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ADTECH 1-An Introduction to the Principles of Design - Art and Drafting (Visual Perception and Communication)

ADTECH 1 Course Syllabus
Note: DRAFT with zdx and das comments incorporated
Course Title : ADTECH 1-An Introduction to the Principles of Design - Art and Drafting (Visual Perception and Communication)
Subject Area Program Description for ADTECH 1 and 2:
This course introduces some basic skills used in engineering, the design professions, and the creative industries. The student is meant to develop his or her creativity, gain
knowledge of design principles through using common processes, tools and materials of technology, and to apply the design process in response to a variety of design challenges.
Through these design challenges and projects, the students will hone their analytical skills, and learn to tackle problems systematically and innovatively through the design,
construction, presentation and evaluation of various items.
In ADTECH 1 the focus is on visual perception and visual communication. In ADTECH 2 the focus is on design application and design evaluation.
Unit Area Program Description:
The first year subject is divided into two semestral offerings of Art and Drafting.
Art is meant to teach the students the elements and principles of design through freehand drawing, color harmonies and three-dimensional forms.
Drafting is meant to introduce students to the basic conventions and protocols of technical drawing as it is used by designers.
Practicing and developing these skills is expected to help the students develop their ability to observe and record their environment, to visualize, and to communicate their ideas and
designs more effectively.
General Course Objectives:
Through this course, the student is expected
1. to develop a sense of creativity and innovation through art and drafting projects
2. to develop visual and perceptual skills through freehand drawing and other art activities
3. to apply the elements and principles of design and produce expressive art works
4. to gain an insight and appreciation of the role of art and drafting in graphic and industrial designs, engineering, and architecture.
5. to develop basic skills in drafting and produce accurate drafting plates and diagrams

1 draft writeshop output 4/20/2012 12:02 PM mdx jrm ro
ADTECH 1-An Introduction to the Principles of Design - Art and Drafting (Visual Perception and Communication)

TOPICS

DESIRED LEARNING COMPETENCIES
That the student will…

TIME
SUGGESTED
FRAME
INSTRUCTIONAL
(hours)
STRATEGY
ST
1 QUARTER(ART)

INTRODUCTION
A sampling of the visual arts in
its broadest sense, before
delineating the scope of ADTECH
1

Acquire art vocabulary with which to
understand and discuss art concepts
+ getting to know you

1. ART AS A DISCIPLINE
1.1. Elements of Art/Design

SPECIFIC OBJECTIVES
Identify, name, and show examples
of the elements of Art/Design

1.2. Principles of Art/ Design

Recognize the major periods in art
history

2

1.4.Nature, Function, Values of
Art

React to/ appreciate a specific art
work

1.5. Masterpieces (sculpture)

Understand/ appreciate the various
contexts in the making of a
masterpiece

1.6. Survey of Art materials and
techniques
for the following stems:
drawing, painting, cutting &
pasting, printmaking

Make an extensive list of materials
and techniques used in art
production

SUGGESTED
ASSESSMENT
STRATEGY

Identify, name, and show examples
of the principles of Art/Design

1.3. History of Art from cave
painting to digital designs

SUGGESTED
REQUIREMENTS

1

0.5

Game

Introduce and
explain scrapbook
and expectations

Slide show/lecture
Scrapbook
(individual)

Submit
scrapbook after
4 weeks

AV presentation,
timeline

In-class activity

Reaction paper

1

Discussion

Homework

Personal essay

2

DVD presentation/
Research on one
masterpiece and share
with the class

In-class activity and
library work

Reaction paper
Recitation and
discussion

1

Research

Homework (Group)
Fluency exercise
(paramihan)

0.5

LEARNING RESOURCES

Slide show/lecture

2 draft writeshop output 4/20/2012 12:02 PM mdx jrm ro

Brainstorming
map showing
different
categories and
examples
(group)

Mitton, Gene A.(1994).Art
in Focus,3rd Edition
ISBN: 0-02-662312-9
p.26 – 39
Mitton, Gene A.(1994).Art
in Focus,3rd Edition
ISBN: 0-02-662312-9
p.40-– 49
http://www.dummie.com/ho
w-to/content/art-historytimeline.html
Mitton, Gene A.(1994).Art
in Focus,3rd Edition
ISBN: 0-02-662312-9
p.106 – 117
DVD: The Private Life of a
Masterpiece (Sculpture)

