3. Mobile First:
Basic Concepts, 1/2
Consider the context of the mobile user:
one eye and one thumb
Focus on what we may initially perceive
as device limitations…
…and view these constraints as new
opportunities for web development!
4. Mobile First:
Basic Concepts, 2/2
…prepares us for explosive mobile
growth-all predictions are being
exceeded!
…forces an extremely close focus on
what the most important things on your
site are, which makes for a better desktop
experience, too
…provides opportunities for innovation
5. Mobile First:
Mobile Behaviors in a Library
Look up
Library hours/location(s)
Search the catalog
Explore
Check out programs, events, reviews
Check in
ILS account functionality
Edit/create
Write reviews, create reading lists, post pictures
6. Mobile First:
Make it Happen!
Web analytics: what content do your
mobile users access?
UX Studies: talk to mobile users; what do
they currently do and what they WANT to
do?
Let this data drive your priorities for your
site (re)design.
7. Responsive Web Design:
Basic Concepts
Web designers and developers used to
pick the most popular desktop resolution
and just fill the canvas
Arapahoe Library District: 1009 resolutions!
1280 x 800: 14%
1366 x 768: 11%
1920 x 1080: 10%
…and 1006 more!
8. Responsive Web Design:
The Technical Stuff…
HTML 5 + CSS 3:
Fluid grids: allow a web site to fully fill the
“container,” no matter what size;
Flexible images: images are sized by
percentages rather than fixed dimensions;
Media queries: used to determine “break
points” at which site will resize.
9. Responsive Web Design:
Make it Happen!
With a web programmer proficient in
writing HTML 5 and CSS 3, OR,
With a robust content management
system (CMS)
WordPress
Of note: “Responsive” theme
Drupal
Of note: “Omega” theme
10. Responsive Web Design:
But what about…
…integration with other non-responsive
resources?
Is your catalog responsive?
How important are databases?
What are those connections gonna look
like?!
Talk to your vendors!!!
11. Responsive Web Design:
Tips and Pointers
Startsmall, with a secondary site or
project (i.e., kids’ web site)
Conduct a through content
inventory/review
Makes designs, not just wireframes, for all
screen sizes
Work with your users, especially the
mobile ones, to see what they want/need
16. Questions? Comments?
Nina McHale
Arapahoe Library District
@ninermac
ninermac.net
Notes de l'éditeur
Introduction to both conceptsHighlight library use casesLessons learned/pitfallsHow to get started when you get back to workDemo sites (time permitting)Questions, comments, wrap-up
A List Apart blog
Mobile first is a development philosophy that transforms the challenges of mobile development into opportunities.