispie (20)

Gamified Professional Development - EPIC Academy
Gamified Professional Development - EPIC AcademyGamified Professional Development - EPIC Academy
Gamified Professional Development - EPIC Academy
 
Third Places - GAME Manitoba
Third Places - GAME ManitobaThird Places - GAME Manitoba
Third Places - GAME Manitoba
 
Students to Heroes 2.0 - Gaming Association of Manitoba Educators
Students to Heroes 2.0 - Gaming Association of Manitoba EducatorsStudents to Heroes 2.0 - Gaming Association of Manitoba Educators
Students to Heroes 2.0 - Gaming Association of Manitoba Educators
 
Beyond Gamification - Tips for Busy Educators to Level Up Classroom Learning
Beyond Gamification - Tips for Busy Educators to Level Up Classroom Learning Beyond Gamification - Tips for Busy Educators to Level Up Classroom Learning
Beyond Gamification - Tips for Busy Educators to Level Up Classroom Learning
 
What SCS Educators Are Saying About EPIC Academy
What SCS Educators Are Saying About EPIC AcademyWhat SCS Educators Are Saying About EPIC Academy
What SCS Educators Are Saying About EPIC Academy
 
Beyond Badges (CCES Conference) - Why Simple Gamification of Teacher PD Isn't...
Beyond Badges (CCES Conference) - Why Simple Gamification of Teacher PD Isn't...Beyond Badges (CCES Conference) - Why Simple Gamification of Teacher PD Isn't...
Beyond Badges (CCES Conference) - Why Simple Gamification of Teacher PD Isn't...
 
The Future is Now: AR and Vr in Education
The Future is Now:  AR and Vr in EducationThe Future is Now:  AR and Vr in Education
The Future is Now: AR and Vr in Education
 
Digital Learning in Surry County Schools - New Teacher Orientation
Digital Learning in Surry County Schools - New Teacher OrientationDigital Learning in Surry County Schools - New Teacher Orientation
Digital Learning in Surry County Schools - New Teacher Orientation
 
The Third Teacher - Learning Spaces
The Third Teacher - Learning SpacesThe Third Teacher - Learning Spaces
The Third Teacher - Learning Spaces
 
Keeping Up With Your Digital Kids
Keeping Up With Your Digital KidsKeeping Up With Your Digital Kids
Keeping Up With Your Digital Kids
 
Level Up!
Level Up!Level Up!
Level Up!
 
Digging into Learning with Minecraft
Digging into Learning with MinecraftDigging into Learning with Minecraft
Digging into Learning with Minecraft
 
Classroom Game Master
Classroom Game MasterClassroom Game Master
Classroom Game Master
 
SCS EPIC Academy - NCTIES Presentation
SCS EPIC Academy - NCTIES PresentationSCS EPIC Academy - NCTIES Presentation
SCS EPIC Academy - NCTIES Presentation
 
SCS EPIC Teaching Academy
SCS EPIC Teaching AcademySCS EPIC Teaching Academy
SCS EPIC Teaching Academy
 
NWRESA - Digital Learning Academy - Games and Learning
NWRESA - Digital Learning Academy - Games and LearningNWRESA - Digital Learning Academy - Games and Learning
NWRESA - Digital Learning Academy - Games and Learning
 
Minecraft - Where Everybody Knows Your Name
Minecraft - Where Everybody Knows Your NameMinecraft - Where Everybody Knows Your Name
Minecraft - Where Everybody Knows Your Name
 
It's Gonna Be The Future Soon: Science Fiction, Video Games, and the Future ...
It's Gonna Be The Future Soon:  Science Fiction, Video Games, and the Future ...It's Gonna Be The Future Soon:  Science Fiction, Video Games, and the Future ...
It's Gonna Be The Future Soon: Science Fiction, Video Games, and the Future ...
 
WoWinSchool: How to Use WoW and MMORPGs to Engage Students - GSummit 2013
WoWinSchool: How to Use WoW and MMORPGs to Engage Students - GSummit 2013WoWinSchool: How to Use WoW and MMORPGs to Engage Students - GSummit 2013
WoWinSchool: How to Use WoW and MMORPGs to Engage Students - GSummit 2013
 
When the Internet Chooses You - Memes, Viral Videos, and Internet Subculture ...
When the Internet Chooses You - Memes, Viral Videos, and Internet Subculture ...When the Internet Chooses You - Memes, Viral Videos, and Internet Subculture ...
When the Internet Chooses You - Memes, Viral Videos, and Internet Subculture ...
 