Simpson, Ian.(1993).The
Complete Drawing Course
ISBN: 0-86288-344-x
p. 12-15
Thompson, Ross and
Hewison, Bill.(1985).How
to Draw and Sell Cartoons
ISBN: 0-89134-137-9
p. 16 – 48
ADTECH 1-An Introduction to the Principles of Design - Art and Drafting (Visual Perception and Communication)
2. FREEHAND DRAWING
2.1 Expressive qualities of line
and shape

Undertake drawing exercises and
experience the expressive qualities
of lines

1

Studio work :
Drawing exercises
Line drawings of
abstract concepts

Work in class
pencil drawing on
oslo paper

2.2. Drawing exercises (Slow and
fast drawing)
Slow - Contour drawing
Fast - Gesture drawing

Learn new ways of seeing and use
drawing as a thinking tool

2

Contour drawing
Gesture drawing

2

2.3. Space perception exercises
Negative space drawing
Upside-down drawing

Enhance visual and perceptual skills
by seeing lines, shapes and spaces
without labeling them as parts of
things.

Negative space
Upside-down picture

pencil drawings
enhanced by black
markers and/or
coloring materials
(colored markers,
pencils, crayons)

3

2.4. Cartoons

Draw skillfully, artistically, and
creatively

2
2.5 Typography

Studio work :
Creative drawing
Cartoon/comics
Typography/posters
Caricature

Work in class and/or
at home

3
2.6 Caricatures

Treat drawing
exercises like
recitation –
effort, not
beauty, is what
is important

Possible
Projects:
Cartoon
character, or
simple
storyboard
Poster for a
class activity,
“image” or
branding of
section,
Caricature of
teacher, best
friend,
politician

http://www.char.txa.cornell.
edu/language/element/eleme
nt.html
Enstice, Wayne and Peters,
Melody.(1990).Drawing
Space, Forms, Expression
ISBN: 0-13-219254-3
p.35 -73
Enstice, Wayne and Peters,
Melody.(1990).Drawing
Space, Forms, Expression
ISBN: 0-13-219254-3
p.41 -42
Thompson, Ross and
Hewison, Bill.(1985).How
to Draw and Sell Cartoons
ISBN: 0-89134-137-9
p. 66 - 67
Expressive Qualities of
Color
http://highered.mcgrawhill.com/sites/dl/free/00733
79239/340806/color.html
Excerpt: Design Drawing By
Francis D. K. Ching, Steven
P. Juroszek, AIA
http://books.google.com.ph
/books?id=T7TJYHdhgw8C&
printsec=frontcover&dq=de
sign+drawings&hl=en&sa=X
&ei=QxSQT6LaOsa3iQe__Pj
8Aw&ved=0CDcQ6AEwAA#
v=onepage&q=design%20dr
awings&f=false

3 draft writeshop output 4/20/2012 12:02 PM mdx jrm ro
ADTECH 1-An Introduction to the Principles of Design - Art and Drafting (Visual Perception and Communication)
2ND

3. COLOR
3.1. Expressive qualities of color

3.2. The color wheel
3.3 Color schemes/harmonies
3.4 Color saturation: tints and
shades (tone matching)
*Color is one of the elements of
art, so some topics may become
redundant)
4. THREE-DIMENSIONAL FORMS
4.1. Kinds of sculpture
(according to a variety of
criteria)
4.1.1 Addition
4.1.2 Subtraction
4.1.3 Assembly
4.2 Freehand drawing of forms,
shade and shadow

Experience the expressive qualities
of color by creating individual and/or
group work using paint or colored
paper

1

Use the color wheel to select and
apply different color harmonies for a
project

2

Mix paints to create tints and shades
and enhance visual and perceptual
skills by matching color tones

Appreciate qualities of shape, space,
and texture through visual, virtual,
and hands-on experience of
sculpture
Apply methods of cutting and folding
in the making of a paper sculpture
and appreciate its patterns of light
and shadow
Apply methods of origami and paper
engineering skills in the making of a
pop-up book

4.2. Evolution of design in
architecture, furniture, and
other examples of industrial art

Appreciate the principles of design,
in particular the form and function
relationships, in architecture,
furniture and other examples of
industrial art

2

4

2

QUARTER (ART)
Brief lectures, exposure
to examples, and
Studio work :
Painting and coloring
activities
E.g. Undertake a paper
mosaic project using
colored magazine
pages
Fabric/ pattern design
PSHS Uniform
Color etching

Slideshow/ Lecture
Studio work :
Related to Sculpture
e.g. Papercraft
paper mache
assemblage, mobile
clay, wax, dough
Light modulator
Pop-up book

