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Genre Conventions
EA Sports: FIFA 13
Conventions of a video game
• Pre prepared in a highly technological centre full of hardware and
  software enabling the game to be made.
• Signature EA sports theme slogan is used on all games which is extremely
  catchy to consumers of their games “EA Sports, its in the game.”
• Signature logo of the media product.
• Tasks and challenges can be completed to help the consumer up to speed
  with new buttons or different skills on the game before entering
  competitions.
• Extrinsic rewards are given if competitions are won throughout the game
  such as trophies or prize money.
The set
• A player is always placed in an arena in its own before a match starts so
  consumers can practice with the particular player and complete
  challenges set in preparation for the game.
• Usually set in a ground or old training stadium.
• Cameras zoom in on specific players when scoring a goal to isolate good
  and bad points making it as realistic as possible. For example when a
  substitution is being made in a game. Or when someone scores a goal.
Signature tunes/music
• Pre recorded sounds from football fans are used as motivation while
  playing the game.
• Facts from commentators during the games are also used to motivate.
• A sound track is always used before and after game, repeating the sound
  track occupying consumers while waiting reducing restlessness and
  boredom.
• Roar from the crowd when their team scores a goal and screams from the
  commentators creating a wonderful atmosphere as if a real game was
  taking place.
Game Format
• Career mode is set out so that the consumer will choose a team from any
  league in the world. For example if the consumer chooses an English team
  i.e. Man United; the consumer will then have to play in the English
  Premier league, only playing British teams. Unless the team is in the
  ‘Champions Cup’ which means it will enable them to play against
  European teams giving them a chance to win more and bigger trophies.
• Ultimate team is set out in the same fassion but online there is no specific
  type of team you have to play against as you create your own team and
  play against other consumers who have also created a team of their own.
Prizes
• Prizes for winning leagues and domestic competitions is a trophy of some
  kind and also a lot of prize money to invest in more players.
• Gives the team on the game great satisfaction and pride over local rivals
  as their status will build with more trophies won.
• Only one team can win a league title or a domestic trophy.

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Genre conventions

  • 2. Conventions of a video game • Pre prepared in a highly technological centre full of hardware and software enabling the game to be made. • Signature EA sports theme slogan is used on all games which is extremely catchy to consumers of their games “EA Sports, its in the game.” • Signature logo of the media product. • Tasks and challenges can be completed to help the consumer up to speed with new buttons or different skills on the game before entering competitions. • Extrinsic rewards are given if competitions are won throughout the game such as trophies or prize money.
  • 3. The set • A player is always placed in an arena in its own before a match starts so consumers can practice with the particular player and complete challenges set in preparation for the game. • Usually set in a ground or old training stadium. • Cameras zoom in on specific players when scoring a goal to isolate good and bad points making it as realistic as possible. For example when a substitution is being made in a game. Or when someone scores a goal.
  • 4. Signature tunes/music • Pre recorded sounds from football fans are used as motivation while playing the game. • Facts from commentators during the games are also used to motivate. • A sound track is always used before and after game, repeating the sound track occupying consumers while waiting reducing restlessness and boredom. • Roar from the crowd when their team scores a goal and screams from the commentators creating a wonderful atmosphere as if a real game was taking place.
  • 5. Game Format • Career mode is set out so that the consumer will choose a team from any league in the world. For example if the consumer chooses an English team i.e. Man United; the consumer will then have to play in the English Premier league, only playing British teams. Unless the team is in the ‘Champions Cup’ which means it will enable them to play against European teams giving them a chance to win more and bigger trophies. • Ultimate team is set out in the same fassion but online there is no specific type of team you have to play against as you create your own team and play against other consumers who have also created a team of their own.
  • 6. Prizes • Prizes for winning leagues and domestic competitions is a trophy of some kind and also a lot of prize money to invest in more players. • Gives the team on the game great satisfaction and pride over local rivals as their status will build with more trophies won. • Only one team can win a league title or a domestic trophy.