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The Social Games Opportunity in Europe and Russia Alexey Kostarev, co-Founder and CEO
Social Games Axiom: Large Audience Large Profits
Social Games Axiom #2: Small Audience Small Profits
More than  500   mln users all over the world – the reason for developers’ great interest in Facebook.
Facebook is positioned as the most open platform; it is almost everywhere
One can earn big money on Facebook if ready for competition and huge investments.
Good news: one can avoid a ‘sanguinary’ competitive war LOCAL MARKETS
* Source: GP Bullhound Global social games market 45% per year!
Russian social games market 100% per year! * Source: GP Bullhound
Facebook penetration against total internet audience Internet is not just Facebook
facebook 500  million users Chinese SNS > 500  million users MySpace Orkut Vkontakte The company is not dependent on one market Lokal markets Together all the local markets more than one Facebook VZ Netlog Odnoklassniki Internet is not just Facebook
In almost every region, local networks are larger than Facebook Russia Germany Brazil FB 1.6M OK 45M VKontakte 89M FB 6M Orkut 50M FB 11M VZnet 17M
9 Polish Language Facebook 3m NK 21m
11 14 German Language Facebook 15m VZnet 17m
MAU of all main European networks is higher than Facebook’s
Europe and Russia: ,[object Object],[object Object],[object Object]
Social networks in Europe and Russia ,[object Object],[object Object],[object Object],mostly
Open social networks ,[object Object],[object Object],[object Object],[object Object]
Half-closed social networks ,[object Object],[object Object],[object Object],[object Object],17M 2.5M 4M 1M
Closed social networks ,[object Object],[object Object],[object Object],[object Object],70M 21M 12M
Game producing Game expertise Users’ technical support Publishing Monetization set-up Localization Game promotion Platform integration Launch of social game
Own funds Publisher ,[object Object],[object Object],[object Object],[object Object]
Every time you spend money on hosting, changing API, and technical support. And costs are growing with every new social network Solo developers publish their own games on 2 social networks or less
Benefits of cooperation with professional publishers in Europe and Russia: ,[object Object],[object Object],[object Object],[object Object],[object Object]
i-Jet Media Today 27  SNS 70+   m registred users 15,5  m  MAU Largest player in Europe-Asia market 70+  products portfolio
27 SNS,  potential reach 1.2 billion users
22 Alawar Entertainment’s title was published by i-Jet Media Farm Frenzy
23 Farm Frenzy is widely published* * As of November 20, 2010 The title is published on 8 social networks*
24 $ 0.4 on all social networks Farm Frenzy ARPU in Europe and Russia* * As of November 20, 2010
25 Average Payment in Frenzy in Europe and Russia* $ 6.5 all networks * As of November 20, 2010 all social networks
26 Highest Daily Revenue for Farm Frenzy in Europe and Russia* $ 6,760 * As of November 20, 2010 a single social network
27 Title developed by Evolution studio and published by i-Jet Media Wild West Trains
28 Wild West Trains is widely published * As of November 20, 2010 The title is published on 9 social networks (11 platforms)*
29 $ 0.43 on a single social network $ 0.12 on all networks Wild West Trains ARPU in Europe and Russia * As of November 20, 2010
30 Average payment in Wild West Trains in Europe and Russia* $ 12.3 * As of November 20, 2010 all social networks
31 Highest daily revenue for Wild West Trains in Europe and Russia* $ 6,500 * As of November 20, 2010 a single social network
Sources: Alexa - http://www.alexa.com AppData - http://www.appdata.com C o mpete - http://siteanalytics.compete.com C r u n chbase - http://www.crunchbase.com DoubleClick Ad Planner | Google - https://www.google.com/adplanner Fa c eb a kers - http://www.facebakers.com Qua n tca s t -  http: //www .quantcast.com i-Je t Media analytic rep orts GP BullHound
[object Object],iJetMedia [email_address]

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Alexey Kostarev Presentation

