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What They Didn’t Know They Needed
Megan Grocki - @megangrocki
Amy Cueva - @amycueva
Who are we?

Amy Cueva                         Megan Grocki
Founder & Chief Experience Officer Senior Experience Designer

amy@madpow.com                    mgrocki@madpow.com



We’ll share some stuff…
but we are just scratching the surface!


                                                   @megangrocki @AmyCueva
What (tf) are we going to talk about?
ê    Different approaches to research + design
ê    Getting the right information from research
ê    Generating design ideas
ê    Design execution considerations




                                                    @megangrocki @AmyCueva
Who are you?
@megangrocki @AmyCueva
User-Centered Design




      We love
      users.




                       @megangrocki @AmyCueva
Genius Design




                @megangrocki @AmyCueva
Research Methods
ê    Laddering
ê    Triading
ê    Storytelling
ê    Game Play
ê    Desirability Testing




                             @megangrocki @AmyCueva
Laddering
ê    Simple & Systematic
ê    Clinical Psychology/Marketing
ê    Get beyond surface to their core
      values and uncover meaning
ê    Experiences designed based on
      meaning have more traction than
      those based on attributes
ê    The art of asking “Why? Why?”

                                         @megangrocki @AmyCueva
Laddering




Research technique to uncover core values
                                      @megangrocki   @AmyCueva
Triading




Discover dimensions that are relevant to audience
                                     @megangrocki @AmyCueva
Storytelling
ê    Asking directly about needs and
      goals can limits our insight
ê    Give human characteristics to
      an interface
ê    Their perspective on how they
      interact with it
ê    Lets participants explore
      approaches with their own filters

                                         @megangrocki @AmyCueva
Storytelling
Storytelling




Gain insights into human perspectives @megangrocki   @AmyCueva
Game Play
ê    Break free from rigidity of
      traditional interview styles
ê    Ease stress on participants,
      making them less reserved
ê    Allows researchers to observe
      people in competition
ê    Capture emotional reactions
ê    Insight into communication styles

                                          @megangrocki @AmyCueva
Game Play




Break free of the rigidity of traditional interviews
                                         @megangrocki @AmyCueva
Desirability Testing
ê    Which visual design evokes a
      better emotional response?
ê    Halo Affect
ê    Why not just ask them which
      design they like better?
ê    Assess emotional impact and
      how it aligns with brand
ê    Qualitative & Quantitative

                                     @megangrocki @AmyCueva
Desirability Testing




Assess the emotional impact of a design@megangrocki   @AmyCueva
Other research approaches
ê    Laddering              ê    Contextual Inquiry
ê    Triading               ê    Ethnography
ê    Storyteling            ê    Bodystorming
ê    Game Play              ê    Early usability testing
ê    Desirability Testing   ê    Comics, sketching




                                                 @megangrocki @AmyCueva
Findings Prioritization, Visualization, & Team Building




      1   2   3         4      5   6     7

 Lo               Importance            Hi
w                                      gh




                                             @megangrocki @AmyCueva
So you’ve gotten to the core of what makes
people tick, their emotional triggers, and their
cognitive expectations. The team gets it.


Now what??



                                       @megangrocki @AmyCueva
Generate some fracking
amazing ideas.


                 @megangrocki @AmyCueva
But wait… First you need to figure some things out.
ê    What are your experience objectives?
ê    What is your organization’s risk tolerance threshold?
ê    Who will be involved in generating ideas,
      communicating them, and executing on them?
ê    Who are your allies? Form a multi-disciplinary team and
      start communicating from the start.


                                               @megangrocki @AmyCueva
Brainstorming. Let’s get this party started right.
ê    Lotus Blossom Technique
ê    Brain Writing
ê    Brain Drawing
ê    User-Centric Narrative
      & Storytelling
ê    Slot Machine of Goodness
ê    Brainstorming Solo         Chauncey Wilson is the master.




                                                            @megangrocki @AmyCueva
Lotus Blossom Technique

                          A        B             C




                              A    B      C
        Topic             D   D   Topic   E      E

                              F    G      H



                          F        G             H




                                       @megangrocki @AmyCueva
Brain Writing
Procedure 1
   1.  Present a group with a request for ideas
   2.  Ask people to write down ideas
   3.  Take those ideas and pass them to another person who reads the ideas
       and adds several more
   4.  Iterate several times (generally taking no more than 5-15 minutes)
Procedure 2
   1.  Hand pages out to each person
   2.  Ask the person to write 3 ideas on a page and put it in a pile and take one
       from the pile (or a clean sheet), read the items and add a few more
   3.  Repeat several times and collect all the pages
   4.  Twist: This method could be tried via email