Work in class

Work in class and do
at home, submit
after 2 weeks

3

Bagnall, Brian P.Creative
Drawing & Painting
p. 126-127

1 or 2 artworks
that involve
color (collage is
ok; using found
colors from
glossy
magazines)

Work in class and/or
at home

Treat simple
exercises like
recitation –
effort, not
beauty, is what
is important

Bagnall, Brian P.Creative
Drawing & Painting
p. 128-131

Possibilities
Project : Light
modulator (Light
and shadow
patterns on
construction
paper)
Also: Draw the
finished project

Project: Pop-up
book
Possible strategies :
Research/Library work

3
AV presentation

Look for examples
from the
neighborhood and
surroundings

Field trip eg to a
sculptor’s workshop

4 draft writeshop output 4/20/2012 12:02 PM mdx jrm ro

Bring me:
drawings or
photos of
examples

Mills, John W. The
Technique of Sculpture
p.9
Orchard, David. (1985).The
Techniques of Wood
Sculpture
ADTECH 1-An Introduction to the Principles of Design - Art and Drafting (Visual Perception and Communication)

5. SIMPLE ANIMATION
5.1. Materials and techniques
5.2 Linear/ Cartoon like
5.3 Stop motion animation with
clay or found objects

TOPICS

6. THE DESIGN PROCESS
6.1 What is the design process
6.2 Drawings (Visual
communication) in the design
process
6.2.1 Conceptual sketches
6.2.2 Refinement of concept
drawings
6.2.3 Technical drawings
6.2.4 Finished product
6.3 Some differences between
pictorial/expressive drawing and
engineering drawing

if time permits…
Create the illusion of movement by
using simple animation tricks and
available resources.

DESIRED LEARNING COMPETENCIES
That the student will…

Define and explain the design
process.
Differentiate between the principles
and processes of design.
Appreciate the roles drawing plays in
the design process.

4

Brief lecture
Studio work :
Related to Animation
e.g. Flip book
MTV with an animated
character
Narration voice over of
whiteboard animation

TIME
SUGGESTED
FRAME
INSTRUCTIONAL
(hours)
STRATEGY
RD
3 QUARTER (DRAFTING)
3

Lecture/
AV presentation
Show examples of work
from conceptual sketch
to finished product

Work in class

SUGGESTED
REQUIREMENTS

Work in class
Library/internet
research
Homework:
Choose an object and
research it’s design
development; or
choose an
architect/engineer
and research some of
his design drawings

7. DRAFTING CONVENTIONS

5 draft writeshop output 4/20/2012 12:02 PM mdx jrm ro

Project:
Story telling
through a simple
animation
Draft of story
and simple story
board can also
be critiqued

SUGGESTED
ASSESSMENT
STRATEGY

eScrapbook: A
set of 5-6
Powerpoint
slides that
illustrates design
progression

LEARNING RESOURCES
ADTECH 1-An Introduction to the Principles of Design - Art and Drafting (Visual Perception and Communication)
7.1. Instruments, equipment,
and materials in drafting
7.2 Lines and line conventions
Scales
7.3 Dimensioning
7.4 Symbols and abbreviations
8. ORTHOGRAPHIC AND
ISOMETRIC DRAWINGS
8.1 Orthographic to Isometric
sketches
8.2 Isometric to Orthographic
sketches
8.3 Measured drawing of a real
object
*also oblique, axonometric,
perspective of a cube if time
permits
9. READING AND
UNDERSTANDING TECHNICAL
DRAWINGS
9.1 Highlight aspects of crosssections, detail drawings,
assembly drawings.
9.2 Annotations, abbreviations,
dimensions, symbols scale.
9.3 Examples from some fields:
Architecture and Engineering (by
topic e.g. concept, structural
electrical, plumbing, etc and by
type e.g. plans, sections,
details); Electronics, schematic
diagrams; for Manufacturing,
measured drawings, industrial
design examples; for Intellectual
property and future research,
patent documents

Handle the different drafting
instruments and equipment
Explain the general concept of
drafting as a tool for communication.
Recognize and use drafting
conventions in a drawing.
Appreciate and continue to practice
sketching.
Use the different methods of
multiview and pictorial drawing to
sketching simple geometric objects.
Construct different multiview and
pictorial drawings of the same object
Develop attention to details in
multiview and pictorial drawing
Apply dimensioning and scaling
accurately.
Illustrate basic views with accuracy

3

Work in class
1 to 3 drafted
plates

9

Studio work :
Drawing geometric
objects ; real objects
e.g. table, toilet paper
roll
Try to alternate periods
of drawing with periods
devoted to reading and
understanding
technical drawings.