Dernier

APM Welcome, APM North West Network Conference, Synergies Across Sectors
APM Welcome, APM North West Network Conference, Synergies Across SectorsAPM Welcome, APM North West Network Conference, Synergies Across Sectors
APM Welcome, APM North West Network Conference, Synergies Across SectorsAssociation for Project Management
 
Accessible design: Minimum effort, maximum impact
Accessible design: Minimum effort, maximum impactAccessible design: Minimum effort, maximum impact
Accessible design: Minimum effort, maximum impactdawncurless
 
URLs and Routing in the Odoo 17 Website App
URLs and Routing in the Odoo 17 Website AppURLs and Routing in the Odoo 17 Website App
URLs and Routing in the Odoo 17 Website AppCeline George
 
Kisan Call Centre - To harness potential of ICT in Agriculture by answer farm...
Kisan Call Centre - To harness potential of ICT in Agriculture by answer farm...Kisan Call Centre - To harness potential of ICT in Agriculture by answer farm...
Kisan Call Centre - To harness potential of ICT in Agriculture by answer farm...Krashi Coaching
 
Organic Name Reactions for the students and aspirants of Chemistry12th.pptx
Organic Name Reactions  for the students and aspirants of Chemistry12th.pptxOrganic Name Reactions  for the students and aspirants of Chemistry12th.pptx
Organic Name Reactions for the students and aspirants of Chemistry12th.pptxVS Mahajan Coaching Centre
 
CARE OF CHILD IN INCUBATOR..........pptx
CARE OF CHILD IN INCUBATOR..........pptxCARE OF CHILD IN INCUBATOR..........pptx
CARE OF CHILD IN INCUBATOR..........pptxGaneshChakor2
 
Concept of Vouching. B.Com(Hons) /B.Compdf
Concept of Vouching. B.Com(Hons) /B.CompdfConcept of Vouching. B.Com(Hons) /B.Compdf
Concept of Vouching. B.Com(Hons) /B.CompdfUmakantAnnand
 
Alper Gobel In Media Res Media Component
Alper Gobel In Media Res Media ComponentAlper Gobel In Media Res Media Component
Alper Gobel In Media Res Media ComponentInMediaRes1
 
Introduction to AI in Higher Education_draft.pptx
Introduction to AI in Higher Education_draft.pptxIntroduction to AI in Higher Education_draft.pptx
Introduction to AI in Higher Education_draft.pptxpboyjonauth
 
The Most Excellent Way | 1 Corinthians 13
The Most Excellent Way | 1 Corinthians 13The Most Excellent Way | 1 Corinthians 13
The Most Excellent Way | 1 Corinthians 13Steve Thomason
 
Contemporary philippine arts from the regions_PPT_Module_12 [Autosaved] (1).pptx
Contemporary philippine arts from the regions_PPT_Module_12 [Autosaved] (1).pptxContemporary philippine arts from the regions_PPT_Module_12 [Autosaved] (1).pptx
Contemporary philippine arts from the regions_PPT_Module_12 [Autosaved] (1).pptxRoyAbrique
 
A Critique of the Proposed National Education Policy Reform
A Critique of the Proposed National Education Policy ReformA Critique of the Proposed National Education Policy Reform
A Critique of the Proposed National Education Policy ReformChameera Dedduwage
 
Mastering the Unannounced Regulatory Inspection
Mastering the Unannounced Regulatory InspectionMastering the Unannounced Regulatory Inspection
Mastering the Unannounced Regulatory InspectionSafetyChain Software
 
Separation of Lanthanides/ Lanthanides and Actinides
Separation of Lanthanides/ Lanthanides and ActinidesSeparation of Lanthanides/ Lanthanides and Actinides
Separation of Lanthanides/ Lanthanides and ActinidesFatimaKhan178732
 
Grant Readiness 101 TechSoup and Remy Consulting
Grant Readiness 101 TechSoup and Remy ConsultingGrant Readiness 101 TechSoup and Remy Consulting
Grant Readiness 101 TechSoup and Remy ConsultingTechSoup
 
