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Nisperos, Mark Anthony B.




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Switch Case Statement
 In programming, a switch, case, select or inspect state
  ment is a type of selection control mechanism that
  exists in most imperative programming languages
  such as Pascal, C/C++, C#, Java, and so on.
 It is also included in several other types of languages.
 Its purpose is to allow the value of a variable or
  expression to control the flow of program execution
  via a multiway branch (or "goto", one of several labels).



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Switch Case
 The main reasons for using a switch in programming
  include improving clarity, by reducing otherwise repetitive
  coding, and (if the heuristics permit) also offering the
  potential for faster execution through easier compiler
  optimization in many cases.
 It is a substitute for long if statements that compare a
  variable to several "integral" values ("integral" values are
  simply values that can be expressed as an integer, such as
  the value of a char).
 In computer programming, the value of the variable given
  into switch is compared to the value following each of the
  cases, and when one value matches the value of the
  variable, the computer continues executing the program
  from that point.
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The basic format for using switch
case is outlined below.
switch ( <variable> )
{
case this-value:
    Code to execute if <variable> == this-value
    break;
case that-value:
    Code to execute if <variable> == that-value
    break;
...
default:
 Code to execute if <variable> does not equal the value following any of the cases
 break;
}




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Switch Case
 In computer programming, the condition of a switch statement is a
  value. The case says that if it has the value of whatever is after that case
  then do whatever follows the colon. The break is used to break out of
  the case statements. Break as one of the language used in programming
  is a keyword that breaks out of the code block, usually surrounded by
  braces, which it is in.
 In this case, break prevents the program from falling through and
  executing the code in all the other case statements. An important thing
  to note about the switch statement is that the case values may only be
  constant integral expressions.
 It can be useful to put some kind of output to alert you to the code
  entering the default case if you don't expect it to. Switch statements
  serve as a simple way to write long if statements when the
  requirements of programming are met. Often it can be used to process
  input from a user.


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Actual Source code of switch case
#include <iostream>                                                switch ( input ) {
                                                                     case 1:       // Note the colon, not a semicolon
using namespace std;                                                   playgame();
                                                                       break;
void playgame()                                                      case 2:       // Note the colon, not a semicolon
{                                                                      loadgame();
      cout << "Play game called";                                      break;
}                                                                    case 3:       // Note the colon, not a semicolon
void loadgame()                                                        playmultiplayer();
{                                                                      break;
     cout << "Load game called";                                     case 4:        // Note the colon, not a semicolon
}                                                                      cout<<"Thank you for playing!n";
void playmultiplayer()                                                break;
{                                                                    default:        // Note the colon, not a semicolon
     cout << "Play multiplayer game called";                           cout<<"Error, bad input, quittingn";
}                                                                      break;
int main()                                                           }
{                                                                    cin.get();
     int input;                                                    }
     cout<<"1. Play gamen";
     cout<<"2. Load gamen";
     cout<<"3. Play multiplayern";
     cout<<"4. Exitn";
     cout<<"Selection: ";
      cin>> input;




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Screen shots of output program 1




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Explanation
 In this program, the user will select if he wants to play,
  load, play multiplayer or close the game based on the
  number indicated in the output program of the
  programming software.




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Actual Source code of Program 2
#include <stdlib.h>                                            case 3:
#include <stdio.h>                                             {
                                                                  printf("n is equal to 3!n");
int main(void) {                                                  break;
   int n;                                                      }
   printf("Please enter a number: ");                          default:
   scanf("%d", &n);                                            {
   switch (n)                                                     printf("n isn't equal to 1, 2, or 3.n");
 {                                                                break;
     case 1:                                                    }
    {                                                         }
        printf("n is equal to 1!n");                         system("PAUSE");
        break;                                                return 0;
     }                                                    }
 case 2:
    {
printf("n is equal to 2!n");
      break;
      }



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Screen shots of output program 2