Work in class
Encourage
application of
sketching in other
subjects.

4 to 5 plates,
some done in
freehand, some
done with
drawing
instruments

Eg. During Science
field work in 4th
quarter.

Lecture/
Exercises

Quiz: Reading
symbols

6
Long quiz:
Interpreting a
drawing.

Practice accuracy and neatness.
Interpret the basic message/
contents of a technical drawing.

http://www.slideshare.net
/shameem.mist/engineeri
ng-drawing

Studio work :
Margins and title block
(to be photocopied and
re-used)

Develop diligence in work
Appreciate accuracy and neatness.

Lecture/
Demonstration

Work in class

Know how and where to look up
protocols/ conventions that they do
not understand.
Appreciate how design drawings
convey both expressive and practical
information.

6 draft writeshop output 4/20/2012 12:02 PM mdx jrm ro

http://www.slideshare.net
/rameshchalkapure/lectur
e-3-a-isometric-andorthographic-sketching2009
http://www.wisconline.com/Objects/ViewO
bject.aspx?ID=ENG20004
Excerpt: Drafting for the
Theatre By Dennis Dorn,
Mark Shanda
http://books.google.com.p
h/books?id=tq5KFkuQIOw
C&pg=PA183&dq=design+
drawings&hl=en&sa=X&ei
=QxSQT6LaOsa3iQe__Pj8A
w&ved=0CEIQ6AEwAg#v=
onepage&q=design%20dra
wings&f=false
Excerpt: Interior Design
Visual Presentation: A
Guide to Graphics, Models
and By Maureen Mitto
http://books.google.com.p
h/books?id=09f7hv1IwkC&pg=PA5&dq=design
+drawings&hl=en&sa=X&e
i=QxSQT6LaOsa3iQe__Pj8
ADTECH 1-An Introduction to the Principles of Design - Art and Drafting (Visual Perception and Communication)
Aw&ved=0CEkQ6AEwAw#
v=onepage&q=design%20
drawings&f=false
Excerpt: Color Drawing:
Design Drawing Skills And
Techniques for Architects
.By Michael E. Doyle
http://books.google.com.p
h/books?id=0_nSVY8vv2YC
&pg=PT454&dq=design+dr
awings&hl=en&sa=X&ei=Q
xSQT6LaOsa3iQe__Pj8Aw
&ved=0CE8Q6AEwBA#v=o
nepage&q=design%20dra
wings&f=false
Excerpt: How to Make
Patent Drawings: A Patent
It Yourself Companion By
Jack Lo, David Pressman
http://books.google.com.p
h/books?id=6gkR7H_BWMC&pg=PA148
&dq=design+drawings&hl=
en&sa=X&ei=QxSQT6LaOs
a3iQe__Pj8Aw&ved=0CGo
Q6AEwCA#v=onepage&q=
design%20drawings&f=fals
e

11. AVAILABLE TECHNOLOGIES
11.1 Common CADD and CAM
systems; manual and CAD pros
and cons
11.2 Working with Google

Combine different techniques
learned in a design project.
Generate different drawings using a

21

4TH QUARTER
Studio work :
Major project
Critiquing and checking
at benchmarked stages
Possible projects:

Work in class
Formulation of
design brief and
design criteria

7 draft writeshop output 4/20/2012 12:02 PM mdx jrm ro

Preliminary
submissions,
peer critique
ADTECH 1-An Introduction to the Principles of Design - Art and Drafting (Visual Perception and Communication)
sketchup or a similar software

variety of techniques.

*** MAJOR DESIGN PROJECT

Create a product/artifact/design
from conceptualization to
presentation drawing stage.

