Choosing the Right CBSE School A Comprehensive Guide for Parents
Game based learning in Secundary Education
1. Game
Based
Learning
in
Secondary
Educa5on:
Geographical
Knowledge
of
Austria
Mar5n
Ebner
Social
Learning,
Computer
and
Informa5on
Services
Mar5n
Schön
Ins5tute
of
Life
Long
Learning
Mar$n
Böckle
(presenter)
Student,
Teaching
Profession,
Informa5cs
-‐
Geography
1
3. Source:
hXp://www.flickr.com/photos/ergonomic/3363073562
Digital
Immigrants
/
Digital
Na$ves
„Our
students
changed
radically.
Today's
students
are
no
longer
the
people
our
educa5onal
system
was
designed
to
teach.“
(Mark
Prensky
2001)
3
4. Game
Based
Learning
(GBL)
•
GBL
•
Support
the
Learning
Process
•
Live
Demonstra5on
-‐
Concept
of
the
Game
-‐
Game
Design
-‐
Didac5cal
Concept
4
6. Research
Q1:
Does
this
game
lead
to
similar/equal
learning
results
as
tradi5onal
methods?
Are
there
any
disadvantages
for
the
learners
who
used
this
game?
Q2:
Are
the
playing
school
children
learn
the
correct
federal
states
in
an
incident
way?
On
the
basis
of
our
ques5ons
we
formed
hypotheses,
which
we
carefully
proved
by
using
the
iGeo
Applica5on:
H1:
Playing
this
game
leads
to
at
least
equivalent
learning
results
as
the
tradi5onal
method
–
there
is
no
disadvantage
for
the
learners
who
used
this
game.
H2:
The
info
box
gives
the
student
an
instant
feedback
which
leads
to
an
incidental
learning
effect
of
the
federal
states
of
Austria
where
the
places
are
located.
6
8. Results
7
6
5
4
3
Increase
2
1
0
0
10
20
30
40
50
60
70
80
90
-‐1
-‐2
-‐3
Number
of
Games
Q1:
Q2:
N Mean Standard Deviation N Mean Standard Deviation
Game Class 17 2,65 2,06 Game Class 17 2,70 1,82
Control Class 26 1,76 2,84 Control Class 26 1,34 2,39
8