                                                                  @megangrocki @AmyCueva
Brain Drawing
                                                ê Round
                                                       robin brainstorming for rapidly
                                                 generating concepts & ideas
                                                ê Requires
                                                         people to write and draw quickly
                                                 and show their results to others on the team
                                                ê Twist:
                                                        This could be tried in “asynchronous”
                                                 fashion in a group area



Brain Drawing for the concept “Filter Object”


                                                                       @megangrocki @AmyCueva
User-Centered Narrative & Storytelling




                                    @megangrocki @AmyCueva
Slot Machine of Goodness
                                   ê    Select Topic
                                   ê    Lists in Columns
                                   ê    Select one from each column
                                   ê    Ideas in the overlap


Topics   Maslow’s    Channels,
         Hierarchy   Attributes,
         of Needs    or Methods


                                                    @megangrocki @AmyCueva
Solo Brainstorming
ê Take   your work offsite. Go for a sensory overload or underload
ê Go   crazy on a whiteboard. SKETCH. Just. Go. Crazy.
ê Take   a shower. The water increases circulation to your brain.
ê Caffeinate   and eat chocolate.
ê Go   for a drive, rock out. This can facilitate your “brain marination”.
ê Take   a break, or switch tasks.
ê Go   to sleep. But before you do briefly contemplate the problem.
ê Talk   to someone who has no idea about the problem space.

                                                          @megangrocki @AmyCueva
Execution Considerations
ê    Communicate: What is the best way to communicate these ideas?
      Make the business case. Speak their language.
ê    Divide and conquer: Distribute concepting responsibilities
ê    Validate: A design is just a hypothesis until you see it being used.
ê    Prioritize: How will you prioritize the ideas?
ê    Roadmap: Determine your plan for execution.




                                                        @megangrocki @AmyCueva
Give the business what they didn’t know they needed.
ê    Gradually integrate user touch points into every project.
ê    De-mystify it. Don’t freak them out with big words or big budgets
      to start (unless they get it of course).
ê    Involve the business in the process. Have them brainstorm. Have
      them design. Have them witness research and testing.
ê    Work with them, how can they make sure this idea will not lose
      the business money or get them fired?
ê    Introduce corporate design challenges.


                                                       @megangrocki @AmyCueva
Questions?




             ???
              @megangrocki @AmyCueva
Contact Us

Amy Cueva                         Megan Grocki
Founder & Chief Experience Officer Senior Experience Designer

amy@madpow.com                    mgrocki@madpow.com




                                                   @megangrocki @AmyCueva

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What they didn't know they needed