  • 1. The Social Games Opportunity in Europe and Russia Alexey Kostarev, co-Founder and CEO
  • 2. Social Games Axiom: Large Audience Large Profits
  • 3. Social Games Axiom #2: Small Audience Small Profits
  • 4. More than 500 mln users all over the world – the reason for developers’ great interest in Facebook.
  • 5. Facebook is positioned as the most open platform; it is almost everywhere
  • 6. One can earn big money on Facebook if ready for competition and huge investments.
  • 7. Good news: one can avoid a ‘sanguinary’ competitive war LOCAL MARKETS
  • 8. * Source: GP Bullhound Global social games market 45% per year!
  • 9. Russian social games market 100% per year! * Source: GP Bullhound
  • 10. Facebook penetration against total internet audience Internet is not just Facebook
  • 11. facebook 500 million users Chinese SNS > 500 million users MySpace Orkut Vkontakte The company is not dependent on one market Lokal markets Together all the local markets more than one Facebook VZ Netlog Odnoklassniki Internet is not just Facebook
  • 12. In almost every region, local networks are larger than Facebook Russia Germany Brazil FB 1.6M OK 45M VKontakte 89M FB 6M Orkut 50M FB 11M VZnet 17M
  • 13. 9 Polish Language Facebook 3m NK 21m
  • 14. 11 14 German Language Facebook 15m VZnet 17m
  • 15. MAU of all main European networks is higher than Facebook’s
  • 16.
  • 17.
  • 18.
  • 19.
  • 20.
  • 21. Game producing Game expertise Users’ technical support Publishing Monetization set-up Localization Game promotion Platform integration Launch of social game
  • 22.
  • 23. Every time you spend money on hosting, changing API, and technical support. And costs are growing with every new social network Solo developers publish their own games on 2 social networks or less
  • 24.
  • 25. i-Jet Media Today 27 SNS 70+ m registred users 15,5 m MAU Largest player in Europe-Asia market 70+ products portfolio
  • 26. 27 SNS, potential reach 1.2 billion users
  • 27. 22 Alawar Entertainment’s title was published by i-Jet Media Farm Frenzy
  • 28. 23 Farm Frenzy is widely published* * As of November 20, 2010 The title is published on 8 social networks*
  • 29. 24 $ 0.4 on all social networks Farm Frenzy ARPU in Europe and Russia* * As of November 20, 2010
  • 30. 25 Average Payment in Frenzy in Europe and Russia* $ 6.5 all networks * As of November 20, 2010 all social networks
  • 31. 26 Highest Daily Revenue for Farm Frenzy in Europe and Russia* $ 6,760 * As of November 20, 2010 a single social network
  • 32. 27 Title developed by Evolution studio and published by i-Jet Media Wild West Trains
  • 33. 28 Wild West Trains is widely published * As of November 20, 2010 The title is published on 9 social networks (11 platforms)*
  • 34. 29 $ 0.43 on a single social network $ 0.12 on all networks Wild West Trains ARPU in Europe and Russia * As of November 20, 2010
  • 35. 30 Average payment in Wild West Trains in Europe and Russia* $ 12.3 * As of November 20, 2010 all social networks
  • 36. 31 Highest daily revenue for Wild West Trains in Europe and Russia* $ 6,500 * As of November 20, 2010 a single social network
  • 37. Sources: Alexa - http://www.alexa.com AppData - http://www.appdata.com C o mpete - http://siteanalytics.compete.com C r u n chbase - http://www.crunchbase.com DoubleClick Ad Planner | Google - https://www.google.com/adplanner Fa c eb a kers - http://www.facebakers.com Qua n tca s t - http: //www .quantcast.com i-Je t Media analytic rep orts GP BullHound
  • 38.

Notes de l'éditeur

  1. Fix formatting Add 2010 forecast, EBITDA or net profit margin – in the same bubble, where 2009 number are. If they are significantly worse, delete 2009 numer at all Use Social Networks instead of SNS
  2. Add all the logos of your current SNS network