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NASIR
           AHMID

PRESTON                  BS(CS)
  UNI

 Prof.
                           1st
Naeem
                        Semester
 Iqbal
          1421-212007
PROCESS CONCEPT
 PROCESS:
     A program in execution, process execution must
 progress in sequential fashion.
 A Process includes
    A program in execution
    An instance of a program running on a computer
    The entity that can be assigned to and executed on a
     processor
    A unit of activity characterized by the execution of a
     sequence of instructions a current state and an
     associated set of system resources
PROCESSES
 All the run able software on comp including OS is organized
  into a number of sequential processes or just processes for
  short processes is just an executing program, including the
  current values of the registers and variables. Conceptually each
  process has its virtual cpu.
 The cpu switches back and forth from process to processes,
  but to understand the system much easier to think about a
  collection of processes running in pseudo parallel, than to keep
  track of how the cpu switches from prog to prog .This back and
  forth switching is called multiprogramming.
THE PROCESS MODEL
(a) Multiprogramming of four programs.
(b) Conceptual model of four independent, sequential processes.
(c) Only one program active at any instant.
PROCESS IN MEMORY
PROCESSES CREATION
 OS need some way to make sure all the necessary processes
  exits.
 In general purpose systems. Some way is needed to create
  and terminate processes as needed during operation.
 Principal events that cause processes creation.
1. System initialization.
2. Executing of a processes creation system call.
3. User request to create new process.
4. Initiation of a batch job.
PROCESSES CREATION
 When OS is booted, typically several processes are created.
 Foreground processes: Processes that interact with
  human user and perform work them.
 Background processes: Not associated with particular
  users, but instead have specific function. E.g. designed to
  accept incoming email ,sleeping most of the day but comes
  to life when email arrives.
 Daemons: Processes that stay in the background to
  handle some activity such as email, web pages and so on
  called daemons.
PROCESSES CREATION
 Processes can be created after boot time as well.
 Often a running process issue system calls to create one or more new
  processes to help it do its job.
 Creating new processes is particularly useful when the work to be done
  can easily be formulated in terms of several related, but otherwise
  independent interacting processes.
 In interactive systems, users can start a program by typing a command
  or double clicking an icon.
 In command based UNIX systems running X windows, the new process
  takes the new window. In windows , when a processes started it doesn’t
  have a window, but it can create one or more and most do.
PROCESS TERMINATION
 After a process has been created, it starts running and does
  whatever its job is. However, no process lasts forever.
 Sooner or later the new process will terminate, usually on
   one of the following conditions:
1. Normal exit(voluntary).
2. Error exit(voluntary).
3. Fatal error(involuntary).
4. Killed by another processes(involuntary).
PROCESS TERMINATION
 Normal exit(voluntary): Terminate because they have done
  their work.
 Fatal error(involuntary): The process discovers a fatal error e.g.
  user types the command cc foo.c to compile the program foo.c and no
  file exists the compiler simply exits.
 Error exit(voluntary): An error caused by a process often due to
  a program e.g. executing an illegal instruction , referencing nonexistent
  memory, or divide by zero.
 Killed by another processes(involuntary): A process
  executes a system call telling the OS to kill some other process. Using
  kill system call.
PROCESS HIERARCHIES
 Parent creates a child process, child processes can create its
  own processes.
 Forms a hierarchy
    UNIX calls this a “process group”.
 Windows has no concept of hierarchy.
    All processes are created equal.
PROCESS STATES



State Transition diagram
• Possible process states
– ready
– running
– blocked
PROCESS STATES
 As a process executes, it changes states.
 New: The process is being created.
 Running: Instructions are being executed.
 Waiting: The process is waiting for some event to
  occur.
 Ready: The process is waiting to be assigned to a
  processor.
 Terminated: The process has finished execution.
PROCESS STATES
IMPLEMENTATION OF PROCESS AND (PCB)
 To implement the process model, the OS maintains a table
    (an array of structures called the process table with one
    entry per process). Some authors call these entries process
    control block.
   These entry contains information about the:
   Process state.
   Program counter.
   CPU registers.
   CPU switching information.
   Memory management information.
   Accounting information.
   I/O status information.
PROCESS CONTROL BLOCK (PCB)
Os presentation process

