5. M.A.Hurst@lboro.ac.ukwww.affectinghci.com@mikehurst
Addressing the Issues
• Historically, design was the answer
• However, one size fits all only goes so far
• Give computers the information people have
• Advancements mean technology is now capable
• Key question:
1. What is the key variable
involved in interaction?
12. M.A.Hurst@lboro.ac.ukwww.affectinghci.com@mikehurst
How do we Collect the Data?
Give computers the information people have
• Facial Expressions
• Gestures
• Movement
• Vocal Tone
• Vocal Context
• Gaze Velocity
• Gaze Fixations
• Pupil Dilation
• Eye Movement
14. M.A.Hurst@lboro.ac.ukwww.affectinghci.com@mikehurst
What to do with Sensory Data?
• Compare sensory data with participants self-
assessment of own emotional state to establish
relationships
• For each metric
• Find somatic marker, create a rule
• To combat participant subjectivity, deviation from mean
used
• Rules can be used by computers to assist user/alter
behaviour
15. M.A.Hurst@lboro.ac.ukwww.affectinghci.com@mikehurst
What to do with Sensory Data?
• Development of an Emotional Salient Model
• Works in real time
• Determines emotional saliency at time t
• Based on likeliness of emotional state from somatic markers
• Researcher friendly
• Field Standard
• Expandable to incorporate new technologies, task data, other input
methods (twitter), personalisation etc.
• User friendly
• Model is dynamic using only technology that is available to user
16. M.A.Hurst@lboro.ac.ukwww.affectinghci.com@mikehurst
What to do with Sensory Data?
Distressed
(11%)
Aroused
(11%)
Excited
(11%)
Displeased
(11%)
Neutral
(11%)
Pleased
(11%)
Depressed
(11%)
Sleepy
(11%)
Contented
(11%)
Arousal
Valence
Russell’s Circumplex Model of Affect
19
1 9
• Baseline
probabilities
• Presence of
somatic markers
makes
probabilities
fluctuate
20. M.A.Hurst@lboro.ac.ukwww.affectinghci.com@mikehurst
What to do with Sensory Data?
40% 15% 5%
15% 10% 3%
5% 3% 2%
Time t
Predicted Emotion
(Salient Emotion)
Distressed
CPU Alters
Behaviour
(e.g. … )
• Tell user to take a break
• If showing video/image turn off
• Inform friends and/or family
• Pause game