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Explanation
 #include <iostream>
  - This tells the compiler to include files in using dev c++ of
  programming.
 #include <stdlib.h>
  - This tells the compiler to include files.
 int main(int argc, char *argv[])
  - This starts the main function use in programming.
 This 2nd example program that I did for the requirement in
  programming will ask the user to select a number. After
  entering the number, the programming software which is
  the dev c++ program will print if the entered number is
  equal to 1, 2 or 3. It will print different things on the screen
  depending on which number the user chose.
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Actual source code of program 3
#include <iostream.h>

int main()
 {
   unsigned short int number;
   cout << "Enter a number between 1 and 5: ";
   cin >> number;
   switch (number)
      {
     case 0: cout << "Too small, sorry!";
            break;
     case 5: cout << "Good job!n"; // fall through
     case 4: cout << "Nice Pick!n"; // fall through
     case 3: cout << "Excellent!n"; // fall through
     case 2: cout << "Masterful!n"; // fall through
     case 1: cout << "Incredible!n";
           break;
     default: cout << "Too large!n";
           break;
   }
   cout << "nn";
    return 0;
 }


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output program 3




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explanation
 This 3rd program of programming will ask the user to
 select a number between 1 and 5. Then the program
 will print different things on the screen depending on
 which number the user chose. The switch statement
 can be very helpful in handling multiple choices in
 programming.




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Actual source code of program 4
#include <iostream>                                             void welcome()
#include <stdlib.h>                                             {
                                                                  cout << "This program displays different messages
using namespace std;                                                 dependingn";
void welcome();                                                   cout << "on which number is entered by the user.n";
int getInteger();                                                 cout << "Pick a number between 1 and 6 to see whatn";
void displayResponse(int choice);                                 cout << "the program will say.nn";
int main(int argc, char *argv[])                                } // end of welcome function
{                                                               // getInteger asks the user for a number between 1 and 6.
  int choice; // declares the choice variable                   // The integer is returned to where the function was called.
  welcome(); // This calls the welcome function                 int getInteger()
  choice = getInteger(); // calls getInteger and receives the   {
     value for choice                                             int response; // declares variable called response
  displayResponse(choice); // passes choice to                    cout << "Please type a number between 1 and 6: "; //
     displayResponse function                                        prompt for number
                                                                  cin >> response; // gets input from user and assigns it to
 system("PAUSE");                                                    response
 return 0;                                                        return response; // sends back the response value
} // end main                                                   } // end getInteger function
// welcome function displays an opening message to              // displayResponse function takes the int variable and uses
// explain the program to the user                                   it

                                                                // to determine which set of tasks will be performed.
                                                                void displayResponse(int choice)


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Source code
{                                                                 case 5: // choice was the number 5
    int again;                                                        cout << "Counting by fives is fun. Five, Ten, Fifteen,
                                                                      Twenty...nn";
    // switch statement based on the choice variable                  break; // this ends the statements for case 5
    switch (choice) // notice no semicolon                           case 6: // choice was the number 6
    {                                                                 cout << "Six is divisible by two and three.nn";
      case 1: // choice was the number 1                              break; // this ends the statements for case 6
       cout << "One is a lonely number and very useful in            default: // used when choice falls out of the cases
        math.nn";                                                   covered above
        break; // this ends the statements for case 1                 cout << "You didn't pick a number between 1 and
      case 2: // choice was the number 2                              6.nn";
       cout << "Two is the only even prime number.nn";              again = getInteger(); // gives the user another try
        break; // this ends the statements for case 2                 displayResponse(again); // recalls displayResponse
                                                                      with new number
      case 3: // choice was the number 3                              break;
       cout << "Three is a crowd and also a prime                  } // end of switch statement
        number.nn";
        break; // this ends the statements for case 3            } // end displayResponse function
      case 4: // choice was the number 4
       cout << "Four square is a fun game to play, but four
        squared is ";
       cout << 4 * 4 << ".nn";
        break; // this ends the statements for case 4




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Screen shots of output program 4




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explanation
 This is the 4th example that I included in my final
  requirement in programming. This program displays
  different messages depending on which number is
  entered by the user. The user will be asked to pick a
  number between 1 and 6 to see what the program will
  say. Then, after the user enter the number, the
  programming software will print if it is an even or odd
  number.



