3. The Naace ICT Framework
Third Millennium Learning The Knowledge Hub
Suggested
Areas of
Technology Knowledge,
Skills in the World Skills and
Including programming Understanding
Safe and
Responsible Use
Third Millennium
Learning
Digital Culture, pedagogies,
Wisdom environment, tools,
developing higher
order thinking skills
Every Area of the Framework
Digital Technical
involves learning about the
Literacy Understanding tools, the technologies behind
including computer
science
them, their evolution and
impact
4. Key Stage 1 and 2
The Five Areas of the Naace ICT Framework
Online identities Digital Communication- offline Collaboration Technologies (computers and
Social Networking & online Communication devices containing a computer)
Creating and sharing content Sharing Information (inc Web Design Information/Data storage
Gaming presentations) Creative industries, inc.
Producing and editing media Sequences (Algorithms)
Using ICT to help learning media and games creation
Simulations Programs and programming
Finding, retrieving and E-commerce
Modelling Game and apps creation
validating information Control
ICT specific jobs
Impact of ICT on Society Programming How other jobs use ICT Networks, the Internet and
including scope, scale and Collecting, analysing, evaluating Evolution and impact of World Wide Web
nature of ICT evolution real world data including technology Evolution of technologies,
datalogging computers and computing
Problem solving
Transferability of skills
Respect and etiquette Health and safety
Responsible use Sharing information and data safely
Online safety Ownership of information and data
Offline safety Environmental issues