  • 1. What They Didn’t Know They Needed Megan Grocki - @megangrocki Amy Cueva - @amycueva
  • 2. Who are we? Amy Cueva Megan Grocki Founder & Chief Experience Officer Senior Experience Designer amy@madpow.com mgrocki@madpow.com We’ll share some stuff… but we are just scratching the surface! @megangrocki @AmyCueva
  • 3. What (tf) are we going to talk about? ê  Different approaches to research + design ê  Getting the right information from research ê  Generating design ideas ê  Design execution considerations @megangrocki @AmyCueva
  • 5. User-Centered Design We love users. @megangrocki @AmyCueva
  • 6. Genius Design @megangrocki @AmyCueva
  • 7. Research Methods ê  Laddering ê  Triading ê  Storytelling ê  Game Play ê  Desirability Testing @megangrocki @AmyCueva
  • 8. Laddering ê  Simple & Systematic ê  Clinical Psychology/Marketing ê  Get beyond surface to their core values and uncover meaning ê  Experiences designed based on meaning have more traction than those based on attributes ê  The art of asking “Why? Why?” @megangrocki @AmyCueva
  • 9. Laddering Research technique to uncover core values @megangrocki @AmyCueva
  • 10. Triading Discover dimensions that are relevant to audience @megangrocki @AmyCueva
  • 11. Storytelling ê  Asking directly about needs and goals can limits our insight ê  Give human characteristics to an interface ê  Their perspective on how they interact with it ê  Lets participants explore approaches with their own filters @megangrocki @AmyCueva
  • 12. Storytelling Storytelling Gain insights into human perspectives @megangrocki @AmyCueva
  • 13. Game Play ê  Break free from rigidity of traditional interview styles ê  Ease stress on participants, making them less reserved ê  Allows researchers to observe people in competition ê  Capture emotional reactions ê  Insight into communication styles @megangrocki @AmyCueva
  • 14. Game Play Break free of the rigidity of traditional interviews @megangrocki @AmyCueva
  • 15. Desirability Testing ê  Which visual design evokes a better emotional response? ê  Halo Affect ê  Why not just ask them which design they like better? ê  Assess emotional impact and how it aligns with brand ê  Qualitative & Quantitative @megangrocki @AmyCueva
  • 16. Desirability Testing Assess the emotional impact of a design@megangrocki @AmyCueva
  • 17. Other research approaches ê  Laddering ê  Contextual Inquiry ê  Triading ê  Ethnography ê  Storyteling ê  Bodystorming ê  Game Play ê  Early usability testing ê  Desirability Testing ê  Comics, sketching @megangrocki @AmyCueva
  • 18. Findings Prioritization, Visualization, & Team Building 1 2 3 4 5 6 7 Lo Importance Hi w gh @megangrocki @AmyCueva
  • 19. So you’ve gotten to the core of what makes people tick, their emotional triggers, and their cognitive expectations. The team gets it. Now what?? @megangrocki @AmyCueva
  • 20. Generate some fracking amazing ideas. @megangrocki @AmyCueva
  • 21. But wait… First you need to figure some things out. ê  What are your experience objectives? ê  What is your organization’s risk tolerance threshold? ê  Who will be involved in generating ideas, communicating them, and executing on them? ê  Who are your allies? Form a multi-disciplinary team and start communicating from the start. @megangrocki @AmyCueva
  • 22. Brainstorming. Let’s get this party started right. ê  Lotus Blossom Technique ê  Brain Writing ê  Brain Drawing ê  User-Centric Narrative & Storytelling ê  Slot Machine of Goodness ê  Brainstorming Solo Chauncey Wilson is the master. @megangrocki @AmyCueva
  • 23. Lotus Blossom Technique A B C A B C Topic D D Topic E E F G H F G H @megangrocki @AmyCueva
  • 24. Brain Writing Procedure 1 1.  Present a group with a request for ideas 2.  Ask people to write down ideas 3.  Take those ideas and pass them to another person who reads the ideas and adds several more 4.  Iterate several times (generally taking no more than 5-15 minutes) Procedure 2 1.  Hand pages out to each person 2.  Ask the person to write 3 ideas on a page and put it in a pile and take one from the pile (or a clean sheet), read the items and add a few more 3.  Repeat several times and collect all the pages 4.  Twist: This method could be tried via email @megangrocki @AmyCueva
  • 25. Brain Drawing ê Round robin brainstorming for rapidly generating concepts & ideas ê Requires people to write and draw quickly and show their results to others on the team ê Twist: This could be tried in “asynchronous” fashion in a group area Brain Drawing for the concept “Filter Object” @megangrocki @AmyCueva
  • 26. User-Centered Narrative & Storytelling @megangrocki @AmyCueva
  • 27. Slot Machine of Goodness ê  Select Topic ê  Lists in Columns ê  Select one from each column ê  Ideas in the overlap Topics Maslow’s Channels, Hierarchy Attributes, of Needs or Methods @megangrocki @AmyCueva
  • 28. Solo Brainstorming ê Take your work offsite. Go for a sensory overload or underload ê Go crazy on a whiteboard. SKETCH. Just. Go. Crazy. ê Take a shower. The water increases circulation to your brain. ê Caffeinate and eat chocolate. ê Go for a drive, rock out. This can facilitate your “brain marination”. ê Take a break, or switch tasks. ê Go to sleep. But before you do briefly contemplate the problem. ê Talk to someone who has no idea about the problem space. @megangrocki @AmyCueva
  • 29. Execution Considerations ê  Communicate: What is the best way to communicate these ideas? Make the business case. Speak their language. ê  Divide and conquer: Distribute concepting responsibilities ê  Validate: A design is just a hypothesis until you see it being used. ê  Prioritize: How will you prioritize the ideas? ê  Roadmap: Determine your plan for execution. @megangrocki @AmyCueva
  • 30. Give the business what they didn’t know they needed. ê  Gradually integrate user touch points into every project. ê  De-mystify it. Don’t freak them out with big words or big budgets to start (unless they get it of course). ê  Involve the business in the process. Have them brainstorm. Have them design. Have them witness research and testing. ê  Work with them, how can they make sure this idea will not lose the business money or get them fired? ê  Introduce corporate design challenges. @megangrocki @AmyCueva
  • 31. Questions? ??? @megangrocki @AmyCueva
  • 32. Contact Us Amy Cueva Megan Grocki Founder & Chief Experience Officer Senior Experience Designer amy@madpow.com mgrocki@madpow.com @megangrocki @AmyCueva