Conceptualize and
design your section’s
fair booth, stage
design, Foodsale
merchandise, study
nook, bunk bed area in
the dorm

Concept sketches
brainstorm
Refined drawings,
Sketch model,
1-2 technical
drawings
Graphic design
sample

GRADING SYSTEM
FIRST Quarter

SECOND Quarter

Scrapbook

20%

Reaction papers and recitation

15%

Reaction papers and recitation

10%

Drawing exercises

20%

Studio work: exercises

25%

Plates/ Projects

30%

Studio work: Plates/ Projects

50%

Library research and homework

10%

Library research and homework

10%

Cleaning, Lab safety, ethics

5%

Cleaning, Lab safety, ethics

5%

100%
THIRD Quarter

100%
FOURTH Quarter

eScrapbook

20%

Studio work: exercises

20%

Studio work: exercises

20%

Studio work: design development

40%

Studio work: Plates/ Projects

40%

Studio work: final submissions

30%

Drawing interpretation tests

15%

Library research and homework

5%

Cleaning, Lab safety, ethics

5%

Cleaning, Lab safety, ethics

5%

100%

100%

8 draft writeshop output 4/20/2012 12:02 PM mdx jrm ro

Final submission
Exhibit

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A dtech

  • 1. ADTECH 1-An Introduction to the Principles of Design - Art and Drafting (Visual Perception and Communication) ADTECH 1 Course Syllabus Note: DRAFT with zdx and das comments incorporated Course Title : ADTECH 1-An Introduction to the Principles of Design - Art and Drafting (Visual Perception and Communication) Subject Area Program Description for ADTECH 1 and 2: This course introduces some basic skills used in engineering, the design professions, and the creative industries. The student is meant to develop his or her creativity, gain knowledge of design principles through using common processes, tools and materials of technology, and to apply the design process in response to a variety of design challenges. Through these design challenges and projects, the students will hone their analytical skills, and learn to tackle problems systematically and innovatively through the design, construction, presentation and evaluation of various items. In ADTECH 1 the focus is on visual perception and visual communication. In ADTECH 2 the focus is on design application and design evaluation. Unit Area Program Description: The first year subject is divided into two semestral offerings of Art and Drafting. Art is meant to teach the students the elements and principles of design through freehand drawing, color harmonies and three-dimensional forms. Drafting is meant to introduce students to the basic conventions and protocols of technical drawing as it is used by designers. Practicing and developing these skills is expected to help the students develop their ability to observe and record their environment, to visualize, and to communicate their ideas and designs more effectively. General Course Objectives: Through this course, the student is expected 1. to develop a sense of creativity and innovation through art and drafting projects 2. to develop visual and perceptual skills through freehand drawing and other art activities 3. to apply the elements and principles of design and produce expressive art works 4. to gain an insight and appreciation of the role of art and drafting in graphic and industrial designs, engineering, and architecture. 5. to develop basic skills in drafting and produce accurate drafting plates and diagrams 1 draft writeshop output 4/20/2012 12:02 PM mdx jrm ro
  • 2. ADTECH 1-An Introduction to the Principles of Design - Art and Drafting (Visual Perception and Communication) TOPICS DESIRED LEARNING COMPETENCIES That the student will… TIME SUGGESTED FRAME INSTRUCTIONAL (hours) STRATEGY ST 1 QUARTER(ART) INTRODUCTION A sampling of the visual arts in its broadest sense, before delineating the scope of ADTECH 1 Acquire art vocabulary with which to understand and discuss art concepts + getting to know you 1. ART AS A DISCIPLINE 1.1. Elements of Art/Design SPECIFIC OBJECTIVES Identify, name, and show examples of the elements of Art/Design 1.2. Principles of Art/ Design Recognize the major periods in art history 2 1.4.Nature, Function, Values of Art React to/ appreciate a specific art work 1.5. Masterpieces (sculpture) Understand/ appreciate the various contexts in the making of a masterpiece 1.6. Survey of Art materials and techniques for the following stems: drawing, painting, cutting & pasting, printmaking Make an extensive list of materials and techniques used in art production