Wearables are the new, hot technology that everyone is talking about. With the excitement disappearing from laptops, tablets and smartphones, wearable technology offers the next step for connected devices and big data. This presentation looks at the state of the market, what companies need to think about as they develop their business models and the technology behind wearables.
2. The verdict from the shows was that 2014
will be the Year of the Wearable
3. WEARABLE
TECHof 2OO4
They’re not new – we’ve had Wearable
Technologies for over 10 years.
It’s what used to be called the
Quantified Self.
4. www.ecouterre.com
Ecouterre – the ecoFashion website
has been holding a public vote on
Wearable Tech for 5 years and is a
good indicator of how the public
perception of the market has
changed in that time.
5. In 2013, it began to look
like this.
Technology made way
to lifestyle and fashion.
23. The big change is low cost sensors
The availability of small, cheap, micro-electromechanical
sensors (MEMS) has rocketed.
MEMS Shipments
2007 – 10 million
2014 – 3.5 billion
2020 – 300 billion
They measure movement,
position, temperature,
activity and vital signs, but
only cost a few tens of cents.
Initially developed for cars, they’re now in every smartphone,
tablet and wearable device.
24. Along with the availability of low cost wireless
Bluetooth low energy (also known as Bluetooth Smart)
has changed the game.
– It’s low power, running on coin cells
– It’s already in hundreds of millions of smartphones and tablets
– It’s designed to work with low power sensors
– Chips are available combining it with application processors
– It’s cheap (~$1)
Bluetooth SMART is the first wireless
standard specifically designed to be
easy and flexible for designers to use,
allowing it to be applied to totally new
connected product designs.
25. The glue binding these
together is:
Analysts predict over 50 billion connected devices
will be in use by 2020, generating a tsunami of
personal data.
A significant proportion of those could be
wearable devices.
The Internet of Things
26. Pebble Watch: $10M
It’s never been easier to make products
Emotiv: $1.6M
Crowd-sourcing is funding a new
wave of hardware innovation.
Reference designs from silicon
vendors mean products can be
developed much faster.
Far Eastern ODMs are keen to
support any new product or
company which moves them
away from a dying PC market.
27. Large companies are close behind
• Samsung is engaging startups that it will fund with
early-stage investments in the $100,000 to $2 million
range from its $100 million accelerator fund.
• Apple has been hiring health sensor experts (from
Sano Intelligence, Proteus Digital, Vital Connect, C8
Medisensors, Masimo and Senseonics).
• Intel has demonstrated intelligent ear-buds which
choose music based on your heart rate.
As PC and laptop markets start to die, the pace of
smartphone evolution slows and smart watches fail to
inspire, market leaders are looking to wearables as
the saviour of their industries.
28. They may be pretty, but by themselves, your
wearable is just a Hardware App
The market will be won by companies that
understand the value of data insight.
Hardware and Wireless
aren’t enough
29. BUT…
Lots of data needs new business models,
which bring new problems.
31. What does all that data tell the manufacturer?
How often you’ve had sex.
When people actually go running.
And how often?
Whether anyone else was there?
And who they were?
Whether you have a prostate problem?.
Or a urinary tract infection?.
How does that change your responsibility?
32. Successful companies will employ:
Data Scientists
Behavioural Scientists
Fashion Designers
Ethicists
Do you?
33. Designers need to think past sensors and hardware
A way of
packaging
sensors
A way of
storing data
Constantly
evolving
analytics
Moving
the data
Compelling
customer
feedback
Hardware Model Service Model
Unless you complete the chain, wearables are only “Fashion Tech”
The new game is about data.
34. Multiple service purchases are key
To reach the connected
wearable device numbers,
consumers will need to
have multiple devices.
Unless services are
renewed, devices will be
discarded.
The industry needs to find
way of making devices
compelling for three years
or more.
It opens up a market opportunity for wearable device service providers,
who can manage multiple devices and generate compelling insight.
Source: WiFore
Number of wearables and associated apps
35. Wearables can be objects of beauty
• To be successful, they also need to enable compelling
applications which can generate sustainable revenue.
• Otherwise, they’re just pretty hardware, and that could be
a very limited market.
36. Nick Hunn
CTO
mob: +44 7768 890 148
email: nick@wifore.com
web: www.wifore.com
Creative Connectivity Blog: www.nickhunn.com
LinkedIn: www.linkedin.com/in/nickhunn
Essentials of Short Range Wireless: www.wireless-book.com