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Actual Source code of program 5
#include <iostream>                                                       void welcome()
#include <stdlib.h>                                                       {
                                                                            cout << "This program displays different messages dependingn";
using namespace std;                                                        cout << "on which letter is entered by the user.n";
void welcome();                                                             cout << "Pick a letter a, b or c to see whatn";
char getChar();                                                             cout << "the program will say.nn";
void displayResponse(char choice);                                        } // end of welcome function
int main(int argc, char *argv[])                                          // getChar asks the user for a letter a, b or c.
{                                                                         // The character is returned to where the function was called.
  char choice; // declares the choice variable                            char getChar()
  welcome(); // This calls the welcome function                           {
  choice = getChar(); // calls getChar and returns the value for choice     char response; // declares variable called response
  displayResponse(choice); // passes choice to displayResponse
      function                                                             cout << "Please type a letter a, b or c: "; // prompt for letter
                                                                           cin >> response; // gets input from user and assigns it to response
 system("PAUSE");                                                          return response; // sends back the response value
 return 0;                                                                } // end getChar function
} // end main                                                             // displayResponse function takes the char variable and uses it
// welcome function displays an opening message to                        // to determine which set of tasks will be performed.
// explain the program to the user                                        void displayResponse(char choice)




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Source code
{
    char again;

 // switch statement based on the choice variable
 switch (choice) // notice no semicolon
 {
   case 'A': // choice was the letter A
   case 'a': // choice was the letter a
     cout << "A is for apple.nn";
     break; // this ends the statements for case A/a
   case 'B': // choice was the letter b
   case 'b': // choice was the letter b
     cout << "B is for baseball.nn";
     break; // this ends the statements for case B/b
   case 'C': // choice was the letter C
   case 'c': // choice was the letter c
     cout << "C is for cat.nn";
     break; // this ends the statements for case C/c
   default: // used when choice falls out of the cases covered above
     cout << "You didn't pick a letter a, b or c.nn";
     again = getChar(); // gives the user another try
     displayResponse(again); // recalls displayResponse with new character
     break;
 } // end of switch statement
} // end displayResponse function




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Screenshots of output program 5




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Explanation
 The final program of the requirement in programming
 project displays different messages depending on
 which letter is entered by the user. The user will be
 asked to pick a letter a, b or c to see what the program
 will say. Then, after the user enter the number, the
 programming software which is the dev c++ will print
 if it is an even or odd number.




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Looping statement
 In computer programming, a loop is a sequence
  of instructions that is continually repeated until a certain
  condition is reached.
 Typically, a certain process in programming is done, such as
  getting an item of data and changing it, and then some
  condition is checked such as whether a counter has
  reached a prescribed number.
 If it hasn't, the next instruction used in programming in
  the sequence is an instruction to return to the first
  instruction in the sequence and repeat the sequence. If the
  condition has been reached, the next instruction "falls
  through" to the next sequential instruction or branches
  outside the loop.

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 A loop is a fundamental programming idea that is commonly
  used in writing programs.
 In object-oriented programming language, whenever a block of
  statements has to be repeated a certain number of times or
  repeated until a condition becomes satisfied, the concept of
  looping is used.
 Loops are used to repeat a block of code. Being able to have your
  program repeatedly execute a block of code is one of the most
  basic but useful tasks in programming.
 One Caveat: before going further, you should understand the
  concept of C++'s true and false, because it will be necessary
  when working with loops (the conditions are the same as with if
  statements). There are three types of loops: for, while, and
  do..while. Each of them has their specific uses.



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 The following commands used in C++ for achieving
 looping:
   for loop
   while loop
   do-while loop




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For loop
FOR - for loops are the most useful type in programming.
 The syntax for a for loop is

    for ( variable initialization; condition; variable update ) {
     Code to execute while the condition is true
    }

 The variable initialization allows you to either declare a variable and give it a value or give
  a value to an already existing variable. Second, the condition tells the program that while
  the conditional expression is true the loop should continue to repeat itself. The variable
  update section is the easiest way for a for loop to handle changing of the variable. It is
  possible to do things like x++, x = x + 10, or even x = random ( 5 ), and if you really wanted
  to, you could call other functions that do nothing to the variable but still have a useful
  effect on the code.
 Notice that a semicolon separates each of these sections, that is important. Also note that
  every single one of the sections may be empty, though the semicolons still have to be
  there. If the condition is empty, it is evaluated as true and the loop will repeat until
  something else stops it. This is one of the important factors of a programming language.