SUGGESTED ASSESSMENT STRATEGY Identify, name, and show examples of the principles of Art/Design 1.3. History of Art from cave painting to digital designs SUGGESTED REQUIREMENTS 1 0.5 Game Introduce and explain scrapbook and expectations Slide show/lecture Scrapbook (individual) Submit scrapbook after 4 weeks AV presentation, timeline In-class activity Reaction paper 1 Discussion Homework Personal essay 2 DVD presentation/ Research on one masterpiece and share with the class In-class activity and library work Reaction paper Recitation and discussion 1 Research Homework (Group) Fluency exercise (paramihan) 0.5 LEARNING RESOURCES Slide show/lecture 2 draft writeshop output 4/20/2012 12:02 PM mdx jrm ro Brainstorming map showing different categories and examples (group) Mitton, Gene A.(1994).Art in Focus,3rd Edition ISBN: 0-02-662312-9 p.26 – 39 Mitton, Gene A.(1994).Art in Focus,3rd Edition ISBN: 0-02-662312-9 p.40-– 49 http://www.dummie.com/ho w-to/content/art-historytimeline.html Mitton, Gene A.(1994).Art in Focus,3rd Edition ISBN: 0-02-662312-9 p.106 – 117 DVD: The Private Life of a Masterpiece (Sculpture) Simpson, Ian.(1993).The Complete Drawing Course ISBN: 0-86288-344-x p. 12-15 Thompson, Ross and Hewison, Bill.(1985).How to Draw and Sell Cartoons ISBN: 0-89134-137-9 p. 16 – 48
  • 3. ADTECH 1-An Introduction to the Principles of Design - Art and Drafting (Visual Perception and Communication) 2. FREEHAND DRAWING 2.1 Expressive qualities of line and shape Undertake drawing exercises and experience the expressive qualities of lines 1 Studio work : Drawing exercises Line drawings of abstract concepts Work in class pencil drawing on oslo paper 2.2. Drawing exercises (Slow and fast drawing) Slow - Contour drawing Fast - Gesture drawing Learn new ways of seeing and use drawing as a thinking tool 2 Contour drawing Gesture drawing 2 2.3. Space perception exercises Negative space drawing Upside-down drawing Enhance visual and perceptual skills by seeing lines, shapes and spaces without labeling them as parts of things. Negative space Upside-down picture pencil drawings enhanced by black markers and/or coloring materials (colored markers, pencils, crayons) 3 2.4. Cartoons Draw skillfully, artistically, and creatively 2 2.5 Typography Studio work : Creative drawing Cartoon/comics Typography/posters Caricature Work in class and/or at home 3 2.6 Caricatures Treat drawing exercises like recitation – effort, not beauty, is what is important Possible Projects: Cartoon character, or simple storyboard Poster for a class activity, “image” or branding of section, Caricature of teacher, best friend, politician http://www.char.txa.cornell. edu/language/element/eleme nt.html Enstice, Wayne and Peters, Melody.(1990).Drawing Space, Forms, Expression ISBN: 0-13-219254-3 p.35 -73 Enstice, Wayne and Peters, Melody.(1990).Drawing Space, Forms, Expression ISBN: 0-13-219254-3 p.41 -42 Thompson, Ross and Hewison, Bill.(1985).How to Draw and Sell Cartoons ISBN: 0-89134-137-9 p. 66 - 67 Expressive Qualities of Color http://highered.mcgrawhill.com/sites/dl/free/00733 79239/340806/color.html Excerpt: Design Drawing By Francis D. K. Ching, Steven P. Juroszek, AIA http://books.google.com.ph /books?id=T7TJYHdhgw8C& printsec=frontcover&dq=de sign+drawings&hl=en&sa=X &ei=QxSQT6LaOsa3iQe__Pj 8Aw&ved=0CDcQ6AEwAA# v=onepage&q=design%20dr awings&f=false 3 draft writeshop output 4/20/2012 12:02 PM mdx jrm ro
  • 4. ADTECH 1-An Introduction to the Principles of Design - Art and Drafting (Visual Perception and Communication) 2ND 3. COLOR 3.1. Expressive qualities of color 3.2. The color wheel 3.3 Color schemes/harmonies 3.4 Color saturation: tints and shades (tone matching) *Color is one of the elements of art, so some topics may become redundant) 4. THREE-DIMENSIONAL FORMS 4.1. Kinds of sculpture (according to a variety of criteria) 4.1.1 Addition 4.1.2 Subtraction 4.1.3 Assembly 4.2 Freehand drawing of forms, shade and shadow Experience the expressive qualities of color by creating individual and/or group work using paint or colored paper 1 Use the color wheel to select and apply different color harmonies for a project 2 Mix paints to create tints and shades and enhance visual and perceptual skills by matching color tones Appreciate qualities of shape, space, and texture through visual, virtual, and hands-on experience of sculpture Apply methods of cutting and folding in the making of a paper sculpture and appreciate its patterns of light and