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iPhone Dev LA
10.26.2010
The Basics of
Marketing Your App
CURRENT LANDSCAPE
ACTIVE APPS IN THE APP STORE
Total Active Apps: 282,979
Active Publishers: 58,044
COUNT OF APPLICATION SUBMISSIONS
This Month (Games): 2,161 (83/day)
This Month (Non-Games): 14.844 (571/day)
MOST POPULAR CATEGORIES
1. Books – 49,018 active
2. Games – 40,627 active
3. Entertainment – 31,382 active
4. Education – 22,167 active
5. Lifestyle – 18.701 active
Source: 148apps.biz 10/26/10
BEFORE YOU SUBMIT TO THE APP
STORE
KNOW THY APP
 Why did you make this app?
 Who is your audience?
 Are there other apps in the store just like
yours?
 What makes your app unique?
“We don’t need anymore Fart apps. If
your app doesn’t do something
useful or provide some sort of
lasting entertainment, it may not be
accepted.”
KNOW THY APP
CATEGORY & PRICING
Productivity
MARKETING MATERIALS
1. Icon
2. App Description
3. Keywords
4. Screenshots
5. Video Trailer
6. Website
Your app icon
sets the tone
for your app.
You want
consumers to
look at the
57x57 image
and instantly
know what your
app is about or
whom your app
is for.
MARKETING MATERIALS - ICON
All of the above icons are easy to distinguish.
The icons below don’t tell me anything.
MARKETING MATERIALS – APP
DESCRIPTION
 Put the most important aspect of your
app in the first sentence
 Don’t overdo it
 Localize for language
 Pull quotes or user reviews
 Highlight what makes your app different
and/or better than the competition
MARKETING MATERIALS –
KEYWORDS
100 CHARACTER LIMIT
 Don’t Use Spaces
 Don’t duplicate – take out title of app and your
company name
 No duplicate words or phrases
 Weight Loss and Wight Tracker
 Just us “Weight, Loss, Tracker”
 No competitor app names
 No copyright
And of course there is always an exception to the
rule..
MARKETING MATERIALS -
SCREENSHOTS
Think beyond an actual screenshot!
MARKETING MATERIALS -
SCREENSHOTS
MARKETING MATERIALS -
SCREENSHOTS
MARKETING MATERIALS -
SCREENSHOTS
VIDEO TRAILER
 Create a short (No longer than :90 seconds)
video showing how your app works
 Be Creative!
 Examples to check out when you get home:
 You Tube:
 Bolt Creative
 SMULE
 Tapulous
 Digital Chocolate
Website
Put video, link to
app, and all other
important info
right on the
homepage of your
site
WEBSITE
BEFORE YOU SUBMIT TO THE
STORE
THINK AHEAD
 Insert Code into your app NOW
 Analytics
 FLURRY
 Request Users to Review
 Apperator
 Chomp
 Run Media?
 AdMob
 Flurry App Circle
 TapJoy
PR STRATEGY
PR STRATEGY
Determine your INFLUENCERS!
 App Reviewers
 148Apps
 SlideToPlay
 Appolicious
 TUAW
 AppAdvice
 100s of sites/bloggers…..
 Targeted Press That Reaches Your User
 Parenting
 Business
 Gaming
 Tech
 Sports
PR STRATEGY
 Press Release
 Pitch Email
 Press Kit
 Photos
 Link to Trailer
 Link to Website
DOWNLOAD CODES
 Every time a new
version of your app is
approved, you get 50
download codes
 Each code only works
for 30 days
 Only pull codes when
you need them – or 10
at a time
 Don’t randomly send
them out, have bloggers
ask you for them
 Do give-aways with
popular sites, ie
SlapApp.com
PR STRATEGY
PR IS NOT A ONE TIME EVENT
YOU NEED TO BE
CONTINUALLY PITCHING
YOUR APP
PR STRATEGY
PR
ALONE
IS
NOT
ENOUGH
ANYMORE
BURST STRATEGY
CLIMBING UP THE CHARTS
PAID MEDIA
1. Pay Per Install
2. In-App Advertising: Banner
Ads/Text Ads
3. Top 25
4. Online Banners
5. Going Free!
CLIMBING UP THE CHARTS
Pay Per Install Campaigns
Minimum = $0.50 per install or higher
Typical Ad Campaign you would see CPA at $2.00
PROS: Lots of Downloads
CONS: Might not get a lot of actual
users
CLIMBING UP THE CHARTS
In-App Advertising
Text & Tile Ad
Banner Ad
CPC = $0.15
CPA = $2.00
CLIMBING UP THE CHARTS
PROS: Slingshot your app into the top of your category and TOP
CONS: Only good for FREE apps.
TOP 25
CLIMBING UP THE CHARTS
Online Banners
Best for Awareness
CLIMBING UP THE CHARTS
Going Free
 Free App A Day
 OpenFeint
Great for Paid Apps
SOCIAL MARKETING
SOCIAL MARKETING
NOW WHAT?