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Source code
#include <stdio.h>

int main()
{
  int x;
  /* The loop goes while x < 10, and x increases by one every loop*/
  for ( x = 0; x < 10; x++ ) {
     /* Keep in mind that the loop condition checks
       the conditional statement before it loops again.
       consequently, when x equals 10 the loop breaks.
       x is updated before the condition is checked. */
     printf( "%dn", x );
  }
  getchar();
}


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screenshots




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explanation
 The variable initialization used in programming allows you to
  either declare a variable and give it a value or give a value to an
  already existing variable. Second, the condition tells the program
  that while the conditional expression is true the loop should
  continue to repeat itself. The variable update section is the
  easiest way for a for loop to handle changing of the variable. It is
  possible to do things like x++, x = x + 10, or even x = random ( 5
  ), and if you really wanted to, you could call other functions that
  do nothing to the variable but still have a useful effect on the
  code. Notice that a semicolon separates each of these
  sections, that is important. Also note that every single one of the
  sections may be empty, though the semicolons still have to be
  there. If the condition in programming is empty, it is evaluated
  as true and the loop will repeat until something else stops it.
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Source code
#include <iostream>

using namespace std; // So the program can see cout and endl

int main()
{
  // The loop goes while x < 10, and x increases by one every loop
  for ( int x = 0; x < 10; x++ ) {
    // Keep in mind that the loop condition checks
    // the conditional statement before it loops again.
    // consequently, when x equals 10 the loop breaks.
    // x is updated before the condition is checked.
    cout<< x <<endl;
  }
  cin.get();
}



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screenshots




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explanation
 This program is a very simple example of a for loop. x is
  set to zero, while x is less than 10 it calls cout<< x
  <<endl; and it adds 1 to x until the condition is met.
  Keep in mind also that the variable of a programming
  language is incremented after the code in the loop is
  run for the first time.




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While loop
 WHILE - WHILE loops are very simple. The basic structure
  is
  while ( condition ) { Code to execute while the condition is
  true } The true represents a boolean expression which
  could be x == 1 or while ( x != 7 ) (x does not equal 7). It can
  be any combination of boolean statements that are legal.
  Even, (while x ==5 || v == 7) which says execute the code
  while x equals five or while v equals 7.
 Notice that a while loop is the same as a for loop without
  the initialization and update sections.
 However, an empty condition is not legal for a while loop as
  it is with a for loop.

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Source code
#include <iostream>

using namespace std; // So we can see cout and endl

int main()
{
  int x = 0; // Don't forget to declare variables

    while ( x < 10 ) { // While x is less than 10
      cout<< x <<endl;
      x++;        // Update x so the condition can be met eventually
    }
    cin.get();
}

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screenshots




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explanation
 This was another simple example, but it is longer than
 the above FOR loop. The easiest way to think of the
 loop is that when it reaches the brace at the end it
 jumps back up to the beginning of the loop, which
 checks the condition again and decides whether to
 repeat the block another time, or stop and move to the
 next statement after the block.




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Do-while loop
DO..WHILE - DO..WHILE loops are useful for things in
 programming that want to loop once. The structure is

  do {
  } while ( condition );

Notice that the condition is tested at the end of the block instead
 of the beginning, so the block will be executed at least once. If
 the condition is true, we jump back to the beginning of the block
 and execute it again. A do..while loop is basically a reversed
 while loop. A while loop says "Loop while the condition is
 true, and execute this block of code", a do..while loop says
 "Execute this block of code, and loop while the condition is
 true".

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Source code
#include <iostream>

using namespace std;

int main()
{
  int x;

    x = 0;
    do {
      // "Hello, world!" is printed at least one time
      // even though the condition is false
      cout<<"Hello, world!n";
    } while ( x != 0 );
    cin.get();
}



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Screen shots




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explanation
 In this example, once you compile and run the source
 codes you did, the programming software will print
 “Hello, world!” even though the condition is false.




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Source code
#include <iostream>

using namespace std;

int main()
{
  int x;

    x = 0;
    do {
      // "Hello, world!" is printed at least one time
      // even though the condition is false
      cout<<"Hello, world!n";
    } while ( x != 0 );
    cin.get();
}



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Screen shots




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explanation
 Keep in mind that you must include a trailing semi-
 colon after the while in the above example. A common
 error in programming is to forget that a do..while loop
 must be terminated with a semicolon (the other loops
 should not be terminated with a semicolon, adding to
 the confusion). Notice that this loop will execute
 once, because it automatically executes before
 checking the condition.