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Os presentation process

  • 1.
  • 2. NASIR AHMID PRESTON BS(CS) UNI Prof. 1st Naeem Semester Iqbal 1421-212007
  • 3. PROCESS CONCEPT  PROCESS: A program in execution, process execution must progress in sequential fashion.
  • 4.  A Process includes  A program in execution  An instance of a program running on a computer  The entity that can be assigned to and executed on a processor  A unit of activity characterized by the execution of a sequence of instructions a current state and an associated set of system resources
  • 5. PROCESSES  All the run able software on comp including OS is organized into a number of sequential processes or just processes for short processes is just an executing program, including the current values of the registers and variables. Conceptually each process has its virtual cpu.  The cpu switches back and forth from process to processes, but to understand the system much easier to think about a collection of processes running in pseudo parallel, than to keep track of how the cpu switches from prog to prog .This back and forth switching is called multiprogramming.
  • 6. THE PROCESS MODEL (a) Multiprogramming of four programs. (b) Conceptual model of four independent, sequential processes. (c) Only one program active at any instant.
  • 8. PROCESSES CREATION  OS need some way to make sure all the necessary processes exits.  In general purpose systems. Some way is needed to create and terminate processes as needed during operation.  Principal events that cause processes creation. 1. System initialization. 2. Executing of a processes creation system call. 3. User request to create new process. 4. Initiation of a batch job.
  • 9. PROCESSES CREATION  When OS is booted, typically several processes are created.  Foreground processes: Processes that interact with human user and perform work them.  Background processes: Not associated with particular users, but instead have specific function. E.g. designed to accept incoming email ,sleeping most of the day but comes to life when email arrives.  Daemons: Processes that stay in the background to handle some activity such as email, web pages and so on called daemons.
  • 10. PROCESSES CREATION  Processes can be created after boot time as well.  Often a running process issue system calls to create one or more new processes to help it do its job.  Creating new processes is particularly useful when the work to be done can easily be formulated in terms of several related, but otherwise independent interacting processes.  In interactive systems, users can start a program by typing a command or double clicking an icon.  In command based UNIX systems running X windows, the new process takes the new window. In windows , when a processes started it doesn’t have a window, but it can create one or more and most do.
  • 11. PROCESS TERMINATION  After a process has been created, it starts running and does whatever its job is. However, no process lasts forever.  Sooner or later the new process will terminate, usually on one of the following conditions: 1. Normal exit(voluntary). 2. Error exit(voluntary). 3. Fatal error(involuntary). 4. Killed by another processes(involuntary).
  • 12. PROCESS TERMINATION  Normal exit(voluntary): Terminate because they have done their work.  Fatal error(involuntary): The process discovers a fatal error e.g. user types the command cc foo.c to compile the program foo.c and no file exists the compiler simply exits.  Error exit(voluntary): An error caused by a process often due to a program e.g. executing an illegal instruction , referencing nonexistent memory, or divide by zero.  Killed by another processes(involuntary): A process executes a system call telling the OS to kill some other process. Using kill system call.
  • 13. PROCESS HIERARCHIES  Parent creates a child process, child processes can create its own processes.  Forms a hierarchy  UNIX calls this a “process group”.  Windows has no concept of hierarchy.  All processes are created equal.
  • 14. PROCESS STATES State Transition diagram • Possible process states – ready – running – blocked
  • 15. PROCESS STATES  As a process executes, it changes states.  New: The process is being created.  Running: Instructions are being executed.  Waiting: The process is waiting for some event to occur.  Ready: The process is waiting to be assigned to a processor.  Terminated: The process has finished execution.
  • 17. IMPLEMENTATION OF PROCESS AND (PCB)  To implement the process model, the OS maintains a table (an array of structures called the process table with one entry per process). Some authors call these entries process control block.  These entry contains information about the:  Process state.  Program counter.  CPU registers.  CPU switching information.  Memory management information.  Accounting information.  I/O status information.