NOW WHAT?
Listen to your users
Play with the pricing
Update the app often
Change your icon
Update your description
Keep pitching to press!
Don’t give up
LIZ@APPENCY.COM
THANK YOU!

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The Basics of Marketing Your iPhone App

  • 1. iPhone Dev LA 10.26.2010 The Basics of Marketing Your App
  • 2. CURRENT LANDSCAPE ACTIVE APPS IN THE APP STORE Total Active Apps: 282,979 Active Publishers: 58,044 COUNT OF APPLICATION SUBMISSIONS This Month (Games): 2,161 (83/day) This Month (Non-Games): 14.844 (571/day) MOST POPULAR CATEGORIES 1. Books – 49,018 active 2. Games – 40,627 active 3. Entertainment – 31,382 active 4. Education – 22,167 active 5. Lifestyle – 18.701 active Source: 148apps.biz 10/26/10
  • 3. BEFORE YOU SUBMIT TO THE APP STORE
  • 4. KNOW THY APP  Why did you make this app?  Who is your audience?  Are there other apps in the store just like yours?  What makes your app unique? “We don’t need anymore Fart apps. If your app doesn’t do something useful or provide some sort of lasting entertainment, it may not be accepted.”
  • 5. KNOW THY APP CATEGORY & PRICING Productivity
  • 6. MARKETING MATERIALS 1. Icon 2. App Description 3. Keywords 4. Screenshots 5. Video Trailer 6. Website
  • 7. Your app icon sets the tone for your app. You want consumers to look at the 57x57 image and instantly know what your app is about or whom your app is for. MARKETING MATERIALS - ICON All of the above icons are easy to distinguish. The icons below don’t tell me anything.
  • 8. MARKETING MATERIALS – APP DESCRIPTION  Put the most important aspect of your app in the first sentence  Don’t overdo it  Localize for language  Pull quotes or user reviews  Highlight what makes your app different and/or better than the competition
  • 9. MARKETING MATERIALS – KEYWORDS 100 CHARACTER LIMIT  Don’t Use Spaces  Don’t duplicate – take out title of app and your company name  No duplicate words or phrases  Weight Loss and Wight Tracker  Just us “Weight, Loss, Tracker”  No competitor app names  No copyright And of course there is always an exception to the rule..
  • 10. MARKETING MATERIALS - SCREENSHOTS Think beyond an actual screenshot!
  • 13. MARKETING MATERIALS - SCREENSHOTS VIDEO TRAILER  Create a short (No longer than :90 seconds) video showing how your app works  Be Creative!  Examples to check out when you get home:  You Tube:  Bolt Creative  SMULE  Tapulous  Digital Chocolate
  • 14. Website Put video, link to app, and all other important info right on the homepage of your site
  • 16. BEFORE YOU SUBMIT TO THE STORE THINK AHEAD  Insert Code into your app NOW  Analytics  FLURRY  Request Users to Review  Apperator  Chomp  Run Media?  AdMob  Flurry App Circle  TapJoy
  • 18. PR STRATEGY Determine your INFLUENCERS!  App Reviewers  148Apps  SlideToPlay  Appolicious  TUAW  AppAdvice  100s of sites/bloggers…..  Targeted Press That Reaches Your User  Parenting  Business  Gaming  Tech  Sports
  • 19. PR STRATEGY  Press Release  Pitch Email  Press Kit  Photos  Link to Trailer  Link to Website DOWNLOAD CODES  Every time a new version of your app is approved, you get 50 download codes  Each code only works for 30 days  Only pull codes when you need them – or 10 at a time  Don’t randomly send them out, have bloggers ask you for them  Do give-aways with popular sites, ie SlapApp.com
  • 20. PR STRATEGY PR IS NOT A ONE TIME EVENT YOU NEED TO BE CONTINUALLY PITCHING YOUR APP
  • 23. CLIMBING UP THE CHARTS PAID MEDIA 1. Pay Per Install 2. In-App Advertising: Banner Ads/Text Ads 3. Top 25 4. Online Banners 5. Going Free!
  • 24. CLIMBING UP THE CHARTS Pay Per Install Campaigns Minimum = $0.50 per install or higher Typical Ad Campaign you would see CPA at $2.00 PROS: Lots of Downloads CONS: Might not get a lot of actual users
  • 25. CLIMBING UP THE CHARTS In-App Advertising Text & Tile Ad Banner Ad CPC = $0.15 CPA = $2.00
  • 26. CLIMBING UP THE CHARTS PROS: Slingshot your app into the top of your category and TOP CONS: Only good for FREE apps. TOP 25
  • 27. CLIMBING UP THE CHARTS Online Banners Best for Awareness
  • 28. CLIMBING UP THE CHARTS Going Free  Free App A Day  OpenFeint Great for Paid Apps
  • 32. NOW WHAT? Listen to your users Play with the pricing Update the app often Change your icon Update your description Keep pitching to press! Don’t give up