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Final requirement in programming niperos

  • 1. Nisperos, Mark Anthony B. http://eglobiotraining.com
  • 3. Switch Case Statement  In programming, a switch, case, select or inspect state ment is a type of selection control mechanism that exists in most imperative programming languages such as Pascal, C/C++, C#, Java, and so on.  It is also included in several other types of languages.  Its purpose is to allow the value of a variable or expression to control the flow of program execution via a multiway branch (or "goto", one of several labels). http://eglobiotraining.com
  • 4. Switch Case  The main reasons for using a switch in programming include improving clarity, by reducing otherwise repetitive coding, and (if the heuristics permit) also offering the potential for faster execution through easier compiler optimization in many cases.  It is a substitute for long if statements that compare a variable to several "integral" values ("integral" values are simply values that can be expressed as an integer, such as the value of a char).  In computer programming, the value of the variable given into switch is compared to the value following each of the cases, and when one value matches the value of the variable, the computer continues executing the program from that point. http://eglobiotraining.com
  • 5. The basic format for using switch case is outlined below. switch ( <variable> ) { case this-value: Code to execute if <variable> == this-value break; case that-value: Code to execute if <variable> == that-value break; ... default: Code to execute if <variable> does not equal the value following any of the cases break; } http://eglobiotraining.com
  • 6. Switch Case  In computer programming, the condition of a switch statement is a value. The case says that if it has the value of whatever is after that case then do whatever follows the colon. The break is used to break out of the case statements. Break as one of the language used in programming is a keyword that breaks out of the code block, usually surrounded by braces, which it is in.  In this case, break prevents the program from falling through and executing the code in all the other case statements. An important thing to note about the switch statement is that the case values may only be constant integral expressions.  It can be useful to put some kind of output to alert you to the code entering the default case if you don't expect it to. Switch statements serve as a simple way to write long if statements when the requirements of programming are met. Often it can be used to process input from a user. http://eglobiotraining.com
  • 7. Actual Source code of switch case #include <iostream> switch ( input ) { case 1: // Note the colon, not a semicolon using namespace std; playgame(); break; void playgame() case 2: // Note the colon, not a semicolon { loadgame(); cout << "Play game called"; break; } case 3: // Note the colon, not a semicolon void loadgame() playmultiplayer(); { break; cout << "Load game called"; case 4: // Note the colon, not a semicolon } cout<<"Thank you for playing!n"; void playmultiplayer() break; { default: // Note the colon, not a semicolon cout << "Play multiplayer game called"; cout<<"Error, bad input, quittingn"; } break; int main() } { cin.get(); int input; } cout<<"1. Play gamen"; cout<<"2. Load gamen"; cout<<"3. Play multiplayern"; cout<<"4. Exitn"; cout<<"Selection: "; cin>> input; http://eglobiotraining.com
  • 8. Screen shots of output program 1 http://eglobiotraining.com
  • 9. Explanation  In this program, the user will select if he wants to play, load, play multiplayer or close the game based on the number indicated in the output program of the programming software. http://eglobiotraining.com
  • 10. Actual Source code of Program 2 #include <stdlib.h> case 3: #include <stdio.h> { printf("n is equal to 3!n"); int main(void) { break; int n; } printf("Please enter a number: "); default: scanf("%d", &n); { switch (n) printf("n isn't equal to 1, 2, or 3.n"); { break; case 1: } { } printf("n is equal to 1!n"); system("PAUSE"); break; return 0; } } case 2: { printf("n is equal to 2!n"); break; } http://eglobiotraining.com
  • 11. Screen shots of output program 2 http://eglobiotraining.com
  • 12. Explanation  #include <iostream> - This tells the compiler to include files in using dev c++ of programming.  #include <stdlib.h> - This tells the compiler to include files.  int main(int argc, char *argv[]) - This starts the main function use in programming.  This 2nd example program that I did for the requirement in programming will ask the user to select a number. After entering the number, the programming software which is the dev c++ program will print if the entered number is equal to 1, 2 or 3. It will print different things on the screen depending on which number the user chose. http://eglobiotraining.com