Presentation by Andreas Schleicher Tackling the School Absenteeism Crisis 30 ...
Presentation by Andreas Schleicher Tackling the School Absenteeism Crisis 30 ...Presentation by Andreas Schleicher Tackling the School Absenteeism Crisis 30 ...
Presentation by Andreas Schleicher Tackling the School Absenteeism Crisis 30 ...EduSkills OECD
 
BASLIQ CURRENT LOOKBOOK LOOKBOOK(1) (1).pdf
BASLIQ CURRENT LOOKBOOK  LOOKBOOK(1) (1).pdfBASLIQ CURRENT LOOKBOOK  LOOKBOOK(1) (1).pdf
BASLIQ CURRENT LOOKBOOK LOOKBOOK(1) (1).pdfSoniaTolstoy
 

Dernier (20)

APM Welcome, APM North West Network Conference, Synergies Across Sectors
APM Welcome, APM North West Network Conference, Synergies Across SectorsAPM Welcome, APM North West Network Conference, Synergies Across Sectors
APM Welcome, APM North West Network Conference, Synergies Across Sectors
 
Accessible design: Minimum effort, maximum impact
Accessible design: Minimum effort, maximum impactAccessible design: Minimum effort, maximum impact
Accessible design: Minimum effort, maximum impact
 
URLs and Routing in the Odoo 17 Website App
URLs and Routing in the Odoo 17 Website AppURLs and Routing in the Odoo 17 Website App
URLs and Routing in the Odoo 17 Website App
 
Código Creativo y Arte de Software | Unidad 1
Código Creativo y Arte de Software | Unidad 1Código Creativo y Arte de Software | Unidad 1
Código Creativo y Arte de Software | Unidad 1
 
Kisan Call Centre - To harness potential of ICT in Agriculture by answer farm...
Kisan Call Centre - To harness potential of ICT in Agriculture by answer farm...Kisan Call Centre - To harness potential of ICT in Agriculture by answer farm...
Kisan Call Centre - To harness potential of ICT in Agriculture by answer farm...
 
Organic Name Reactions for the students and aspirants of Chemistry12th.pptx
Organic Name Reactions  for the students and aspirants of Chemistry12th.pptxOrganic Name Reactions  for the students and aspirants of Chemistry12th.pptx
Organic Name Reactions for the students and aspirants of Chemistry12th.pptx
 
CARE OF CHILD IN INCUBATOR..........pptx
CARE OF CHILD IN INCUBATOR..........pptxCARE OF CHILD IN INCUBATOR..........pptx
CARE OF CHILD IN INCUBATOR..........pptx
 
Concept of Vouching. B.Com(Hons) /B.Compdf
Concept of Vouching. B.Com(Hons) /B.CompdfConcept of Vouching. B.Com(Hons) /B.Compdf
Concept of Vouching. B.Com(Hons) /B.Compdf
 
Alper Gobel In Media Res Media Component
Alper Gobel In Media Res Media ComponentAlper Gobel In Media Res Media Component
Alper Gobel In Media Res Media Component
 
Introduction to AI in Higher Education_draft.pptx
Introduction to AI in Higher Education_draft.pptxIntroduction to AI in Higher Education_draft.pptx
Introduction to AI in Higher Education_draft.pptx
 
The Most Excellent Way | 1 Corinthians 13
The Most Excellent Way | 1 Corinthians 13The Most Excellent Way | 1 Corinthians 13
The Most Excellent Way | 1 Corinthians 13
 
Contemporary philippine arts from the regions_PPT_Module_12 [Autosaved] (1).pptx
Contemporary philippine arts from the regions_PPT_Module_12 [Autosaved] (1).pptxContemporary philippine arts from the regions_PPT_Module_12 [Autosaved] (1).pptx
Contemporary philippine arts from the regions_PPT_Module_12 [Autosaved] (1).pptx
 
A Critique of the Proposed National Education Policy Reform
A Critique of the Proposed National Education Policy ReformA Critique of the Proposed National Education Policy Reform
A Critique of the Proposed National Education Policy Reform
 
Model Call Girl in Tilak Nagar Delhi reach out to us at 🔝9953056974🔝
Model Call Girl in Tilak Nagar Delhi reach out to us at 🔝9953056974🔝Model Call Girl in Tilak Nagar Delhi reach out to us at 🔝9953056974🔝
Model Call Girl in Tilak Nagar Delhi reach out to us at 🔝9953056974🔝
 
