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iabThinkMobile27/11/2012
First...responsive design?
OMG!We’re stillarguingabout this?
Why responsive design?‣ one back-end to update‣ one development cost (higher?)‣ future ready (throw them devices at me!)‣ browser-based (serendipity)‣ no install‣ coolness...
1. Think content first‣ photos of bands and artists are central‣ we started with 1500px‣ design is based on aspect ratio of photos‣ content boxes are responsive in width and height
content>design>technology
2. Think design first
2. Think design first‣ breakpoints are essential‣ you can’t build for all current and future devices‣ test if design works, not if devices work
Breakpoints‣ 5 breakpoints: 480px, 600px, 770px, 980px, 1200px‣ 480px, 770px, 980px: current popular devices‣ 600px, 1200px: make it future proof
design testing>device testing
3. Think mobile first
3. Think mobile first‣ start with touch‣ navigation and interaction is designed for touch first‣ information architecture is designed for mobile first‣ build up to tablet and to desktop‣ big typography and buttons, made for thumbs
4. Think conversion first
4. Think conversion first‣ bottom line: sell tickets...‣ typography is responsive: font size changes with screen size‣ ‘buy tickets’ button stays big
5. Think retina first
5. Think retina first‣ build HD-ready (retina)‣ all logos and icons are vector based‣ scales beautifully on all resolutions
6. Think back-end first
6. Think back-end first‣ responsive images: different image size vs. screen size‣ back-end: one interface‣ images are scaled automatically
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