  • 13. Actual source code of program 3 #include <iostream.h> int main() { unsigned short int number; cout << "Enter a number between 1 and 5: "; cin >> number; switch (number) { case 0: cout << "Too small, sorry!"; break; case 5: cout << "Good job!n"; // fall through case 4: cout << "Nice Pick!n"; // fall through case 3: cout << "Excellent!n"; // fall through case 2: cout << "Masterful!n"; // fall through case 1: cout << "Incredible!n"; break; default: cout << "Too large!n"; break; } cout << "nn"; return 0; } http://eglobiotraining.com
  • 14. output program 3 http://eglobiotraining.com
  • 15. explanation  This 3rd program of programming will ask the user to select a number between 1 and 5. Then the program will print different things on the screen depending on which number the user chose. The switch statement can be very helpful in handling multiple choices in programming. http://eglobiotraining.com
  • 16. Actual source code of program 4 #include <iostream> void welcome() #include <stdlib.h> { cout << "This program displays different messages using namespace std; dependingn"; void welcome(); cout << "on which number is entered by the user.n"; int getInteger(); cout << "Pick a number between 1 and 6 to see whatn"; void displayResponse(int choice); cout << "the program will say.nn"; int main(int argc, char *argv[]) } // end of welcome function { // getInteger asks the user for a number between 1 and 6. int choice; // declares the choice variable // The integer is returned to where the function was called. welcome(); // This calls the welcome function int getInteger() choice = getInteger(); // calls getInteger and receives the { value for choice int response; // declares variable called response displayResponse(choice); // passes choice to cout << "Please type a number between 1 and 6: "; // displayResponse function prompt for number cin >> response; // gets input from user and assigns it to system("PAUSE"); response return 0; return response; // sends back the response value } // end main } // end getInteger function // welcome function displays an opening message to // displayResponse function takes the int variable and uses // explain the program to the user it // to determine which set of tasks will be performed. void displayResponse(int choice) http://eglobiotraining.com
  • 17. Source code { case 5: // choice was the number 5 int again; cout << "Counting by fives is fun. Five, Ten, Fifteen, Twenty...nn"; // switch statement based on the choice variable break; // this ends the statements for case 5 switch (choice) // notice no semicolon case 6: // choice was the number 6 { cout << "Six is divisible by two and three.nn"; case 1: // choice was the number 1 break; // this ends the statements for case 6 cout << "One is a lonely number and very useful in default: // used when choice falls out of the cases math.nn"; covered above break; // this ends the statements for case 1 cout << "You didn't pick a number between 1 and case 2: // choice was the number 2 6.nn"; cout << "Two is the only even prime number.nn"; again = getInteger(); // gives the user another try break; // this ends the statements for case 2 displayResponse(again); // recalls displayResponse with new number case 3: // choice was the number 3 break; cout << "Three is a crowd and also a prime } // end of switch statement number.nn"; break; // this ends the statements for case 3 } // end displayResponse function case 4: // choice was the number 4 cout << "Four square is a fun game to play, but four squared is "; cout << 4 * 4 << ".nn"; break; // this ends the statements for case 4 http://eglobiotraining.com
  • 18. Screen shots of output program 4 http://eglobiotraining.com
  • 19. explanation  This is the 4th example that I included in my final requirement in programming. This program displays different messages depending on which number is entered by the user. The user will be asked to pick a number between 1 and 6 to see what the program will say. Then, after the user enter the number, the programming software will print if it is an even or odd number. http://eglobiotraining.com
  • 20. Actual Source code of program 5 #include <iostream> void welcome() #include <stdlib.h> { cout << "This program displays different messages dependingn"; using namespace std; cout << "on which letter is entered by the user.n"; void welcome(); cout << "Pick a letter a, b or c to see whatn"; char getChar(); cout << "the program will say.nn"; void displayResponse(char choice); } // end of welcome function int main(int argc, char *argv[]) // getChar asks the user for a letter a, b or c. { // The character is returned to where the function was called. char choice; // declares the choice variable char getChar() welcome(); // This calls the welcome function { choice = getChar(); // calls getChar and returns the value for choice char response; // declares variable called response displayResponse(choice); // passes choice to displayResponse function cout << "Please type a letter a, b or c: "; // prompt for letter cin >> response; // gets input from user and assigns it to response system("PAUSE"); return response; // sends back the response value return 0; } // end getChar function } // end main // displayResponse function takes the char variable and uses it // welcome function displays an opening message to // to determine which set of tasks will be performed. // explain the program to the user void displayResponse(char choice) http://eglobiotraining.com