shadow Apply methods of origami and paper engineering skills in the making of a pop-up book 4.2. Evolution of design in architecture, furniture, and other examples of industrial art Appreciate the principles of design, in particular the form and function relationships, in architecture, furniture and other examples of industrial art 2 4 2 QUARTER (ART) Brief lectures, exposure to examples, and Studio work : Painting and coloring activities E.g. Undertake a paper mosaic project using colored magazine pages Fabric/ pattern design PSHS Uniform Color etching Slideshow/ Lecture Studio work : Related to Sculpture e.g. Papercraft paper mache assemblage, mobile clay, wax, dough Light modulator Pop-up book Work in class Work in class and do at home, submit after 2 weeks 3 Bagnall, Brian P.Creative Drawing & Painting p. 126-127 1 or 2 artworks that involve color (collage is ok; using found colors from glossy magazines) Work in class and/or at home Treat simple exercises like recitation – effort, not beauty, is what is important Bagnall, Brian P.Creative Drawing & Painting p. 128-131 Possibilities Project : Light modulator (Light and shadow patterns on construction paper) Also: Draw the finished project Project: Pop-up book Possible strategies : Research/Library work 3 AV presentation Look for examples from the neighborhood and surroundings Field trip eg to a sculptor’s workshop 4 draft writeshop output 4/20/2012 12:02 PM mdx jrm ro Bring me: drawings or photos of examples Mills, John W. The Technique of Sculpture p.9 Orchard, David. (1985).The Techniques of Wood Sculpture
  • 5. ADTECH 1-An Introduction to the Principles of Design - Art and Drafting (Visual Perception and Communication) 5. SIMPLE ANIMATION 5.1. Materials and techniques 5.2 Linear/ Cartoon like 5.3 Stop motion animation with clay or found objects TOPICS 6. THE DESIGN PROCESS 6.1 What is the design process 6.2 Drawings (Visual communication) in the design process 6.2.1 Conceptual sketches 6.2.2 Refinement of concept drawings 6.2.3 Technical drawings 6.2.4 Finished product 6.3 Some differences between pictorial/expressive drawing and engineering drawing if time permits… Create the illusion of movement by using simple animation tricks and available resources. DESIRED LEARNING COMPETENCIES That the student will… Define and explain the design process. Differentiate between the principles and processes of design. Appreciate the roles drawing plays in the design process. 4 Brief lecture Studio work : Related to Animation e.g. Flip book MTV with an animated character Narration voice over of whiteboard animation TIME SUGGESTED FRAME INSTRUCTIONAL (hours) STRATEGY RD 3 QUARTER (DRAFTING) 3 Lecture/ AV presentation Show examples of work from conceptual sketch to finished product Work in class SUGGESTED REQUIREMENTS Work in class Library/internet research Homework: Choose an object and research it’s design development; or choose an architect/engineer and research some of his design drawings 7. DRAFTING CONVENTIONS 5 draft writeshop output 4/20/2012 12:02 PM mdx jrm ro Project: Story telling through a simple animation Draft of story and simple story board can also be critiqued SUGGESTED ASSESSMENT STRATEGY eScrapbook: A set of 5-6 Powerpoint slides that illustrates design progression LEARNING RESOURCES
  • 6. ADTECH 1-An Introduction to the Principles of Design - Art and Drafting (Visual Perception and Communication) 7.1. Instruments, equipment, and materials in drafting 7.2 Lines and line conventions Scales 7.3 Dimensioning 7.4 Symbols and abbreviations 8. ORTHOGRAPHIC AND ISOMETRIC DRAWINGS 8.1 Orthographic to Isometric sketches 8.2 Isometric to Orthographic sketches 8.3 Measured drawing of a real object *also oblique, axonometric, perspective of a cube if time permits 9. READING AND UNDERSTANDING TECHNICAL DRAWINGS 9.1 Highlight aspects of crosssections, detail drawings, assembly drawings. 9.2 Annotations, abbreviations, dimensions, symbols scale. 