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Similaire à Oop2012 keynote Design Driven Development (20)
Plus de Michael Chaize (12)
Oop2012 keynote Design Driven Development
- 1. Successful applications with
Design-centric developments
Michaël Chaize | Developer Evangelist
RIAgora.com | @mchaize
©2011 Adobe Systems Incorporated. All Rights Reserved. Adobe Con dential.
- 2. A killer what?
© 2010 Adobe Systems Incorporated. All Rights Reserved. Adobe Confidential.
- 3. e OS was the interface
© 2010 Adobe Systems Incorporated. All Rights Reserved. Adobe Confidential.
- 4. e network is the interface.
- 5. e data is the interface
© 2010 Adobe Systems Incorporated. All Rights Reserved. Adobe Confidential.
- 9. e message
is the interface
© 2010 Adobe Systems Incorporated. All Rights Reserved. Adobe Confidential.
- 10. You are the interface
© 2010 Adobe Systems Incorporated. All Rights Reserved. Adobe Confidential.
- 11. B2C, B2B & B2E
iPhone app ERP
Website CRM
© 2010 Adobe Systems Incorporated. All Rights Reserved. 11
- 12. © 2010 Adobe Systems Incorporated. All Rights Reserved. Adobe Confidential.
- 13. © 2010 Adobe Systems Incorporated. All Rights Reserved. Adobe Confidential.
- 14. © 2010 Adobe Systems Incorporated. All Rights Reserved. Adobe Confidential.
- 15. A new mindset : the key of success
© 2010 Adobe Systems Incorporated. All Rights Reserved. 15
- 16. Why ?
Focus on the
user-experience ?
©2011 Adobe Systems Incorporated. All Rights Reserved. Adobe Con dential. 16
- 17. NATO
ED DD
EF OR
B
©2011 Adobe Systems Incorporated. All Rights Reserved. Adobe Con dential. 17
- 18. NATO
D DD
AFTER
©2011 Adobe Systems Incorporated. All Rights Reserved. Adobe Con dential. 18
- 19. Car industry
ED DD
EF OR
B
©2011 Adobe Systems Incorporated. All Rights Reserved. Adobe Con dential. 19
- 20. Car industry
D DD
AFTER
©2011 Adobe Systems Incorporated. All Rights Reserved. Adobe Con dential. 20
- 24. e power of technology
1 x 3.2 GHz Power Processing Element 1 x 729MHz Broadway processor
7 x Synergistic Processing Elements –
NVIDIA RSX “Reality Synthesiser” ATI Hollywood GPU
256MB GDDR3 video memory 3MB embedded GPU texture memory
Up to 1080p HDMI output resolution Up to 576i output resolution (PAL/SECAM)
256MB XDR DRAM 24MB 1T-SRAM & 64MB GDDR3 SDRAM
250GB 2.5” SATA hard drive 512MB internal ash memory
Blu-Ray Disc, DVD, CD, SACD media handling –
Dolby TrueHD Bitstream Digital 5:1 audio Dolby Pro Logic II
802.11b/g wi- 802.11b/g wi-
Wired Gigabit Ethernet –
© 2010 Adobe Systems Incorporated. All Rights Reserved. Adobe Confidential.
- 25. e power of technology
1 x 3.2 GHz Power Processing Element 1 x 729MHz Broadway processor
7 x Synergistic Processing Elements –
NVIDIA RSX “Reality Synthesiser” ATI Hollywood GPU
256MB GDDR3 video memory 3MB embedded GPU texture memory
Up to 1080p HDMI output resolution Up to 576i output resolution (PAL/SECAM)
256MB XDR DRAM 24MB 1T-SRAM & 64MB GDDR3 SDRAM
250GB 2.5” SATA hard drive 512MB internal ash memory
Blu-Ray Disc, DVD, CD, SACD media handling –
Dolby TrueHD Bitstream Digital 5:1 audio Dolby Pro Logic II
802.11b/g wi- 802.11b/g wi-
Wired Gigabit Ethernet –
36M 71M
© 2010 Adobe Systems Incorporated. All Rights Reserved. Adobe Confidential.
- 26. 36M 71M
© 2010 Adobe Systems Incorporated. All Rights Reserved. Adobe Confidential.
- 27. Design Driven Development
USER EXPERIENCE
TECHNOLOGY
THE BUSINESS
THE USERS
©2011 Adobe Systems Incorporated. All Rights Reserved. Adobe Con dential. 27
- 30. Design 8m
90m to
unlocks ROI
© 2010 Adobe Systems Incorporated. All Rights Reserved. Adobe Confidential.