  • 21. Source code { char again; // switch statement based on the choice variable switch (choice) // notice no semicolon { case 'A': // choice was the letter A case 'a': // choice was the letter a cout << "A is for apple.nn"; break; // this ends the statements for case A/a case 'B': // choice was the letter b case 'b': // choice was the letter b cout << "B is for baseball.nn"; break; // this ends the statements for case B/b case 'C': // choice was the letter C case 'c': // choice was the letter c cout << "C is for cat.nn"; break; // this ends the statements for case C/c default: // used when choice falls out of the cases covered above cout << "You didn't pick a letter a, b or c.nn"; again = getChar(); // gives the user another try displayResponse(again); // recalls displayResponse with new character break; } // end of switch statement } // end displayResponse function http://eglobiotraining.com
  • 22. Screenshots of output program 5 http://eglobiotraining.com
  • 23. Explanation  The final program of the requirement in programming project displays different messages depending on which letter is entered by the user. The user will be asked to pick a letter a, b or c to see what the program will say. Then, after the user enter the number, the programming software which is the dev c++ will print if it is an even or odd number. http://eglobiotraining.com
  • 25. Looping statement  In computer programming, a loop is a sequence of instructions that is continually repeated until a certain condition is reached.  Typically, a certain process in programming is done, such as getting an item of data and changing it, and then some condition is checked such as whether a counter has reached a prescribed number.  If it hasn't, the next instruction used in programming in the sequence is an instruction to return to the first instruction in the sequence and repeat the sequence. If the condition has been reached, the next instruction "falls through" to the next sequential instruction or branches outside the loop. http://eglobiotraining.com
  • 26.  A loop is a fundamental programming idea that is commonly used in writing programs.  In object-oriented programming language, whenever a block of statements has to be repeated a certain number of times or repeated until a condition becomes satisfied, the concept of looping is used.  Loops are used to repeat a block of code. Being able to have your program repeatedly execute a block of code is one of the most basic but useful tasks in programming.  One Caveat: before going further, you should understand the concept of C++'s true and false, because it will be necessary when working with loops (the conditions are the same as with if statements). There are three types of loops: for, while, and do..while. Each of them has their specific uses. http://eglobiotraining.com
  • 27.  The following commands used in C++ for achieving looping:  for loop  while loop  do-while loop http://eglobiotraining.com
  • 28. For loop FOR - for loops are the most useful type in programming.  The syntax for a for loop is for ( variable initialization; condition; variable update ) { Code to execute while the condition is true }  The variable initialization allows you to either declare a variable and give it a value or give a value to an already existing variable. Second, the condition tells the program that while the conditional expression is true the loop should continue to repeat itself. The variable update section is the easiest way for a for loop to handle changing of the variable. It is possible to do things like x++, x = x + 10, or even x = random ( 5 ), and if you really wanted to, you could call other functions that do nothing to the variable but still have a useful effect on the code.  Notice that a semicolon separates each of these sections, that is important. Also note that every single one of the sections may be empty, though the semicolons still have to be there. If the condition is empty, it is evaluated as true and the loop will repeat until something else stops it. This is one of the important factors of a programming language. http://eglobiotraining.com
  • 29. Source code #include <stdio.h> int main() { int x; /* The loop goes while x < 10, and x increases by one every loop*/ for ( x = 0; x < 10; x++ ) { /* Keep in mind that the loop condition checks the conditional statement before it loops again. consequently, when x equals 10 the loop breaks. x is updated before the condition is checked. */ printf( "%dn", x ); } getchar(); } http://eglobiotraining.com
  • 30. screenshots http://eglobiotraining.com