Mastering the Unannounced Regulatory Inspection
Mastering the Unannounced Regulatory InspectionMastering the Unannounced Regulatory Inspection
Mastering the Unannounced Regulatory Inspection
 
Separation of Lanthanides/ Lanthanides and Actinides
Separation of Lanthanides/ Lanthanides and ActinidesSeparation of Lanthanides/ Lanthanides and Actinides
Separation of Lanthanides/ Lanthanides and Actinides
 
TataKelola dan KamSiber Kecerdasan Buatan v022.pdf
TataKelola dan KamSiber Kecerdasan Buatan v022.pdfTataKelola dan KamSiber Kecerdasan Buatan v022.pdf
TataKelola dan KamSiber Kecerdasan Buatan v022.pdf
 
Grant Readiness 101 TechSoup and Remy Consulting
Grant Readiness 101 TechSoup and Remy ConsultingGrant Readiness 101 TechSoup and Remy Consulting
Grant Readiness 101 TechSoup and Remy Consulting
 
Presentation by Andreas Schleicher Tackling the School Absenteeism Crisis 30 ...
Presentation by Andreas Schleicher Tackling the School Absenteeism Crisis 30 ...Presentation by Andreas Schleicher Tackling the School Absenteeism Crisis 30 ...
Presentation by Andreas Schleicher Tackling the School Absenteeism Crisis 30 ...
 
BASLIQ CURRENT LOOKBOOK LOOKBOOK(1) (1).pdf
BASLIQ CURRENT LOOKBOOK  LOOKBOOK(1) (1).pdfBASLIQ CURRENT LOOKBOOK  LOOKBOOK(1) (1).pdf
BASLIQ CURRENT LOOKBOOK LOOKBOOK(1) (1).pdf
 

Virtual Worlds Boot Camp Guide Under 40 Characters

  • 2. THE ROADMAP FOR TODAY Why games and virtual worlds? Rapid Lesson Prototyping ReactionGrid Account Creation The Controls Your Avatar Communication Getting Around
  • 3. WHY GAMES AND VIRTUAL WORLDS? "...the designers of many good games have hit on profoundly good methods of getting people to learn and to enjoy learning." James Gee, University of Madison Wisconsin
  • 4. WHY GAMES AND VIRTUAL WORLDS? Learning works best when challenges are "pleasantly frustrating" in the sense of being felt at the outer edge of, but within their "regime of competence." That is, these challenges feel hard, but doable." (Gee, 2007, p. 36)
  • 5. WHY GAMES AND VIRTUAL WORLDS? "Today's game designers have figured out something today's educators are still searching for: how to make learning engaging for today's kids. It would be a shame not to employ this knowledge in our classrooms." Marc Prensky
  • 6. LEARNING PRINCIPLES IN GAMES AND VIRTUAL WORLDS Active, Critical Learning Intertextual •Design •Multimodal •Semiotic •Material Intelligence •Semiotic Domains •Intuitive Knowledge •Meta-level Thinking •Subset •Psychosocial Moratorium •Incremental •Committed Learning •Concentrated Sample •Identity •Bottom-Up Basic Skills •Self-Knowledge •Just-in-Time •Amplification of Input •Discovery •Practice Principle •Transfer •Ongoing Learning •Cultural Models about the World •Regime of Competence •Cultural Models about Learning •Probing •Cultural Models about Semiotic Domains •Multiple Routes •Distributed •Situated Meaning •Dispersed •Text •Affinity Group •Insider via @peggysheehy
  • 7. HOW GAMES AND VIRTUAL WORLDS TEACH • Social • Context • Experience • Identity • Feedback • Constant achievement • Empathy • Multimodal • Expanding circle of • Simulation • Mastery competence • Practice • No right answer • Activity • Applied learning • Working within rules • Engagement via @peggysheehy
  • 12. TURN YOUR KIDS LOOSE!
  • 15. YOUR FOCUS SENTENCE HOW CAN WE CREATE AN ENGAGING LESSON FOR (GRADE LEVEL) THAT INTEGRATES (TOPIC ONE) AND (TOPIC TWO) AND INVOLVES (STUDENT ACTIVITY)?
  • 17.
  • 18. ACCOUNT CREATION GO TO: HTTP://REACTIONGRID.COM