From my talk at Interactions 12 in Dublin on February 2, 2012.
You know how you can recognize a Porsche sports car regardless of the model or year? This is effective design language at work. A design language establishes the visual vocabulary, relationships and hierarchies that allow diverse products to become recognizable and unified. This tool has long been used in industrial design to create coherent families of products. But as products become digital and shift to multi-platform app-driven ecosystems, what constitutes an effective design language for interaction that can drive consistency across these varied experiences?
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80. 08 Key Scenarios
(screens not to scale)
FROM ANY SOURCE: Change EQ
10 seconds
Press + Release or
EQ Button Selection Knob
Clockwise 5x
BACK
EQ
From any Source
Sonic Systems Sonic Systems
Bass
Now Playing VISUALIZER Now Playing EQ ADJUSTMENT
Normal behavior. Normal Behavior Normal behavior. The EQ mode starts with Bass adjustment,
shown here as neutral. The Bass side of the
adjustment curve is highlighted.
The EQ provides +/- 5 levels of gain for both
Bass and Treble.
Selection Knob
Press OK Clockwise 5x
BACK
OK
Continued on
next page
Sonic Systems Sonic Systems
Bass Treble
Now Playing EQ ADJUSTMENT Now Playing EQ ADJUSTMENT
Normal behavior. Turning the knob clockwise increases the Bass Normal behavior. Treble adjust is shown highlighted in a neutral
TDK User Interface
curve, corresponding to raising the adjustment level. The Bass level curve is still shown on the Design Guidelines
curve on screen. The music immediately reflects left.
the selected EQ levels.
Project 209-112 Feb. 11, 2010
22
Interactions