- 31. oughtless acts
© Copyright 2010 Adobe Systems Incorporated. All rights reserved
© 2010 Adobe Systems Incorporated. All Rights Reserved. Adobe Confidential.
- 32. Hotline at Adobe
ED DD
EF OR
B
©2011 Adobe Systems Incorporated. All Rights Reserved. Adobe Con dential. 32
- 33. Hotline at Adobe
D DD
AFTER
15% 10% 10>1
faster cust. sat. training.
©2011 Adobe Systems Incorporated. All Rights Reserved. Adobe Con dential. 33
- 34. How to measure success ?
Looking at the stars ?
©2011 Adobe Systems Incorporated. All Rights Reserved. Adobe Con dential. 34
- 35. How to measure success ?
©2011 Adobe Systems Incorporated. All Rights Reserved. Adobe Con dential. 35
- 36. Enterprise applications
Real-Time ACCESS to my Enterprise Knowledge
INTERACTION
QUALITY IMPROVEMENT
©2011 Adobe Systems Incorporated. All Rights Reserved. Adobe Con dential. 36
- 37. Human interactions with the Enterprise knowledge
Working with paper
•Interact directly on the information
•One single plan
•Learnt at school
•Knowledge not centralized
•Expensive
©2011 Adobe Systems Incorporated. All Rights Reserved. Adobe Con dential. 37
- 38. Human interactions with the Enterprise knowledge
Collaboration on a wall
•Interact directly on the information
•One single plan
•Learnt at school
•Knowledge is lost
•One at a time
©2011 Adobe Systems Incorporated. All Rights Reserved. Adobe Con dential. 38
- 39. Human interactions with the Enterprise knowledge
e era of PC
•Knowledge is centralized
•Extended company & Collaboration
•Mouse and Keyboard
•Learning curve
•No mobility at all
©2011 Adobe Systems Incorporated. All Rights Reserved. Adobe Con dential. 39
- 40. Human interactions with the Enterprise knowledge
What inspired a PC
is not inspiring
anymore
©2011 Adobe Systems Incorporated. All Rights Reserved. Adobe Con dential. 40
- 41. Human interactions with the Enterprise knowledge
Laptops
•First a empt of mobility
•Extends the work area (home vs office)
•Confort
•Network access
•Worst interactions ever
©2011 Adobe Systems Incorporated. All Rights Reserved. Adobe Con dential. 41
- 42. Human interactions with the Enterprise knowledge
Mobility...
...with some constraints
©2011 Adobe Systems Incorporated. All Rights Reserved. Adobe Con dential. 42
- 43. Human interactions with the Enterprise knowledge
Smartphones
•Total mobility
•Confort
•Typing experience
•Small screen = less information
©2011 Adobe Systems Incorporated. All Rights Reserved. Adobe Con dential. 43
- 44. Human interactions with the Enterprise knowledge
Tablets
•Total mobility
•Confort & autonomy
•Typing experience
•Large screen
•Pleasure and work on the same device
©2011 Adobe Systems Incorporated. All Rights Reserved. Adobe Con dential. 44
- 45. A classic IT fail
v
Draw on pictures
Video chat Take pictures
Cameras
Microphone
VoIP Voice Recognition
©2011 Adobe Systems Incorporated. All Rights Reserved. Adobe Con dential. 45
- 46. When the web fails
© 2010 Adobe Systems Incorporated. All Rights Reserved. 46
- 47. e traditional way for Enterprise apps development
v
What do Express the needs Technical Back-end + UI
Delivery
you need ? in a doc speci cations developments
LOB IT
©2011 Adobe Systems Incorporated. All Rights Reserved. Adobe Con dential. 47
- 48. D.D.D - Design Driven Development
v
Observe, Technical
What problems Find solutions
Observe, solutions to serve Delivery
are you facing ? designing the UI
Observe the UI
What How
to build ?
to build ? Analytics
to scale ?
©2011 Adobe Systems Incorporated. All Rights Reserved. Adobe Con dential. 48
- 49. Adobe and Enterprise applications
Design & Develop Manage the content Measure & Analyze
Designers
Content Business
managers analysts
Developers
A
B
C
©2011 Adobe Systems Incorporated. All Rights Reserved. Adobe Con dential. 49
- 50. Michaël Chaize | Developer Evangelist
RIAgora.com | @mchaize | mchaize@adobe.com
©2011
©2010 Adobe Systems Incorporated. All Rights Reserved. Adobe Con dential.