9.3 Examples from some fields: Architecture and Engineering (by topic e.g. concept, structural electrical, plumbing, etc and by type e.g. plans, sections, details); Electronics, schematic diagrams; for Manufacturing, measured drawings, industrial design examples; for Intellectual property and future research, patent documents Handle the different drafting instruments and equipment Explain the general concept of drafting as a tool for communication. Recognize and use drafting conventions in a drawing. Appreciate and continue to practice sketching. Use the different methods of multiview and pictorial drawing to sketching simple geometric objects. Construct different multiview and pictorial drawings of the same object Develop attention to details in multiview and pictorial drawing Apply dimensioning and scaling accurately. Illustrate basic views with accuracy 3 Work in class 1 to 3 drafted plates 9 Studio work : Drawing geometric objects ; real objects e.g. table, toilet paper roll Try to alternate periods of drawing with periods devoted to reading and understanding technical drawings. Work in class Encourage application of sketching in other subjects. 4 to 5 plates, some done in freehand, some done with drawing instruments Eg. During Science field work in 4th quarter. Lecture/ Exercises Quiz: Reading symbols 6 Long quiz: Interpreting a drawing. Practice accuracy and neatness. Interpret the basic message/ contents of a technical drawing. http://www.slideshare.net /shameem.mist/engineeri ng-drawing Studio work : Margins and title block (to be photocopied and re-used) Develop diligence in work Appreciate accuracy and neatness. Lecture/ Demonstration Work in class Know how and where to look up protocols/ conventions that they do not understand. Appreciate how design drawings convey both expressive and practical information. 6 draft writeshop output 4/20/2012 12:02 PM mdx jrm ro http://www.slideshare.net /rameshchalkapure/lectur e-3-a-isometric-andorthographic-sketching2009 http://www.wisconline.com/Objects/ViewO bject.aspx?ID=ENG20004 Excerpt: Drafting for the Theatre By Dennis Dorn, Mark Shanda http://books.google.com.p h/books?id=tq5KFkuQIOw C&pg=PA183&dq=design+ drawings&hl=en&sa=X&ei =QxSQT6LaOsa3iQe__Pj8A w&ved=0CEIQ6AEwAg#v= onepage&q=design%20dra wings&f=false Excerpt: Interior Design Visual Presentation: A Guide to Graphics, Models and By Maureen Mitto http://books.google.com.p h/books?id=09f7hv1IwkC&pg=PA5&dq=design +drawings&hl=en&sa=X&e i=QxSQT6LaOsa3iQe__Pj8
  • 7. ADTECH 1-An Introduction to the Principles of Design - Art and Drafting (Visual Perception and Communication) Aw&ved=0CEkQ6AEwAw# v=onepage&q=design%20 drawings&f=false Excerpt: Color Drawing: Design Drawing Skills And Techniques for Architects .By Michael E. Doyle http://books.google.com.p h/books?id=0_nSVY8vv2YC &pg=PT454&dq=design+dr awings&hl=en&sa=X&ei=Q xSQT6LaOsa3iQe__Pj8Aw &ved=0CE8Q6AEwBA#v=o nepage&q=design%20dra wings&f=false Excerpt: How to Make Patent Drawings: A Patent It Yourself Companion By Jack Lo, David Pressman http://books.google.com.p h/books?id=6gkR7H_BWMC&pg=PA148 &dq=design+drawings&hl= en&sa=X&ei=QxSQT6LaOs a3iQe__Pj8Aw&ved=0CGo Q6AEwCA#v=onepage&q= design%20drawings&f=fals e 11. AVAILABLE TECHNOLOGIES 11.1 Common CADD and CAM systems; manual and CAD pros and cons 11.2 Working with Google Combine different techniques learned in a design project. Generate different drawings using a 21 4TH QUARTER Studio work : Major project Critiquing and checking at benchmarked stages Possible projects: Work in class Formulation of design brief and design criteria 7 draft writeshop output 4/20/2012 12:02 PM mdx jrm ro Preliminary submissions, peer critique
  • 8. ADTECH 1-An Introduction to the Principles of Design - Art and Drafting (Visual Perception and Communication) sketchup or a similar software variety of techniques. *** MAJOR DESIGN PROJECT Create a product/artifact/design from conceptualization to presentation drawing stage. Conceptualize and design your section’s fair booth, stage design, Foodsale merchandise, study nook, bunk bed area in the dorm Concept sketches brainstorm Refined drawings, Sketch model, 1-2 technical drawings Graphic design sample GRADING SYSTEM FIRST Quarter SECOND Quarter Scrapbook 20% Reaction papers and recitation 15% Reaction papers and recitation 10% Drawing exercises 20% Studio work: exercises 25% Plates/ Projects 30% Studio work: Plates/ Projects 50% Library research and homework 10% Library research and homework 10% Cleaning, Lab safety, ethics 5% Cleaning, Lab safety, ethics 5% 100% THIRD Quarter 100% FOURTH Quarter eScrapbook 20% Studio work: exercises 20% Studio work: exercises 20% Studio work: design development 40% Studio work: Plates/ Projects 40% Studio work: final submissions 30% Drawing interpretation tests 15% Library research and homework 5% Cleaning, Lab safety, ethics 5% Cleaning, Lab safety, ethics 5% 100% 100% 8 draft writeshop output 4/20/2012 12:02 PM mdx jrm ro Final submission Exhibit