  • 31. explanation  The variable initialization used in programming allows you to either declare a variable and give it a value or give a value to an already existing variable. Second, the condition tells the program that while the conditional expression is true the loop should continue to repeat itself. The variable update section is the easiest way for a for loop to handle changing of the variable. It is possible to do things like x++, x = x + 10, or even x = random ( 5 ), and if you really wanted to, you could call other functions that do nothing to the variable but still have a useful effect on the code. Notice that a semicolon separates each of these sections, that is important. Also note that every single one of the sections may be empty, though the semicolons still have to be there. If the condition in programming is empty, it is evaluated as true and the loop will repeat until something else stops it. http://eglobiotraining.com
  • 32. Source code #include <iostream> using namespace std; // So the program can see cout and endl int main() { // The loop goes while x < 10, and x increases by one every loop for ( int x = 0; x < 10; x++ ) { // Keep in mind that the loop condition checks // the conditional statement before it loops again. // consequently, when x equals 10 the loop breaks. // x is updated before the condition is checked. cout<< x <<endl; } cin.get(); } http://eglobiotraining.com
  • 33. screenshots http://eglobiotraining.com
  • 34. explanation  This program is a very simple example of a for loop. x is set to zero, while x is less than 10 it calls cout<< x <<endl; and it adds 1 to x until the condition is met. Keep in mind also that the variable of a programming language is incremented after the code in the loop is run for the first time. http://eglobiotraining.com
  • 35. While loop  WHILE - WHILE loops are very simple. The basic structure is while ( condition ) { Code to execute while the condition is true } The true represents a boolean expression which could be x == 1 or while ( x != 7 ) (x does not equal 7). It can be any combination of boolean statements that are legal. Even, (while x ==5 || v == 7) which says execute the code while x equals five or while v equals 7.  Notice that a while loop is the same as a for loop without the initialization and update sections.  However, an empty condition is not legal for a while loop as it is with a for loop. http://eglobiotraining.com
  • 36. Source code #include <iostream> using namespace std; // So we can see cout and endl int main() { int x = 0; // Don't forget to declare variables while ( x < 10 ) { // While x is less than 10 cout<< x <<endl; x++; // Update x so the condition can be met eventually } cin.get(); } http://eglobiotraining.com
  • 37. screenshots http://eglobiotraining.com
  • 38. explanation  This was another simple example, but it is longer than the above FOR loop. The easiest way to think of the loop is that when it reaches the brace at the end it jumps back up to the beginning of the loop, which checks the condition again and decides whether to repeat the block another time, or stop and move to the next statement after the block. http://eglobiotraining.com
  • 39. Do-while loop DO..WHILE - DO..WHILE loops are useful for things in programming that want to loop once. The structure is do { } while ( condition ); Notice that the condition is tested at the end of the block instead of the beginning, so the block will be executed at least once. If the condition is true, we jump back to the beginning of the block and execute it again. A do..while loop is basically a reversed while loop. A while loop says "Loop while the condition is true, and execute this block of code", a do..while loop says "Execute this block of code, and loop while the condition is true". http://eglobiotraining.com
  • 40. Source code #include <iostream> using namespace std; int main() { int x; x = 0; do { // "Hello, world!" is printed at least one time // even though the condition is false cout<<"Hello, world!n"; } while ( x != 0 ); cin.get(); } http://eglobiotraining.com
  • 41. Screen shots http://eglobiotraining.com
  • 42. explanation  In this example, once you compile and run the source codes you did, the programming software will print “Hello, world!” even though the condition is false. http://eglobiotraining.com
  • 43. Source code #include <iostream> using namespace std; int main() { int x; x = 0; do { // "Hello, world!" is printed at least one time // even though the condition is false cout<<"Hello, world!n"; } while ( x != 0 ); cin.get(); } http://eglobiotraining.com
  • 44. Screen shots http://eglobiotraining.com
  • 45. explanation  Keep in mind that you must include a trailing semi- colon after the while in the above example. A common error in programming is to forget that a do..while loop must be terminated with a semicolon (the other loops should not be terminated with a semicolon, adding to the confusion). Notice that this loop will execute once, because it automatically executes before checking the condition. http://eglobiotraining.com
  • 46. This powerpoint is uploaded to slideshare.net http://eglobiotraining.com
  • 47. http://eglobiotraining.com/ http://eglobiotraining.com